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MelonDS

2,357 bytes added, 02:21, 19 June 2022
Replaced abbreviations by equally short forms or, if not possible, the full form; wifi > Wi-Fi.
|logo = MelonDS.png
|logowidth = 80
|version = {{MelonDSVerVersion|MelonDS}}
|active = Yes
|platform = [[Emulators on PC|Windows, ]]<br/>[[Emulators on Linux, |Linux]]<br/>[[Emulators on macOS|macOS]]<br/>[Nintendo [Emulators on Android OS|Android]]<small> (Unofficial)</small><br/>[[Emulators on Switch emulators|Nintendo Switch]]<br/>[[Emulators on Vita|PlayStation Vita]]
|target = [[Nintendo DS emulators|Nintendo DS]]
|developer = [https://github.com/Arisotura Arisotura]<br/><small>[https://github.com/Arisotura/melonDS/graphs/contributors Repository contributors]</small>
|website = [http://melonds.kuribo64.net/ melonds.kuribo64.net]
|support = [https://www.patreon.com/staplebutter Patreon]
|prog-lang = C, C++,C|license = GNU GPL v3GPLv3
|source = [https://github.com/Arisotura/melonDS GitHub]
|bios = [[Emulator_Files#Nintendo_DS_.2F_DSi|Required for DSi]]
}}
 '''melonDS''' is a workfree and open-in-progress source [[Nintendo DS emulators|Nintendo DS ]]/[[Nintendo DSi emulators|DSi emulator]] aiming for better performance than [[DeSmuME]] and to emulate Wi-Fi and local multiplayer capabilities. It Its developer is developed by Arisotura (formerly known as StapleButter/Luigi__), a former contributor to DeSmuME, and has been it is available as a [[libretro]] core since version 0.6. Its first commit on GitHub was on May 15, 2016.
==Downloads==
* {| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac}}|'''[http://melonds.kuribo64.net/downloads.php Official buildsBuilds]''' <br/><small>also Also available on [https://github.com/Arisotura/melonDS/releases Github]</small>|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://github.com/Arisotura/melonDS/releases Githubactions Dev Builds]'''|-|colspan="3"|<hr/>|-|align=center|{{Icon|Android-big}}|'''[https://github.com/rafaelvcaetano/melonDS-android Source]''' '''[https://play.google.com/store/apps/details?id=me.magnum.melonds Play Store]'''<br/> Unofficial melonDS Android port|-|colspan="3"|<hr/small> (Windows, Linux)* |-|align=center|{{Icon|NX-big}}|'''[https://github.com/Hydr8gonRSDuck/melonDS/releases Switch port (WIP)Release 6]<br>[https://gbatemp.net/threads/melonds-for-switch-continuation.570021/ GBATemp Thread]''' <br><small> Ported by Hydr8gon, and currently maintained by Generic (Some games play at a playable frame rate, but is still far from perfectaka RSDuck), who added an ARM64 JIT and other improvements. (Unofficial)</small><!--I don't except to play games at full speed yet)<refknow what the current status is for the Switch Port in terms of compatibility-->http|-|align=center|{{Icon|Vita}}|[https://melondsgithub.kuribo64.netcom/Rinnegatamante/comments.php?id=64 melonDS-Vita Vita port]<br><small>No longer maintained</refsmall>|}
==Overview==
As of 0.89.24, melonDS offers:* Nearly complete core (CPU, video, audio, ...)* JIT recompiler for fast emulation
* OpenGL renderer, 3D upscaling
* RTC, microphone, lid close/open
* Joystick support
* Savestates
* Various Many display position/sizing/rotation modes* (WIP) WifiWi-Fi: local multiplayer, online on-line connectivity * (WIP) DSi emulation* DLDI* (WIP) GBA slot add-ons...and more are planned.
Though it's is not as mature as DeSmuME in some areas, it's is a relatively simple emulator to use and has potential.
