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List of notable ports

69,479 bytes added, 6 May
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PlayStation 4
Emulation General does not aim to provide a complete list of every single port ever. Instead, we'll focus on games that are known to have issues that can be solved by using another system.
 
There is a Youtube Channel Called [https://www.youtube.com/c/RetroCore|"Retro Core"] the playlist "Battle of Ports might help if the game you are looking for isn't on the list
;(E):This is an official '''e'''mulated release. Usually the ROM can be extracted and played in another emulator.<!--
;(U):This port may '''u'''pgrade some components, which can potentially change the experience. -->
;(R):This is a '''r'''emake, which can dramatically differ from the original game.;(U):This is a community-made '''u'''nofficial port.<!--
;(I):This is a community-made re'''i'''mplementation.
;(D):This is a community-made '''d'''emake. -->
However, sometimes ports were sloppy, and prone to bugs and/or optimization issues at sales' start (e.g. ''Grand Theft Auto IV'' and ''Batman: Arkham Knight'') or right up to today (like ''Saints Row 2''). Every port has its own troubles so it has to be approached on a case-by-case basis. The game may also only have very outdated options, such as only a few resolutions. It's best to check [https://pcgamingwiki.com PCGamingWiki] for any potential issues you might have.
Classic games may only be available for the Windows 9x family as 16-bit software, which does not run on x86_64 without some form of emulation (x86 is a different story), so getting them to work could be stressful. However, [[Wine]] can play a majority of classic titles very well. Some ports may be for [[Intel CPUsPOS_(Pong_Consoles)_CPUs_and_Other_Chips#Intel_CPU.27s|DOS]] and are supported by [[DOSBox]].
There are also community patches which can fix some of these issues and depend on the complexity of the game, it may have a cross-platform [[Game engine recreations|game engine recreation]]. Depending on a game's popularity, it may even have a full remake. Obscure titles may have no fixes at all.
While we live in a time where the PC versions are automatically regarded as the "definitive" ones because of the benefits the platform has over consoles, it was not always the case. This section covering games that either received poor ports where emulation is preferable, or were ported with annoying flaws that prevent the PC version to be the ultimate one, or got completely different versions compared to console titles of the same name.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:leftcenter;"! scope="col" style="width: 14em;"|Game! scope="col"|PS1! scope="col"|PS2! scope="col"|PS3! scope="col"|PS4! scope="col"|PS5! scope="col"|Xbox! scope="col"|Xbox 360! scope="col"|Xbox One! scope="col"|Xbox Series X/S! scope="col"|GameCube! scope="col"|DreamcastPreferred platforms
! scope="col"|PC version issues
|-
|007 Nightfire
|PlayStation 2<br>Xbox<br>GameCube|{{✓}}||||{{✓}}||||{{✓}}|style="text-align: left;"|Completely different game, developed by GearboxSoftware. Some weapons appear in the console version but not the PC version, has fewer levels than the console versions and does not implement driving mode. [https://www.pcgamingwiki.com/wiki/James_Bond_007:_Nightfire It uses Half-Life's game engine, GoldSrc]. Had a mixed reception compared to the console's counterpart.|-|2006 FIFA World Cup/FIFA World Cup: Germany 2006|Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on superior one for Xbox 360.|-|Blood Omen: Legacy of Kain|PlayStation|style="text-align: left;"|[https://www.pcgamingwiki.com/wiki/Blood_Omen:_Legacy_of_Kain Worse camera, slower animations, poor quality sound and FMVs compared to PS1 version]. Numerous crash issues and incompatibility with the modern PCs. Most of the issues can be fixed by [https://www.moddb.com/mods/veroks-gl-wrapper-patch Verok's GL Wrapper & Patch].
|-
|style="white-space: nowrap;"|Castlevania: Lords of Shadow|PlayStation 3<br>Xbox 360||{{✓}}||||{{✓}}||||style="text-align: left;"|Does not include foliage animation<ref>[https://steamcommunity.com/app/234080/discussions/0/864977564392614595 static foliage / no foliage animation bug] Steam Discussions</ref> and the Solid Snake outfit<ref>[https://steamcommunity.com/app/234080/discussions/0/864978109908161502 I don't see the snake bandana...] Steam Discussions</ref> from the console versions.
|-
|DriverCave Story+|Switch<br>3DS|style="text-align: left;"|The 3DS eShop and Switch versions have widescreen aspect ratios, with the Switch being slightly wider and the 3DS eShop version being toggleable between original and widescreen formats. The 3DS eShop version is missing the New graphics option from the PC and Switch versions, all soundtracks aside from the original, and the Machine Gun Challenge mode. The Switch version has exclusive features including: dynamic lighting and animated talksprites, local co-op multiplayer, the Sand Pit Challenge mode, two additional soundtrack options (Famitracks and Ridiculon), and other quality of life changes. The 3DS version has an exclusive stereoscopic 3D effect that has not been included as a VR option for the PC and Switch versions, and it also has a Nemesis Challenge mode that is also on the Switch version but not the PC version. Cave Story 3D exists as a physical-only 3D remake, but it lacks many Cave Story+ features and runs at a slower framerate.|-|Darkstone|PlayStation|style="text-align: left;"|The 3D engine in the PC version, while outputting in higher resolution, is known to produce [https://www.pcgamingwiki.com/wiki/Darkstone#Issues_fixed rendering errors] on some systems, both older and newer. The music is very glitchy and dialogue audio cuts off abruptly. The PC version allows multiplayer and two-character mode, but some PS1 features like selling artifacts are missing. [https: San Francisco//www.gog.com/forum/darkstone/pc_vs_ps1_pros_and_cons Some players] also find the camera/battle controls awkward and unintuitive compared with the console.|-|Devil May Cry 5|{{✓}}PlayStation 5<br>Xbox Series X/S|style="text-align: left;"|Сonsoles has an expanded "Special Edition" version of the game with additional features (Legendary Dark Knight Mode, ray tracing and Turbo Mode), which are not available on PC.|-|Dragon Ball Z: Kakarot|{{✓}}Xbox Series X/S<br>PlayStation 5|style="text-align: left;"|The next gen update was not made for the PC version.|-|Driver: San Francisco|PlayStation 3<br>Xbox 360|style="text-align: left;"|Missing the split screen multiplayer mode and a grainy orange filter.|-|<abbr title="The Xbox 360 version, titled FIFA 06: Road to FIFA World Cup.">FIFA 06</abbr><br/>FIFA 07|Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on superior one for Xbox 360. Although it has limited content on the Xbox 360 compared to 6th generation home consoles and PC, EA cut several leagues from the Xbox 360 version of the game.|-|FIFA 08</br>FIFA 09</br>FIFA 10|PlayStation 3<br>Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on superior one for 7th generation.
|-
|FIFA 07</br>FIFA 0811|PlayStation 3</br>FIFA 09</br>FIFA 10|||{{✓}}|Xbox 360|style="text-align: left;"||{{✓}}|||||Based on the version for After long time shipping 6th generation consolesbased game to PC, instead this one is finally based on superior one the version for 7th generationconsoles '''but with limited quantity of new features'''.
|-
|FIFA 14
|style="white-space: nowrap;"|PlayStation 4 (Pro)<br>Xbox One (X/S)|style="text-align: left;"|Based on the version for 7th generation consoles, instead on superior one for 8th generation.|-|{{✓}}FIFA 21</br>FIFA 22|PlayStation 5<br>Xbox Series X/S|style="text-align: left;"|Based on the version for 8th generation consoles, instead on superior one for 9th generation.|-|{{✓}}Finding Nemo|PlayStation 2<br>Xbox<br>GameCube|style="text-align: left;"|Completely different game, developed by a different studio.|-|Grand Theft Auto:<br>San Andreas|PlayStation 2<br>Xbox|style="text-align: left;"|[https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry, compared to the PS2 version]. Some problems can be fixed by using mods; the retail "Second Edition" (v2), Steam, and Rockstar Games Launcher versions, however, need to be downgraded to be moddable.|-|Madden NFL 06|Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on graphically better one for Xbox 360. Though [https://www.youtube.com/watch?v=WFo6Oeqmp6I most people prefer Madden NFL 06 of the sixth generation over those of the seventh generation ones].|-|Madden NFL 07|PlayStation 3<br>Xbox 360|style="text-align: left;"|Based on the version for 7th 6th generation consoles, instead on superior graphically better one for 8th 7th generation versions. Though [https://forums.operationsports.com/forums/madden-nfl-old-gen/193461-madden-07-version-best.html some people prefer Madden NFL 07 of the sixth generation over those of the seventh generationones].
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|FIFA 21Metal Gear Solid|PlayStation||||{{✓}}||||{{✓}}style="text-align: left;"|||Based The FMVs don't work on modern PCs and lack blur effects. However, the broken FMVs have been fixed in the GOG.com version for 8th generation consoles, instead on superior one for 9th generationand a [https://mgs.w00ty.com/mgs1/launcher/index.php mod] fixes additional issues.
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|Grand Theft Auto: San AndreasNBA Live 06<br/>NBA Live 07|Xbox 360|{{✓}}||||{{✓}}|||||style="text-align: left;"|Based on the version for 6th generation consoles, instead on graphically better one for Xbox 360. Though most people prefer [https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures WFo6Oeqmp6I NBA Live 06] and different map geometry, compared to [https://www.gamespot.com/reviews/nba-live-07-review/1900-6159118/ NBA Live 07] of the sixth generation over those of the PS2 version]seventh generation ones. Some problems can be fixed by using mods|-|NHL 07|Xbox 360|style="text-align: left; "|Based on the retail "Second Edition" (v2)version for 6th generation consoles, Steam, and Rockstar Games Launcher versions, however, need to be downgraded to be moddable[https://old.reddit.com/r/EA_NHL/comments/pu6wq9/the_ps2_and_xbox_360_version_are_completely/ instead on superior one for Xbox 360].
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|Metal Gear SolidNHL 08<br/>NHL 09|{{✓}}PlayStation 3<br/>Xbox 360||||||||||style="text-align: left;"|FMV's don't work Based on modern PCsthe version for 6th generation consoles, and misses blur effects[https://old. The broken FMVs, however, been fixed in the GOGreddit.com release/r/EA_NHL/comments/pu6wq9/the_ps2_and_xbox_360_version_are_completely/ instead on superior one for 7th generation]. However similar to FIFA 07 situation [[Wikipedia:NHL_08#Gameplay_modes|NHL 08 has limited features on the 7th generation version compared to 6th generation home consoles and PC]].
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|PowerSlave/Exhumed
|{{✓}}Windows (R)<br>PlayStation<br>Sega Saturn<br>||||||||||style="text-align: left;"|A completely different game; while the original PC release is a straightforward FPS get from Point point A to Point point B, while Sega Saturn and PS1 Versions versions are closer to being a 3D Metroidvaniametroidvania. Whether Saturn or PS1 version is better is a matter of taste, PS1 has unlocked framerate and true translucency for water surfaces but its level geometry is simplified and lighting is distinctly different. The console versions served as a basis for the 2022 remaster for Xbox One, PlayStation 4, Switch, and PC.|-|Rayman 2Prince of Persia: The Forgotten Sands|Wii|style="text-align: left;"|The Wii version is a completely different (and superior) game than the PS3/360/PC version.|-|{{✓}}Pro Evolution Soccer 6/Winning Eleven: Pro Evolution Soccer 2007|Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on superior one for Xbox 360.|-|Pro Evolution Soccer 2017|PlayStation 4 (Pro)<br>Xbox One (X/S)|style="text-align: left;"|[https://youtu.be/VaiPMpRS82E The next gen update was not made for the PC version.]|-|Rayman 2|{{✓}}PlayStation 2<br>3DS<br>Dreamcast|style="text-align: left;"|The Windows version is a port of the N64 version, and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the director) himself has previously stated that he believes that this version is the best version of the game.Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2]. Rayman 3D (the 3DS version) has some further additions compared to the Dreamcast version which it was based on, but it has unstable performance and additional issues. Homebrewed New 3DS models can achieve much better performance by enabling New 3DS clock speeds and L2 cache in custom firmware menu.
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|Silent Hill 2
|PlayStation 2<br>Xbox|{{✓}}||||{{✓}}|||||style="text-align: left;"|Missing some effects, fogs fog effects are lower quality, inferior sound qualityaudio is worse and some effects are missing details, badly converted FMVs, and has compatibility issues on modern versions of Windows and newer hardware. Many problems from the PC version can be patched using mods such as the [http://www.enhanced.townofsilenthill.com/SH2/ Silent Hill 2: Enhanced Edition].|-|The Sims|PlayStation 2<br>Xbox<br>GameCube|style="text-align: left;"|Different engine.
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|Sonic Adventure DX
|GameCube<br>Dreamcast|||||||||{{✓}}|{{✓}}style="text-align: left;"|[https://dreamcastify.unreliable.network Too many to list here]. The GameCube version is also affected by many of the downgrades, but is playable at 60 FPS and cutscenes can be skipped. Patch the PC version with SADX Mod Installer, or just play the Dreamcast version.|-|Sonic Adventure 2|GameCube<br>Dreamcast|style="text-align: left;"|GameCube version has some improved character models, revamped multiplayer, and a few quality of life changes, but is marred many visual downgrades, errors during the cutscenes, and worse sound mixing than the Dreamcast version. HD version on PS3, Xbox 360, and PC supports 16:9 aspect ratio, but is inconsistent between in-engine cutscenes as it sometimes shifts back to 4:3, is missing some Chao Garden features, content featured in the GameCube version is locked behind a DLC paywall, introduces more bugs than other versions, and sound mixing is even worse to the point of blaring over other sounds. Patch the PC version with SA2 Mod Loader and install various mods to fix these problems, or just play the Dreamcast version.
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|Spider-Man 2
|PlayStation 2<br>Xbox<br>GameCube|{{✓}}||||{{✓}}||||{{✓}}|style="text-align: left;"|Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.|-|SpongeBob SquarePants:<br>Battle for Bikini Bottom|PlayStation 2<br>Xbox<br>GameCube|style="text-align: left;"|Completely different game, developed by a different studio. A remake based on the original console versions, titled '''SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated''' has been released on PC and 8th gen consoles.|-|Sudeki|Xbox|style="text-align: left;"|[https://bw.artemislena.eu/sudeki/wiki/Hardware_and_Technical_Information Original PC version is copy-protected by the notorious StarForce driver that is known to cause BSODs and other serious system issues]. Game may refuse to run at all without compatibility mode on newer systems. Audio and possibly some visuals are of degraded quality compared to the Xbox version.
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|SpongeBob SquarePantsTom Clancy's Splinter Cell: Battle for Bikini BottomPandora Tomorrow|PlayStation 2<br>Xbox<br>GameCube|{{✓}}||||{{✓}}||||{{✓}}|style="text-align: left;"|Different gameShadows, developed by a different studiowater and torchlight may not render correctly on modern PCs. A remake based It is recommended to play it on the original console versions, titled "SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated" has been released on PC and 8th gen consolesXbox.
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|Tom Clancy's Splinter Cell: Double Agent
|PlayStation 2<br>Xbox<br>GameCube|{{✓}}style="text-align: left;"|The PC version is the сontroversial 7th gen version, not the superior 6th gen version.|-|Tomb Raider (1996)|PlayStation|{{✓}}style="text-align: left;"|The PC version of the game is notorious for having missing music. Patches exist that add it from the PSX version. Note that the proper music is not a continuous soundtrack and only plays when certain events happen; to test if your version has been patched, see if the demo in Lara's Home asks you to use the joystick.|-|Toy Story 3|{{✓}}PlayStation 3<br>Xbox 360|style="text-align: left;"|The PC Windows version is a port of the сontroversial 7th gen Wii versioninstead of the X360/PS3 versions, not the superior 6th gen have fewer Toy Box options for gameplay and town customization, and lack a multiplayer option.|-|True Crime New York City|PlayStation 2<br>Xbox|style="text-align: left;"|Lots of graphical effects missing on PC and GameCube versionand lots of bugs and issues.[https://youtube.com/watch?v=XFGBg7uot1U][https://dolphin-emu.org/blog/2021/11/13/dolphin-progress-report-september-and-october-2021/#50-15330-raise-program-exceptions-on-floating-point-exceptions-by-josjuice]
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|Tom Clancy's Splinter CellUEFA Champions League 2006–2007|Xbox 360|style="text-align: left;"|Based on the version for 6th generation consoles, instead on superior one for Xbox 360.|-|UEFA Euro 2008|PlayStation 3<br>Xbox 360|style="text-align: Pandora Tomorrowleft;"|Based on the version for 6th generation consoles, instead on superior one for 7th generation.|-|} ===Multi-platform games with exclusive console DLCs===Sometimes games, with a almost identical version for PC and consoles, receive expansions, which available only on certain platforms. {{✓}}| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Exclusive console DLC(s)! scope="col"|PlayStation 3! scope="col"|PlayStation 4! scope="col"|Xbox 360! scope="col"|Xbox One|-|Alpha Protocol|style="text-align:left;"|Pre-order DLCs: '''Exclusive Assault Pack''' (GameStop exclusive) and '''Stealth Weapons Pack''' (BestBuy exclusive). Both adds new weapons and extra consumables like rounds, grenades etc.
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|style="background: #A2A9B1;"|Shadows, water and torchlight may not render correctly on modern PCs. It is recommended to play it on the original Xbox.
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|Tomb Raider (1996)Batman: Arkham Asylum|style="text-align:left;"|'''Play As The Joker Challenge Map''' - allow to play as the Joker in eight challenge map remakes.<br>'''Prey In The Darkness Map Pack''' - add 2 new Challenge maps.
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|style="background: #A2A9B1;"||style="background: #A2A9B1;"||style="background: #A2A9B1;"||-|Batman: Arkham Knight|style="text-align:left;"|''''60s-themed Bat-tank'''<br>'''Scarecrow Nightmare Challenges'''<br>'''Adam West skin'''|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"||The PC version of the game is notorious for having missing music. Patches exist that add it from the PSX version. Note that the proper music is not a continuous soundtrack and only plays when certain events happenstyle="background: #A2A9B1; to test if your version has been patched, see if the demo in Lara's Home asks you to use the joystick."|
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|Toy Story 3Batman: Arkham Origins|style="text-align:left;"|'''Knightfall Pack''' - 3 combat and 2 predator challenge maps and 3 skins: 60s Batman Adam West, Knightfall and New 52 Metallic. Can be unofficially unlocked on PC<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=460949141 Knightfall DLC Pack] Steam Guides</ref>.
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|style="background: #A2A9B1;"||style="background: #A2A9B1;"||style="background: #A2A9B1;"||-|Dead Rising 2|style="text-align:left;"|'''Case Zero''' and '''Case West''' - standalone expansion packs, which increasing game story.|style="background: #A2A9B1;"||style="background: #A2A9B1;"|
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|style="background: #A2A9B1;"||||The Windows version is a port of the Wii version instead of the X360/PS3 versions, have fewer Toy Box options for gameplay and town customization, and lack a multiplayer option.
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|}Dead Rising 3|style===Multi"text-align:left;"|'''Protagonist Bundle''' - pre-platform games order bonus: suits of Frank West and Chuck Greene, along with exclusive console DLCs===Sometimes gamestwo custom skill moves each, and two new combo weapons - Zombie Slugger and Paddlesaw.<br>'''Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α''' - added classic a beat-em-up arcade gameplay with a almost identical version for PC power-ups, bonus stages, and consolesboss fights, receive expansionsthemed in various Capcom media such as Street Fighter, Darkstalkers, and Power Stone<ref>[http://www.destructoid.com/review-dead-rising-3-super-ultra-arcade-remix-hyper-edition-ex-945--276229.phtml Review: Dead Rising 3: Super Ultra Arcade Remix Hyper Edition EX + α] Destructoid, which available only on certain platforms2014-06-09</ref>{| class="mw-collapsible mw-collapsed wikitable" style="text-alignbackground:left#A2A9B1;"! scope="col"|Game! scope="col"|Exclusive console DLC(s)! scopestyle="colbackground: #A2A9B1;"|PlayStation 3! scope="col"|PlayStation 4! scopestyle="colbackground: #A2A9B1;"|Xbox 360! scope="col"|Xbox One{{✓}}
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|Alpha ProtocolDead Space|Prestyle="text-order DLCsalign: left;"|Multiple packs: '''Astronaut''', '''Big Gun'Exclusive Assault Pack'', '''Elite''' (GameStop Xbox 360 exclusive) and , '''Heavy Damage''', '''Hot Rod''', '''Military''', '''Stealth Weapons PackObsidian''' (BestBuy PlayStation 3 exclusive). Both adds , '''Pedestrian''', '''Scorpion''', '''Speed Kills''' and '''Tank''', which add new weapons , suits, upgrades and extra consumables like rounds, grenades etcskins.|{{~}}
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|BatmanDead Space 2|style="text-align: Arkham Knightleft;"|'''Ignition Rewards'''60s-themed Batbonus items for completing exclusive for consoles puzzle game ''Dead Space -tank'Ignition''. Can be unofficially unlocked on PC<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=2138675504 How to unlock conduit rooms] Steam Guides</ref>.<br>'''Scarecrow Nightmare ChallengesSevered'''- two extra chapters.<br>'''Adam West skinOutbreak Map Pack'''- two new Multiplayer maps: the Academy (a school setting) and the Concourse - a shopping mall setting.|{{✓}}
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|BatmanHeavy Rain|style="text-align: Arkham Originsleft;"|'''Knightfall PackChronicles: Episode One - The Taxidermist''' - 3 combat and 2 predator challenge maps and 3 skins: 60's Batman Adam Westadds a extra storyline, Knightfall and New 52 Metallic. Can be unofficially unlocked on PC<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=460949141 Knightfall DLC Pack] Steam Guides</ref>which is prequel for main plot.
