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MAME compatibility list

252 bytes added, 12:15, 31 October 2018
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==Atari==
===Atari 2600===Rivals [[Stella ]] in most cases, and is even better in some cases.
===Atari 5200===
Doesn't boot for some reason.
===Atari 7800===
Pretty much the most accurate emulator for this system.
===Atari 8-bit===
Relatively inaccurate. INC WSYNC, for instance, waits for 3 scanlines instead of just waiting for 1 scanline like it's supposed to.
===Atari ST===
No inputs anywhere, so you can't really use it.
===Atari Jaguar===
Holy shit, this one has lots of weird bugs. One being Tempest 2000 overwriting the cart ROM region. Stay the fuck away from it.
==Apple==
===Apple 1I===
Pretty much perfect.
===Apple 2II===
Also pretty much perfect, and it's got good emulation of a bunch of peripherals too! The later versions do have some problems with inverted text it seems.
===Apple 3III===The first and only working emulator for this system, due to RBelmont reverse-engineering the weird banking system this one uses.
==Commodore==
===Commodore 64===
Kinda slow, and also kinda inaccurate.
 
===Commodore 65===
===Commodore 128===
Works pretty well too.
===MSX2 Plus+===
Works okay.
===Xbox===
It doesn't work nearly as well as [[XQEMU]], let's just put it that way. It's also ungodly amounts of slow thanks to no i386 dynarec.
==NEC==
===PC Engine/TurboGrafx -16===
It's only got one major problem. The game Air Zonk hangs due to imprecise timings. Other than that, it's fine.
Again, it's mostly fine, but you're gonna want to use the new video cores and also pray you have a good dump.
===PC Engine SuperGrafx===
Works fine.
===PC-FX===
This doesn't even boot, due to issues with the CPU core that it shares with the [[Virtual Boyemulators|Virtual Boy]].
==Nintendo==
===SNES===
Many timing issues here. It's probably not even as accurate as SNES9x[[Snes9x]]. It really needs to be reworked.
===Nintendo 64===
This whole system has tons of timing issues. Tread lightly.
===Game Boy (/Game Boy Color)===
Lots of slight timing bugs, but other than that, it's fine.
==Sega==
===Sega SG-1000===
Nearly perfect.
===Sega Master System/Game Gear===
Pretty damn accurate. MAME is quite a good emulator for this system.
===Sega Genesis/Mega Drive===
Runs most games fine. Some don't work that well, but it's got about a 95% compatibility rate.
===Sega/Mega CD===
Not that good. The extra processors throw in more timing problems.
===Sega 32X===
Lots of timing issues. There are also suspected SH2 core bugs that come up more frequently on the 32X due to most games being programmed in assembly instead of C like most other SH2 platforms.
===Sega/Mega CD and 32X===
This probably won't work that well.
===Sega Saturn===It's a little better than [[Yabause]], but with much nicer code.
===Sega Dreamcast===Nowhere close to even nulldc[[nullDC]]. It's also very slow and only started booting games thanks to what amounts to a miracle.
===Sega Model 1 Arcade===
Reverse engineering isn't quite finished on the geometry DSP, so don't expect every game to work. Regardless, Virtua Fighter works fine.
===Sega Model 2 Arcade===
Again, reverse engineering hasn't been finished on the first model's DSP, but there are plenty of other problems that also need to be worked out. Last I checked, Virtua Cop 2's textures just display black. Virtua Fighter 2 just freezes after a bit due to bugs in the DSP comms. Some MAMEdevs have the source but refuse to share it or do anything with it, thereby ensuring that this driver doesn't work well.
===Sega Model 3 Arcade===It's in better shape than [[Sega Model 2]], but it's slow and has lots of bugs. Virtua Fighter 3 either hangs or crashes a bit into gameplay, depending on what set you use.
===Sega Naomi Arcade===
It's okay? I'm not sure if I can really call it that frankly. There are just too many bugs. It's also quite slow, as you can expect from most 3D games in MAME.
===Chihiro Arcade===
Basically an arcade [[Xboxemulators|Xbox]]. It boots OutRun 2, and not much else.
==Sony==
===PlaystationPlayStation===It's got lots of bugs. Many games have SPU-related hangs, for instance. It's not even as good as pSX, and that emulator's ancient! It can run some games that [[PCSX-Reloaded|PCSX-R ]] can't though, like Parappa the Rapper.
===PocketstationPocketStation===
It works pretty well, actually. I daresay the emulation is perfect.
[[Category:FAQs]]
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