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MSX emulators

398 bytes added, 07:22, 8 January 2022
Emulators
|discontinued = 1996
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}}'''MSX''' is a [[wikipedia:Zilog_Z80|Z80]]-based family of home computers, designed by Microsoft in cooperation with ASCII Corporation, which appeared in 1983. They were popular in Asian, South American and European countries as well as the former [[wikipedia:Soviet_Union|Soviet Union]], but they are virtually unknown in USANorth America.
Software MSX software came on a variety of media, including cassette tapes, 3.5" floppy disks, ROM cartridges, and laserdiscseven LaserDiscs. Only ROM cartridges are preserved on the No-Intro set for now. You'll also need an extensive BIOS ROM pack, though RetroArchif you's re using the blueMSX core in RetroArch, you'll only requires need fourof them. There are game manager tools to help with configuring which BIOS and games come with which feature. The Japanese Wii [[Virtual Console]] also included basic MSX 2 emulation. ==Generations== The MSX standard evolved in several steps, which are reflected in greater or lesser support by emulators: * ''the MSX 1'' is the original 1983 machine, with a 3.58Mhz Z80, an AY 3-8910 sound chip, and a TMS video processor — it offers resolutions up to 256x192 with attribute-based colours, single-colour sprites and no hardware scrolling. This machine primarily differs from contemporaries such as the ColecoVision and Sega SC-3000 only in its sound chip;* ''the MSX 2'' is a 1985 revision that significantly upgrades the video processor; the maximum resolution is now 512x212, sprites are up to 16 colour, hardware vertical scrolling is available, more normative bitmap and non-attribute-based tile colour modes are offered, and primitive graphics acceleration is available — the video processor can independently perform tasks such as drawing lines and filling rectangles. Unlike the TMS chip in the MSX 1, no other machines use this video processor, so MSX 2 emulation is attempted less often than MSX 1 emulation;* ''the MSX 2+'' is a minor revision from 1988 that adds hardware support for horizontal scrolling and a few extra colour modes; some 2+ models offer an optional modest speed improvement to the Z80 to 5.37Mhz;* ''the TurboR'' from 1990 offers the R800 processor as an alternative to the Z80, which is an offspring of the Z800, offering Z80 backwards compatibility with significantly increased throughput. Commercial software overwhelmingly targets the MSX 1 or MSX 2 standards, with some able to benefit from the improved horizontal scrolling of the MSX 2+. Neither the 2+ nor the TurboR sold in substantial volumes, and a proposed MSX 3 standard never reached consumers. ==Specific Machines=={{Main|https://en.wikipedia.org/wiki/MSX#Manufacturers Manufacturers list}} (Wikipedia) MSX machines were manufactured by a wide range of companies including Pioneer, Panasonic, Sharp, Sony, Sanyo, Philips and LG Goldstar. Some of the notable machines include: * the '''Pioneer Palcom PX-7''', an MSX1 computer aimed at the Japanese market. It was meant for attaching to a [[LaserDisc]] player, and as such has Superimpose capabilities (putting pictures and texts above the Laser Disc image). The PSG sound is stereo, contrary to almost all MSX machines. Pioneer also sold the '''ER-101''' interface (Laser Vision) unit which made it possible for all MSX computers to have the same functionalities as the Palcom PX-7;* Panasonic's '''FS-A1''' (1986), '''FS-A1mkII''' (W/ added keypad) and its Italian counterpart, the '''Toshiba FS-TM1''' were based on the MSX2 standard; and* Panasonic's '''FS-A1FX''' (1988) and '''FS-A1WX''' (W/ added MSX-MUSIC & a Japanese Word processor) are MSX 2+ derived hardware; the '''FS-A1WSX''' (1989) was the last MSX 2+ computer.
==Emulators==
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|[[fMSX]]
|[[ares]]
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|[https://github.com/higanares-emuemulator/ares/releases/ {{aresVer}}]
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|[[MSXPLAYer]]<br/><small>(fMSX based)</small>
|[http://www.explusalpha.com/home/msx-emu MSX.emu]<br/><small>(blueMSX tech)</small>
|align=left|{{Icon|Android|iOS|Linux}}<br>{{Icon|webOS|Pandora|Pyra}}
|[https://play.google.com/store/apps/details?id=com.explusalpha.MsxEmu 1{{.5.54emuVer}}]<br/>[https://pyra-handheld.com/repo/apps/78 1.5.46.01 02 Pyra][https://repo.openpandora.org/?page=detail&app=MSXemu_ptitseb Build 16 Pandora]|{{~}}|{{~}} |{{~}} |{{~}} ||High ||{{✗}} ||{{✓}} ||{{✓}} ||{{~}}
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| [[fMSX]] PSP
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| [https://archive.org/details/fmsxpsp.7z 5.4.2]<br/>[https://github.com/8bitpsp/fms git]
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| [http://zx81.zx81.free.fr/serendipity/index.php?/archives/368-PSPMSX-MSX-Emulator-for-PSP-v1.5.1-Irda-Joy.html 1.5.1]
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|MiiSX
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|BlueMSXbox
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<references group=N />
 
You may also want to check out [http://takeda-toshiya.my.coocan.jp/ Takeda Toshiya's website] for emulators of many old Japanese computer systems (see the Download section of [http://takeda-toshiya.my.coocan.jp/common/index.html the Common Source Code Project]). Includes yayaMSX1, yayaMSX2, yayaMSX2+ (MSX/MSX2/MSX2+ emulators by Mr.tanam and Mr.umaiboux), yayaFS-A1 (by Mr.umaiboux) and ePX-7. [http://www.emu-france.com/emulateurs/10-ordinateurs/282-takeda-emulation/ Emu-France] also has a bunch of Takeda's emulators mirrored. Their downloads are smaller than Takeda's own releases.
===Comparisons===
====PC====;[[openMSX]]:Another open source project in active development. In recent years, it has surpassed blueMSX in terms of accuracy and the quantity of emulated hardwaresupport. This is It's also the only MSX emulator that supports Palcom LaserDisc games.;[[blueMSX]]:An inactive open source project that's with cycle accurate with accuracy and, thus, very high compatibility. It is also available as a libretro core.;WebMSX:An open-source MSX HTML5 emulator written in HTML5 and JavaScriptby Paulo Peccin (ppeccin).<ref>https://www.msx. org/news/en/new-webmsx-emulator</ref> It can install be installed as a WebApp web app on iOS/Android/Desktop, and then run offline. An extensive list of Features can be found at its GitHub page. It has customizable touch controls/and a virtual keyboard that suit Android and iOS for mobile usage, and you can join friends in netplay support for multiplayer games. [https://www.msx.org/news/en/new-webmsx-emulator Made by Paulo Peccin (ppeccin)]A more extensive list of features can be found at its GitHub page.;[[MSXPLAYer]]:This A commercial emulator from the early 2000's were initially found bundled with 2000s that was also distributed through magazines or and hardware. Nowadays, the most recent version of [<ref>https://www.msx.org/wiki/MSX-PLAYer MSXPLAYer] is to be found </ref> Its most recent version was accompanied with the MSX Game Reader released in produced between 2004-and 2005. [The accuracy of its MSX 1 emulation was only above average, but it had surprisingly good TurboR accuracy.<ref>https://www.msx.org/articles/msxplayer-gamereader-edition Its </ref> ====Mobile====;MSX.emu:Uses blueMSX's emulation accuracy backend and built on top of the developer's Imagine engine used in all his applications. It emulates the MSX range and [[ColecoVision_emulators|ColecoVision]]. Most MSX games should run, and audio can be good. [[SG-1000 emulators|Sega SG-1000]] support is planned in the future. Contact the developer for the [http://cydia.saurik.com/package/com.explusalpha.msxemu/ Cydia store version] on [http://www.explusalpha.com/home/general-info/platforms/ios iOS]. ==Hardware Variants=====Generations===There were multiple revisions to the MSX standard, reflected in greater or lesser support by emulators: * ''the MSX 1 was '' is the original 1983 machine, with a 3.58Mhz Z80, an AY 3-8910 sound chip, and a TMS video processor — it offers resolutions up to 256x192 with attribute-based colours, single-colour sprites and no hardware scrolling. This machine primarily differs from contemporaries such as the ColecoVision and Sega SC-3000 only above averagein its sound chip;* ''the MSX 2'' is a 1985 revision that significantly upgrades the video processor; the maximum resolution is now 512x212, sprites are up to 16 colour, hardware vertical scrolling is available, more normative bitmap and non-attribute-based tile colour modes are offered, and primitive graphics acceleration is available — the video processor can independently perform tasks such as drawing lines and filling rectangles. Unlike the TMS chip in the MSX 1, no other machines use this video processor, but its so MSX 2 emulation is attempted less often than MSX 1 emulation;* ''the MSX 2+'' is a minor revision from 1988 that adds hardware support for horizontal scrolling and a few extra colour modes; some 2+ models offer an optional modest speed improvement to the Z80 to 5.37Mhz;* ''the TurboR accuracy was surprisingly good'' from 1990 offers the R800 processor as an alternative to the Z80, which is an offspring of the Z800, offering Z80 backwards compatibility with significantly increased throughput.]
