Changes
Jump to navigation
Jump to search
→DDT
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/4xbr-hybrid-crt.cg 4xbr-hybrid-crt.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt-waterpaint.cg ddt-waterpaint.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt.cg ddt.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}
===Dithering===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/dithering mdapt.cgp]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}
===Eagle===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/eagle/super-eagle.cg super-eagle.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}
===Handheld===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/gameboy Gameboy]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/lcd-shader lcd]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/dot.cg dot.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/lcd3x.cg lcd3x.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}