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MGBA

1,593 bytes added, 18:29, 2 June 2023
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{{lowercase title}}
{{Infobox emulator
|title = mGBA|logo = Mgba-logo.png|logowidth = 128140|version = {{mGBAVerVersion|mGBA}}|active = Yes|platform = Multi-platform[[Emulators on Windows|Windows]]<br/>[[Emulators on macOS|macOS]]<br/>[[Emulators on Linux|Linux]]<br>FreeBSD<br/>[[Emulators on Android|Android]] (RetroArch)<br/>[[Emulators on iOS|iOS]] (RetroArch)<br/>[[Emulators on 3DS|3DS]]<br/>[[Emulators on Wii|Wii]]<br/>[[Emulators on Switch|Switch]]<br/>[[Emulators on Vita|Vita]]|target = [[Game Boy Advance emulators|GBAGame Boy Advance]]<br/>[[Game Boy/Game Boy Color emulators|GBGame Boy]]<br/>[[Game Boy/CGame Boy Color emulators|Game Boy Color]]|developer = [https://github.com/endrift Vicki Pfau (endrift)]|accuracy = Highly-Accurate|prog-lang = C, C++|website = [https://mgba.io/ mGBA]|support = [https://www.patreon.com/mgba Patreon]|license = MPL v2.0|source = [https://github.com/mgba-emu/mgba/ GitHub]
}}
'''mGBA''' is an open-source [[Game Boy/Game Boy Color emulators|Game Boy/Color]] and [[Game Boy Advance emulators|Game Boy Advance emulator]] developed by endrift. Being written from scratch, it aims for speed, accuracy, and portability. As of yet, it's the most complete GBA emulation effort, passing the older project [[VisualBoy_Advance|VBA and its forks]]. It's also available as a [[libretro]] core.
'''mGBA''' is a free and open-source [[Game Boy/Game Boy Color emulators|Game Boy/Color]] and [[Game Boy Advance emulators|Game Boy Advance emulator]] developed by endrift. Being written from scratch, it aims for speed, accuracy, and portability. As of yet, it's the most complete GBA emulation effort, passing the older project [[VisualBoy_Advance|VBA and its forks]]. It is also available as a [[Libretro]] core for [[RetroArch]]. As of 0.9.0, mGBA with a stripped-down GUI has been integrated into [[Dolphin]] recently for games supporting connectivity features.<ref>[https://dolphin-emu.org/blog/2021/07/21/integrated-gba/ mGBA Integration: Introducing the Integrated GBA]</ref> ==DownloadsDownload==* {| cellpadding="4"|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://mgba.io/downloads.html#current-downloads mGBA Stable and Nightly builds for computers]'''|-|align=center|{{Icon|NX|3DS|Vita|Wii}}|'''[https://mgba.io/downloads.html #current-downloads mGBA Stable and nightly Nightly buildsfor consoles (homebrew)]'''|-|align=center|{{Icon|Win|Lin|Mac}}|'''[https://mgba.io/downloads.html#medusa-1 medusa Dev builds]'''|}
==Notable features==
* Extensive hardware-based emulation that removes the need for game-specific patches
** Solar sensor emulation for the Boktai series
** Tilt sensor emulation for games like WarioWare: Twisted! and Yoshi Topsy-Turvy (Yoshi's Universal GravityGravitation)
** Rumble Pak emulation for games like Drill Dozer and WarioWare: Twisted!
** Battle Chip Gate, Progress Chip Gate, and Beast Link Gate emulation for Rockman.EXE 4, 4.5, 5, and 6
** Real-time clock (Boktai series, Pokémon series, Rockman EXE 4.5 Real Operation), synced to system time or set arbitrarily
* Support for BPS/beat, IPS and UPS patching at runtime, including ROMs in compressed archives (.7z/.zip)
* Save states <!-- would be more notable if it didn't support them -->
* Fast-forwarding and rewinding
* e-Reader support
* Dolphin/JOY bus link cable support
Some features that are still planned include:<ref>https://mgba.io/2014/12/09/announcing-mgba/</ref>:
* ''Networked'' multiplayer link cable support
* Dolphin/JOY bus link cable support (which is being taken up on Dolphin's side since they specifically developed connectivity for VBA)
* M4A audio mixing, for higher quality sound than hardware
* Re-recording support for tool-assist runs
* Lua support for scripting
* A comprehensive debug suite
* e-Reader support
* Wireless adapter support (Mario Golf, Classic NES Series, Pokémon FireRed/LeafGreen/Emerald, the built-in software when no game is inserted)
==Medusamedusa==Medusa '''medusa''' is a [[Nintendo DS emulators|Nintendo DS emulator]] being developed by mGBA developer endrift.<ref>https://mgba.io/2017/04/08/medusa</ref> . The plan is was for Medusa medusa to eventually merge with and replace mGBAsometime after mGBA 1.0 is released to form medusa 2.0, making it an emulator that could play GB/C, GBA, and DSNDS. Development began in 2016 and was expected to merge sometime in 2018. However, development as of March 2018, medusa has been " suspended until further notice".<ref>https://mgba.io/2018/03/09/holy-grail-bugs-revisited/</ref> due to a slowdown in development for both medusa and mGBA. There is an alpha version available, but accuracy is spotty and some features are lacking.
==Manual (CLI version)==
==External links==
* [https://twitter.com/mgba_emu Twitter]
* [https://mgba.io/2017/10/01/mgba-0.6.1/ 0.6.1 release notes and feature list]
{{Game Boy Advance emulators}}
[[Category:Emulators]]
[[Category:Console emulators]]
[[Category:Handheld console emulators]]
[[Category:Game Boy/Game Boy Color emulators]]
[[Category:Game Boy Advance emulators]]
[[Category:Windows emulation software‏‎]]
[[Category:macOS emulation software]]
[[Category:Linux emulation software]]
[[Category:Game Boy emulatorsBSD emulation software]][[Category:Android emulation software]][[Category:iOS emulation software]][[Category:3DS emulation software]][[Category:Switch emulation software]][[Category:PlayStation Vita emulation software]]
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