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|Dead Rising 2Overlord II|style="text-align:left;"|'''Case Zero''' and '''Case WestBattle Rock Nemesis''' - standalone expansion packs, which increasing game storywith a new arena for the Netherworld Tower.|style="background: #A2A9B1;"|{{✓}}
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|Dead Rising 3Prince of Persia (2008)|'''Protagonist Bundle''' - prestyle="text-order bonusalign: suits of Frank West and Chuck Greene, along with two custom skill moves each, and two new combo weapons - Zombie Slugger and Paddlesaw.<br>left;"|'''Super Ultra Dead Rising 3Epilogue' Arcade Remix Hyper Edition EX + α''- continues game' - added classic a beat-em-up arcade gameplay with power-ups, bonus stages, and boss fights, themed in various Capcom media such as Street Fighter, Darkstalkers, s plot and Power Stone<ref>[http://www.destructoid.com/review-dead-rising-3-super-ultra-arcade-remix-hyper-edition-ex-945--276229.phtml Review: Dead Rising 3: Super Ultra Arcade Remix Hyper Edition EX + α] Destructoid, 2014-06-09</ref>opens the true ending.|style="background: #A2A9B1;"||style="background: #A2A9B1;"|{{✓}}
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|Dead Space
|Multiple packs: '''Astronaut''', '''Big Gun''', '''Elite''' (Xbox 360 exclusive), '''Heavy Damage''', '''Hot Rod''', '''Military''', '''Obsidian''' (PlayStation 3 exclusive), '''Pedestrian''', '''Scorpion''', '''Speed Kills''' and '''Tank''', which add new weapons, suits, upgrades and skins.
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|Dead Space Prototype 2|'''Ignition Rewards''' style="text- bonus items for completing exclusive for consoles puzzle game ''Dead Space align:left;"|Pre- Ignition''. Can be unofficially unlocked on PC<ref>[httpsorder DLCs://steamcommunity.com/sharedfiles/filedetails/?id=2138675504 How to unlock conduit rooms] Steam Guides</ref>.<br>'''SeveredBio-Bomb Butt Kicker''' - two extra chapters.<br>(GameStop exclusive) and '''Outbreak Map PackHardened Steel Vehicle Armor''' - two new Multiplayer maps: the Academy (a school settingBestBuy exclusive) and the Concourse - a shopping mall setting.
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|Heavy RainSaint's Row 2|style="text-align:left;"|'''Chronicles: Episode One Ultor Exposed''' - new missions, customizations, vehicles and multiplayer maps.<br>'''Corporate Warfare''' - same as previous.<br>'''The TaxidermistUnkut Pack''' - adds a extra storyline, which is prequel for main plotonly customization options.
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|Saint's Row IV
|style="text-align:left;"|'''Plague of Frogs Pack''' - adds pieces from "Gat out of Hell" expansion - Jezebel and Demon outfits, and the Lil’ Croaker weapon.
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|Overlord II
|'''Battle Rock Nemesis''' - expansion with a new arena for the Netherworld Tower.
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|Prince Split/Second: Velocity|style="text-align:left;"|Various "time savers": '''Master Unlock!''', '''Track and Mode unlock!''', '''Full Vehicle Unlock!''', '''All Track and Mode Unlocks Pack''', '''Time Savers Pack''', '''All Vehicle Unlocks Pack''' - allow to unlock all cars, tracks and race types without needing to complete "Season" mode.<br>'''"High Octane" Supercar Pack''' - new cars: Cobretti Severus, Ryback Vulcan and Hanzo Katana.<br>'''Elite Vehicle Livery''' - customization pack.<br>'''Ryback Cyclone Special''' - add a stronger, upgraded version of Persia a standard car.<br>'''Survival at the Rock''' - new track for "Survival" races (Minepit Park) and a new multiplayer-only race mode (2008Survival Race)|.<br>'''Deadline''' - new cars (Hanzo Kanobo, Cobretti Centaur and Ryback Javelin), new livery for the Ryback Coyote vehicle and new race type "Deadline".<br>'''EpilogueQuarry Onslaught''' - continues gameadd race course "Quarry" and race type "Onslaught".<br>'''GAME''', '''Gamestation''', '''Gamestop'''s plot and opens the true ending'''Micromania''' cars - exclusive branded vehicles. Each one is a separate DLС.
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|Prototype 2Star Wars:<br>The Force Unleashed II|Prestyle="text-order DLCsalign: left;"|'''The Battle of Endor'''/'''Endor'''Bio-Bomb Butt Kickerextra mission following the dark-side ending.<br>'''Character Pack''' - new costumes and skins (Luke Skywalker in Dagobah Training Gear, Obi-Wan Kenobi in Clone Wars Battle Armor, Darth Malak, Han Solo, Lando Calrissian, Admiral Ackbar and others).<br>'''Two Exclusive Challenge Levels''' - Amazon pre-order bonus with new trials: Defend the Core Trial and The Trial of Dagobah.<br>'''Exclusive Maulkiller Pack''' - GameStop exclusivepre-order bonus: Maulkiller skin and Maulkiller Silver Saber Crystal (called "Amplification") and .<br>'''Collector'Hardened Steel Vehicle Armors Edition''' - new: Challenges map (Core Destruction Trial, Tower of Death Trial and The Trial of Agility), skin (Deak Starkiller) and lightsaber crystal (BestBuy exclusivecalled "Impact").
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|Saint's Row 2Stranglehold|style="text-align:left;"|'''Collector'Ultor Exposeds Edition''' - new missionsinclude remastered "Hard Boiled" movie (not included in version for Xbox 360) and behind the scenes materials about game (at extra disc for Xbox 360)<ref>[https://www.wired.com/2007/06/stranglehold-36 Stranglehold 360 Collector's Edition Details] WIRED, customizations, vehicles and multiplayer maps06.20.2007<br/ref>'''Corporate Warfare''' - same as previous.<br>'''The Unkut Map Pack''' - adds only customization optionsadd 10 multiplayer maps and 21 multiplayer character skins.
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|Split/Secondstyle="white-space: nowrap;"|X-Men Origins: Velocity<br>Wolverine - Uncaged Edition|Various style="time saverstext-align:left;": |'''Master Unlock!Weapon X Arena'''level, which include bonus room with heightened enemy reaction effects and three game mode: '''Track and Mode unlock!Custom Combat Arena''', '''Full Vehicle Unlock!Ladder Challenge''', '''All Track and Mode Unlocks Pack''', '''Time Savers Pack''', ''Environmental Simulator'All Vehicle Unlocks Pack''' - allow to unlocks all cars, tracks and race types without needing to complete "Season" mode.<brref>'''"High Octane" Supercar Pack''' - new cars[https: Cobretti Severus, Ryback Vulcan and Hanzo Katana//www.ign.<br>'''Elite Vehicle Livery''' com/articles/2009/06/04/x-men-origins-wolverine- customization pack.<br>'''Ryback Cyclone Special''' downloadable- add a stronger, upgraded version of a standard car.<br>'''Survival at the Rock''' content- new track for "Survival" races (Minepit Park) and a new multiplayernow-only race mode (Survival Race).<br>'''Deadline''' available X- new cars (Hanzo KanoboMen Origins: Wolverine downlodadable content now available] IGN, Cobretti Centaur and Ryback Javelin), new livery for the Ryback Coyote vehicle and new race type "Deadline".4 June 2009<br/ref>'''Quarry Onslaught''' - add race course "Quarry" and race type "Onslaught".<br>'''GAME''', '''Gamestation''', '''Gamestop''' and '''Micromania''' cars - exclusive branded vehicles. Each one is a separate DLС.
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|Star Wars: The Force Unleashed II
|'''The Battle of Endor'''/'''Endor''' - extra mission following the dark-side ending.<br>'''Character Pack''' - new costumes and skins (Luke Skywalker in Dagobah Training Gear, Obi-Wan Kenobi in Clone Wars Battle Armor, Darth Malak, Han Solo, Lando Calrissian, Admiral Ackbar and others).<br>'''Two Exclusive Challenge Levels''' - Amazon pre-order bonus with new trials: Defend the Core Trial and The Trial of Dagobah.<br>'''Exclusive Maulkiller Pack''' - GameStop pre-order bonus: Maulkiller skin and Maulkiller Silver Saber Crystal (called "Amplification").<br>'''Collector's Edition''' - new: Challenges map (Core Destruction Trial, Tower of Death Trial and The Trial of Agility), skin (Deak Starkiller) and lightsaber crystal (called "Impact").
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|Stranglehold
|'''Collector's Edition''' - include remastered "Hard Boiled" movie (not included in version for Xbox 360) and behind the scenes materials about game (at extra disc for Xbox 360)<ref>[https://www.wired.com/2007/06/stranglehold-36 Stranglehold 360 Collector's Edition Details] WIRED, 06.20.2007</ref>.<br>'''Map Pack''' - add 10 multiplayer maps and 21 multiplayer character skins.
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|X-Men Origins: Wolverine - Uncaged Edition
|'''Weapon X Arena''' level, which include bonus room with heightened enemy reaction effects and three game mode: '''Custom Combat Arena''', '''Ladder Challenge''' and '''Environmental Simulator'''<ref>[https://www.ign.com/articles/2009/06/04/x-men-origins-wolverine-downloadable-content-now-available X-Men Origins: Wolverine downlodadable content now available] IGN, 4 June 2009</ref>.
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===Console ports of PC games===
Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically , the games have to be altered to fit the constraints of the console and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port, and the console versions of certain Disney games like ''Cars 2'' and ''Toy Story 3''. In the latter case, the PC versions suffer from downgraded graphics as a consequence of having to account for lower-end systems used by most families. Certain console ports of the PC games, however, may feature exclusive content like completely different soundtracks or extra missions. A notable example is the [https://bw.artemislena.eu/nolf/wiki/The_Operative:_No_One_Lives_Forever#PlayStation_2_Edition flashback mission] in ''No One Lives Forever'', which is only available for the PS2 version of the game.
==NES=Sharp X68000===NES games sometimes suffered from slowdown, and sprite flickeringMay be easier to emulate ports than the original versions.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"! scope="col"|NameGame
! scope="col"|Platforms
! scope="col"|Notes
|-
|CrystalisAkumajo X68000<br>(Castlevania Chronicles)|GBCPlayStation|GBCstyle="text-align: Adds some extras like one dungeon. Horrible port though (soundleft;"|Includes both the original game and a remixed version with remixed music, graphicsslightly altered level layouts, narrow field of vision)and an altered art direction based on the more recent games in the series.
|-
|Digital Devil StoryMad Stalker: Megami Tensei<br/>Digital Devil Story: Megami Tensei IIFullmetal Force|SNESPlayStation<br>FM Towns<br>PC Engine CD<br>Sega Genesis|SFCstyle="text-align: Compilation titled left;"|''Kyūyaku Megami Tensei'PlayStation:'''. Improved A remake with sub-par graphics, updated and music. Extra features and altered/added areas. Japan only.|-|Dragon Quest I<br/>Dragon Quest II|SNESBorrows gameplay elements from the developer's other game, GBC|SFC: Compilation. Includes U.S. NES enhancements. Updated graphics and game balance. Japan onlyAsuka 120%.
GBC'''FM Towns: Compilation. Improved ''' A port with updated graphics from NES version, SFC version's game balance and eventsremixed music.
Mobile'''PC Engine CD: Based on ''' uses graphics from the GBC versions FM Towns version with remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode. '''Sega Genesis:''' Previously unreleased port that was scrapped until it was completed as a limited physical release in 2020 by Opera House after acquiring the improved sprites from rights to the SFC versions developer's back catalog of DQ6/DQ3Rgames. No battle animationsMissing parallax scrolling, simplified graphics. Japan only|-|Genocide|PC Engine<br>FM Towns|style="text-align:left;"|'''PC Engine:''' Inferior graphics and sound with worse gameplay than the original.
Android/iOS'''FM Towns: New English translation''' released as part of the ''Genocide Square'' compilation. Based on the mobile versionFeatures updated graphics, sound, new cutscenes, and revised gameplay.
|-
|Dragon Quest IIIGenocide 2: Master of the Dark Communion|SNES, GBCstyle="white-space: nowrap;"|[[Super Nintendo emulators|Super Family Computer]]<br>FM Towns<br>DOS|style="text-align:left;"|'''SFC: Full remake. Updated ''' Lower sound quality and altered graphics and game balance. Includes ULevel order for the first few levels is re-arranged from the Sharp X68000 version.SReleased only in Japan despite being developed by a British development team. NES enhancements. Japan only '''FM-Towns:''' Same as Genocide above.
GBC'''DOS: Improved graphics from ''' Based on the NES FM-Towns version with . Uses the SFC Sharp X68000 version's cutscenes but has higher quality Redbook audio music. Released only in Korea but most of the game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events)'s menus are in English.|}
Mobile==Arcade=={| class="wikitable" style="text-align: Based on the SFC version. Uses the engine from the mobile versions of DQ1/DQ2. No battle animationscenter;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Notes|-|Chaos Field|Dreamcast<br>GameCube<br>PlayStation 2<br>Nintendo Wii|style="text-align:left;"|'''GameCube:''' Enhanced port. Japan onlyAvailable in English.
Android/iOS'''Wii: New ''' Part of ''Ultimate Shooting Collection'' with official English translation. Based on the mobile version.
|-
|Dragon Quest IVCrazy Taxi|PS1Dreamcast<br>GameCube<br>PlayStation 2<br>PlayStation 3<br>PlayStation Portable<br>Microsoft Windows<br>Xbox 360<br>Xbox One<br>Android<br>iOS|style="text-align:left;"|Every time Crazy Taxi has been updated, NDSthe music has been redone, iOS, Androidand it is considered to be worse than the original.|PS1'''PlayStation 2/GameCube/Windows''': Updated graphics. Japan onlylower quality port, with control issues.
NDS'''PlayStation Portable''': Port ''Crazy Taxi: Fare War'' is a compilation of PS1 version"Crazy Taxi" and "Crazy Taxi 2" games with widescreen support, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party chat added (officially Japan exclusive)but missing 3 songs and has bad controls. New Multi-5 localizationsIt has custom soundtrack support.
iOS/'''Android''': Direct port of DS versionTitled ''Crazy Taxi Classic'', with widescreen support. English-only localization. Party chat translatedControl is a bit wonky.
|-
|DuckTalesstyle="white-space: nowrap;"|Cyber Troopers Virtual On:<br>Oratorio Tangram|PS3, Xbox360, Wii U, PCDreamcast<br>Xbox 360<br>Xbox One<br>|Remade in HD as style="text-align:left;"|'''Dreamcast''': Original Soundtrack and not the NAOMI OST. '''DuckTales RemasteredXbox 360'' for PS3': XBLA. Improved controls, 360textures, Wii Ulighting, and PCglowing effects. Features a difficulty optionAdded new characters, expanded storylinewidescreen support, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors)online, new levelslobby system, both newly arranged and original NES music, an art gallery, replay leaderboards. Local multiplayer was removed. Original Soundtrack and not the other unlockables. Altered progression forces the player to traverse all parts of all levels. A patch was released to allow cutscenes to be skippedNAOMI OST.
|-
|Final Fantasy 1 + Dead or Alive 2|PS1, GBA Dreamcast<br>PlayStation 2<br>PlayStation 3<br>Xbox (R)|style="text-align:left;"|'''PlayStation 2:''' Higher quality port than Dreamcast's one with more visual effects. '''Xbox:''' Remake with better graphics, PSP (R)included in ''Dead or Alive: Ultimate''.|-|Ikaruga|style="white-space: nowrap;"|Dreamcast<br>GameCube<br>Steam [Windows]<br>Xbox 360<br>Nintendo SwitchMSX|style="text-align: Updated left;"|'''Dreamcast:''' most faithful port to the arcade, Japanese subtitles only. '''GameCube:''' Some slowdown issues, slightly poorer graphics , Conquest mode which is not in any other port (FF1 select stage + specific section) but it is also the only)version without subtitles. '''Steam:''' Analog control support, has the most achievements, customizable options, and some graphics/cutscene enhancements not in any other homeport. The select screen was altered. '''Xbox 360:''' Analog control support, not very faithful port, and some enemy patterns are completely different but have online multiplayer, the select screen was altered.
PS1'''Switch: Updated graphics ''' Analog control support compressed audio but has online multiplayer. The select screen was altered. '''Arcade:''' Re-released on Taito NesicaxLive arcade platform, powered by Taito Type X2 hardware. Basically the same as the Steam version, with achievements and soundInternet ranking functionalities, most bugs fixed, new music and altered select screen. An extra selection is added for minibosses, Fiends players to choose from 3-button control scheme (button 3 for releasing homing laser) and Chaoslegacy 2-button control scheme (same as NAOMI version, HP of all bosses doubled, easy mode addedbutton 1+2 for releasing homing laser).|-|Karous|Dreamcast<br>Nintendo Wii|style="text-align:left;"|'''Dreamcast:''' Japanese only.
GBA, PSP'''Wii: Original difficulty level removed, bonus dungeons''' Part of ''Ultimate Shooting Collection'' with official English translation. Missing the final boss.|-|Marvel Super Heroes|PlayStation<br>Sega Saturn<br>PlayStation 3<br>Xbox 360|style="text-align:left;"|'''X360/PS3:''' part of ''Marvel vs. Capcom: Origins''.|-|Marvel vs. Capcom:<br>Clash of Super Heroes|Dreamcast<br>PlayStation<br>PlayStation 3<br>Xbox 360|style="text-align:left;"|'''X360/PS3:''' part of ''Marvel vs. Capcom: Origins''.
|-
|Final Fantasy Marvel vs. Capcom 2:<br>New Age of Heroes|Dreamcast<br>PlayStation 2<br>Xbox<br>PlayStation 3<br>Xbox 360<br>iOS|NDSstyle="text-align:left;"|'''X360/PS3:''' Widescreen support, PSP|Full 3D remakeonline multiplayer, all characters unlocked from the start, [https://forums.shoryuken.com/t/mvc2-xbox-360-ps3-bug-database-reporting-thread/75488 some bugs].
|-
|Fire EmblemOutRun 2|style="white-space: Shadow Dragon and the Blade of Lightnowrap;"|Xbox<br>PlayStation 2<br>PlayStation Portable<br>Microsoft Windows|SNES, NDS (R)style="text-align:left;"|SFC'''XBOX PAL version: Remade as ''' Time Trial Route Scores are not saved in the first chapter of PAL version due to a bug in that version. '''Fire EmblemXBOX NTSC-J version: Mystery of the Emblem'' ' Fixed slowdown, fixed bugs with upgraded graphics and improved balancethe driver's view. Scud race & Daytona 2 tracks have been polished, to be more accurate to the arcade original (still not perfect). Japanese only (The remake also continues Voice acting and some of the storyline.menus are still in English)
NDS: The SFC remake was divided to two releases - ''Fire Emblem'PS2/Xbox/PSP/Windows: Shadow Dragon'' with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery Part of the Emblem'' for the DSOutRun 2006 Coast 2 Coast, covering the rest of the storyline as well as including the Downgraded graphics doesn''BS Fire Emblem'' maps as bonus content accessed via Wi-Fi (content t feature Scud race & Daytona 2 tracks. The Windows version is actually on-cartridge). Introduces character customizationmissing lens flare & bloom effects but can be fixed with mods.
|-
|Kirby's AdventureOutRun 2 SP|PlayStation 2<br>Xbox<br>PlayStation Portable<br>Microsoft Windows<br>PlayStation 3<br>Xbox 360|GBA (R)style="text-align:left;"|'''PS2/Xbox/PSP/Windows:''' Part of OutRun 2006 Coast 2 Coast, Downgraded graphics doesn't feature the ending scenes, 3DSPS2 version requires PlayStation Portable connectivity in order to unlock all vehicles. Clarissa's design is censored. Adds several cars and the ability for the player to choose a passenger. The Windows version is missing lens flare & bloom effects but can be fixed with mods.|GBA'''PS2 NTSC-J: Full remake with updated ''' Titled "OutRun 2 SP" but contains: Coast 2 Coast, Outrun 2 and Outrun 2 SP.Downgraded graphics of the arcade original, fixes bugs, adds force feedback support for certain steering wheels, and soundadds some extra music. Includes new features andIt also removes PlayStation Portable connectivity, seeminglymeaning all vehicles can be unlocked normally. Clarissa's design has also been reverted to her original arcade appearance. English patch is available, different physicsbut most of the game is still in Japanese.
