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==Setup== | ==Setup== | ||
<!--this is based on a quick skim through the wiki. there may be more that could be needed--> | <!--this is based on a quick skim through the wiki. there may be more that could be needed--> | ||
− | Follow [https://github.com/MiSTer-devel/ | + | Follow [https://github.com/MiSTer-devel/Main_MiSTer/wiki/How-to-start-with-MiSTer these] [https://github.com/MiSTer-devel/Main_MiSTer/wiki/Setup-Guide two] pages to get started (and [https://github.com/MiSTer-devel/Main_MiSTer/wiki/SDRAM-Board this one] if you plan on using a core that requires SDRAM). |
'''Other updater scripts:''' | '''Other updater scripts:''' | ||
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* [https://github.com/atrac17/MiSTer_MAME_SCRIPTS MiSTer_MAME_SCRIPTS] (A MAME getter for downloading MAME & HBMAME files. This can be done after running the main MiSTer update script.) | * [https://github.com/atrac17/MiSTer_MAME_SCRIPTS MiSTer_MAME_SCRIPTS] (A MAME getter for downloading MAME & HBMAME files. This can be done after running the main MiSTer update script.) | ||
* [https://github.com/theypsilon/Update_All_MiSTer Update_All_MiSTer] (Great , comprehensive updater script with customisation.) | * [https://github.com/theypsilon/Update_All_MiSTer Update_All_MiSTer] (Great , comprehensive updater script with customisation.) | ||
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==Overview== | ==Overview== | ||
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|SuperStar | |SuperStar | ||
|- | |- | ||
− | |[[ | + | |[[Intel CPUs|ao486]] |
|Computer | |Computer | ||
|SuperStar | |SuperStar | ||
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==Cores currently in development== | ==Cores currently in development== | ||
− | Current cores being developed include | + | <!-- TODO: Add links/references to information about upcoming cores- PSX (laxer3a), Saturn (srg320), and Capcom CPS2 (Jotego). --> |
+ | Current cores being developed include the Sony PlayStation (PSX/PS1) and Sega Saturn, amongst many others. As far as the limit of what is possible on the platform currently, Saturn is at the edge of what is considered to be remotely feasible from the DE-10 Nano board that MiSTer uses. The Nintendo 64 is expected to require a more powerful FPGA and memory configuration to work correctly, so it is considered unlikely that this, and more advanced consoles, will be possible on the platform. | ||
==Resources== | ==Resources== | ||
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* [https://archive.org/download/mi-ster-console-bios-pack/MiSTer_Console_BIOS_PACK.zip MiSTer Console BIOS Pack] (Necessary BIOS files for various console cores on the MiSTer) | * [https://archive.org/download/mi-ster-console-bios-pack/MiSTer_Console_BIOS_PACK.zip MiSTer Console BIOS Pack] (Necessary BIOS files for various console cores on the MiSTer) | ||
* [https://github.com/theypsilon/Update_All_MiSTer theypsilon's update_all script] (Very helpful improved updater script that includes a lot of files to get you up and running easily) | * [https://github.com/theypsilon/Update_All_MiSTer theypsilon's update_all script] (Very helpful improved updater script that includes a lot of files to get you up and running easily) | ||
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==References== | ==References== | ||
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* [http://www.atari-forum.com/viewtopic.php?t=33650 Core availability on the MiSTer] (Atari-Forum thread. Tue May 08, 2018. Early comparisons between the original MiST hardware and this new MiSTer fork regarding supported system cores. Original developer of both hardware, Sorgelig, also discussed in this conversation.) | * [http://www.atari-forum.com/viewtopic.php?t=33650 Core availability on the MiSTer] (Atari-Forum thread. Tue May 08, 2018. Early comparisons between the original MiST hardware and this new MiSTer fork regarding supported system cores. Original developer of both hardware, Sorgelig, also discussed in this conversation.) | ||
* [https://gamebroscentral.com/fpga-technology-how-does-it-preserve-retro-gaming/ FPGA Technology: How Does It Preserve Retro Gaming?] at Game Bros Central (August 12, 2019. By Lord Gamesly. An article with several topics including a summary; Limitations of Emulation; Use of FPGA in clone consoles, flash carts & resolution enhancements; and Final Thoughts.) | * [https://gamebroscentral.com/fpga-technology-how-does-it-preserve-retro-gaming/ FPGA Technology: How Does It Preserve Retro Gaming?] at Game Bros Central (August 12, 2019. By Lord Gamesly. An article with several topics including a summary; Limitations of Emulation; Use of FPGA in clone consoles, flash carts & resolution enhancements; and Final Thoughts.) | ||
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