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MAME compatibility list

890 bytes added, 04:05, 20 December 2015
Sega
===Saturn===
It's about as good as Yabause, more or less; just with much nicer code.
 
===Dreamcast===
Nowhere close to even nulldc. It's also very slow, and only started booting games thanks to what amounts to a miracle.
===Model 1 Arcade===
Reverse engineering isn't quite finished on the geometry DSP, so don't expect every game to work. Regardless, Virtua Fighter works fine.
 
===Model 2 Arcade===
Again, reverse engineering hasn't been finished on the first model's DSP, but there are plenty of other problems that also need to be worked out. Last I checked, Virtua Cop 2's textures just display black. Virtua Fighter 2 just freezes after a bit due to bugs in the DSP comms.
 
===Model 3 Arcade===
It's in better shape than Model 2, but it's slow and has lots of bugs. It apparently isn't tested often either, as there's a note in the driver about Virtua Fighter 3 crashing, but from my testing, I can fight just fine. The lighting's screwed up tho.
 
===Naomi Arcade===
It's okay? I'm not sure if I can really call it that frankly. There are just too many bugs. It's also quite slow, as you can expect from most 3D games in MAME.
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