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List of notable ports

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===Console ports of PC games===
Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically, the games have to be altered to fit the constraints of the console and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port, and the console versions of certain Disney games like ''Cars 2'' and ''Toy Story 3''. In the latter case, the PC versions suffer from downgraded graphics as a consequence of having to account for lower-end systems used by most families. Certain console ports of the PC games, however, may feature exclusive content like completely different soundtracks or extra missions. A notable example is the [https://bw.artemislena.eu/nolf/wiki/The_Operative:_No_One_Lives_Forever#PlayStation_2_Edition flashback mission] in ''No One Lives Forever'', which is only available for the PS2 version of the game.
 
===Sharp X68000===
May be easier to emulate ports than the original versions.
 
{| class="wikitable" style="text-align:center;"
! scope="col"|Game
! scope="col"|Platforms
! scope="col"|Notes
|-
|Akumajo X68000<br>(Castlevania Chronicles)
|PlayStation
|style="text-align:left;"|Includes both the original game and a remixed version with remixed music, slightly altered level layouts, and an altered art direction based on the more recent games in the series.
|-
|Mad Stalker:<br>Fullmetal Force
|PlayStation<br>FM Towns<br>PC Engine CD<br>Sega Genesis
|style="text-align:left;"|'''PlayStation:''' A remake with sub-par graphics and music. Borrows gameplay elements from the developer's other game, Asuka 120%.
 
'''FM Towns:''' A port with updated graphics and remixed music.
 
'''PC Engine CD:''' uses graphics from the FM Towns version with remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode.
 
'''Sega Genesis:''' Previously unreleased port that was scrapped until it was completed as a limited physical release in 2020 by Opera House after acquiring the rights to the developer's back catalog of games. Missing parallax scrolling, simplified graphics.
|-
|Genocide
|PC Engine<br>FM Towns
|style="text-align:left;"|'''PC Engine:''' Inferior graphics and sound with worse gameplay than the original.
 
'''FM Towns:''' released as part of the ''Genocide Square'' compilation. Features updated graphics, sound, new cutscenes, and revised gameplay.
|-
|Genocide 2: Master of the Dark Communion
|style="white-space: nowrap;"|[[Super Nintendo emulators|Super Family Computer]]<br>FM Towns<br>DOS
|style="text-align:left;"|'''SFC:''' Lower sound quality and altered graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released only in Japan despite being developed by a British development team.
 
'''FM-Towns:''' Same as Genocide above.
 
'''DOS:''' Based on the FM-Towns version. Uses the Sharp X68000 version's cutscenes but has higher quality Redbook audio music. Released only in Korea but most of the game's menus are in English.
|}
==Arcade==
'''Switch:''' HD Remake. Redefines graphics in high-definition quality and redesigns key characters. Most music tracks are remastered with new recordings, and the user interface and the menu screen are also improved and adjusted to be easy to play. new language options such as Korean, Simplified Chinese, and Traditional Chinese. A new epilogue story called Xenoblade Chronicles: Future Connected. Time Attack is a new feature.
|-
|}
 
===Sharp X68000===
May be easier to emulate ports than the original versions.
 
{| class="wikitable" style="text-align:center;"
! scope="col"|Game
! scope="col"|Platforms
! scope="col"|Notes
|-
|Akumajo X68000<br>(Castlevania Chronicles)
|PlayStation
|style="text-align:left;"|Includes both the original game and a remixed version with remixed music, slightly altered level layouts, and an altered art direction based on the more recent games in the series.
|-
|Mad Stalker:<br>Fullmetal Force
|PlayStation<br>FM Towns<br>PC Engine CD<br>Sega Genesis
|style="text-align:left;"|'''PlayStation:''' A remake with sub-par graphics and music. Borrows gameplay elements from the developer's other game, Asuka 120%.
 
'''FM Towns:''' A port with updated graphics and remixed music.
 
'''PC Engine CD:''' uses graphics from the FM Towns version with remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode.
 
'''Sega Genesis:''' Previously unreleased port that was scrapped until it was completed as a limited physical release in 2020 by Opera House after acquiring the rights to the developer's back catalog of games. Missing parallax scrolling, simplified graphics.
|-
|Genocide
|PC Engine<br>FM Towns
|style="text-align:left;"|'''PC Engine:''' Inferior graphics and sound with worse gameplay than the original.
 
'''FM Towns:''' released as part of the ''Genocide Square'' compilation. Features updated graphics, sound, new cutscenes, and revised gameplay.
|-
|Genocide 2: Master of the Dark Communion
|style="white-space: nowrap;"|[[Super Nintendo emulators|Super Family Computer]]<br>FM Towns<br>DOS
|style="text-align:left;"|'''SFC:''' Lower sound quality and altered graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released only in Japan despite being developed by a British development team.
 
'''FM-Towns:''' Same as Genocide above.
 
'''DOS:''' Based on the FM-Towns version. Uses the Sharp X68000 version's cutscenes but has higher quality Redbook audio music. Released only in Korea but most of the game's menus are in English.
|}
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