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MAME compatibility list

7,200 bytes added, 19:04, 12 May 2022
Sega Master System/Game Gear
{{WIP}}
This is a '''VERY''' incomplete list of compatibility issues that [[MAME]] has with different systems.
===Atari Jaguar===
Holy shit, this This one has lots of weird bugs. One being Tempest 2000 overwriting the cart ROM region. Stay the fuck away from it.
===Atari arcades===
===Apple III===
The first and only working emulator for this system, due to RBelmont reverse-engineering the weird banking system this one uses.
 
===Macintosh 128K===
Fairly decent.
 
===Macintosh II===
Seems OK.
 
===Power Macintosh 6100/60===
Boots System 7.6, But very unstable.
 
===iPhone 2G (A1203)===
Doesn't even do anything yet.
 
==CAVE==
===CAVE CV-1000===
Fairly decent, though the sound seems a bit chopped. Probably caused by inaccurate timing.
===CAVE PC-Based===
Doesn't even do anything yet.
==Commodore==
===Amiga===
Decent for OCS. Kinda iffy on everything else.
 
==Game Park Holdings==
 
===GP32===
Graphics/Sounds are glitches?, Runs very slow on Windows Systems (7/XP/Vista/10), Runs super slow on PSPDisp with Windows 7
 
==Hewlett-Packard==
===HP-38G===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-39G===
Doesn't turn on.
===HP-48GX===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-48G===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-48G+===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-48SX===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-48S===
Calculates well. Data transfer / PC link features aren't implemented yet.
===HP-49G===
Warns there is no operating system so it cannot perform any calculation. Checked it's not caused by a broken ROM. Cannot pass ROM self-test.
===HP-49G+===
Doesn't even do anything.
===HP 16500B===
Boots to "FATAL ERROR ENCOUNTERED, BOOT HALTED" message due to the front panel is not properly emulated. Also, I/O and DAC emulations haven't been implemented so this cannot be used to probe anything even if it could boot to OS.
===HP 9816===
The keyboard is not emulated so it doesn't boot, stucking at "keyboard missing" error.
==IBM==
===AT clones with Pentium===
Don't even bother. It pretty badly needs a rewrite to actually work. It also doesn't emulate any Super I/O chips, either.
 
==IGS==
 
===PolyGameMaster (PGM)===
Fairly decent, with some of the games having audio hiccups.
===PolyGameMaster 2 (PGM2)===
Fairly decent, with some of the games having audio hiccups. Also, networking functionalities are yet to be emulated.
===PolyGameMaster 3 (PGM3)===
Doesn't even do anything yet.
===IGS PC Based===
Only Speed Driver has been listed for now. Doesn't even do anything yet.
===Various IGS gambling machines===
Varies, machines made in the early 90s work decent while machines made in the late 90s to early 00s have more serious issues.
==Irem==
===Irem M107===
[https://github.com/mamedev/mame/blob/master/src/mame/drivers/m107.cpp MAME].
 
==Konami==
===DJ Main Arcade===
Works pretty well.
 
The turntable is mapped as a steering wheel rather than a paddle, which would cause trouble if your controller uses absolute positioning for the turntable.
 
===Twinkle Arcade===
Based on the Sony PlayStation console hardware.
 
Works, but with some input lag, minor texture glitches, and background animations won't play due to DVD Video decoder is yet to be emulated. A [https://github.com/987123879113/mame/tree/bemani fork] of MAME reads mpg videos as background animations from <code>iidx_videos</code> folder under the root folder of MAME (like how Laserdisc game emulators work), which would solve the issue of lacking background animations.
 
The turntable is mapped as a steering wheel rather than a paddle, which would cause trouble if your controller uses absolute positioning for the turntable.
 
===FireBeat Arcade===
Works well. Notice that a [https://987123879113.github.io/firebeatrtc/ keygen] is required to generate the password to recover the RTC in order to start the game for the first time.
==Microsoft==
===Xbox===
It doesn't work nearly as well as [[XQEMUxemu]], let's just put it that way. It's also ungodly amounts of slow thanks to no i386 dynarec.
==NEC==
===PC-FX===
This doesnBroken graphics and sounds with high-pitched noise. Seems unable to properly communicate with the CD-ROM. ===PC-FXGA===Basically the same as PC-FX. ===PC-88VA===Doesn't even do anything.===PC-88VA2===Shows it's in V2H mode, then doing nothing. Can't proceed to boot.===PC-8801MkIIFR===YM2203 and YM2608 sound mixing are unbalanced. Otherwise, due to issues with the CPU core that it shares with the [[Virtual Boy emulators|Virtual Boy]]runs pretty decent.
==Namco==
===NMK Medal===
Only 1 game, ''Trocana'', was on this system. Basic [https://github.com/mamedev/mame/blob/master/src/mame/drivers/nmkmedal.cpp MAME driver].
 