3DS'''PS3/XBOX 360: Slowdown ''' Titled "OutRun Online Arcade". Updated graphics in order to match the arcade, fixes bugs, and adds online features and flickering fixed, 3D feature addedmodes from Coast 2 Coast. Clarissa's design is censored.|-|Power Stone<br>Power Stone 2|Dreamcast<br>PlayStation Portable|style="text-align:left;"|'''PSP:''' "Power Stone Collection" is a collection of both games with widescreen support.
|-
|The Legend of ZeldaRadirgy|Satallaview, Gamecube (E), GBADreamcast<br>GameCube<br>PlayStation 2<br>Nintendo Wii|Satallaviewstyle="text-align: Titled left;"|''BS Legend of Zelda'GameCube:''' Enhanced port. Updated graphics, smaller overworld map, timerJapanese only. Japan  '''PlayStation 2:''' Enhanced port. Japanese only.
GC & GBA'''Wii: Emulated versions''' Part of ''Ultimate Shooting Collection'' with official English translation. Improved grammar|-|Sky Target|Sega Saturn<br>Microsoft Windows|style="text-align:left;"|'''Saturn:''' Inferior-looking port locked 30 FPS. The port retains the gameplay of the original but has completely redone cutscenes, a difficulty select option, and a new Ranking Mode.''PC:''' Based on the Saturn version, better graphic (still not good as the arcade), Japan only.
|-
|Mega Man 1<br/>Mega Man Virtua Cop 2|Sega Saturn<br/>Mega Man 3Microsoft Windows<br/>Mega Man 4Sega Dreamcast<br/>Mega Man 5<br/>Mega Man 6PlayStation 2|PS1style="text-align:left;"|''' Saturn:''' inferior looking port, PS2running at 30 FPS, Gamecubeincluding extra options such as play as other characters, Xboxselect of your gun, PS4, Xbox One, 3DS, PC, PSP (R)auto-reload and use "Virtua Cop 1" targeting system.|MD: ''Mega Man' PC: The Wily Wars'', a compilation/enhanced ' Based on the Saturn port of Mega Man 1-3 plus but with a new set of levels unlocked after beating better graphic, all the three gamesextra features were removed. Includes updated audio and an inconsistent 16-bit graphical overhaulMultiplayer is only online. Has Might be hard to run on a manual saving system along with passwords. Areas that had massive sprite flickering in the NES versions now slow down considerably instead (leading to an imbalanced Yellow Devil fight)modern OS.
PS1'''Dreamcast: ''Rockman Complete Works'', individually released ports of all six NES games. Extra gameplay modes added. Museum and Database options. Vibration and PocketStation support. Automatic saving. Arranged music in addition to original music Better graphic than the PC version (still not good as the earlier games have less arranged tracksarcade). Slowdown removed. Officially released in Japan onlyAll the extra features from the Saturn returns, including extra easter eggs.
'''PS2/GC/:''' titled: "Virtua Cop Re-Birth". Remake with different art style (hit or miss) running at 60 FPS, released only in Japan but supports English. Including "Virtua Cop 1".|-|Virtua Fighter 2|Sega Saturn<br>Microsoft Windows<br>PlayStation 2<br>Xbox360<br>PlayStation 3|style="text-align: left;"|'''PC:'Mega Man Anniversary Collection'', a U.SContemporary to the Saturn port. compilation of Contains the Complete Works versions minus some featuressame extra plus online multiplayer. Includes other Mega Man games not released Might be hard to run on NES. The Xbox versions include arranged music. The GC version has inverted A/B buttons. The PS2 version has input lag. Each version has different exclusive video extrasa modern OS.
PS4/XB1/3DS/PC'''PS2: ''Mega Man Legacy Collection'', Sega Ages 2500 release is a compilation direct port of the NES versions of all six gamesarcade version. Includes the Museum Runs in 640x480 and Database features from 60 FPS (the Complete Works versionsarcade version ran slightly slower at 57. Also includes various overlays 5 FPS). Missing extras from Saturn & PC releases and filtershas minor graphical glitches. Some versions may have input lag. The US version of Mega Man V Released only in the 3DS version has frame-rate issues whereas the Japanese Rockman 5 does not have this problem, however, the Challenge mode uses the US version. The release is a port/emulation hybrid of sortsJapan.
PSP'''360/PS3: ''Mega Man Powered-Up (PSP)'', a full remake of Mega Man Very similar to the PS2 release. Runs in 2.5D with a chibi artstyleHD, remixed music, and voice actingbut it's pillarboxed. Includes two new Robot Master levels and a new opening level. True widescreen. Construction mode. Option to online play with new or original level layouts (original layouts use a 4:3 aspect ratio and NES music). Unlockable playable characters, features, and moves from later games in the series.
|-
|MetroidVirtua Tennis 2|Gamecube (E), GBA (R)Dreamcast<br>PlayStation 2|GCstyle="text-align: Emulated. Unlocked in left;"|''Metroid Prime'PS2:' if a GBA with ''Metroid: Fusion'' is connected to the systemLower than Dreamcast quality port in 30 FPS.|}
GBA==Home consoles=====Multiplatform games exclusive to home consoles across generations===Lots of titles released for both [[:Category:Sixth-generation_video_game_consoles|sixth-gen home consoles]] and [[: Remade as Category:Seventh-generation_video_game_consoles|seventh-gen home consoles]] ''Metroid: Zero Mission'[[#PC_ports|but not on PC]]'''. When editing this section, updated graphics & sound, cutscenesif a multiplatform game released on multiple console generations, expanded story and world. The original NES Metroid this is also included as an unlockable which also saves the player's passwordsection for mentioning its differences across those generations.|-|Ninja Gaiden|PCE, SNES|PCE: Updated graphics (but poor use of scrolling), new music; Japan only
SNES{| class="wikitable" style="text-align: Increased palettes, updated music based on OSTcenter;"! scope="col"|Game! scope="col"|Preferred platforms! scope="col"|Notes
|-
|Ninja Gaiden II: The Dark Sword of ChaosWWE SmackDown vs. Raw 2008~2011|SNESPlayStation 3<br>Xbox 360|SNESstyle="text-align: Increased palettes, updated music based on OSTleft;"|Seventh-gen versions are graphically superior to prior generation versions.
|-
|Ninja Gaiden III: The Ancient Ship of DoomNCAA March Madness 07|SNESXbox 360|SNESstyle="text-align: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese left;"|Xbox 360 versionis graphically superior to PlayStation 2 version.|-|River City Ransom}
(Downtown Nekketsu Monogatari)===NES===|PCENES games sometimes suffered from slowdown, GBA|PCE: Improved graphics, updated musicand sprite flickering. Japan only
GBA{| class="wikitable" style="text-align: Improved graphics, updated music. Save feature and various bonus features.center;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Notes
|-
|Super Mario Bros./The Lost LevelsBabel no Tou<br>(aka Mystery Tower)|SNES, GBCArcade<br>GB<br>PS1<br>J2ME<br>X68
|
SNESArcade: Improved graphics, sampleUnknown changes (ROMs are undumped). Japan-based music, saving, inaccurate physicsonly. GB: Included as part of ''Namco Gallery Vol. 3''. Features Super Game Boy enhancements. Japan-only.
GBCPS1: SavingIncludes an emulated version of the game alongside a full 2, Vs5D remake as part of ''Namco Anthology Vol 1''. multiplayer, a large suite of bonus features, smaller screen size|Japan-|Super Mario Brosonly. 2|SNES, GBA|Improved graphics, sample-based music, saving
GBA OnlyJ2ME: Decreased difficulty, extra gameplay mode, smaller screen size|Released for mobile phones through J-|Super Mario BrosSky and Vodafone Live services. 3|SNES, GBA|Improved graphics, sampleJapan-based music, savingonly.
GBA OnlyX68: eRemake of the game made by an entity known as "Gamma AVC". Not licensed by Namco. Japan-Reader support, replays, smaller screen sizeonly.
|-
|Zelda II: The Adventure of LinkCrystalis|GBC|Gamecube GBC: Adds some extras like one dungeon. Horrible port though (Esound, graphics, narrow field of vision)|Potentially seizure-inducing effects replaced|} ==Sharp X68000==May be easier to emulate ports than the original versions{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|Name! scope="col" |PS1! scope="col" |GCN! scope="col" |PS2! scope="col" |GBA! scope="col" |NDS! scope="col" |Notes
|-
|Akumajo X68000 (Castlevania Chronicles)Digital Devil Story: Megami Tensei<br/>Digital Devil Story: Megami Tensei II|SNES|||||Includes both the original game and a remixed version with remixed SFC: Compilation titled ''Kyūyaku Megami Tensei''. Improved graphics, updated music, slightly altered level layouts, . Extra features and an altered art direction based on the more recent games in the series/added areas. Japan only.
|-
|Mad Stalker: Fullmetal ForceDragon Quest I<br/>Dragon Quest II|SNES<br>GBC
|
||||PS1SFC: A remake with sub-par Compilation. Includes U.S. NES enhancements. Updated graphics and musicgame balance. Borrows gameplay elements from the developer's other game, Asuka 120%Japan only.
FM-TownGBC: A port for the FM-Towns with updated Compilation. Improved graphics from NES version, SFC version's game balance and remixed musicevents.
PC EngineMobile: A PC Engine CD version that uses graphics Based on the GBC versions with the improved sprites from the FM-Towns version with remixed Redbook audio music, more playable characters for VSSFC versions of DQ6/DQ3R. No battle animations. Mode (done through a cheat code), and a fully-voiced Story ModeJapan only.
GenesisAndroid/iOS: Previously unreleased port that was scrapped until it was completed as a limited physical release in 2020 by Opera House after acquiring New English translation. Based on the rights to the developer's back catalog of games. Missing parallax scrolling, simplified graphicsmobile version.
|-
|GenocideDragon Quest III|SNES<br>GBC
|
|SFC: Full remake. Updated graphics and game balance. Includes U.S. NES enhancements. Japan only.||GBC: Improved graphics from the NES version with the SFC version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events).||PC EngineMobile: Inferior graphics and sound with worse gameplay than Based on the SFC version. Uses the engine from the originalmobile versions of DQ1/DQ2. No battle animations. Japan only.
FM-TownsAndroid/iOS: released as part of New English translation. Based on the ''Genocide Square'' compilation. Features updated graphics, sound, new cutscenes, and revised gameplaymobile version.
|-
|Genocide 2: Master of the Dark CommunionDragon Quest IV|PS1<br>NDS<br>iOS<br>Android
|
|||||SFCPS1: Lower sound quality and altered Updated graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released Japan only in Japan despite being developed by a British development team.
FMNDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party chat added (officially Japan exclusive). New Multi-Towns: Same as Genocide above5 localizations.
DOSiOS/Android: Based on the FM-Towns Direct port of DS version. Uses the Sharp X68000 version's cutscenes but has higher quality Redbook audio musicEnglish-only localization. Released only in Korea but most of the game's menus are in EnglishParty chat translated.|} ==Sega Genesis=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |PlayStation 3! scope="col" |PlayStation 4! scope="col" |Xbox 360! scope="col" |Android, iOS! scope="col" style="text-align: left"|Notes
|-
|Castle of Illusion Starring Mickey MouseDuckTales|✓ (R)PS3<br>Xbox360<br>Wii U<br>PC||✓ Remade in HD as ''DuckTales Remastered'' for PS3, 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (Rdeceased actors were recasted with different voice-actors)||✓ (R)|✓ (R)| HD remake updated graphics , new levels, both newly arranged and original NES music, an art gallery, and retreated gameplaythe other unlockables. Altered progression forces the player to traverse all parts of all levels. A patch was released to allow cutscenes to be skipped.
|-
|Earthworm JimFinal Fantasy 1 + 2|PS1<br>GBA (R)<br>PSP (R)
|
MSX: Updated graphics (FF1 only)
 
PS1: Updated graphics and sound, most bugs fixed, new music added for minibosses, Fiends and Chaos, HP of all bosses doubled, easy mode added
 
GBA, PSP: Original difficulty level removed, bonus dungeons
|-
|Final Fantasy 3
|NDS<br>PSP
|Full 3D remake.
|-
|Fire Emblem: Shadow Dragon and the Blade of Light
|SNES, NDS (R)
|
|✓ (R)SFC: Remade as the first chapter of ''Fire Emblem: Mystery of the Emblem'' with upgraded graphics and improved balance. The remake also continues the storyline.||✓ (R)|| HD NDS: The SFC remake was divided to two releases - ''Fire Emblem: Shadow Dragon'' with updated graphics a new graphical makeover, some balance improvements and retreated gameplay missing The extra levels from DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery of the Emblem'' for the DS, covering the rest of the storyline as well as including the Sega CD Version''BS Fire Emblem'' maps as bonus content accessed via Wi-Fi (content is actually on-cartridge). Introduces character customization.
|-
|Lunar: The Silver StarKirby's Adventure|GBA (R), 3DS
|
||||✓ (R)| PS1: Remake With increased difficulty'''PSPGBA:''' Based on ps1 but Full remake with longer load timesupdated graphics and sound. Includes new features and, seemingly, different physics.'''IOS:''' Based on PS1 has widescreen support but touch control.'''Sega Saturn/Windows3DS:''' Based on PS1 is not available in English.Slowdown and flickering fixed, 3D feature added
|-
|Phantasy Star 2The Legend of Zelda|Satallaview,4Gamecube (E), GBA
|
|✓ (R)|Satallaview: Titled ''BS Legend of Zelda''. Updated graphics, smaller overworld map, timer. Japan only|||| Remake with updated graphics (Japan Only) fan translation is availableGC & GBA: Emulated versions. Improved grammar.
|-
|Shining ForceMega Man 1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6|PS1<br>PS2<br>Gamecube<br>Xbox<br>PS4<br>Xbox One<br>3DS<br>PC<br>PSP (R)
|
MD: ''Mega Man: The Wily Wars'', a compilation/enhanced port of Mega Man 1-3 plus a new set of levels unlocked after beating the three games. Includes updated audio and an inconsistent 16-bit graphical overhaul. Has a manual saving system along with passwords. Areas that had massive sprite flickering in the NES versions now slow down considerably instead (leading to an imbalanced Yellow Devil fight). Was later re-released on the Sega Genesis Mini and re-printed by Retro-Bit, the latter of which attempted to fix some of the slow down that occurred in the original release.
 
PS1: ''Rockman Complete Works'', individually released ports of all six NES games. Extra gameplay modes added. Museum and Database options. Vibration and PocketStation support. Automatic saving. Arranged music in addition to original music (the earlier games have less arranged tracks). Slowdown removed. Officially released in Japan only.
 
PS2/GC/Xbox: ''Mega Man Anniversary Collection'', a U.S. compilation of the Complete Works versions minus some features. Includes other Mega Man games not released on NES. The Xbox versions include arranged music and controller configuration options. The GC version has inverted A/B buttons. The PS2 version has input lag. Each version has different exclusive video extras.
 
PS4/XB1/3DS/PC: ''Mega Man Legacy Collection'', a compilation of the NES versions of all six games. Includes the Museum and Database features from the Complete Works versions. Also includes various overlays and filters. Some versions may have input lag. The US version of Mega Man V in the 3DS version has frame-rate issues whereas the Japanese Rockman 5 does not have this problem, however, the Challenge mode uses the US version. The release is a port/emulation hybrid of sorts.
 
PSP: ''Mega Man Powered-Up (PSP)'', a full remake of Mega Man in 2.5D with a chibi artstyle, remixed music, and voice acting. Includes two new Robot Master levels and a new opening level. True widescreen. Construction mode. Option to play with new or original level layouts (original layouts use a 4:3 aspect ratio and NES music). Unlockable playable characters, features, and moves from later games in the series.
|-
|Metroid
|Gamecube (E)<br>GBA (R)
|
GC: Emulated. Unlocked in ''Metroid Prime'' if a GBA with ''Metroid: Fusion'' is connected to the system
 
GBA: Remade as ''Metroid: Zero Mission'' using the engine from ''Metroid: Fusion''. Updated graphics and sound, cutscenes, expanded story and world. The original NES Metroid is also included as an unlockable which also saves the player's password.
|-
|Ninja Gaiden
|PCE<br>SNES
|
PCE: Updated graphics (but poor use of scrolling), new music; Japan only
 
SNES: Increased palettes, updated music based on OST
|-
|Ninja Gaiden II: The Dark Sword of Chaos
|SNES
|
SNES: Increased palettes, updated music based on OST
|-
|Ninja Gaiden III: The Ancient Ship of Doom
|SNES
|
|| Game Boy AdvanceSNES: remake titled "Shining Force: Resurrection Increased palettes, removal of the Dark Dragon". The changes included an expanded plot, three new playable characters, three new battlesparallax scrolling and other effects, ramping difficulty systemupdated music based on OST, and some tweaks in the gameplay and ramping difficulty system.based on Japanese version
|-
|Shadow of the Beast
|
River City Ransom
 
(Downtown Nekketsu Monogatari)
|PCE<br>GBA
|
||✓ (R)|PCE: Improved graphics, updated music. Japan only||'''PS4GBA:''' Different game with different gameplayImproved graphics, updated music. Save feature and various bonus features.
|-
|Sonic the HedgehogSolomon's Key|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ SMS<br>FDS<br>GB<br>PCE
|
To many to list hereSMS: Improved graphic palette, optional FM Sound Unit support, password system, extra rooms, but most consoles and the PC versions are emulatedmusic added. Japan-only FDS: Same as NES, but with some newer ports having exclusive featuresLoading screens. The best version is  PCE: Now a licensed title based on the iOS[https:/Android version, which features widescreen support, runs at 60 FPS /en.wikipedia.org/wiki/Zipang_(film) ZIPANG] movie. Programmed by Arc (later Arc System Works) and distributed by Pack-In-Video (even later Marvelous). Graphics and music were remade in order to fit the Special Stages)movie's aesthetics. The gameplay and stages are based on the NES version. GB: Known as ''Solomon's Club''. Colors are limited up to 4, item shop, remastered audiopassword, and new contentmusic added. An unofficial PC port of Original music and mazes from the iOS/Android NES version is availableare slightly different.
|-
|Sonic the Hedgehog 2Super Mario Bros./The Lost Levels|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ Arcade<br>FDS<br>SNES<br>GBC
|
Same deal Arcade: Known as ''Vs. Super Mario Bros.'' Stages are slightly different, new music track added for the first Sonic Name Entry screen. FDS: Features most changes from ''Vs. Super Mario Bros.'' Not to be confused with the Hedgehog gameoriginal The Lost Levels release. SNES: Improved graphics, sample-based music, saving, inaccurate physics GBC: Saving, Vs.multiplayer, a large suite of bonus features, a smaller screen size
|-
|Sonic 3 & KnucklesSuper Mario Bros. 2||✓ (E)|✓ (E)SNES <br>GBA
|
|✓ (E)Improved graphics, sample-based music, saving||'''PCGBA Only:''' The 1997 PC port also comes standalone versions of Sonic the Hedgehog 3, Sonic & Knuckles, and Blue Spheres, but replaces a number of music with different tracks. Music playback is replaced by synthesized MIDI, which is in poor quality thanks to the stock Windows wavetable synth. Can be fixed with a fan-made wrapper and mod loader. The 2011 Steam re-release is ran through an emulatorDecreased difficulty, howeverextra gameplay mode, an unofficial port for the Steam version that's on par with the iOS/Android versions of Sonic 1/2/CD is available.smaller screen size
|-
|Sonic CDSuper Mario Bros. 3||✓|✓SNES, GBA
|
|✓|✓|'''PC:''' The 1995 PC port features better FMVs than the Sega CD versionImproved graphics, but runs at half the speedsample-based music, loading times. A newer 1996 version runs better, but introduced some new bugs and only includes the US soundtrack for all regions. Can be fixed with a fan-made wrapper.saving
'''PS2GBA Only:''' Based on the PC version with even better FMVs and the Special Stages run at 30 FPS instead of 20, but some effects are broken, and was only released in Japan and Europe on PlayStation 2. The GameCube version is available in North America, but is blurrier compared to the PS2 version. '''PC/360/PS3:''' Remade on a new fane-made engine which would later be used in the iOS/Android versions of Sonic 1 and 2. Features widescreen Reader support, 60 FPS presentation, new content, the ability to use the Sonic 2 Spin Dash, the best quality FMVs, and comes with the US and Japanese soundtracks, but the Japanese songs are replaced with instrumental versions due to licensing issues. There's an unofficial port that implements newer updates from iOS/Android versions that never made it onto PC, among other improvements.|-|Sonic 3D Blast|✓ ||||||'''PC:''' The 1997 PC port is based on the Saturn version, but is missing its unique visual effects, the Special Stages are worse compared to the Saturn version, and runs poorly on modern versions of Windows. Can be fixed with a fan-made wrapper. The 2010 re-release is the Genesis version ran through an emulator, however, one of the developers has released a "Director's Cut" ROM hack that adds a password save system, Time Attack mode, an overworld map with completion progressreplays, bug fixes and other tweaks.smaller screen size
|-
|Zelda II: The Adventure of Link
|Gamecube (E)
|Potentially seizure-inducing effects replaced
|}
===SNES===
Some SNES games suffered from slowdown which may be fixed in ports.
Several SNES games were ported to the PlayStation. More often than not the PS1 ports offer more features. However, the CD format creates loading times. Contrary to popular belief, most of these ports are not emulated. They simply take the text and graphical assets from the SNES game ROM image on the disc, with the rest of the programming being original work.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|PS1! scope="col"|GC! scope="col"|PS2! scope="col"|GBA! scope="col"|NDSGame! scope="col"|PSPPlatforms
! scope="col"|Notes
|-
|Actraiser|||||ActRaiser|Windows<br>Nintendo Switch<br>PlayStation 4<br>Xbox One| style="text-align: left;"|Steam/Switch/PS4/Xbox One: A remake Titled "Actraiser ActRaiser Renaissance" which has a completely new art style, new gameplay mechanics , new bosses, and remastered OST.
|-
|Chrono Trigger
|||||✓|PlayStation<br>Nintendo DS<br>iOS<br>Android<br>Windows| style="text-align: left;"|'''PS1: ''' Extra content including FMV & bestiary, longer load times.<br />'''NDS: ''' PS1 extra content (with load times fixed) plus more extra content, touch controls, more literal translation, French translation added.<br />'''iOS/Android: ''' Translation based on NDS with additional languages, touch controls, mostly unchanged graphics.<br />'''PC: ''' Was a broken PC port at first, as it was directly based off from the mobile version with no effort, but was eventually fixed officially due to negative reception the PC version got.
|-
|Clock Tower
||||||Windows<br>PlayStation<br>WonderSwan| style="text-align: left;"| '''PS1/PC: Titled ''' Titled "Clock Tower: The First Fear''". FMV, minor graphical changes; additional new weapon, enemy, & location. Wonderswan'''WonderSwan: ''' greyscale colors, poorer audio, lower graphical quality, slightly reduced screen size.|-
|Contra III: The Alien Wars
||||✓||Game Boy Advance| style="text-align: left;"|Titled ''"Contra Advance: The Alien Wars EX''". Removed dual wielding and mega bombs, added lock aim, Mode 7 levels replaced with levels from "Contra: Hard Corps", worse audio.
|-
|Donkey Kong Country
||||✓||Game Boy Color<br>Game Boy Advance| style="text-align: left;"| '''GBC: ''' Weaker graphics & audio, new stage, longer version of "Winky's Walkway", mini-games, time trial.<br /> '''GBA: ''' Increased brightness, worse contrast, color saturation, and audio; mini-games, time trial.
|-
|Donkey Kong Country 2: <br>Diddy's Kong Quest||||✓||Game Boy Advance| style="text-align: left;"| GBA: Titled ''"Donkey Kong Country 2''". Increased brightness, worse contrast, color saturation, and audio; mini-games, time trial.
|-
|Donkey Kong Country 3: <br>Dixie's Double Trouble||||✓||Game Boy Advance| style="text-align: left;"| GBA: Titled ''"Donkey Kong Country 3''". Increased brightness, worse contrast, color saturation; new soundtrack by David Wise; mini-games, time trial.
|-
|Dragon Quest V
|||✓ PlayStation 2 (R)||✓ <br>Nintendo DS (R)|<br>Andoid<br>iOS| style="text-align: left;"|'''PS2: ''' Full 3D remake with party enhancements. Only released in Japan.<br />'''DS: ''' Remake done in a similar vein to the DQIV remakes. Has the same mechanics perks as the PS2 remake, along with some unique content.<br />'''iOS/Android: ''' Port of the DS version.
|-
|Dragon Quest VI
|||||✓ Nintendo DS (R)|| style="text-align: left;"|DS: Remake done in a similar vein to the remakes of the previous two games. Features some core gameplay changes.
|-
|EarthBound
||||✓||Game Boy Advance| style="text-align: left;"|Worse audio. Japan only.
|-
|Final Fantasy IV
||||✓|✓ PlayStation<br>WonderSwan Color<br>Game Boy Advance<br>PlayStation Portable<br>Nintendo DS (R)<br>iOS (R)<br>Android (R)<br>Windows (R)|✓| style="text-align: left;"|'''Original Version'''<br />'''PS1: ''' FMV opening and ending, new features, different translation, longer load times. <br />WSC'''WonderSwan Color: ''' Lacks Mode 7 effects (replaced by scaling effects), limited palette, poorer audio. Japan-only. <br />'''GBA: ''' Titled ''Final Fantasy IV Advance''. Based on the WSC WonderSwan Color version. New translation. Extra content, updated graphics, worse audio.<br />'''PSP: ''' Titled ''Final Fantasy IV: The Complete Collection''. Includes ''"The After Years'' " as well as an in-between ''"Interlude''". Includes all GBA content. Enhanced graphics, choice between original and enhanced audio.<br />'''3D Remakes'''<br />'''NDS: ''' Very different 3D remake following FFIII Final Fantasy III on DS (no PSP release unlike it).<br />PC: HD version of DS remake.<br />'''iOS/Android/PC: ''' DS version port, followed by an exclusive 3D remake of ''"The After Years'' on iOS/Android".
'''PC:''' HD version of DS remake.
|-
|Final Fantasy V
||||✓||PlayStation<br>Game Boy Advance<br>iOS<br>Android<br>Windows| style="text-align: left;"|'''PS1: ''' First official English release of the game.<br />'''GBA: ''' Titled ''Final Fantasy V Advance''. New translation. Extra content, worse audio.<br />'''iOS/Android/PC: ''' Redone sprites (RPG Maker art style), touch controls. '''PC:''' Redone sprites (RPG Maker art style).
|-
|Final Fantasy VI
||||✓||PlayStation<br>Game Boy Advance<br>Andoid<br>iOS<br>Windows| style="text-align: left;"|'''GBA: Titled ''' Titled "Final Fantasy VI Advance''". New translation. Extra content, worse audio.<br />'''iOS/Android/PC: ''' Translation based on GBA version, redone sprites and Mode-7 sections (RPG Maker art style), reworked Cyan Bushido, touch controls. '''PC:''' Same as previous, reworked Cyan Bushidono touch control.
|-
|Front Mission
|||||✓ PlayStation<br>Nintendo DS (R)|| style="text-align: left;"|'''DS: ''' Only official English release of the game.
|-
|style="white-space: nowrap;"|"Ganbare Goemon 1<br />Yuki-Hime's Disappearance" /<br />US: "The Legend of the Mystical Ninja "|||||✓|Game Boy Advance| style="text-align: left;"|GBA: Worse audio, no multiplayer/co-op, more save slots than the Super Famicom release, can change character any time. Japan only. Bundled with Ganbare Goemon 1.
|-
|Ganbare Goemon 2:<br />General McGuiness<br />Japan-only|||||✓Kiteretsu Shōgun Magginesu|Game Boy Advance| style="text-align: left;"|GBA: Worse audio, no multiplayer/co-op, more save slots, can change character any time. Japan only. Bundled with Ganbare Goemon 2.
|-
|Kirby Super Star
|Nintendo DS|style="text-align:left;"|Titled "Kirby Super Star Ultra". Extra games, enhanced graphics.|-|The Legend of Zelda:<br>A Link to the Past|Game Boy Advance<br>Switch (U)<br>Windows (U)<br>MacOS (U)<br>Linux (U)<br>Android (U)| style="text-align: left;"|Titled ''Kirby Super Star Ultra'GBA: '''Extra dungeon reliant on "Four Swords" game. More accurate translation, more shops, new enemies. Link voice clips from "Ocarina of Time". Extra gamesSimplified difficulty (20 digs like PAL SNES version instead of 25 in digging minigame, enhanced graphicsIce Dungeon layout). '''PC/Switch:''' Unoffical native port made by fans by decompilation.[https://github.com/snesrev/zelda3][https://github.com/RadzPrower/Zelda-3-Launcher] '''Android''' [https://github.com/Waterdish/zelda3-android Android version]
|-
|The Legend of Zelda: A Link to the Past||||✓||| style="text-align: left;"|GBA: Extra dungeon reliant on ''Four Swords'' game. More accurate translation, more shops, new enemies. Link voice clips from ''Ocarina of Time''. Simplified difficulty (20 digs like PAL SNES version instead of 25 in digging minigame, Ice Dungeon layout)|-|Mega Man & Bass" /<br />JP: "Rockman & Forte"||||✓||Game Boy Advance| style="text-align: left;"|GBA: Only official English release. Worse audio. No dash button. Smaller screen resolution makes the game borderline unplayable.
|-
|Mega Man X
||✓|✓|||✓ DOS<br>GameCube<br>PlayStation 2<br>PlayStation Portable (R)<br>iOS| style="text-align: left;"|'''DOS: ''' Different aspect ratio, worse audio, buggy wall climbing.<br />'''GC/PS2: ''' SNES version included in ''Mega Man X Collection''. The collection also includes extra content like music player and art gallery.<br />'''PSP: Titled ''' Titled "Mega Man Maverick Hunter X''". Full 3D remake, different Sigma stages. Serves as an alternate take on the original game.<br />'''iOS: ''' Touch controls, "redrawn" graphics (actually smeared versions of the SNES graphics), much slower gameplay, level movement restrictions, no stage changes after beating Mavericks in a certain order, optional microtransactions.<br /> '''PS4/PC/Switch/XB1: ''' SNES and SFC versions are included in ''"Mega Man X Legacy Collection'' " with extra content including achievements, music player, art gallery, challenges, and more.
|-
|Mega Man X2
||✓|✓|||GameCube<br>PlayStation 2<br>Windows<br>PlayStation 4<br>Xbox One<br>Nintendo Switch| style="text-align: left;"|'''GC/PS2: ''' Included in ''Mega Man X Collection''. The collection also includes extra content like music player and art gallery. '''PS4/PC/Switch/XB1: ''' SNES and SFC versions are included in ''"Mega Man X Legacy Collection'' " with extra content including achievements, music player, art gallery, challenges, and more.
|-
|Mega Man X3
||✓|✓|||PlayStation<br>Sega Saturn<br>GameCube<br>PlayStation 2<br>PlayStation 4<br>Nintendo Switch<br>Xbox One<br>Windows| style="text-align: left;"|'''SNES:''' Has a ROM hack that makes Zero a fully playable character and quality of life changes. '''PS1/Saturn: ''' Remixed soundtrackand progress can be saved via memory card/RAM cart.<br />'''PC: ''' Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done.<br />'''GC/PS2: ''' PS1 version included in ''"Mega Man X Collection". Loading times are eliminated. ''.<br 'PC/>PS4/PC/Switch/XB1: ''' SNES and SFC versions are included in ''"Mega Man X Legacy Collection'' " with extra content including achievements, music player, art gallery, challenges, and more.
|-
|Metal Max 2: Kai
||||✓|✓Game Boy Advance<br />Nintendo DS (R)|| style="text-align: left;"|'''GBA: ''' Average port with a better font and worse music. You'll want to get the 1.1 revision because the initial one is so bugged and unplayable it had to be recalled.<br /> '''DS: ''' Full 3D remake with animated NPC sprites and much better graphics. Improved in every aspect and filled to the brim with new content. Based on the engine of Metal Max 3 for the Nintendo DS.
|-
|Ogre Battle: <br>The March of the Black Queen||||||PlayStation| style="text-align: left;"|Titled ''"Ogre Battle: Limited Edition''". Slightly enhanced graphics and sound.
|-
|Romancing SaGa
|||✓|||WonderSwan Color<br>PlayStation 2| style="text-align: left;"| Wonderswan'''WonderSwan: ''' Enhanced graphics, new story scenario & side quest (Japan only). '''PS2: ''' Enhanced 3D graphics.
|-
|Secret of Mana
||||||iOS<br>Android<br>Windows (R)<br>PlayStation 4 (R)<br>PlayStation Vita (R)<br>Nintendo Switch| style="text-align: left;"|'''Android/iOS: ''' Partially enhanced graphics, enhanced fonts & menus, touch controls. <br />'''PC/PS4/Vita: ''' Full 3D remake with animated cutscenes, voice acting, and remixed soundtrack.<br />'''Switch: ''' SNES version included in ''Collection of Mana'' with borders around the game.|-|Shin Megami Tensei|PlayStation<br>Sega CD<br>Game Boy Advance<br>iOS|style="text-align:left;"|'''SNES:''' Use the English patch by Orden as it fixes some issues with the original Aeon Genesis translation and changes names of demons, races, items, and spells to match with the official localizations of the later games by Atlus. '''PS1:''' Redrawn graphics, remixed music, dungeons are rendered in 3D, interface similar to its sequel. Has an English patch. '''Sega CD:''' Redrawn graphics, remixed music, cutscenes with voice-overs. '''GBA:''' Redrawn graphics. Has an English patch based on the official localization used in the iOS port. '''iOS:''' Based on the GBA version. Interface has been adapted for touch screens. Delisted in 2014 due to not being compatible with newer versions of iOS.|-|Shin Megami Tensei II|PlayStation<br>Game Boy Advance|style="text-align:left;"|'''SNES:''' Has an English patch by Aeon Genesis. '''PS1:''' Same deal as its predecessor. Not translated into English. '''GBA:''' Same deal as its predecessor. Not translated into English.
|-
|Super Mario World
||||✓||Game Boy Advance<br>Switch (U)<br>Windows (U)<br>MacOS (U)<br>Linux (U)| style="text-align: left;"|'''SNES:''' The version in ''"Super Mario All-Stars + Super Mario World'' " compilation has unique sprites for Luigi.<br />'''GBA: Titled ''' Titled "Super Mario World: Super Mario Advance 2''". Slight additions, worse audio, Mario voice clips. Different Luigi sprites from either SNES version.  '''PC/Switch:''' Unofficial native port made by fans by decompilation: [https://github.com/snesrev/smw], [https://github.com/qurious-pixel/SMAS_Launcher].|-|Super Mario World 2:<br>Yoshi's Island|Game Boy Advance|style="text-align:left;"|Titled "Yoshi's Island: Super Mario Advance 3". New levels, different audio.
|-
|Super Mario World 2: Yoshi's Island||||✓|Metroid|Switch (U)<br>Windows (U)<br>MacOS (U)<br>Linux (U)| style="text-align: left;"|GBA: Titled ''Yoshi's IslandPC/Switch: Super Mario Advance 3''' Unofficial native port made by fans by decompilation: [https://github. New levelscom/snesrev/sm], worse audio[https://github.com/RadzPrower/Super-Metroid-Launcher].
|-
|Star Ocean
|style="white-space: nowrap;"|||||✓ PlayStation Portable (R)| style="text-align: left;"|PSP: Titled ''"Star Ocean: First Departure''". Only official English release.
|-
|Super Ghouls 'n Ghosts
||||✓||PlayStation<br>Game Boy Advance| style="text-align: left;"|'''PS1: ''' Slowdown removed.<br />'''GBA: ''' New levels, worse audio.
|-
|Tactics Ogre: <br>Let Us Cling Together||||||✓PlayStation<br>PlayStation Portable| style="text-align: left;"|'''PS1: ''' First English release. Slightly enhanced music.<br />'''PSP: ''' Very enhanced, more features.
|-
|Tales of Phantasia
||||✓||✓ PlayStation<br>Game Boy Advance<br>PlayStation Portable (R)<br>Andoid<br>iOS| style="text-align: left;"|'''PS1: ''' Cleaner graphics, different sprites, new effects, partial voice acting, food system, skits.<br />'''GBA: ''' Based on PS1 version but scaled down, additional content, worse audio, decreased framerate.<br />'''PSP (Full Voice Edition): ''' port of PS1 edition including GBA additional content plus full voice acting, new sprites.<br />'''PSP (''"Tales of Phantasia X Narikiri Dungeon"):'''): PSP version with even more additional content (Grade shop) and a remade spin-off.<br />'''iOS/Android: ''' F2P port of ToP X. Sub-par translation. At least GBA one had better controls and interface than this. No longer available.
|-
|"Trials of Mana" /<br />JP: "Seiken Densetsu 3"||||||Windows (R)<br>Nintendo Switch & (R)| style="text-align: left;"|'''Switch/PC (remake): Titled ''' Titled "Trials of Mana''". Full 3D remake with animated cutscenes and remixed soundtrack. PC version initially came with the reviled DENUVO anti-tamper, but it was removed on August 2020and DRM-free as a result.<br /> '''Switch (SNES port): ''' An official translated port of the original game is included in ''"Collection of Mana'' " as ''"Trials of Mana'' " internationally.
|-
|Umihara Kawase
|||||✓|Nintendo DS<br>PlayStation Vita| style="text-align: left;"|'''DS: ''' As part of the JP-only ''"Umihara Kawase SE Kanzenban'' " compilation. Both games in the compilation were ported from scratch with minor enhancements and slightly differently-sounding MIDI music, with the physics properly implemented unlike all other ports.<br />'''Vita: ''' As part of the third game, but only included in its Vita port. Seems like emulation.
|}
==Sega Saturn=Nintendo 64={| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|Name! scope="col" |PC! scope="col" |PS1! scope="col" |DC! scope="col" |PS2! scope="col" |Xbox! scope="col" |PS3! scope="col" |360! scope="col" style="text-align: left"|Notes|-|Baroque||✓||✓ (R)||||'''Saturn:''' Japan onlyThe Nintendo 64 is a difficult system to emulate, and no emulator has widescreen optiona high degree of game compatibility.'''PS1:''' Japan only, has extra content, but no widescreen supportIt may be easier to rely upon a port rather than try to emulate it.
'''PS2:''' Remake with a different art style and music, available in English, features a new save While systemrequirements are substantially higher, difficulty options, includes emulating the extra content of [[Nintendo 64 emulators#Virtual Console games in Dolphin|N64 Virtual Console]] releases on the PS1 version and Wii results in more. Has removed bluraccurate emulation, 60fps, and (albeit broken) Japanese dub hacks. '''Wii:''' Based on the PS2 version, has widescreen and progressive scan support, the Japanese dub hack is availableeven making some unplayable games playable.
'''Switch{|class="wikitable" style="text-align:''' Japan onlycenter;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Banjo-Kazooie|Xbox 360<br>Xbox One|style="text-align:left;"|Added widescreen mode, based on generally better framerate and draw distance. Ice Key and Secret Eggs are available if the Saturn originaluser also has a savefile for "Banjo-Tooie" or "Banjo-Kazooie: Nuts and Bolts". Removed Nintendo references, includes the contents some of Baroque Reportwhich were endearing. XBLA version is also included in "Rare Replay".|-|Banjo-Tooie|Xbox 360<br>Xbox One|style="text-align:left;"|Generally better framerate and draw distance. Ice Key and secret eggs collected in BK are available here. Removed Nintendo references, screen resolution optionssome of which were endearing. XBLA version also included in "Rare Replay".|-|Blast Corps|Xbox One (E)|style="text-align:left;"|Improved graphics, and added openings from the PlayStation port and the remakebetter framerate.
|-
|Black / Matrixstyle="white-space: nowrap;"|Conker's Bad Fur Day||✓ Xbox (R)<br>Xbox One (E)||||style="text-align:left;"|'''SaturnXbox:''' OriginalTitled "Conker: Live and Reloaded". Has a bug that heals enemies after the player is using a special attack which was fixed in the other versionsIt's censored but has much better graphics and updated multiplayer.
'''DCXbox One:''' a remake titled "Black/Matrix ADRare Replay" includes an emulated version of the original. Not sure if it's censored or not. Has more stable framerates and slightly better graphics than the original.|-|Doom 64|Windows<br>Xbox One<br>PlayStation 4<br>Nintendo Switch|style="text-align:left;" with many gameplay changes in order |'''PC:''' Unofficial fan-made port by the developer that went on to make remaster the game easierTurok games. Features widescreen, higher frame rate, keyboard, added many anime cutscenes and new anime art style for mouse support. Some bugs are left unaddressed in the charactersunofficial port, however. Requires extracting data from the ending was expanded with 2 extra chaptersgame's ROM to play. Can be found [https://doom64ex.wordpress.com here].
