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List of shaders and filters

339 bytes added, 17:52, 6 September 2023
Dithering
===Dithering===
A technique used to increase the amount of colour and shading that can be produced on a system. The effect is achieved by using lines or dots which are then blurred by the low quality NTSC signals (composite or RF) used by the system.
{| class="wikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|
Description
|selectively blends checkerboard and vertical line patterns, and has settings to fine-tune the algorithm.
| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/dithering mdapt]
| style="text-align: center;"|
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