Editing MAME compatibility list
Jump to navigation
Jump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
− | |||
This is a '''VERY''' incomplete list of compatibility issues that [[MAME]] has with different systems. | This is a '''VERY''' incomplete list of compatibility issues that [[MAME]] has with different systems. | ||
Line 20: | Line 19: | ||
===Atari Jaguar=== | ===Atari Jaguar=== | ||
− | + | Holy shit, this one has lots of weird bugs. One being Tempest 2000 overwriting the cart ROM region. Stay the fuck away from it. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Apple== | ==Apple== | ||
Line 47: | Line 31: | ||
===Apple III=== | ===Apple III=== | ||
The first and only working emulator for this system, due to RBelmont reverse-engineering the weird banking system this one uses. | The first and only working emulator for this system, due to RBelmont reverse-engineering the weird banking system this one uses. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Commodore== | ==Commodore== | ||
Line 73: | Line 39: | ||
===Commodore 64=== | ===Commodore 64=== | ||
Kinda slow, and also kinda inaccurate. | Kinda slow, and also kinda inaccurate. | ||
− | |||
− | |||
− | |||
===Commodore 65=== | ===Commodore 65=== | ||
Line 84: | Line 47: | ||
===Amiga=== | ===Amiga=== | ||
Decent for OCS. Kinda iffy on everything else. | Decent for OCS. Kinda iffy on everything else. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==IBM== | ==IBM== | ||
Line 129: | Line 63: | ||
===AT clones with Pentium=== | ===AT clones with Pentium=== | ||
− | Don't even bother. It | + | Don't even bother. It needs a pretty bad rewrite to actually work. It also doesn't emulate any Super I/O chips, either. |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Microsoft== | ==Microsoft== | ||
Line 211: | Line 77: | ||
===Xbox=== | ===Xbox=== | ||
− | It doesn't work nearly as well as [[ | + | It doesn't work nearly as well as [[XQEMU]], let's just put it that way. It's also ungodly amounts of slow thanks to no i386 dynarec. |
==NEC== | ==NEC== | ||
Line 225: | Line 91: | ||
===PC-FX=== | ===PC-FX=== | ||
− | + | This doesn't even boot, due to issues with the CPU core that it shares with the [[Virtual Boy emulators|Virtual Boy]]. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Nintendo== | ==Nintendo== | ||
Line 297: | Line 102: | ||
===Nintendo 64=== | ===Nintendo 64=== | ||
− | |||
− | |||
This whole system has tons of timing issues. Tread lightly. | This whole system has tons of timing issues. Tread lightly. | ||
Line 309: | Line 112: | ||
===Game Boy Advance=== | ===Game Boy Advance=== | ||
Many atrocious timing bugs, though endrift and MoochMcGee have tried to help clean it up. 16-bit unaligned accesses also aren't emulated correctly, so most of endrift's hardware tests fail. | Many atrocious timing bugs, though endrift and MoochMcGee have tried to help clean it up. 16-bit unaligned accesses also aren't emulated correctly, so most of endrift's hardware tests fail. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Sega== | ==Sega== | ||
Line 337: | Line 118: | ||
Nearly perfect. | Nearly perfect. | ||
− | ===Sega Master System/Game Gear | + | ===Sega Master System/Game Gear=== |
− | + | Pretty damn accurate. MAME is quite a good emulator for this system. | |
− | Pretty | ||
===Sega Genesis/Mega Drive=== | ===Sega Genesis/Mega Drive=== | ||
− | + | Runs most games fine. Some don't work that well, but it's got about a 95% compatibility rate. | |
− | |||
− | Runs most games fine. Some don't work that well, but it's got about a 95% compatibility rate | ||
===Sega/Mega CD=== | ===Sega/Mega CD=== | ||
Line 356: | Line 134: | ||
===Sega Saturn=== | ===Sega Saturn=== | ||
− | |||
− | |||
It's a little better than [[Yabause]], but with much nicer code. | It's a little better than [[Yabause]], but with much nicer code. | ||
Line 363: | Line 139: | ||
Nowhere close to even [[nullDC]]. It's also very slow and only started booting games thanks to what amounts to a miracle. | Nowhere close to even [[nullDC]]. It's also very slow and only started booting games thanks to what amounts to a miracle. | ||
− | ===Sega | + | ===Sega Model 1 Arcade=== |
− | + | Reverse engineering isn't quite finished on the geometry DSP, so don't expect every game to work. Regardless, Virtua Fighter works fine. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | ===Sega Model 2 Arcade=== | |
− | + | Again, reverse engineering hasn't been finished on the first model's DSP, but there are plenty of other problems that also need to be worked out. Last I checked, Virtua Cop 2's textures just display black. Virtua Fighter 2 just freezes after a bit due to bugs in the DSP comms. Some MAMEdevs have the source but refuse to share it or do anything with it, thereby ensuring that this driver doesn't work well. | |
− | + | ===Sega Model 3 Arcade=== | |
− | + | It's in better shape than [[Sega Model 2]], but it's slow and has lots of bugs. Virtua Fighter 3 either hangs or crashes a bit into gameplay, depending on what set you use. | |
− | === | + | ===Sega Naomi Arcade=== |
− | + | It's okay? I'm not sure if I can really call it that frankly. There are just too many bugs. It's also quite slow, as you can expect from most 3D games in MAME. | |
− | + | ===Chihiro Arcade=== | |
− | + | Basically an arcade [[Xbox emulators|Xbox]]. It boots OutRun 2, and not much else. | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | Basically an arcade [[Xbox emulators|Xbox]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Sony== | ==Sony== | ||
Line 446: | Line 158: | ||
===PlayStation=== | ===PlayStation=== | ||
It's got lots of bugs. Many games have SPU-related hangs, for instance. It's not even as good as pSX, and that emulator's ancient! It can run some games that [[PCSX-Reloaded|PCSX-R]] can't though, like Parappa the Rapper. | It's got lots of bugs. Many games have SPU-related hangs, for instance. It's not even as good as pSX, and that emulator's ancient! It can run some games that [[PCSX-Reloaded|PCSX-R]] can't though, like Parappa the Rapper. | ||
− | |||
− | |||
− | |||
===PocketStation=== | ===PocketStation=== | ||
It works pretty well, actually. I daresay the emulation is perfect. | It works pretty well, actually. I daresay the emulation is perfect. | ||
− | + | [[Category:FAQs]] | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | [[Category: |