'''PS1Xbox One/PlayStation 4/Switch/PC:''' a demake Officially ported in 2020 by Doom EX's developer and other Doom modders. The official port is more faithful to the original game compared to EX with has some quality-of DC version titled "Black-life improvements. It has broken stock shaders with DirectX 11 API, but the developer has pointed out some fixes for it. See [https://Matrix +", anime cutscenes were removed, doom64ex.wordpress.com/2020/03/24/differences-between-doom-64-ex-2-5-versus-the-official-remaster this list] for differences between EX and the original art style was restoredofficial 2020 port.
|-
|CuldceptThe Legend of Zelda: Ocarina of Time|GameCube (E)<br>Nintendo 3DS (R)<br>Windows (U)<br>MacOS (U)<br>Linux (U)<br>Switch (U)<br>Wii U (U)<br>Android (U)||✓|✓|||style="text-align:left;"|'''PS1GameCube:''' Some cards Both, the original game and the Master Quest are deleted and it becomes other cards, Abolish a negotiation rule. Addition of some mapsemulated at 480p.
'''DC3DS:''' Reform cards completelyport is a remake with a better framerate, Change of maps, Music changed, Change the blood and some of the story, The addition of A.I. creation function, The addition of import/export of data functionviolence was censored and it is missing some rumble features.
'''PS2PC/Switch/Wii U:''' Based on Dreamcast. Available in English. Some cards change. Addition An unofficial port of some cardsthe N64 version made by fans. Addition of some maps. Medal system addition[https://github.com/HarbourMasters/Shipwright]
'''DSAndroid:''' Based on PS1, Fan translation is available[https://github.com/Waterdish/Shipwright-Android Android version]
|-
|Cyber Troopers Virtual-OnThe Legend of Zelda: Majora's Mask|GameCube (E)<br>Nintendo 3DS (R)|style="text-align:left;"|'''GameCube:''' has audio glitches when moving between areas in Clock Town, framerate issues, and random crashes. ||✓'''3DS:''' features enhancements similar to those in Ocarina of Time 3D, as well as manual camera control when played on a New Nintendo 3DS, missing some rumble features. However, it changes some key gameplay mechanics in ways that fans of the original might not prefer. A mod to restore those changes [https://restoration.zora.re exists].|-|Jet Force Gemini|Xbox One (E)| '''PS2style="text-align:''' Sega Ages 2500 release. Changed left;"|Improved graphics with a different art style, 60FPS, Japanese releasebetter framerate.
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|Die Hard ArcadeKiller Instinct Gold|Xbox One (E)|||✓|||style="text-align:left;"| '''PS2:''' Sega Ages 2500 release. Changed Improved graphics with a different art style. Japanese release, better framerate.
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|Devil SummonerPerfect Dark|Xbox 360<br>Xbox One<br>PC (U)|||style="text-align:left;"|'''Xbox:''' Improved graphics, better framerate, online multiplayer. XBLA version is also included in "Rare Replay".||| '''PSPPC:''' Widescreen and extra content, Japanese release A unofficial port is [https://github.com/fgsfdsfgs/perfect_dark WIP].
|-
|Devil Summoner - Soul HackersRayman 2|Windows<br>Dreamcast<br>PlayStation 2 (R)|style="text-align:left;"|'''Windows:''' port of the N64 version and is known to have issues running on modern Windows and it's capped at 30 FPS.||||| '''PS1Dreamcast:''' Extra contentvarious changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality, 60fps, and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectibles, Japanese releaseand replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.
'''3DSPS2:''' Based on PS1Titled "Rayman Revolution". Remake that completely changes the game for better and for worse. This version includes new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions, newly recorded real language voices, and three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House, and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, widescreen supportbut like all versions of the game, available it still uses manual saves. This is also the only version in Englishwhich the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].
|-
|Dragon ForceSin & Punishment|style="white-space: nowrap;"|Wii (E)<br/>Nintendo Switch (E)|style="text-align:left;"|'''Wii''': Emulated version with official English subtitles.<br/>'''Switch''': Part of the Nintendo Switch Online service.|-|Super Mario 64|Nintendo DS (R)<br>WebAssembly (U)<br>Android (U)<br>Windows (U)<br>MacOS (U)<br>Linux (U)|style="text-align:left;"|'''Nintendo DS:''' Remake has three more playable characters and some extra features but has poorer controls, mixed graphical changes (they look more "accurate" but have fewer polygons and worse textures), and altered progression. Some may prefer it, others not so much. |'''PC/WebAssembly:''' Unoffical native port made by fans using the SM64 decompilation project.[https://github.com/sm64pc/sm64pc]| '''PS2Android:''' Sega Ages 2500 releaseUnoffical native port made by fans using the SM64 decompilation project.[https://github. Changed com/VDavid003/sm64-port-android-base] |-|Star Fox 64|Nintendo 3DS (R)|style="text-align:left;"|The 3DS remake has updated graphics , slightly different instrumentation, multiplayer, and some token 3DS features including an easy mode with a different art misleading name. It is missing rumble features. It also has redone voices, for better or worse.|-|Turok: Dinosaur Hunter|Windows|style. Japanese release="text-align:left;"|Remastered for PC.
|-
|GrandiaTurok 2: Seeds of Evil|Windows||style="text-align:left;"|Remastered for PC.
|
|
|
|
* '''Saturn:''' Original. Japan-exclusive, but has fan translation. Best graphical effects out of all versions. Save compatibility with Grandia Digital Museum, a Saturn-exclusive bonus disc. Overall best version.
* '''PS1:''' Massively downgraded port, missing textures, animation frames and has horribly stretched battle backgrounds. Initial localization. Has more romhacking support (undubs, hard mode balance mods).
* '''PC:''' Based on the PS1 version, with an XBR port, a prettier font, different non-English translations, and a buggy Japanese audio option lifted from the PS1 undub romhack.
|-
|Guardian HeroesTurok 3: Shadow of Oblivion|Windows|style="text-align:left;"|Remastered for PC.|} |===GameCube==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|'''Xbox 360:''' Enhanced port with 16:9 aspect ratio, optional HD graphics, new gameplay options, and expanded multiplayer modes.Notes
|-
|Panzer DragoonBeyond Good & Evil|PlayStation 2<br>Xbox<br>Windows<br>PlayStation 3<br>Xbox 360|style="text-align:left;"|'''PS2:''' Inferior-looking port, wrong aspect ratio.|✓|✓|||'''Xbox/PS2:''' Both versions differ from Was developed by another team so there are some minor changes to the Saturn original (PS2 being a slight update)environment. Also on Xbox as an unlockable in Panzer Dragoon Orta (it's a modified PC build)
'''Switch:''' HD Remake, hit or miss for some people. was later ported to PC/PS4 and Xbox one.|-|PowerSlave/Exhumed|✓|✓||||||'''PC:''' A completely different game while the PC is a straightforward FPS get from Point A to Point B, while Sega Saturn and PS1 Versions are closer to being a 3D Metroidvania. The console versions served Same as a basis for the 2022 remaster for Xbox One, PlayStation 4needs fan mods in order to fix some graphical bugs on modern hardware, Switch, and PCdoesn't support controller.
'''Saturn US VersionPS3/360:''' comes with an exclusive mini-game called "Death Tank" that isn't A HD remaster of the PC version, Beyond Good & Evil uses a 4:3 image ratio, but displays in 16:9 letterboxed format. On a native 16:9 screen, this results in black bars around the entire screen, needlessly constraining the image. Those were fixed in any other the HD version. The PS3 versionhas broken shadows.
'''PSX:''' auto-aim doesn’t work as well, which makes hitting The game creator said that the smaller enemies more irritating. Moving around is less squirrely, so tight platforming GameCube version is much easier to do. You even pick up ammo drops more frequently, ensuring you’re always stocked. Levels have been redesigned to various degrees to make for more enclosed areas. The frame rate was increased to 60fps, but it can also go down to 20fps, and usually wavers in between for the majority of the gamebest.
|-
|Princess CrownBilly Hatcher and the Giant Egg|Windows|style="text-align:left;"|Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing and poor controller support.|-|Donkey Kong Jungle Beat|Wii|style="text-align:left;"|Titled "Donkey Kong Jungle Beat New Play Control!", controlled using the Wii Remote, using its Nunchuk accessory to control Donkey Kong's movement and its motion detection feature to clap. To accommodate the more traditional control scheme, the level designs were altered to include more obstacles, and players do not have to collect crests to progress. It also replaces the banana-based health meter with a more traditional life system and adds a boss rush mode and support for widescreen television displays.|-|The Legend of Zelda:<br>The Wind Waker|Wii U|style="text-align:left;"|HD Remaster. Additional control methods have been added. The Inventory has been made accessible through the GamePad's touchscreen, with no need to pause the game. some items, such as the Wind Waker, are permanently mapped to certain buttons as opposed to being equipped to the three-item slots. First-person aiming of items is achieved through either the right analog stick or the gamepad's gyroscope, though there is an option to disable the gyroscope. Some cutscenes where Link makes a facial expression silently have voices added to match the expressions. The ending cutscene and staff credits, which were prerendered in the original game, are now fully real-time cutscenes in the remaster. However, the smooth transition effects from the original cutscenes have been replaced by fade-to-white effects, presumably due to the difficulty of implementing the original cutscenes'transitions in real-time rendering. The intro cutscene, which plays upon the start of a new file, is skippable, but no other cutscenes are.|-|The Legend of Zelda:<br>Twilight Princess|Wii<br>Wii U|style="text-align:left;"|'PSP/PS4''Wii:''' The two biggest changes are the addition of motion controls, and the entire game world being mirrored to make said motion controls work better for right-handed players, since Link would otherwise wield his sword left-handed. This port was actually released to retail ''before'' the original GameCube version (except in Japan only, decent portwhere they released both versions simultaneously). '''SaturnWii U:''' Japan HD Remaster with [https://zeldawiki.wiki/wiki/The_Legend_of_Zelda:_Twilight_Princess_HD#Changes_and_Additions too many changes to list here].|-|Killer 7|Windows<br>PlayStation 2|style="text-align:left;"|[https://www.speedrun.com/Killer7/guide/vrviv Full list of changes]|-|Mario Power Tennis|Wii|style="text-align:left;"|16:9 widescreen mode. Players can choose to play with the Wii Remote only, has an increased resolution hack or with the Wii Remote/Nunchuk combination for advanced control of playable character participants. It also adds a new gauge pointing out the current Power Shot energy charge shown below character icons during matches.
|-
|Nights into Dreams...Metroid Prime 1<br>Metroid Prime 2|style="white-space: nowrap;"|Wii<br>Wii U<br>Nintendo Switch (R) (Metroid Prime Only)|style="text-align:left;"|||✓|✓|'''PS2[https://360metroid.fandom.com/PS3wiki/PC:''' Features both the original game and an enhanced graphics mode. The port List_of_version_differences Too many changes to 360, PS3, and PC is missing a few effects. All re-releases include ''Christmas Nights into Dreams'', but lack versus mode and Sonic the Hedgehog into Dreams.list here]
|-
|Silhouette MirageTales of Symphonia|PlayStation 2<br>PlayStation 3<br>Windows||||||style="text-align:left;"|PS2: Japanese only. Battles at 30fps, Loading times were increased. The game's theme song was changed from "Starry Heavens" to "Soshite Boku ni Dekiru Koto", New animated sequences play inside of the Triet Ruins, Each playable character, as well as some enemies, has a mystic arte. The end credits now feature a montage of portraits on the left side. Each character received an extra costume, depending on whom Lloyd chooses in Flanoir. The "Synopsis" option in the menu displays newer entries at the top. The skit portraits shake and move around more to better display the characters'emotions. When a character is about to enter Over Limit, their portrait will start to glow. In the GameCube version, the characters flash red. When the Unison Attack gauge fills up, it glows. Most of the angels'Saturn:wings became a deeper color. The GameCube object in the Sylvarant Base was removed and replaced by the Sony logo. The Sword Dancer appears on the field as a regular white skull. When Sheena summons a spirit, a cut-in of her face appears on the screen. There are more post-battle animations. The dark rooms in the Temple of Lightning went from slightly visible to pitch-black. There are several books about Mithos the Hero, which can be read for deeper insight into the character and the Kharlan War itself. There are two new events that will allow the player to gain more insight into the ancient hero Mithos. The first can be watched by talking to Mithos while he is living in Altessa's House, and the second can be watched by speaking with Yuan Ka-Fai after the events in Welgaia. After completely restoring Luin, a chat with Pietro can trigger a scene where both he and the village residents thank the group by allowing one of them to become honorary mayor. Whoever takes this role is the player'' Originals choice, and whoever out of the group is chosen will gain a point in affection. The sealed spirits of young Kratos, Yuan, and Mithos can be challenged in the Underworld instead of the Living Armor of the GameCube edition. Additionally, three of the five Desian Grand Cardinals—Magnius, Forcystus, japan onlyand Pronyma—can be challenged in the Underworld as well.
'''PS1 Japanese PS3/PC: Based on the PS2 version:''' Missing background graphics, missing 2D parallax effects but has 2 extra bosses.|-|Viewtiful Joe 1<br>Viewtiful Joe 2'''PS1 USA version|PlayStation 2|style="text-align:''' Based on left;"|Inferior looking, but the PlayStation Japanese version first game has censored the religious names Dante from the Japanese version, and the difficulty was increasedDevil May Cry series cameo.
|-
|Sonic RRayman 3|PlayStation 2<br>Xbox<br>Windows<br>PlayStation 3<br>Xbox 360|style="text-align:left;"|'''GameCube:''' best shadows and water effects. Has an exclusive mini-game by connecting GBA to GameCube and another minigame called "2D Nightmare" that can be accessed by using cheats. Has an HD Texture Pack.||'''PS2:''' Inferior looking.||'''Xbox:''' Widescreen option is just 4:3 stretched.||'''PC:''' Enhanced port The ability to skip FMV cutscenes was removed, some textures are missing, both issues can be fixed with better graphics a mod called "Better Rayman 3". The PC version is also available in Czech, Hebrew, Polish, Russian, and Slovak languages. '''PS3/360:''' HD Remaster. The Hoodlum Havoc subtitle has been removed, and the font of the logo has been changed to match that of Rayman Origins.The original version opened with a gameplay trailer cut to Groove Armada's "Madder". This has been removed and replaced with a new trailer featuring new music.The intro sequence originally began with the classic UbiSoft logo, used for the first three Rayman games, overlaid against a night sky. This has been cut.Rayman 3 HD features audio problems. Many music tracks start later than they should, and often contain glitches. In the Fairy Council, a Ludiv originally spoke the line 'Oh my God, what is going on here?' In Rayman 3 HD, this line is censored to 'What is going on here?'. Parts of the sky above the Clearleaf Forest have become black, and the color of the water has undergone strange changes. The bonus section of the game contains an "extra content" which is a gallery of the artworks seen in the Rayman Origins art booklet which came with the collector's edition.The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes are not cast according to the location of the light source, and instead, appear directly beneath the caster. The jewels and Red Lums now cast light onto the geometry around them, as opposed to the original version, where only a glowing texture was placed around them. The Grand Minimus's crown is now transparent. Some reprints Level scores are now shown at the end of the boss battle sections. The game are missing now features subtitles for the musiccutscenes and some other in-game dialogue.|-|Resident Evil 4|Windows<br>PlayStation 2<br>PlayStation 3<br>Xbox<br>Xbox 360|style="text-align:left;"|[https://residentevil. Has problems with modern hardware but can be fixed with modsfandom.com/wiki/Resident_Evil_4/development Too many different to list here]
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|Virtua Cop 1, 2Super Mario Sunshine|Nintendo Switch (E)||style="text-align:left;"|||||'''PC:''' Contemporary to the Saturn port. Might be hard to run on a modern OSEmulated version with widescreen support.
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|Virtua Fighter 2Sonic Heroes|PlayStation 2<br>Xbox<br>Windows|style="text-align:left;"|'''GameCube:''' L & R Camera rotation on GameCube utilizes the triggers, however, it is significantly slower than the other versions. has a setting for a deflicker filter. has no music in the File Select screen and in the options menu. Sound mixing is very poor, as the sound effects are loud enough to drown out the voices. The Chao in the special stages is way less audible.|✓||✓|✓|'''PCPlayStation 2:''' Contemporary to 30 FPS, no progressive scan support, slower loading times, has texture layering issues in certain places, Certain texture animations are missing resulting in a decidedly unclean image. offers the audio language selection in its Language Settings menu, Team Dark’s Chaos Control lasts 5 seconds on PS2, while it lasts 10 seconds in the Saturn portother versions. Contains the same extra plus Online Multiplayerenergy indirect textures are brighter. Might be hard The NTSC PS2 has no music in the File Select screen however, the NTSC PS2 versions do play music after you load up a save and head back to run on a modern OSswitch files.
'''PS2Xbox:''' Sega Ages 2500 release is a direct port of has frequent performance issues that are heavier than the arcade PS2 version, Certain texture animations are missing. FMVs at a higher resolution and bitrate. Runs faster loading times, lacking a Language Settings menu, instead sets the language based on the system's own setting, has rougher analog controls during the main stages but handles well in 640x480 the special stages, and 60FPS (Arcade version ran slightly slower at 57the energy indirect textures are brighter.5FPS)contains a brightness setting. Missing extras from Saturn & PC releases and has minor graphical glitchesThe audio files in the Xbox version have a sample rate of 48000 Hz. Released only in JapanIn all the other versions as well as the Windows version for the same reason, the audio is downsampled to 32000 Hz.
'''360/PS3:PC''': Based on the GameCube Version' Very similar s, faster loading times, A Free Camera mode was added to the PS2 releaseWindows version however, it doesn't enable full dual-analog. contains HUD textures with fewer compression artifacts than those in other versions. The shading in-game is also somewhat improved. Runs Silenced many in -game audio clips, and some visual effects are missing, both these issues can be patched back in.In Team Battles, Speed characters (Sonic, Shadow, Amy, and Espio) do not enter a hurt animation when hit, making them harder to defeat. In the Japanese PC version, Tails switches to a higher poly model on the Team Select screen upon being selected.|-|style="white-space: nowrap;"|Sphinx and the Cursed Mummy|PlayStation 2<br>Xbox<br>Windows<br>Nintendo Switch|style="text-align:left;"|'''PlayStation 2:''' Inferior-looking port. '''Xbox:''' Lacks projected shadows. '''PC/Switch:''' HD but PillboxedRemastered. Includes online playLacks projected shadows.
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|Radiant Silvergun
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|'''Xbox 360:''' HD Port with optional high-res effects and graphics.
|}
==PlayStation=Nintendo Wii==={| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|style="white-space: nowrap;"|Crash: Mind Over Mutant|style="white-space: nowrap;"|Nintendo DS<br>PlayStation Portable<br>PlayStation 2<br>Xbox 360The PS1 has [[PlayStation_emulators#Emulation_issues|problems style="text-align:left;"|'''DS:''' A full-fledged demake - 2D platformer with 3D]] which become more noticeable when emulating the games at higher than native resolutionsgraphics. Many PS1 games were ported to Windows '''PlayStation Portable:''' most downgraded graphics, lack of cooperative multiplayer. However '''PlayStation 2:''' downgraded graphics, some Carbon Crash as playable character for second player instead of these PC ports are difficult to run on modern Windows operating systemsCoco Bandicoot.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align'''Xbox 360:left;"! scope="col" style="width: 14em;"|Name! scope="col" |PC! scope="col" |Saturn! scope="col" |N64! scope="col" |DC! scope="col" |GC! scope="col" |PSP! scope="col" |Notes''' enhanced graphics.
|-
|Breath of Fire IIIMuramasa: The Demon Blade|Vita|||style="text-align:left;"||✓|* '''PSPTitled "Muramasa:''' Adds widescreen supportRebirth", quality the Vita version has exclusive story DLC expansions, so it is the more complete version of life changes, and an extra minigamethe game.
