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List of notable ports

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==PC versions==
===Benefits===
It is usually preferable to rely on a native PC port rather than emulation. With emulation, all of the flaws of the system are also emulated, which are avoided with a direct PC port. The system requirements are significantly less than emulation. Ports to PC may support enhanced graphics, and sometimes superior controls for FPS games.
It is usually preferable to rely on a native PC port rather than emulation. With emulation, all of the flaws of the system are also emulated, which are avoided with a direct PC port. The system requirements are significantly less than emulation. Ports to PC may support enhanced graphics, and sometimes superior controls for FPS games.
===Drawbacks===
However, sometimes these ports were sloppy, and prone to bugs. It has to be approached on a case by case basis. The game may also only have very out dated options, such as only a few resolutions.
Many times fans have stepped in and released patches which can fix some of these issues. This is typically for only the most popular games however, and obscure titles may have no fixes.
Often times, controllers will not be entirely recognized by these old PC games. The most commonly cited is the digital pad not being recognized. In that case the program [http://wwwjoytokey.electracode.com/4net/joy2keyen/JoyToKey%20English%20Version.htm JoyToKey] can be helpful. 
===PC to console ports===
Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically the games have to be altered to fit the constraints of console, and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port.
==PlayStation==
 
The PS1 has [[PlayStation_emulators#Emulation_issues|problems with 3D]] which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. However, some of these PC ports are difficult to run on modern Windows operating systems.
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| style="text-align: center;"|Titled ''Final Fantasy Tactics: The War of the Lions''. Includes extra content, multiplayer support, redone cutscenes, 16:9 aspect ratio, and new game modes. Suffers from slowdown; this can be fixed with various unofficial patches, but each one introduces its own side effects or potentially unwanted modifications. It also has a new transalationtranslation. This version was later released on iOS and Android devices (the latter only in Japan).
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| style="text-align: center;"|Mega Man Legends
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| style="text-align: center;"|PC: Music doesn't loop. Cutscenes don't sync up with audio properly. Requires a mapping program to play comfortably with an Xinput XInput controller.
N64: Simultaneously better and worse in the graphics department. Sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America.
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| style="text-align: center;"|Part two of ''Persona 2''. This port has widescreen support, a revamed revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Released only in Japan.
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| style="text-align: center;"|Persona 2: Innocent Sin
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| style="text-align: center;"|Part one of ''Persona 2''. This port has widescreen support, a revamed revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels.
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| style="text-align: center;"|Resident Evil
==Nintendo 64==
 
The Nintendo 64 is a difficult system to emulate, and no emulator has a high degree of game compatibility. It may be easier to rely upon a port rather than try to emulate it.
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==Playstation PlayStation 2==
{{Main|List of notable PS2 ports and remakes}}
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