There is currently work on emulating the DSi==Cheats/BIOS==* <refB>http[https://melonds.kuribo64gbatemp.net/commentsthreads/deadskullzjrs-nds-cheat-databases.php?id=94488711 Cheats Database]</refB>* <B> [https://archive.org/details/ds-firmware_dsi-nand-and is planned to be a feature in version 0.9. So far, it has been able to boot into the home screen of the -firmware DSi's firmware, but requires a lot of files to be dumped in order to work. It is not ready for general use yet.NAND/BIOS + Firmware]</B>
==Issues==
Like most emulators, development has been rocky with at one point the sole developer putting the project on a [http://melonds.kuribo64.net/comments.php?id=42 hiatus in May of 2018] leaving this [http://melonds.kuribo64.net/comments.php?id=43 to-do list] for anyone who wished to contribute improving the emulator, which is still open-source. [http://melonds.kuribo64.net/comments.php?id=44 On July 2018] it was announced that development was going to continue for melonDS and has since showed high hopes for 2019shown potential.
There is very little to tweak in terms of improving performance (which can be a good or bad thing). This is mainly due to the developer's goal of accurate emulation rather than providing game-specific hacks.
The new OpenGL renderer is still being developedworked on, meaning that there's is a slight small chance some models/textures may not render correctly.
==melonDSi==On October 15, 2019, Arisotura released [http://melonds.kuribo64.net/comments.php?id=103 the beta version of an emulator called melonDSi], an experimental melonDS branch for DSi emulation. So far, it can boot into the home screen of the DSi's firmware and boot some DSiWare, DSi-Enhanced games and other features (cameras, DSP, new Wi-Fi etc.) are not supported yet. It used to require a lot of files to be dumped to work (most of which were console-unique), but it has been reworked to require less files (namely, the DSi ARM7 and ARM9 BIOS, the DSi Firmware and a NAND dump). It has since been merged into the master branch and is available on melonDS 0.9. ==Getting Startedstarted==
From the README on GitHub:
:''melonDS requires BIOS/firmware copies from a DS. Files required:''
:*''bios7.bin, 16KB16 KB: ARM7 BIOS'':*''bios9.bin, 4KB4 KB: ARM9 BIOS'':*''firmware.bin, 128/256/512KB512 KB: firmware'':''Firmware boot requires a firmware dump from an original DS or DS Lite. DS firmwares dumped from a DSi or 3DS aren't are not bootable and only contain configuration data, thus they are only suitable when booting games directly.'':''DS BIOS dumps from a 3DS can be used with no without compatibility issues. DSi BIOS dumps should be usable too, provided they were dumped properly.''
These files can be found [[Emulator_Files#Nintendo_DS / DSiNintendo_DS_.2F_DSi|here]]. If you do choose to look elsewhere online for system files, just rename be warned that there are old hacked dumps floating around that breaks if the BIOS to matchWFC configurations are altered.
In order to To use the OpenGL renderer, you must have at least OpenGL 3.1.
More information can be found [http://melonds.kuribo64.net/faq.php in this FAQ].
 
To use melonDS in DSi mode, you need extra files which can be found [[Emulator_Files#Nintendo_DS_.2F_DSi|on this page.]]
==Gallery==
<gallery>
Metroid2X.png|Top: 2x the native resolution without OpenGL. <br>Bottom: 2x the native resolution with OpenGL
Chibi4x.png|Top: Native software render. <br>Bottom: 4x the native resolution with OpenGL
</gallery>
<!--==References==<references/>-->
==External Linkslinks==
* [https://emucross.com/the-one-that-flourished/ The One That Flourished: A Look at melonDS 0.8] (By [[Dolphin]] tester [https://dolphin-emu.org/blog/authors/JMC47/ JMC47], aka Justin M. Chadwick. 6 June 2019.)
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Handheld console emulators]]
[[Category:Windows emulation software]]
[[Category:Linux emulation software]]
[[Category:macOS emulation software]]
[[Category:Android emulation software]]
[[Category:Switch emulation software]]
[[Category:PlayStation Vita emulation software]]
[[Category:Nintendo DS emulators]]
[[Category:Nintendo DSi emulators]]
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