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MelonDS

261 bytes added, 14:00, 29 July 2020
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|version = {{MelonDSVer}}
|active = Yes
|platform = Windows, Linux, [[Nintendo Switch emulators|Nintendo Switch]]<small> (unofficial)</small>, [[Android]]<small>(unofficial)</small>
|target = [[Nintendo DS emulators|Nintendo DS]]
|developer = [https://github.com/Arisotura Arisotura]<br/><small>[https://github.com/Arisotura/melonDS/graphs/contributors Repository contributors]</small>
|-
|align=center|{{Icon|NX-big}}
|[https://gbatemp.net/threads/melonds-for-switch-continuation.518300570021/page-62#post-9077251 Latest BuildGBATemp Thread+Builds]<br/>[https://github.com/RSDuck/melonDS/tree/switch Git]<br><small> Ported by Hydr8gon, and currently maintained by Generic (aka RSDuck), who added an ARM64 JIT and other improvements. (unofficial)</small><!--I don't know what the current status is for the Switch Port in terms of compatibility-->
|-
|align=center|{{Icon|Vita}}
* (WIP) Wifi: local multiplayer, online connectivity
Though it's not as mature as DeSmuME in some areas, it's a relatively simple emulator to use and has potential. There are also plans on adding support for <abbr title="Action Replay>AR</abbr> cheats will be added in the near futurenext melonDS version, 0.9<ref>https://melonds.kuribo64.net/board/thread.php?pid=2001#2001</ref>.
==Issues==
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