<u>'''Mobile:'''</u>;Commercial software overwhelmingly targets the MSX.emu:An open-source emulator that uses blueMSX's emulation backend and built on top 1 or MSX 2 standards, with some able to benefit from the improved horizontal scrolling of the developer's Imagine engine used in all his applicationsMSX 2+. It emulates Neither the MSX range 2+ nor the TurboR sold in substantial volumes, and [[ColecoVision_emulators|ColecoVision]]. Most a proposed MSX games should run & audio can be good. [[SG-1000 emulators|Sega SG-1000]] support is planned in the future. Contact developer for the [http://cydia.saurik.com/package/com.explusalpha.msxemu/ Cydia store version] on [http://www.explusalpha.com/home/general-info/platforms/ios iOS]3 standard never reached consumers.
;<u>Lists===Specific models==={{Main|wikipedia:</u>MSX#Manufacturers{{!}}Manufacturers list}} (Wikipedia) MSX machines were manufactured by a wide range of companies including Pioneer, Panasonic, Sharp, Sony, Sanyo, Philips and LG Goldstar. Some of the notable machines include* the '''Pioneer Palcom PX- [http://takeda-toshiya.my.coocan.jp/ Official website of Takeda] consisting of Takeda Toshiya7'''s emulators for many old Japanese , an MSX1 computer systems (See Source Code & Binary Archives under aimed at the Download sector Japanese market. It was meant for attaching to a [[http://takeda-toshiya.my.coocan.jp/common/index.html hereLaserDisc]]. Includes yayaMSX1player, yayaMSX2, yayaMSX2+ and as such has Superimpose capabilities (MSX/MSX2/MSX2+ emulators by Mr.tanam putting pictures and Mrtexts above the Laser Disc image).umaiboux)The PSG sound is stereo, yayaFScontrary to almost all MSX machines. Pioneer also sold the '''ER-A1 101''' interface (by Mr.umaibouxLaser Vision) and ePXunit which made it possible for all MSX computers to have the same functionalities as the Palcom PX-7.);::* Panasonic's '''FS- [http://www.emuA1''' (1986), '''FS-france.comA1mkII''' (W/emulateurs/10added keypad) and its Italian counterpart, the '''Toshiba FS-ordinateurs/282TM1''' were based on the MSX2 standard; and* Panasonic's '''FS-takedaA1FX''' (1988) and '''FS-emulationA1WX''' (W/ Takeda Common Binaries] (An archive of all Takeda emulators for added MSX-MUSIC & a Japanese systems including Word processor) are MSX 2+ derived hardware; the FM'''FS-7 at Emu-France.com. Smaller file size than at A1WSX''' (1989) was the official websitelast MSX 2+ computer.)
==Resources==
* [http://www.faq.msxnet.org/suffix.html ROM and disk images] (The Ultimate MSX FAQ)
* [http://www.msxcartridgeshop.com/ MegaFlashRom] (MSX Cartridge Shop. Cartridge with flash ROM memory.)
 
==References==
{{reflist}}
==External links==
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