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|Breath of Fire IVNo More Heroes|PlayStation 3<br>Xbox 360<br>Nintendo Switch<br>Windows|style="text-align:left;"|'''PS3/X360:''' A [https://nomoreheroes.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version lot] of [https://suda51.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version changes]: different art style with enhanced graphic, but 30 fps instead 60 in original. Doesn't require motion control. "Heavenly Star" song and Ubisoft trailer was removed. Added new missions and boss fights, voice acting, unlockable "Very Sweet" mode, a retry option, ability to warp straight to any Side-Job or Assassin Mission once the player has beaten any of them at least once. More traffic and pedestrians in Santa Destroy. Northern section of Santa Destroy was blocked off, with any collectibles and missions located in that area moved to the rest of the map.||'''Switch:''' Based on the Wii version. "Heavenly Star" song and Ubisoft trailer were removed. Doesn't require motion control. A retry option was added.||* '''PCWindows:''' Has shorter load times Based on the Switch version. Does not support mouse and includes an option for sprite smoothing. The keyboard - controller only version to be localized in Traditional Chinese (Taiwan).
|-
|Crash Bandicoot 1, No More Heroes 2, 3 and Racing : Desperate Struggle|Nintendo Switch<br>Windows||||style="text-align:left;"|'''Wii:''' NA and PAL versions have different music. The PAL version is also censored.|* '''PS1Switch:''' OriginalUncensored and has the PAL music.* '''PS4/Xbox one/PC/SwitchWindows:''' HD RemakesBased on the Switch version. Does not support mouse and keyboard - controller only. Poor porting with many crashes.
|-
|Chronon Cross|✓|||||Pandora's Tower
|
* '''PS1|style="text-align:left;"|''' Original.* '''PS4/PC/SwitchWii:'''emulated NA version with worse performance than has a lot of bugs, which not presented in the originalPAL version.
|-
|CastlevaniaResident Evil: Symphony of the Night<br>The Darkside Chronicles<br>Resident Evil:<br>The Umbrella Chronicles|PlayStation 3||style="text-align:left;"|||✓|* '''PS1:''' Original. Some items were rearranged HD Remaster and some dubbing was discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some compilation of the English bugfixes and fixed the Nocturne easter egg. A fan translation exists for those superior versions.* '''Saturn:''' Japan-exclusive. Ugly stretched screen. Inferior performance (more slowdowntwo games, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.* '''Xbox 360titled "Resident Evil:''' Direct port of the American PS1 version. Removes loading times, but also FMVs.* '''PSP:''' Included in ''Castlevania: The Dracula X Chronicles''HD Collection". It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation was made, to the dismay of some fans most interested in the memetic original voice acting. DidnDoesn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her Rondo of Blood moveset.* '''PS4/iOS/Android:''' Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP versionrequire motion control.
|-
|Dino CrisisRodea - The Sky Solider|Nintendo 3DS<br>Nintendo Wii U|style="text-align:left;"|'''3DS/Wii U:''' The 3DS is a downgrade of the Wii version, and Wii U version is just a port of the 3DS. The game creator said to only play the Wii version.|-|Sonic Colors|Windows<br>PlayStation 4<br>Xbox One<br>Nintendo Switch|* '''PS1style="text-align:''' Original.* left;"|'''PC/PS4/Xbox One:''' Many Problems on modern systemsTitled "Sonic Colors: Ultimate". Adds 60 FPS, using Dino Crisis Classic REbirth makes it more gameplay modes, better graphics and new soundtrack, which is considered worse (PC has a mod to restore the defentive versionoriginal one). * '''DCSwitch:''' Enhanced port with better graphicsSame as above, but 30 FPS.
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|Dino Crisis 2The Legend of Zelda: Skyward Sword|Nintendo Switch|||||style="text-align:left;"|HD Remaster. Improved Motion control. Doesn't require motion control anymore.
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|Final Fantasy VIIXenoblade Chronicles|Nintendo 3DS<br>Nintendo Switch (R)|||style="text-align:left;"|||* '''PC3DS:''' Backgrounds/FMVs are the same resolutions as the PS1 versionInferior looking port. The original release had uses the music played through terrible MIDI instrumentsdual-screen. The music can be fixed with a mod. * '''Steam:''' The recent PC release on Steam fixes all issues, making it the current definitive version. PS4 New Collection Mode and iOS ports of the recent PC release have been released, with Switch and Xbone ports in the futureAmiibo compatibility.
A full remake of '''Switch:''' HD Remake. Redefines graphics in high-definition quality and redesigns key characters. Most music tracks are remastered with new recordings, and the user interface and the game has menu screen are also been announcedimproved and adjusted to be easy to play. new language options such as Korean, coming first to the PS4Simplified Chinese, and Traditional Chinese. A new epilogue story called Xenoblade Chronicles: Future Connected. Time Attack is a new feature.
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|Final Fantasy VIII}|✓||===Sega Master System==={|class="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Same stance as FFVII's Steam release. The recent Steam release even includes Chocobo World from the Japanese release (via PocketStation).Notes
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|Final Fantasy IX|✓|style="white-space: nowrap;"|Alex Kidd in Miracle World|style="white-space: nowrap;"|Nintendo Switch (R)<br>PlayStation 4(R)<br>Xbox One(R)<br>Microsoft Windows (R)|style="text-align:left;"|Same stance Full remake of the game known as FFVII and FFVIII's Steam releases'Alex Kidd in Miracle World DX''.
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|Final Fantasy TacticsHokuto no Ken|PlayStation 2 (R)|style="text-align:left;"||||✓|* '''PSP:''' Titled ''Final Fantasy Tactics: The War 2,5D reimagination of the Lionsgame released as ''SEGA AGES 2500 Series Vol. Includes extra content, multiplayer support, redone cutscenes, and new game modes. Suffers from stretched aspect ratio and slowdown; these can be fixed with unofficial patches. It also has a new translation. * '''iOS/Android11:Hokuto no Ken''' Based on the PSP version, with redone sprite work. Many consider this the definitive version.
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|Legend of ManaPhantasy Star|Sega Saturn<br>PlayStation 2 (R)<br>GameBoy Advance<br>Java 2 Micro Edition|style="text-align:left;"|'''Sega Saturn''': Partial emulation used in ''Phantasy Star Collection''. Features music only in FM Sound Unit as streamed data files. Japan-only.||'''PlayStation 2''': Budget remake known as ''Phantasy Star: Generation:1''. Features updated graphics and sounds. Japan-only. Fan translation is available.||'''GBA:''' Emulated version included as part of ''Phantasy Star Collection''. Features several arrangements on UI. Does not feature FM Sound Unit music. Not released inside Japan.|* '''Switch/PS4/PCJ2ME:''' HD Remaster with widescreen support, redone music, and Full remake of the game released for mobile phones. Available only in Chinese. Fan translations of the option to turn off random encountersgame do exist.
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|MediEvil style="white-space: nowrap;"|Wonder Boy III:<br>The Dragon's Trap|TurboGrafx-16<br>Game Gear<br>Java 2 Micro Edition<br>Nintendo Switch (R)<br>PlayStation 4 (R)<br>Xbox One (R)<br>Microsoft Windows (R)<br>iOS (R)<br>Android (R)<br>Amazon Luna (R)|style="text-align:left;"|'''TurboGrafx-16''': Known as ''Dragon's Curse'' in US and ''Adventure Island'' in Japan. Features updated graphics, music, and sound.||✓'''Game Gear''': Slightly different maps and prices around shops. Released only in Europe and Japan.|* '''PSPJ2ME:''' Titled "MediEvil: Resurrection" has extra content not avilable in any other versionReleased for FOMA mobile phones as part of the ''Puyo Puyo! SEGA'' label. Changes are unknown. Japan-only. * '''PS4/NSW/XBO/WIN/iOS/AND/Luna:''' Titled Full remake of the game known as ''Wonder Boy: The Dragon's Trap''.|-|} ===Sega Genesis==={| class="wikitable" style="text-align:center;"! scope="col"|Name! scope="MediEvil Remakecol" has the best graphic.|Platforms! scope="col"|Notes
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|Mega Man 8style="white-space: nowrap;"|Castle of Illusion<br>Starring Mickey Mouse||||||* '''Saturn:''' Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturn version has exclusive content not included in the PS1 version, or any future versions Windows (as those were based on the PS1 portR) such as: a Bonus Mode <br>PlayStation 3 (artwork gallery of official art and fan submissions, sound test, watchable FMVsR), more music tracks, additional bosses <br>Xbox 360 (Cut Man, Wood ManR). Has slightly different music <br>Android (sequenced PCM audioR) and worse FMV quality <br>iOS (Cinepack compression vs MPEG on PS1R)* '''GC/PS2|style="text-align:''' Released as part of an anthology compilation, ''Mega Man Anniversary Collection''. Port based on the PS1 version.* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man Legacy Collection 2'' left;"|HD remake with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.* A spin-off, Rockman & Forte, was released on the '''SNES/GBA''' for "kids who wanted to play Mega Man 8 but didn't have a PlayStation". It reuses Mega Man 7's game engine, Mega Man 8's updated graphics, and includes completely new levelsretreated gameplay.
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|Mega Man LegendsEarthworm Jim|Xbox 360 (R)<br>PlayStation 3 (R)||✓||style="text-align:left;"||* '''PC:''' Music doesn't loop. Cutscenes don't sync up with audio properly. Requires a mapping program to play comfortably HD remake with an XInput controller.* '''N64:''' Simultaneously better and worse in the updated graphics department. The sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America. * '''PSP:''' Japan-only. Standard port with widescreen support and minor additional contentretreated gameplay. Lock-on is done by holding L and R simultaneouslyMissing the extra levels from the Sega CD version.
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|Mega Man Legends 2Lunar: The Silver Star|style="white-space: nowrap;"|PlayStation (R)<br>PlayStation Portable (R)<br>iOS (R)<br>Sega Saturn (R)<br>Windows (R)|style="text-align:left;"|'''PlayStation:''' Remake with increased difficulty.||✓'''PlayStation Portable:''' Based on ps1 but with longer load times.|* '''PCiOS:''' Exclusive to Japan and Taiwan. Does not work Based on modern video cardsPS1 has widescreen support but touch control. * '''PSPSega Saturn/Windows:''' Standard port with widescreen support and minor additional contentBased on PS1. Released only Is not available in JapanEnglish.
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|Mega Man X4Pac-Attack|style="white-space: nowrap;"|PlayStation (R)<br>GBA<br>PlayStation 2 (R)<br>GameCube (R)<br>Xbox (R)<br>PC (R)<br>PlayStation 3<br>Xbox 360<br>|||✓style="text-align:left;"||* '''SaturnPlayStation:''' Developed Partial emulation of the game plus a new whole remake included as Saturn exclusive but ended up released simultaneously with the PS1 versionpart of ''Namco Anthology Vol. 2''. has different graphical effects (heat effects exclusive to it, worse transparency)* '''PCGBA:''' Same Included as part of ''Mega Pac-Man X3Collection''<nowiki>'</nowiki>s PC port, a port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done. May not run properly on Windows 8 or later.* '''PS2/GCNGC/Xbox/PC:''' re-released as part of the Remake from ''Namco Anthology Vol. 2'' included in ''Mega Pac-Man X CollectionWorld 2'' for the PlayStation 2 and GameCube. Based on the PlayStation versionas unlockable extra.* '''PS4PS3/XOne/SwitchX360/PC:''' Featured Emulated version of the game included as part of ''Mega Pac-Man X Legacy CollectionMuseum'' with some new challenge stages . PC version was been delisted from this game but is based on Steam in July 9, 2020 in favor of ''Pac-Man Museum+'', which includes emulation of the PlayStation SNES version. Completely removed loading timesinstead.
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|Mega Man X5Phantasy Star II|PlayStation 2 (R)<br>GBA<br>||style="text-align:left;"||✓||* '''PS1PlayStation 2:''' OriginalTitled "Phantasy Star: Generation:2". Has some excellent romhacking support to reimplement missing content and add quality of life changesRemake with updated graphics.* '''PC:''' Uses a different font for the inJapan-game text from the PlayStation versiononly. May not run properly on Windows 8 or laterFan translation is available.* '''PS2/GCGBA:''' same as Port of the other games in ''Mega Man X Collection''.* '''PS4/XOne/Switch/PC:''' Featured game available as part of ''Mega Man X Legacy Phantasy Star Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
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|Mega Man X6Phantasy Star III|GBA|||style="text-align:left;"|||* '''PS1:''' Original. Has some excellent romhacking support to reimplement missing content, add quality Port of life changes (sorely needed for this the game), and a retranslation.* '''PC:''' Released only in Korea and some other parts of Asia.* '''PS2/GCN:''' same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version.* '''PS4/XOne/Switch/PC:''' Featured available as part of ''Mega Man X Legacy Phantasy Star Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
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|Metal Gear SolidPowerball||style="white-space: nowrap;"|||✓ PlayStation (R)|style="text-align:left;"|* Partial emulation of the game plus a new whole remake included as part of '''PS1:Namco Anthology Vol. 1''' Original. A later Japanese version re|-release called ''Integral'' included the US version changes and then some more content. Some of this content was sold separately as "VR Missions".* '''PC:''' Port of the ''Integral'' version, with some altered content |Shining Force|Game Boy Advance (Psycho Mantis boss, TGS/E3 bonus videos removed, worse musicR). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files.* '''GC|style="text-align:''' left;"|Remake titled ''Metal Gear Solid"Shining Force: The Twin Snakes''. Updated translation at Resurrection of the behest of Hideo KojimaDark Dragon". Uses The changes included an expanded plot, three new playable characters, three new battles, ramping difficulty system, and some tweaks in the MGS2 enginegameplay and ramping difficulty system, but not properly balanced however it has worse graphic and audio quality compared to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game.
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|Moon Remix RPG Adventure Shadow of the Beast|PlayStation 4 (R)|||||style="text-align:left;"|* '''Switch/PC:''' Official translationDifferent game with different gameplay.
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|PaRappa Sonic the RapperHedgehog|Windows (E)<br>PlayStation 2 (E)<br>PlayStation 3 (E)<br>PlayStation 4 (E)<br>PlayStation 5<br>Xbox 360 (E)<br>Xbox One<br>Xbox Series X/S<br>Nintendo Switch<br>Android<br>iOS|style="text-align:left;"||||✓|Adds To many to list here, but most consoles and the PC versions are emulated, with some newer ports having exclusive features. The best version is the iOS/Android version, which features widescreen support, ad-hoc multiplayerruns at 60 FPS (even in the Special Stages), remastered audio, and song remixes as DLCnew content. Might suffer from slight input lag, which can be fatal for those who played An unofficial PC port of the original releaseiOS/Android version is available. '''PC/PS4/PS5/XOne/XSX/NS:''' Part of Sonic Origins.
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|Persona Sonic the Hedgehog 2: Eternal Punishment|Windows (E)<br>PlayStation 2 (E)<br>PlayStation 3 (E)<br>PlayStation 4 (E)<br>PlayStation 5<br>Xbox 360 (E)<br>Xbox One<br>Xbox Series X/S<br>Nintendo Switch<br>Android<br>iOS|||style="text-align:left;"|Same deal as the first Sonic the Hedgehog game.|✓|* Part two of ''Persona 2'PC/PS4/PS5/XOne/XSX/NS:'. Also known as ''Persona Part of Sonic Origins.|-|Sonic 3 & Knuckles|Windows<br>Steam (E)<br>PlayStation 2(E)<br>PlayStation 3 (E)<br>PlayStation 4<br>PlayStation 5<br>Xbox 360<br>Xbox One<br>Xbox Series X/S<br>Nintendo Switch|style="text-align: Batsu.left;"|''* '''PS1PC:''' Available The 1997 PC port also comes standalone versions of Sonic the Hedgehog 3, Sonic & Knuckles, and Blue Spheres, but replaces a number of music with different tracks. Music playback is replaced by synthesized MIDI, which is in Japanese poor quality thanks to the stock Windows wavetable synth. Can be fixed with a fan-made wrapper and Englishmod loader. Retains save compatibility The 2011 Steam re-release is ran through an emulator, however, an unofficial port for the Steam version that's on par with Innocent Sin to unlock content, in all the iOS/Android versionsof Sonic 1/2/CD is available.* '''PSPPC/PS4/PS5/XOne/XSX/NS:''' Available only in Japanese. Fan translation project in development hell. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levelsPart of Sonic Origins.
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|Persona 2: Innocent SinSonic CD|Windows<br>PlayStation 2<br>GameCube<br>Xbox 360<br>PlayStation 3<br>PlayStation 4<br>PlayStation 5<br>Xbox One<br>Xbox Series X/S<br>Nintendo Switch<br>Android<br>iOS|style="text-align:left;"||||✓|* Part one of ''Persona 2'PC:'''The 1995 PC port features better FMVs than the Sega CD version, but runs at half the speed, loading times. Also known as A newer 1996 version runs better, but introduced some new bugs and only includes the US soundtrack for all regions. Can be fixed with a fan-made wrapper. ''Persona 'PlayStation 2: Tsumi.'' ' Based on the PC version with even better FMVs and the Special Stages run at 30 FPS instead of 20, but some effects are broken, and was only released in Japan and Europe.  * '''PS1GameCube:''' Available only Is available in Japanese. A fan translation North America, but is availableblurrier compared to the PS2 version.* '''PSPPC/X360/PS3:''' Available Remade on a new fan-made engine which would later be used in Japanese the iOS/Android versions of Sonic 1 and English2. Enhanced port: Features widescreen support, a revamped UI60 FPS presentation, updated cutscenesnew content, an optional updated OSTthe ability to use the Sonic 2 Spin Dash, the best quality FMVs, and selectable difficulty levels. Criticized for some mild censorship comes with the US and losing its tone compared Japanese soundtracks, but the Japanese songs are replaced with instrumental versions due to the originallicensing issues. There's an unofficial port that implements newer updates from iOS/Android versions that never made it onto PC, among other improvements. '''PC/PS4/PS5/XOne/XSX/NS:''' Part of Sonic Origins.
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|RaymanSonic 3D Blast|Windows|style="text-align:left;"|||||*Too many changes '''PC:''' The 1997 PC port is based on the Saturn version, but is missing its unique visual effects, the Special Stages are worse compared to list herethe Saturn version, and runs poorly on modern versions of Windows. Can be fixed with a fan-made wrapper.The Definitive Edition 2010 re-release is the Genesis version ran through an emulator, however, the director of the game has released a fan remake called Rayman: Redemption"Director's Cut" ROM hack that adds a password save system, Time Attack mode, an overworld map with completion progress, bug fixes and other tweaks.
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|Resident EvilSpace Harrier II|✓ (R)|✓|style="white-space: nowrap;"||✓ Sega Genesis (R)|style="text-align:left;"|* '''PS1:''' Original. Japanese version New reimagination of the game included auto-aiming and uncut graphics. Got two English re-releasesas part of Mega Drive / Genesis Mini 2. The poorly-named ''Director's Cut'' is still cut, but includes better character models, Uses an arranged extended VRAM mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can is (canonically) only be described as...different. Must be heard to be believed.* '''Saturn:''' Worse performance. Includes an extra game mode.* '''PC:''' Has compatibility issues with modern OSes. The used by TeraDrive-only English version of the original game that includes all uncensored FMVs.* '''GCN:''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions havesoftware.
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|Resident Evil 2Target Earth|style="white-space: nowrap;"|PlayStation 4 (R)<br>PC (R)||✓|✓||* '''PS1:''' Later restyle="text-released on the system with DualShock support and a new game mode.* '''N64align:left;"|Budget remake of ''' Compressed assets, varies between 240p and 480i. New features.* 'Assault Suit Leynos''DreamCast:''' 480p. Even more features.* A HD remake was released for PC, PS4 and the Xbone. Includes some content inspired from the prototype version Resident Evil 1.5 but then cuts some more. Positive reception.
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|Resident Evil 3Wonder Boy in<br>Monster World|style="white-space: nowrap;"|Sega Master System<br>TurboDuo (R)|style="text-align:left;"||✓'''Sega Master System:''' Demake of the original. Includes a password system over a battery backup save feature.||* '''DreamCast/GCTurboDuo:''' 480p, more featuresReleased as ''The Dynastic Hero''.* A HD remake was released for PC, PS4 Features different sprites and the Xbonemusic due to ownership of certain elements by Sega. The US version also has tons of grammatical errors.
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|Revelations: Persona}|✓|===Sega Saturn==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"||* '''PS1:''' Original English script includes Americanized names and a removed Snow Queen quest, but isn't that far from the original.* '''PC:''' Released only in Japan. Very far from a technical achievement.* '''PSP:''' Titled ''Shin Megami Tensei: Persona''. It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, and selectable difficulty levels. The English release reverts many of the original localization changes to be more faithful to the Japanese script. It also reinstates the Snow Queen quest.Notes
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| Spyro Baroque|PlayStation 1<br>PlayStation 2 (R)<br>Nintendo Wii<br>Nintendo Switch.|style="text-align:left;"|'''Saturn:''' Japan only, has widescreen option. '''PS1:''' Japan only, has extra content, but no widescreen support. Has an English fan translation patch. '''PS2:''' Remake with a different art style and music, available in English, features a new save system, difficulty options, includes the extra content of the Dragoon 1PS1 version and more. Has removed blur, 60fps, and (albeit broken) Japanese dub hacks. '''Wii:''' Based on the PS2 version, 2has widescreen and progressive scan support, 3 the Japanese dub hack is available. |✓|'''Switch:''' Japan only, based on the Saturn original, includes the contents of Baroque Report, screen resolution options, and added openings from the PlayStation port and the remake.|-|Black / Matrix|Sega Dreamcast (R)<br>PlayStation |style="text-align:left;"|* '''PS1Saturn:''' Original.Has a bug that heals enemies after the player is using a special attack which was fixed in the other versions. * '''PS4DC:''' a remake titled "Black/Xbox one/PC/SwitchMatrix AD" with many gameplay changes in order to make the game easier, added many anime cutscenes and new anime art style for the characters, the ending was expanded with 2 extra chapters. '''PS1:''' HD Remakesa demake of the Dreamcast version titled "Black/Matrix +", anime cutscenes were removed, the original art style was restored.
