Editing MAME compatibility list

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 325: Line 325:
  
 
==Raw Thrills==
 
==Raw Thrills==
===Raw Thrills PC Based - Fast 'n' Furious Arcade, Guitar Hero, Doodle Jump===
+
===Raw Thrills PC Based - Fast 'n' Furious Arcade===
Doesn't even do anything yet, TeknoParrot boots directly to game unfortunately.
+
Doesn't even do anything yet.
  
 
==Bootleg==
 
==Bootleg==
Line 399: Line 399:
  
 
====Sega Model 2 Arcade====
 
====Sega Model 2 Arcade====
Again, reverse engineering hasn't been finished on the first model's DSP, but there are plenty of other problems that also need to be worked out. As of 0.262, a reasonable amount of the games work, but your mileage will vary on the performance side, since not all of the working games run at full speed. (Moto Raid, Virtua Fighter 2 and Rail Chase 2 are the same ones as ElSemi’s attempt)
+
Again, reverse engineering hasn't been finished on the first model's DSP, but there are plenty of other problems that also need to be worked out. As of 0.262, a reasonable amount of the games work, but your mileage will vary on the performance side, since not all of the working games run at full speed.
  
 
====Sega Model 3 Arcade====
 
====Sega Model 3 Arcade====
Line 448: Line 448:
  
 
===PlayStation 2===
 
===PlayStation 2===
- Namco System 246/256 arcades (PS2 hardware ISN'T emulated in MAME. Just these two PS2-based Namco System or at least dumps of their games are designed for [https://github.com/mamedev/mame/blob/master/src/mame/namco/namcops2.cpp MAME]. Nothing works yet.). [http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/system246/index.html Dump list]. It shows just a blank background covering the attract mode
+
- Namco System 246/256 arcades (PS2 hardware ISN'T emulated in MAME. Just these two PS2-based Namco System or at least dumps of their games are designed for [https://github.com/mamedev/mame/blob/master/src/mame/namco/namcops2.cpp MAME]. Nothing works yet.). [http://members.iinet.net.au/~lantra9jp1_nbn/gurudumps/system246/index.html Dump list].
  
 
===PocketStation===
 
===PocketStation===
Line 468: Line 468:
  
 
===Taito Type X===
 
===Taito Type X===
Doesn't even do anything yet. It's not a good idea to emulate PC-based arcade hardware itself either. Loading them via compatible layers e.g. [[TeknoParrot]] is a more viable solution, but it boots directly to game unfortunately.
+
Doesn't even do anything yet. It's not a good idea to emulate PC-based arcade hardware itself either. Loading them via compatible layers e.g. [[TeknoParrot]] is a more viable solution.
  
 
==Tatsumi==
 
==Tatsumi==

Please note that all contributions to Emulation General Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see Emulation General Wiki:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

Template used on this page: