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List of shaders and filters

1,217 bytes added, 15:26, 17 March 2019
m
Reverted edits by 71.95.119.28 (talk) to last revision by Bot
{{stub}}WIP. Barely half done. Finished version will list every known shader, plus description and sample image.
==Types==
===Anti-aliasing===
{| border="0" cellpadding="1" cellspacing="1" class="article-tablewikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/advanced-aa.cg advanced-aa.cg]! scope="col" | style="text-align: center;"|[[File:Advanced-aa.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fx-aa.cg fx-aa.cg]! scope="col" | style="text-align: center;"|[[File:Fx-aa.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fxaa-edge-detect.cg fxaa-edge-detect.cg]! scope="col" | style="text-align: center;"|[[File:Fxaa-edge-detect.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/reverse-aa.cg reverse-aa.cg]! scope="col" | style="text-align: center;"|[[File:Reverse-aa.png|thumb]]! scope="col" | style="text-align: center;"|
|}
 
===Auto-box===
{| border="0" cellpadding="1" cellspacing="1" class="article-tablewikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/box-max.cg box-max.cg]! scope="col" | style="text-align: center;"|[[File:Box-max.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/sharpen-lighter-box.cg sharpen-lighter-box.cg]! scope="col" | style="text-align: center;"|[[File:Sharpen-lighter-box.png|thumb]]! scope="col" | style="text-align: center;"|
|}
===Bicubic===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-fast.cg bicubic-fast.cg]! scope="col" | style="text-align: center;"|! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-normal.cg bicubic-normal.cg]! scope="col" | style="text-align: center;"|! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharp.cg bicubic-sharp.cg]! scope="col" | style="text-align: center;"|! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharper.cg bicubic-sharper.cg]! scope="col" | style="text-align: center;"|! scope="col" | style="text-align: center;"|
|}
===CRT===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/4xbr-hybrid-crt.cg 4xbr-hybrid-crt.cg]! scope| style="coltext-align: center;" |[[File:4xbr-hybrid-crt.png|thumb]]| style="text-align: center;"|! scope|-| style="coltext-align: center;" |[https://github.com/libretro/common-shaders/blob/master/crt/4xbr-hybrid-crt-b.cg 4xbr-hybrid-crt-b.cg]| style="text-align: center;"|[[File:4xbr-hybrid-crt-b.png|thumb]]| style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-caligari.cg crt-caligari.cg]! scope="col" | style="text-align: center;"|[[File:Crt.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-cgwgcaligari.cg crt-cgwgcaligari.cg]! scope="col" | style="text-align: center;"|[[File:Crt-caligari.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-curvedcgwg.cg crt-curvedcgwg.cg]! scope="col" | style="text-align: center;"|[[File:Crt-cgwg.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-geom-flatcurved.cg crt-geom-flatcurved.cg]! scope="col" | style="text-align: center;"|[[File:Crt-curved.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-highgammageom-flat.cg crt-highgammageom-flat.cg]! scope="col" | style="text-align: center;"|[[File:Crt-geom-flat.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-normalgammahighgamma.cg crt-normalgammahighgamma.cg]! scope="col" | style="text-align: center;"|[[File:Crt-highgamma.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-reverse-aanormalgamma.cg crt-reverse-aanormalgamma.cg]! scope="col" | style="text-align: center;"|[[File:Crt-normalgamma.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/crt-reverse-aa.cg crt-reverse-aa.cg]! scope="col" | style="text-align: center;"|[[File:Crt-reverse-aa.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/phosphor-normalgamma.cg phosphor-normalgamma.cg]! scope="col" | style="text-align: center;"|[[File:Phosphor.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/phosphor-normalgamma.cg phosphor-<br />normalgamma.cg]! scope="col" | style="text-align: center;"|[[File:Phosphor-normalgamma.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"| [https://github.com/libretro/common-shaders/blob/master/crt/snes-hires-blend.cg snes-hires-blend.cg]! scope="col" | style="text-align: center;"|[[File:Snes-hires-blend.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/tv-highcontrast-hd-1152x672.cg tv-highcontrast-<br />hd-1152x672.cg]! scope="col" | style="text-align: center;"|[[File:Tv-highcontrast-hd-1152x672.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crt/tv-highcontrast-hd.cg tv-highcontrast-hd.cg]! scope="col" | style="text-align: center;"|[[File:Tv-highcontrast-hd.png|thumb]]! scope="col" | style="text-align: center;"|
|}
===DDT===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/crtddt/4xbr-hybrid-crtddt.cg 4xbr-hybrid-crtddt.cg]! scope="col" | style="text-align: center;"|[[File:Ddt.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt-waterpaintextended.cg ddt-waterpaintextended.cg]! scope="col" | style="text-align: center;"|[[File:Ddt-extended.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/ddt/ddt-waterpaint.cg ddt-waterpaint.cg]! scope="col" | style="text-align: center;"|[[File:Ddt-waterpaint.png|thumb]]! scope="col" | style="text-align: center;"|
|}
===Dithering===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/dithering mdapt.cgp]! scope="col" | style="text-align: center;"|! scope="col" | style="text-align: center;"|
|}
 
===Eagle===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/eagle/super-eagle.cg super-eagle.cg]! scope="col" | style="text-align: center;"|[[File:Super-eagle.png|thumb]]! scope="col" | style="text-align: center;"|
|}
===Handheld===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selectedwikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
Description
|-
! scope| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/gameboy Gameboy]| style="text-align: center;"|[[File:Gameboy.png|thumb]]| style="coltext-align: center;" ||-| style="text-align: center;"|[https://github.com/libretro/common-shaders/tree/master/handheld/gameboy Gameboylcd-shader lcd]| style="text-align: center;"|[[File:Lcd.png|thumb]]| style="text-align: center;"||-| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/dot.cg dot.cg]| style="text-align: center;"|[[File:Dot.png|thumb]]| style="text-align: center;"||-| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheld/lcd3x.cg lcd3x.cg]| style="text-align: center;"|[[File:Lcd3x.png|thumb]]| style="text-align: center;"||}===Hqx==={| class="wikitable"! scope="col" style="text-align: center;"|Name! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/hqx/hq2x.cg hq2x.cg]
| style="text-align: center;"|[[File:Hq2x.png|thumb]]
| style="text-align: center;"|
|-
| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/hqx/hq4x.cg hq4x.cg]
| style="text-align: center;"|[[File:Hq4x.png|thumb]]
| style="text-align: center;"|
|}
===Lanczos===
{| class="wikitable"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/treeblob/master/handheldlanczos/lcdlanczos4.cg lanczos4.cg]| style="text-shader lcdalign: center;"|[[File:Lanczos4.png|thumb]]! scope| style="coltext-align: center;" ||-| style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/lanczos/lanczos6.cg lanczos6.cg]! scope| style="coltext-align: center;" |[[File:Lanczos6.png|thumb]]| style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheldlanczos/dotlanczos12.cg dotlanczos12.cg]! scope="col" | style="text-align: center;"|[[File:Lanczos12.png|thumb]]! scope="col" | style="text-align: center;"|
|-
! scope="col" | style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/handheldlanczos/lcd3xlanczos16.cg lcd3xlanczos16.cg]! scope="col" | style="text-align: center;"|[[File:Lanczos16.png|thumb]]! scope="col" | style="text-align: center;"|
|}
==Unfiltered Image==
 
[[File:Pixellate.png|thumb|left]]
[[Category:FAQs]]
[[Category:Shaders/Filters]]

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