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M64p

1 byte added, 16:05, 22 August 2022
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changed "compatibility list" to "known issues list"
As of April 12, 2021, m64p no longer runs properly on macOS systems. The application produces an "unable to load video plugin" error and random application crash at startup. As of June 6th, 2021 it appears that support for macOS is being completely dropped by loganmc10 with the replacement of both the GlideN64 and Angrylion Plus RDPs with ParaLLEl-RDP and the release of Windows and Linux builds only, as macOS lacks the necessary Vulkan support for ParaLLEl-RDP to work, requiring additional Mac-specific work to make it function.
As of Jul 17, 2022, m64p has undergone a major overhaul of its core timing code independently of upstream [[Mupen64Plus]], getting rid of the CountPerOp setting and removing all game-specific hacks, thus bringing it more in line with [[Ares]] and [[CEN64]] in accuracy. However, this has resulted in some regressions and compatibility issues, including some games not booting that used to work before. Work is ongoing and regressions are being fixed as they appear, but until this task is completed, consult this [https://github.com/m64p/m64p/issues/288 compatibility "known issues" list] before using the latest release. If a game you'd like to play is currently listed as having problems or you run into an issue not on that list, try a build from before the major timing changes (such as [https://github.com/m64p/m64p/releases/tag/v2022.07.6 this one]) or try another emulator such as [[RMG]] or [[RetroArch]]'s Mupen64Plus-Next core, which are much closer to upstream Mupen64Plus at this point. New releases are also quite frequent, so be careful about updating if the games you're playing work fine.
==Netplay==
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