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|SuikodenCuldcept|PlayStation 1<br>Nintendo DS<br>PlayStation 2|style="text-align:left;"||||✓|* '''PS1:''' OriginalSome cards are deleted and it becomes other cards, abolish a negotiation rule. Save compatibility with Suikoden 2Addition of some maps.* '''SaturnDS:''' Japan-only. It Based on PS1, fan translation is an enhanced port including new locations, new enemies, enhanced colors, and a new opening full-motion video, but with longer load times and some visual effects being removedavailable.* '''PC:''' Japan-only. Compatibility issues with modern PCs.* '''PSPPS2:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for Despite being called "Culdcept" this is actually the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japansequel "Culdcept 2".
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|Suikoden IICyber Troopers Virtual-On|PlayStation 2||||style="text-align:left;"||* '''PS1PS2:''' Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacksSega Ages 2500 release. Save compatibility Changed graphics with Suikoden 1.* '''PC:''' Taiwan-only. Compatibility issues with modern PCs.* '''PSP:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of moredifferent art style, 60 FPS, as well. Released only in JapanJapanese release.
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|Vandal HeartsDaytona USA|Microsoft Windows<br>PlayStation 3<br>Xbox 360|style="text-align:left;"|'''Saturn:''' inferior looking port of the arcade running at 20 FPS, an enhanced version titled "Daytona USA: Championship Circuit Edition" was also released on the Saturn, featuring a drastic reduction in popup, 30 FPS, a new selection of cars, two new courses, a 2-player mode, compatibility with the Saturn's 3D analog control pad and Arcade Racer steering wheel, and a ghost mode.||'''PC:''' both Saturn versions were ported to pc as "Daytona USA" and "Daytona USA: Deluxe" featuring graphical improvements but retaining the frame cap, might have issues with modern hardware.||* '''PS1PS3/360:''' OriginalBased on the arcade version best graphics 60 FPS and widescreen support.* |-|Die Hard Arcade|PlayStation 2|style="text-align:left;"|'''SaturnPS2:''' Japan-onlySega Ages 2500 release. It is an enhanced port including extra contentChanged graphics with a different art style. Fan translation is availableJapanese only.* |-|Devil Summoner|PlayStation Portable|style="text-align:left;"|'''PCPSP:''' Korean-onlyWidescreen and extra content, Japanese release.
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|Wipeout 2097style="white-space: nowrap;"|Devil Summoner - Soul Hackers|PlayStation<br>Nintendo 3DS|style="text-align:left;"||||These ports feature a different OST from the original release. Released in North America as ''Wipeout XL'PS1:'''Extra content, Japanese release.|}
'''3DS:''' Based on PS1, widescreen support, available in English.|-|Dragon Force|PlayStation 2|style="text-align:left;"|'''PS2:''' Sega Ages 2500 release. Changed graphics with a different art style. Japanese only.|-|Grandia|PlayStation<br>Microsoft Windows|style=Nintendo 64==The Nintendo 64 is a difficult system to emulate"text-align:left;"|'''Saturn:''' Original. Japan-exclusive, and no emulator but has a high degree fan translation. Best graphical effects out of game all versions. Save compatibilitywith Grandia Digital Museum, a Saturn-exclusive bonus disc. It may be easier to rely upon a port rather than try to emulate itOverall best version.
While system requirements are substantially higher'''PS1:''' Massively downgraded port, emulating the [[Nintendo 64 emulators#Virtual Console games in Dolphin|N64 Virtual Console]] releases on the Wii results in missing textures, animation frames and has horribly stretched battle backgrounds. Initial localization. Has more accurate emulationromhacking support (undubs, even making some unplayable games playablehard mode balance mods).
{| class="mw-collapsible mw-collapsed wikitable" style="text-align'''PC:left;"! scope="col" style="width: 14em;"|Name! scope="col" |Win! scope="col" |GC! scope="col" |Xbox! scope="col" |X360! scope=''' "colGRANDIA HD Remaster" . Port based on the PS1 version, with an [[Texture filtering|XOne! scope="col" |NDS! scope="col" |3DS! scope="col" style="textxBR]], a prettier font, different non-align: left"|NotesEnglish translations, and a buggy Japanese audio option lifted from the PS1 undub romhack.
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|Banjo-Kazooie||||✓|✓Guardian Heroes|Xbox 360||Added widescreen mode, generally better framerate and draw distance. Ice Key and Secret Eggs are available if the user also has a savefile for Banjo-Tooie or Banjostyle="text-Kazooiealign: Nuts and Bolts. Removed Nintendo references, some of which were endearing. XBLA version is also included in left;"|'''Xbox 360:'Rare Replay''Enhanced port with 16:9 aspect ratio, optional HD graphics, new gameplay options, and expanded multiplayer modes.
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|Banjo-TooieManx TT Super Bike|Microsoft Windows|style="text-align:left;"|'''Saturn:'''inferior looking port of the arcade running at 30 FPS, 8 player multiplayer was removed.|✓|✓|||Generally better framerate '''PC:''' The PC conversion, based on the Saturn game, offered enhancements to the visuals and gameplay modes. Full bike shadows instead of the mesh effect shadow in the Saturn version. Perspective correction to remove polygon warping. Increased draw distance. Ice Key and secret eggs collected in BK are available hereHigher resolution than the arcade version. 3dfx compatibility for filtered textures. Removed Nintendo references8 player multiplayer, some of which were endearinglike the arcade game. Newer voices. XBLA version also included in ''Rare Replay''Might have issues with modern OS.
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|Blast CorpsPanzer Dragoon||style="white-space: nowrap;"|Microsoft Windows & (R)<br>Xbox<br>Xbox One (R)<br>PlayStation 2<br>PlayStation 4 (R)<br>Nintendo Switch (R)|style="text-align:left;"|'''Xbox/PS2:''' Both versions differ from the Saturn original (EPS2 being a slight update). Also a modified PC build on Xbox as an unlockable in Panzer Dragoon Orta.|||Improved graphics'''Switch:''' HD Remake, better frameratehit or miss for some people. Was later ported to PC/PS4 and Xbox one.
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|Conker's Bad Fur DayPowerSlave/Exhumed|Microsoft Widows<br>PlayStation<br>PlayStation 4<br>Xbox One<br>Nintendo Switch|style="text-align:left;"|✓ (R)||✓ (E)|||Titled ''Conker'PC: Live and Reloaded''. It's censored but has much better graphics A completely different game while the PC is a straightforward FPS get from point A to point B, while Sega Saturn and updated multiplayerPS1 versions are closer to being a 3D metroidvania. Only plays on an original The console versions served as a basis for the 2022 remaster for XboxOne, PlayStation 4, Switch, and PC.  ''Rare Replay'Saturn (US Version):'' includes an emulated version of the original. Not sure if it's censored or not. Has more stable framerates and slightly better graphics than the original.|-|Doom 64|✓|||||||Has comes with an unofficial fanexclusive mini-made port by the developer game called "Death Tank" that went on to remaster the Turok games. Features widescreen, higher frame rate, keyboard, and mouse support. Some bugs are left unaddressed isn't in the unofficial port, howeverany other version. Requires extracting data from the game's ROM to play. Can be found here: https://doom64ex.wordpress.com/
It was officially ported to Xbox One'''PSX:''' auto-aim doesn’t work as well, PlayStation 4which makes hitting the smaller enemies more irritating. Moving around is less squirrely, Switchso tight platforming is much easier to do. You even pick up ammo drops more frequently, and PC in 2020 by Doom EX's developer and other Doom moddersensuring you’re always stocked. The official port is more faithful Levels have been redesigned to the original game compared various degrees to EX with has some quality-of-life improvementsmake for more enclosed areas. It has broken stock shaders with DirectX 11 APIThe frame rate was increased to 60 FPS, but the developer has pointed out some fixes for it. See [https://doom64ex.wordpress.com/2020/03/24/differences-can also go down to 20 FPS, and usually wavers in between-doom-64-ex-2-5-versus-for the-official-remaster/ this list] for differences between EX and majority of the official 2020 portgame.
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|The Legend of Zelda: Ocarina of TimePrincess Crown|PlayStation 4<br>PlayStation Portable|✓ (E)style="text-align:left;"|'''Saturn:''' Japan only, has an increased resolution hack to 22:15 aspect ratio. |'''PSP/PS4:''' Japan only, runs in a letterbox retaining the original aspect ratio.|-|Nights into Dreams...|Microsoft Windows<br>Xbox 360<br>PlayStation 2<br>PlayStation 3|✓ (R)style="text-align:left;"|Both '''PS2/360/PS3/PC:''' Features both the original game and the Master Quest are emulated at 480p on the GameCubean enhanced graphics mode. The 3DS port is a remake with a Better Frame Rateto 360, the blood and some of the violence was censored PS3 and it PC is missing some rumble featuresa few effects.An unofficial pc port of All re-releases include "Christmas Nights into Dreams", but lack versus mode and "Sonic the n64 version made by fans existsHedgehog into Dreams".
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|The Legend of Zelda: Majora's MaskSilhouette Mirage|PlayStation|✓ (E)style="text-align:left;"|'''Saturn:''' Original, Japan only.||||✓ '''PS1 (RJapanese version)|The GameCube version :''' Missing background graphics, missing 2D parallax effects but has audio glitches when moving between areas in Clock Town, framerate issues, and random crashes2 extra bosses. The 3DS  '''PS1 (USA version features enhancements similar to those in Ocarina of Time 3D, as well as manual camera control when played ):''' Based on a New Nintendo 3DS, missing some rumble features. However, it changes some key gameplay mechanics in ways that fans of the original might not prefer, A mod to restore those changes exists: https://restorationPlayStation Japanese version.zora.re/An unofficial pc port of Has censored the n64 version made by fans existsreligious names and difficulty was increased.
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|Jet Force GeminiSonic R|Microsoft Windows|style="text-align:left;"|||✓ (E)|||Improved '''PC:''' Enhanced port with better graphicsand extra content. Some reprints of the game are missing the music. Has problems with modern hardware, better frameratebut can be fixed with mods.
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|Killer Instinct GoldRadiant Silvergun|Xbox 360|style="text-align:left;"|'''Xbox 360:''' HD Port with optional high-res effects and graphics, and English support.|} ===Sega Dreamcast===Since the system died early, many of its games were ported to other consoles. {|class="wikitable" style="text-align:center;"! scope="col"|✓ (E)Game! scope="col"|Platforms! scope="col"|Notes|Improved graphics-|Crazy Taxi 2|style="white-space: nowrap;"|PlayStation Portable|style="text-align:left;"|"Crazy Taxi: Fare War" is a compilation of "Crazy Taxi" and "Crazy Taxi 2" games with widescreen support, better frameratebut missing 3 songs and has bad controls. It has custom soundtrack support.
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|Perfect Dark|style="white-space: nowrap;"|Ecco the Dolphin:<br>Defender of the Future|PlayStation 2|style="text-align:left;"||||Improved graphicsLower quality texture and resolution, but better framerate, online multiplayer. XBLA version is also included in ''Rare Replay''visual effects and some models.
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|Rayman 2Headhunter|PlayStation 2|style="text-align:left;"||||||The Windows version is a Lower quality port of the N64 version and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality, and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectibles, and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House, and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].
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|Sin & PunishmentHundred Swords|Microsoft Windows|style="text-align:left;"|'''Dreamcast:''' Japanese only.|'''PC:''' Available in English. Dialogue options and some plot points were cut, so the "Person/King" mechanic is missing.|-|Jet Set Radio /<br>Jet Grind Radio|PlayStation 3<br>Xbox 360<br>Microsoft Windows<br>Java Micro Edition<br>PlayStation Vita<br>iOS<br>Android|style="text-align:left;"|'''WiiPlayStation 3/Xbox 360/Windows:''' Emulated Based on the "De la Jet Set Radio" - the definitive Dreamcast release. Widescreen support, missing 2 songs: "Yappie Feet" and a song called "Many Styles" from the Dreamcast's PAL version with official ).|-|Maken X|PlayStation 2|style="text-align:left;"|Remake that changes the game from first-person view to third-person. PAL release only (50 Hz). No English subtitlesdub.
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|Super Mario 64MDK2|Microsoft Windows<br>PlayStation 2<br>Nintendo Wii|style="text-align:left;"||||✓ (R)||The DS remake has three more playable characters '''PC:''' in first port from 2000 year was added difficulty levels and some extra the ability to save everywhere. Another - titled '''MDK2 HD''' - features but has poorer controlshigh-definition 3D models, mixed graphical changes (they look more "accurate" but have fewer polygons and worse reworked textures), improved lighting, and altered progression. Some may prefer it, others not so muchremastered music tracks but suffers from frame rate issues and glitches.There''s also an unoffical [https'PlayStation 2:''' Titled "MDK2://githubArmageddon", features bigger switches, wider ledges in platforming sections, weaker and repositioned enemies.com/sm64pc/sm64pc native PC port] made The game is now giving answers to the player by fans using big red arrows and flashing circles point out where to shoot certain bosses. The game also features fully customizable controls. '''Wii:''' Based on the PS2 version, but the SM64 decompilation projectaudio has been compressed and shadows have been removed.
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|Star Fox 64Shenmue|Microsoft Windows<br>PlayStation 4<br>Xbox One||||||✓ (R)style="text-align:left;"|The 3DS remake has updated graphics'''PC/PS4/Xbox One:''' As part of compilation, slightly different instrumentationtitled ''Shenmue I & II''. HD remaster with widescreen support. Ability to save anywhere in both games, multiplayersome minors changes to the town, and some token 3DS features including an easy mode with a misleading name[https://www.shenmuedojo.com/forum/index. It is missing rumble featuresphp?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2. It also has redone voices, for better or worse594 a lot of bugs].
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|Turok: Dinosaur HunterShenmue 2|Xbox<br>Microsoft Windows<br>PlayStation 4<br>Xbox One||||style="text-align:left;"|'''Xbox:''' Omissions of visual references to the Virgin Mary.||Remastered for '''PC/PS4/Xbox One:''' As part of compilation, titled ''Shenmue I & II''. HD remaster with widescreen support, based on the Xbox version. Ability to save anywhere in both games, some minors changes to the town, [https://www.shenmuedojo.com/forum/index.php?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2.594 a lot of bugs].
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|Turok Space Channel 5<br>Part 2: Seeds of Evil|PlayStation 2<br>PlayStation 3<br>Xbox 360<br>Microsoft Windows|style="text-align:left;"|'''Dreamcast:''': Japanese only, fan translation is available. runs at 25 FPS.|||'''PS2:''' Runs at 29.97 FPS, lower resolution, and lower 2D assets resolution.||Remastered for '''PC:''' HD remasters with widescreen support. Frame rate is capped at half the refresh rate so the monitor needs to be set to 59.94 Hz. Some of the Japanese voices are used even when the game is set to English. Some Speech lines aren't being played.|}
==Dreamcast==Since '''PS3/360:''' HD remasters with widescreen support. [[RPCS3]] has an option to set the system died early, many of its games were ported frame rate to other consolesthe accurate 29.97 (VBlank NTSC Fixup). Some Speech lines aren't being played.{| class="mw-collapsible mw-collapsed wikitable" |Skies of Arcadia|GameCube|style="text-align:left;"! scope=|Updated with "colnew" style="widthfeatures and content which were previously missing from the original release due to developers missing on deadlines and inability to fit everything planned into the game in time (though some of this initially-missing content could be later added to the game via free DLC option done via now-defunct official website connection performed from game's main menu). Sound samples (music for the entire game and all other sounds alike) has been heavily compressed to fit on one mini-DVD disc, drastically diminishing the game's overall experience as Dreamcast's original release used uncompressed Redbook/CD-DA tier quality sound samples (actually one of the main reasons why Dreamcast's version had to be cut into two separate GD-ROM discs: 14em;the size of sound files in the original is truly huge due to it being absolutely raw samples for each and every sound in the game). Due to lack of VMU functionality an entire separate mini-game ("|Name! scope=Pinta's Quest"col) was completely removed, which, considering that Pinta was a fully developed separate 3D character model in the original game, essentially means Gamecube's port completely lacks the said character (however, to somewhat balance this out Gamecube's port added several completely new characters that were never in the Dreamcast's release or planned to be in it even DLC content-wise, such as Piastol and fake pirate trio for example). Gamecube's port also improves quite a bit on most characters', vehicles, ships', and locations' models sheer polygon count-wise, adding more details and rounding up previously clearly rough edges on world's 3D models, but these improvements are hardly noticeable by the untrained eye so you have to know exactly where to look to spot a significant difference from the original Dreamcast release. Gamecube's port also fixed previously bugged " |GameCube! scope=Zivilyn Bane's quest"colline and this can be done fully from start to finish now (Dreamcast's original Japanese release's " |PS2! scope=Zivilyn Bane"col" |PS3! scope="col" |Xbox! scope="col" |360! scope="col" |PC! scope="col" style="text-align: left"|Notesquest can be fully completed too, but US' and EU's later localization broke some flags during development which produces bug that renders the said quest completely uncompletable, pun not intended, in any versions of this game other than the said very first original Japanese release on the Dreamcast and later Gamecube ports of it).
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|Crazy Taxi 1, 2Grandia II|✓ (only 1)PlayStation 2<br>PlayStation 3<br>Microsoft Windows<br>Nintendo Switch|✓ (only 1)||||✓ (only 1)style="text-align:left;"|'''PS2/GC/PC:''': lower quality port of Crazy Taxi 1version is technically inferior.
'''PSP'''PC: titled ''Crazy Taxi: Fare War'' is original version has a collection plethora of 2 games with widescreen support bugs. The newest PC release is based on the Dreamcast version, but missing 3 songs and has bad controlssuffers from its own bugs.
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|Cyber Troopers Virtual-On Oratorio TangramPhantasy Star Online|GameCube<br>Xbox<br>Microsoft Windows|style="text-align:left;"|All ports are based on "Phantasy Star Online Ver. 2" and titled "Phantasy Star Online: Episode I & II". Containing a new "Episode 2" and three new playable classes. Forces are the only job that can use Reverser, Grants, and Megid. Various balancing of items' powers and removal of certain items.||✓'''Xbox:''' A decent port.||Xbox 360; improved Controls textures, lighting'''GameCube:''' A decent port. Has another version, titled "Phantasy Star Online: Episode I & II Plus". It adds challenge mode and glowing effectssome missions that were only available in online mode. Can be played in offline mode. Added New characters '''PC:''' Has another version, widescreen support, online, lobby system, and replay leaderboardstitled "Phantasy Star Online: Blue Burst". local multiplayer was removedHas a new episode with extra content. Both Dreamcast and XBLA use the Original Soundtrack This version is also available in English and not the Naomi OSTprobably Chinese.|-|Dead or Alive 2Resident Evil<br>Code: Veronica|PlayStation 2<br>GameCube<br>Xbox 360<br>PlayStation 3<br>PlayStation 4|||✓ (R)style="text-align:left;"|Titled ''Resident Evil Code: Veronica X''. Features additional cutscenes. It was also released on Dreamcast after the original "Code: Veronica".||'''PS2:''' higher quality port with more visual effectsDoesn't support progressive scan.  '''XboxPS3/360:''' Remake with better graphicsChanges the lights and shadows (hit-or-miss for some people), HD resolution and 16:9 aspect ratio.
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|Ecco the Dolphin: Defender of the FutureRent-A-Hero No. 1|Xbox|||style="text-align:left;"|'''Dreamcast:''' Japanese only.||'''PS2Xbox:''' lower quality texture and resolution, but better visual effects The intro was improved and some modelsadded online capabilities. An English prototype in a complete state - with only minor text errors present - was leaked online.
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|HeadhunterRez|Dreamcast<br>PlayStation 2<br>Xbox 360<br>PlayStation 4<br>Microsoft Windows<br>Android<br>PlayStation 5|style="text-align:left;"|'''PS2:''' Lower quality port.||'''360:''' HD Port with widescreen support.||'''PS2PC/PS4:''' lower quality Titled ''Rez Infinite'', based on X360 portwith new levels. Made on UE4.
