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List of notable ports

140 bytes added, 04:42, 11 April 2022
PlayStation
* '''PS1:''' Original.
* '''PS4/Xbox one/PC/Switch:''' HD Remakes.
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|Chronon Cross
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* '''PS1:''' Original.
* '''PS4/PC/Switch:'''emulated version with worse performance than the original.
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|Castlevania: Symphony of the Night
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* '''PS1:''' Original. Some items were rearranged and some dubbing was discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes, and fixed the Nocturne easter egg. A fan translation exists for those superior versions.
* '''Saturn:''' Japan-exclusive. Ugly stretched screen. Inferior performance (more slowdown, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.
* '''Xbox 360:''' Direct port of the American PS1 version. Removes loading times, but also FMVs.
* '''PSP:''' Included in ''Castlevania: The Dracula X Chronicles''. It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation was made, to the dismay of some fans mostly most interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her Rondo of Blood moveset.
* '''PS4/iOS/Android:''' Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP version.
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