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MelonDS

20 bytes added, 23:57, 22 January 2019
m
changed developer's name
|platform = Windows, Linux, [[Nintendo Switch emulators|Nintendo Switch]]
|target = [[Nintendo DS emulators|Nintendo DS]]
|developer = [https://github.com/StapleButter StapleButterArisotura Arisotura]<br/><small>[https://github.com/StapleButterArisotura/melonDS/graphs/contributors Repository contributors]</small>
|architecture = x86_64
|website = [http://melonds.kuribo64.net/ melonds.kuribo64.net]
|support = [https://www.patreon.com/staplebutter Patreon]
|source = [https://github.com/StapleButterArisotura/melonDS GitHub]
}}
'''melonDS''' is a work-in-progress [[Nintendo DS emulators|Nintendo DS emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It's developed by Arisotura (formerly know as StapleButter), a former contributor to [[DeSmuME]], and has been available as a [[libretro]] core since version 0.6.<!--What even is this number? I think a typo. Maybe 0.6.-->
==Downloads==
As of 0.7.2, melonDS has had major improvements such as savestates, microphone support, the ability to simulate the close/open function of the console's lid, and better timing. Though it's still not at the same level of quality on some things as DeSmuME, it is getting <i>very</i> close with 0.8 expected to have decent OpenGL rendering which would allow for things like upscaling and potentially better performance.
Even some of the additions that StapleButter has been introduced or plans planned to be implement into melonDS , such as increased accuracy of Wi-Fi networking emulation (and perhaps DSi mode in future) , has forced its 'bigger brother', [[DeSmuME]], to relapse and start their own implementations. The DeSmuME team has, for a very long time, been very reticent, to the point of blank stubbornness, to have any emulation of key NDS technology like Wi-Fi linking.
==Issues==
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