==Raw Thrills==
===Raw Thrills PC Based - Fast 'n' Furious Arcade===
Doesn't even do anything yet.
==Sega==
- And '''Sega System E''' arcade too.
Pretty damn darn accurate. MAME is quite a good emulator for this system. All System E arcade games work well in [https://github.com/mamedev/mame/blob/master/src/mame/drivers/segae.cpp MAME].
===Sega Genesis/Mega Drive===
===Sega Dreamcast===
Nowhere close to even [[nullDC]]. It's also very slow and only started booting games thanks to what amounts to a miracle.
 
===Sega Pico===
Not very good.
[[Sega Pico]]
 
===Advanced Pico Beena===
Pretty Slow.
[[Sega Pico]]
===Sega Arcade hardware===
====Sega Naomi Arcade====
It's okay? I'm not sure if I can really call it that frankly. There , there are just too many bugs. It's also quite slow, as you can expect from most 3D games in MAME.
====Chihiro Arcade====
Basically an arcade [[Xbox emulators|Xbox]]. It boots OutRun 2, and not much else.
====LindBergh Arcade====
Doesn't even do anything yet, as video, audio and IO is yet to be implemented.
 
==[[wikipedia:Seibu Kaihatsu|Seibu Kaihatsu]]==
 
===Legionnaire===
[https://github.com/mamedev/mame/blob/master/src/mame/drivers/legionna.cpp MAME driver]'s name refers to one game ''Legionnaire'' (By [[wikipedia:TAD Corporation|TAD Corp]], which probably made this hardware first). As of 2019, this driver/system is not even covered in System 16's database. Seibu's 2 games on hardware need emulated protection; 5 games from other firms work fine.
 
===Seibu SPI System===
[https://github.com/mamedev/mame/blob/master/src/mame/drivers/seibuspi.cpp System] is almost good; but graphics need to be fixed. 2 puzzlers among 8 unique games work perfectly. Notable games: ''Raiden Fighters'' series & ''Viper Phase 1''.
==Seta==
[http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/GNET/index.html All games] should work in [https://github.com/mamedev/mame/blob/master/src/mame/drivers/taitogn.cpp MAME] with imperfect sound.
===Taito JC System===Works, but quite slow. ===Taito Type X===Doesn't even do anything yet. It's not a good idea to emulate PC-based arcade hardware itself either. Loading them via compatible layers e.g. [[TeknoParrot]] is a more viable solution. ==Tatsumi=====Tatsumi TX-1===Also known as 'Buggy Boy hardware'. 3 games supported in [https://github.com/mamedev/mame/blob/master/src/mame/drivers/tx1.cpp MAME] - both Buggy Boy versions work, but 'TX-1' has imperfect audio. Ports of Buggy Boy titled as ''Speed Buggy'' were released on 1980's computer systems by Elite Systems. ===Tatsumi Lock-On===Sole game, which uses superb sprite-scaling technology, works in [https://github.com/mamedev/mame/blob/master/src/mame/drivers/lockon.cpp MAME]. ===Tatsumi (Machine name)===Tatsumi arcade machines were obscure compared to their more famous peers from bigger companies, but were renowned for strong use of scalable and rotatable sprites. Four games mostly not working in [https://github.com/mamedev/mame/blob/master/src/mame/drivers/tatsumi.cpp MAME]. Notable games: ''Cycle Warriors, Apache 3''. ==Texas Instruments=====TI-73 Explorer===Calculates well.===TI-83 (Plus)(Second Edition)===Calculates well. Data transfer / PC link features aren't implemented yet. Multiple keypresses won't be properly registered.===TI-84 Plus===Calculates well. Data transfer / PC link features aren't implemented yet.===Orion TI-84 Plus===Calculates well, but the Orion speech module is not properly emulated yet so it doesn't make any sound. Data transfer / PC link features aren't implemented yet.===TI-84 Plus C SE===Doesn't turn on. Also strangely, it seems using a monochrome LCD rather than a color LCD.===TI-84 Plus CE===Doesn't turn on. Also strangely, it seems using a monochrome LCD rather than a color LCD.===TI-89 (Titanium)===Calculates well. Data transfer / PC link features aren't implemented yet. Cannot past most of the self-test items, hinting inaccurate emulation. Contrast changing is not reflected on the LCD.===TI-92===Calculates well. Data transfer / PC link features aren't implemented yet. Contrast changing is not reflected on the LCD.===TI-92 Plus===Calculates well. Data transfer / PC link features aren't implemented yet. Cannot past most of the self-test items, hinting inaccurate emulation. Contrast changing is not reflected on the LCD. LCD is probably not rendering at the proper size.===Voyage 200 PLT===Calculates well. Data transfer / PC link features aren't implemented yet. Cannot past most of the self-test items, hinting inaccurate emulation. Contrast changing is not reflected on the LCD. LCD is probably not rendering at the proper size.===TI-99/4A===Fairly decent. [[Category:FAQsCompatibility lists]]
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