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List of shaders and filters

2,778 bytes added, 16:17, 20 July 2013
Starting to list them.
 
 
 
==Types==
 
===Anti-aliasing===
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/advanced-aa.cg advanced-aa.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fx-aa.cg fx-aa.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/fxaa-edge-detect.cg fxaa-edge-detect.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/anti-aliasing/reverse-aa.cg reverse-aa.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}
===Auto-box===
{| border="0" cellpadding="1" cellspacing="1" class="article-table"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|
Description
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/box-max.cg box-max.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|-
! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/auto-box/sharpen-lighter-box.cg sharpen-lighter-box.cg]
! scope="col" style="text-align: center;"|
! scope="col" style="text-align: center;"|
|}
===Bicubic===
{| border="0" cellpadding="1" cellspacing="1" class="article-table article-table-selected"
! scope="col" style="text-align: center;"|Name
! scope="col" style="text-align: center;"|Image
! scope="col" style="text-align: center;"|Description|-! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-fast.cg bicubic-fast.cg]! scope="col" style="text-align: center;"|! scope="col" style="text-align: center;"||-! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-normal.cg bicubic-normal.cg]! scope="col" style="text-align: center;"|! scope="col" style="text-align: center;"||-! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharp.cg bicubic-sharp.cg]! scope="col" style="text-align: center;"|! scope="col" style="text-align: center;"|
|-
| ! scope="col" style="text-align: center;"|[https://github.com/libretro/common-shaders/blob/master/bicubic/bicubic-sharper.cg bicubic-sharper.cg]! scope="col" style="text-align: center;"|! scope="col" style="text-align: center;"|
|}
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