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|Hundred SwordsSonic Adventure|GameCube<br>Microsoft Windows<br>Xbox 360<br>PlayStation 3|style="text-align:left;"|Titled ''Sonic Adventure DX: Director's Cut''. Features updated character models and a new mission mode. Doesn't include Chao Adventure due to a lack of VMU. The 2003 version includes unlockable Game Gear games. The GC version features GBA connectivity for the Chao Gardens. Unfortunately, each successive port of the game manages to be more bug-ridden than the last. Unofficial patches to fix many issues exist for the PC release(s).|-|Sonic Adventure 2|GameCube<br>Microsoft Windows<br>Xbox 360<br>PlayStation 3|style="text-align:left;"|Titled ''Sonic Adventure 2: Battle''. Features slightly better character models, a more in-depth multiplayer mode, and a new Chao minigame. Doesn't include Chao Adventure 2 due to a lack of VMU. The GameCube version features GBA connectivity for the Chao Gardens. The most recent ports have HD resolution and a 16:9 aspect ratio but separate the multiplayer content as paid DLC.|} ===PlayStation===The PS1 has [[PlayStation_emulators#Emulation_issues|problems with 3D]] which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. However, some of these PC ports are difficult to run on modern Windows operating systems.{| class="wikitable" style="text-align: center;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Notes|-|Breath of Fire III|PSP|'''DC:PSP''' Japanese Only: Adds widescreen support, quality of life changes, and an extra minigame.|-|Breath of Fire IV|PC|'''PC:''' Available : Has shorter load times and includes an option for sprite smoothing. The only version to be localized in English. Dialogue options and some plot points were cut so the "Person/king" mechanic is missingTraditional Chinese (Taiwan).
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|Jet Set Radio||Crash Bandicoot Trilogy and Crash Team Racing |PS4/Xbox One/PC/Switch|'''PS1''': Original.|✓|✓|Based on the "De la Jet Set Radio" (The definitive Dreamcast release), Widescreen support, Missing 2 songs (Yappie Feet" and a song called "Many Styles" from the PAL version)'''PS4/Xbox One/PC/Switch''': HD Remakes.
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|Maken XChrono Cross|PS4/PC/Switch|'''PS1''': Original.|||||'''PS2:PS4/PC/Switch''' Remake that changes : Emulated version with worse performance than the game from first-person view to third-person. PAL release only (50HZ). No English duboriginal.
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|Marvel vs Capcom 1, 2Castlevania: Symphony of the Night|PS1<br>Sega Saturn<br>Xbox 360<br>PSP<br>PS4/iOS/Android|'''PS1''': Original. Some items were rearranged and some dubbing was discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes and fixed the Nocturne easter egg. A fan translation exists for those superior versions. '''Saturn''': Japan-exclusive. Ugly stretched screen. Inferior performance (Only 2more slowdown, longer loading times)|✓|✓ Added some content (Only 2new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.|✓||'''Dreamcast:Xbox 360''' is : Direct port of the most identical to PlayStation version. Removes loading times, and also FMVs for the arcade North American version(Japanese version strangely retained the FMVs).
'''PS2/XboxPSP''':Included in ''Castlevania: The Dracula X Chronicles'' Sprites are . It has a few very minor porting issues but is content-wise the wrong resolutiondefinitive version, audio is low qualitybased on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation was made, and there are subtle gameplay differencesto the dismay of some fans most interested in the memetic original voice acting. Didn't include any material from the controller config is better Saturn version besides a redone Maria boss fight, and there arena playable Maria inspired from her 't blue screens'Rondo of Blood'' moveset.
'''PS3PS4/360:iOS/Android''' Widescreen support, online multiplayer, all characters unlocked from : Based on the start, [https://forumsPSP version as a standalone game.shoryukenMaria's gameplay was tweaked further.com/t/mvc2-xbox-360-ps3-bug-database-reporting-thread/75488 While made without IGA's involvement, some bugs]consider it even better than the PSP version.
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|MDK2Dino Crisis||✓ ||||✓PC<br>DC|'''PCPS1:''' Added Difficulty levels and the ability to save everywhere '''PS2:''' Titled "MDK2: Armageddon" features bigger switches, weaker and repositioned enemies, and wider ledges in platforming sections, the game is now giving answers to the player by using Big red Arrows and flashing circles point out where to shoot certain bosses. The game also features fully customizable controlsOriginal.
'''WiiPC:''' Based Many Problems on modern systems, using Dino Crisis [https://classicrebirth.com/index.php/dino-crisis-classic-rebirth/ Classic REbirth] makes it the PS2 definitive version but the audio has been compressed, and graphically, shadows have been removed.
'''MDK2 HDDC:''' features high-definition 3D models, reworked textures, improved lighting, and remastered music tracks but suffers from frame rate issues and glitchesEnhanced port with better graphics.
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|Milestone Shooting Games (Radirgy, Chaos Field, Karous)Dino Crisis 2||✓PC
|
|
|
|
|'''GC:''' Enhanced port of Radirgy, Chaos Field. only Chaos Field available in English.
'''PS2:''' Enhanced port of Radirgy. Japanese release only.
'''Wii:''' Official English translation of all 3 games, Karous is missing the final boss.
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|Shenmue 1, 2||Final Fantasy VII||✓ (Only 2)||✓PC<br>Steam|'''Xbox:''' omissions of visual references to the Virgin Mary.'''PC/PS4/XBOX One:''' HD remasters with widescreen support, based on the Xbox version. Ability to save anywhere in both games, some minors changes to the town, [https:Backgrounds//www.shenmuedojo.com/forum/index.php?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2.594 a lot of bugs].|-|Skies of Arcadia|✓||||||Updated with "new" features and content which were previously missing from FMVs are the original release due to developers missing on deadlines and inability to fit everything planned into the game in time (though some of this initially-missing content could be later added to the game via free DLC option done via now-defunct official website connection performed from game's main menu). Sound samples (music for the entire game and all other sounds alike) has been heavily compressed to fit on one mini-DVD disc, drastically diminishing the game's overall experience same resolutions as Dreamcast's original release used uncompressed Redbook/CD-DA tier quality sound samples (actually one of the main reasons why Dreamcast's PS1 version had to be cut into two separate GD-ROM discs: the size of sound files in the original is truly huge due to it being absolutely raw samples for each and every sound in the game). Due to lack of VMU functionality an entire separate mini-game ("Pinta's Quest") was completely removed, which, considering that Pinta was a fully developed separate 3D character model in the The original game, essentially means Gamecube's port completely lacks the said character (however, to somewhat balance this out Gamecube's port added several completely new characters that were never in the Dreamcast's release or planned to be in it even DLC content-wise, such as Piastol and fake pirate trio for example). Gamecube's port also improves quite a bit on most characters', vehicles, ships', and locations' models sheer polygon count-wise, adding more details and rounding up previously clearly rough edges on world's 3D models, but these improvements are hardly noticeable by had the untrained eye so you have to know exactly where to look to spot a significant difference from the original Dreamcast releasemusic played through terrible MIDI instruments. Gamecube's port also fixed previously bugged "Zivilyn Bane's quest" line and this The music can be done fully from start to finish now (Dreamcast's original Japanese release's "Zivilyn Bane" quest can be fully completed too, but US' and EU's later localization broke some flags during development which produces bug that renders the said quest completely uncompletable, pun not intended, in any versions of this game other than the said very first original Japanese release on the Dreamcast and later Gamecube ports of it).|-|Ikaruga|✓||||✓|✓|'''Dreamcast:''' most faithful port to the arcade, Japanese Subtitles only.'''GameCube:''' some slowdown issues, slightly poorer graphics, Conquest mode which is not in any other port (select stage + specific section) but it is also the only version without subtitlesfixed with a mod.
'''Steam:''' Analog control supportThe recent PC release on Steam fixes all issues, has making it the current definitive version. PS4 and iOS ports of the most achievements, customizable optionsrecent PC release have been released, some graphics/cutscene enhancements not in any other homeport. The select screen was alteredlater followed by Switch and Xbox ports.
'''360:''' Analog control support, not very faithful port, and some enemy patterns are completely different but have online multiplayer, A full remake of the select screen game was altered. '''Switch:''' Analog control supportfirst released on the PS4, compressed audio but has online multiplayer. The select screen was alteredand came later to PC.
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|Grandia IIFinal Fantasy VIII|Pc|Same stance as FFVII's Steam release. The recent Steam release even includes Chocobo World from the Japanese release (via PocketStation).|-|Final Fantasy IX|PC|Same stance as FFVII and FFVIII's Steam releases.|-|Final Fantasy Tactics|PSP<br>iOS/Android|'''PSP:''' Titled ''Final Fantasy Tactics: The PS2 War of the Lions''. Includes extra content, multiplayer support, redone cutscenes, and new game modes. Suffers from stretched aspect ratio and slowdown; these can be fixed with unofficial patches. It also has a new translation.  '''iOS/Android:''' Based on the PSP version, with redone sprite work. Many consider this the definitive version is technically inferior. The original |-|Legend of Mana|Switch/PS4/PC|'''Switch/PS4/PC :''' HD Remaster with widescreen support, redone music, and the option to turn off random encounters.|-|MediEvil |PSP<br>|'''PSP:''' Titled "MediEvil: Resurrection" has extra content not avilable in any other version . '''PS4:''' Titled "MediEvil Remake" and has a plethora of bugs. The newest PC release is based on the DC version but suffers from its own bugsbest graphics.
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|Phantasy Star OnlineMega Man 8|Sega Saturn<br>GC/PS2<br>PS4/Xbox One/Switch/PC|||✓||✓| All '''Saturn:''' Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturn version has exclusive content not included in the ports are PS1 version, or any future versions (as those were based on "Phantasy Star Online ver 2" the PS1 port) such as: a Bonus Mode (artwork gallery of official art and titled "Phantasy Star Online Episodes 1+2" and containing a new episode called Episode 2fan submissions, sound test, Three new playable classwatchable FMVs), Forces are the only job that can use Reversermore music tracks, Grantsadditional bosses (Cut Man, and MegidWood Man). Has slightly different music (sequenced PCM audio) and Various balancing of items powers and removal of certain items.worse FMV quality (Cinepack compression vs MPEG on PS1)
'''XboxGC/PS2:''' A decent portReleased as part of an anthology compilation, ''Mega Man Anniversary Collection''. Port based on the PS1 version.
'''GCPS4/Xbox One/Switch/PC:''' A decent port. has another Featured as part of ''Mega Man Legacy Collection 2'' with some new challenge stages from this game but is based on the PlayStation version Titled "Phantasy Star Online Episode I & II Plus". it adds challenge mode and some missions that were only available in online mode can now be played in offline modeCompletely removed loading times.
A spin-off, Rockman & Forte, was released on the '''PC:SNES/GBA''' Japanese only. has another version titled for "Phantasy Star Online: Blue Burstkids who wanted to play Mega Man 8 but didn't have a PlayStation" has a . It reuses Mega Man 7's game engine, Mega Man 8's graphics, and includes completely new episode with extra content, this version is also available in englishlevels.
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|Power Stone 1, 2Mega Man Legends|PC<br>N64<br>PSP|'''PC:''' Music doesn't loop. Cutscenes don't sync up with audio properly. Requires a mapping program to play comfortably with an XInput controller.||'''N64:''' Simultaneously better and worse in the graphics department. The sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America. |||'''PSP:''' "Power Stone Collection" is a collection of both games Japan-only. Standard port with widescreen supportand minor additional content. Lock-on is done by holding L and R simultaneously.
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|Resident Evil Code: VeronicaMega Man Legends 2|PC<br>PSP||✓||✓||Titled ''Resident Evil Code'PC: Veronica X'' Features additional cutscenes' Exclusive to Japan and Taiwan. PS2 Version doesn't support progressive scanDoes not work on modern video cards.  '''PS3/360PSP:''' Changes the Lights Standard port with widescreen support and Shadows (Hit or miss for some people) HD resolution, and 16:9 aspect ratiominor additional content. Released only in Japan.
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|Rent-A-Hero No. 1Mega Man X4|Sega Saturn<br>PC<br>PS2/GC|'''PS1:''' Original. Has an undub ROM hack that replaces the hilariously bad English dub with the Japanese voices and has an optional retranslation version. |'''Saturn:''' Developed as Saturn exclusive but ended up released simultaneously with the PS1 version. has different graphical effects and heat effects exclusive to it but worse transparency (can be fixed with emulator)|✓ |'''PC:''' Same as ''Mega Man X3''<nowiki>'</nowiki>s PC port, a port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done, it also won't play music & won't show the cutscenes, unless the original CD is in the disc drive.||'''DCPS2/GC:''' Japanese Onlyre-released as part of the ''Mega Man X Collection'' for the PlayStation 2 and GameCube. Based on the PlayStation version. '''XboxPS4/XOne/Switch/PC:''' The Intro was Improved, added online capabilitiesFeatured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. an English prototype in a complete state, with only minor text errors present was leaked onlineCompletely removed loading times.
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|REZMega Man X5|PS1<br>PC<br>PS2/GC<br>PS4/Xbox One/Switch/PC||||✓'''PS1:''' Original. Has some excellent ROM hacking support to reimplement missing content and add quality of life changes.|✓|'''PS2PC:''' lower quality portUses a different font for the in-game text from the PlayStation version. May not run properly on Windows 8 or later. '''360PS2/GC:''' HD Port with widescreen supportsame as the other games in ''Mega Man X Collection''. '''PS4/Xbox One/Switch/PC/PS4:''' Titled Featured as part of ''REZ InfiniteMega Man X Legacy Collection'', with some new challenge stages from this game but is based on 360 port with new levels made in UE4the PlayStation version. Completely removed loading times.
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|Sonic AdventureMega Man X6|PS1<br>PC<br>PS2/GC<br>PS4/Xbox One/Switch/PC|'''PS1:''' Original. Has some excellent ROM hacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation. |✓'''PC:''' Released only in Korea and some other parts of Asia. '''PS2/GCN:''' same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version. '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.|-|Metal Gear Solid|PS1<br>PC<br>GC (R)|Titled ''Sonic Adventure DX'PS1: Director's Cut''Original. Features updated character models A later Japanese version re-release called ''Integral'' included the US version changes and a new mission modethen some more content. Some of this content was sold separately as "VR Missions". '''PC:''' Port of the ''Integral'' version, with some altered content (Psycho Mantis boss, TGS/E3 bonus videos removed, worse music). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. DoesnFMVs don't include Chao Adventure work on XP or newer due to lack of VMUmore modern OSes lacking the resources needed for .ddv video files. Many issues were fixed in the GOG.com release and additional fixes with this [https://mgs.w00ty.com/mgs1/launcher/ mod]. '''PC Master Collection (E)':'' Offers both og and integral version, changes some gameplay parts like Psycho Mantis. Use this [https://github. The 2003 com/nuggslet/MGSM2Fix mod] if you want to play this version includes unlockable Game . '''GC (R):''' Remake titled ''Metal Gear gamesSolid: The Twin Snakes''. Updated translation at the behest of Hideo Kojima. The GC version features GBA connectivity Uses the MGS2 engine, but not properly balanced to accommodate for the Chao Gardensengine change. Unfortunately, each successive port of Lacks the game manages to be more bugVR Missions. The tone is a complete face-ridden heel turn, having much less realism than the lastoriginal game. Unofficial patches to fix many issues exist for the |-|Moon Remix RPG Adventure |Switch/PC|'''Switch/PC release(s):''' Official translation.
|-
|Sonic Adventure 2PaRappa the Rapper|PSP||✓||✓|✓|Titled ''Sonic Adventure 2'PSP: Battle''. Features slightly better character models'Adds widescreen support, a more inad-depth hoc multiplayer mode, and a new Chao minigamesong remixes as DLC. Doesn't include Chao Adventure 2 due to lack of VMU. The GameCube version features GBA connectivity Might suffer from slight input lag, which can be fatal for those who played the Chao Gardens. The most recent ports have HD resolution and a 16:9 aspect ratio but separate the multiplayer content as paid DLCoriginal release.
|-
|Virtual Tennis Persona 2: Eternal Punishment|PS1<br>PSP||Part two of ''Persona 2''. Also known as ''Persona 2: Batsu.''||||'''PS2PS1:''' lower quality port Available in Japanese and English. Retains save compatibility with Innocent Sin to unlock content, in 30 FPSall versions.|}
==PlayStation 2=={| class="mw-collapsible mw-collapsed wikitable" style="text-align'''PSP:center;"! scope="col"|Name! scope="col"|Windows!GC! scope="col"|Xbox! scope="col"|Wii! scope="col"|PSP! scope="col"|Vita! scope="col"|NDS! scope="col"|PS3! scope="col"|360! scope="col"|WiiU! scope="col"|3DS! scope="col"|Switch! scope="col"|PS4! scope="col"|XOne!iOS!Android! scope="col"|Notes''' Available only in Japanese. Fan translation project in development hell. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels.
|-
|BullyPersona 2: Innocent Sin|PS1<br>PSP|Part one of ''Persona 2''. Also known as ''Persona 2: Tsumi.'' ||✓'''PS1:''' Available only in Japanese. A fan translation is available.|||||✓||||||✓|✓|Wii'''PSP: Cropped widescreen''' Available in Japanese and English.360/PCEnhanced port: Cropped widescreensupport, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Explosions Criticized for some mild censorship and punching noises are completely different. Edward's glasses are now gold. The gnomes show up as soon losing its tone compared to the game startsoriginal.
|-
|Chaos LegionRayman|PC/Sega Saturn/N64|Too many changes to list here.|||||||||||||||PCThe definitive version is a fan remake called ''Rayman: A port based on the international versions of the game which altered gameplay elements, nerfed the player character, added new enemies while tweaking existing ones, and inflated EXP cost for SiegRedemption''s Legions. Notorious for its broken DRM with earlier copies, and has issues on modern hardware setups such as texture corruption ([https://www.vogons.org/viewtopic.php?p=672925#p672925 can be fixed]) and crashes during loading screens (use [https://robpol86.com/imagecfg.html ImageCFG] on the fixed executable to make it use a single CPU core).
|-
|Crash Bandicoot: The Wrath of CortexResident Evil|PS1<br>Saturn<br>PC<br>DS<br>GC|'''PS1:''' Original. Japanese version included auto-aiming and uncut graphics. Got two English re-releases. The poorly-named ''Director's Cut'' is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed.|✓|'''Saturn:''' Worse performance. Includes an extra game mode.||'''PC:''' Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs. Using Resident Evil [https://classicrebirth.com/index.php/downloads/resident-evil-classic-rebirth/ Classic REbirth] on the Japanese Mediakite release makes it the definitive version.||'''DS:''' Enhanced port with a Classic mode that is faithful to the original PlayStation experience and a Rebirth mode that uses the touch screen in interesting ways.|||||||||'''GC:''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The Xbox PC version of plays at 60 FPS and lacks minor stability issues that the game features reduced loading times and improved graphics (extra effects)other HD versions have.
|-
|Devil May Cry 1-3Resident Evil 2||||||||✓|✓|||✓|✓|✓PS1<br>N64<br>Dreamcast<br>PC|'''PS1:''' Later re-released on the system with DualShock support and a new game mode.||PS3/360/PS4/Xbox One'''N64: Widescreen Support, Devil May Cry 1 is missing some video effects (like motion blur''' Compressed assets, depth of field) varies between 240p and has audio bugs480i. Devil May Cry 3 is based on the Special Edition but Various effects are broken (such as motion blur, ghosting, and depth of field) and textures lack transparencyNew features. '''Dreamcast:''' 480p. Some updates have been released for PS4/Xbox one but not everything was fixedEven more features.
DMC3SE '''PC: Poor port from ''' 1999 PC version has poor compatibility with modern OSes. Has a thirdJapan-party developeronly release in 2006 that is somewhat more playable on modern OSes, has the highest quality FMVs, and combines Leon and Claire's games into one similarly to the N64 version. Using Resident Evil 2 [https://classicrebirth. com/index.php/downloads/resident-evil-2-classic-rebirth/ Classic REbirth] makes it the port in definitive version while translating the had collection is superiorgame into English.
DMC A HD Collection remake was released for PC: Direct port of the console HD Collection. Has bugs such as increased game speed on high refresh displays not seen in other versions. Some issues can be fixed with mods , PS4 and even added Style SwitcherXbox.Switch: Direct port of Includes some content inspired from the console HD Collectionprototype version Resident Evil 1.5 but then cuts some more. DMC 3 has an Official Style Switcher modePositive reception.
|-
|Disgaea: Hour of DarknessResident Evil 3|Dreamcast/GC<br>PC|'''Dreamcast/GC:''' 480p, more features.||'''PC:''' 2000 PC version has improved pre-rendered backgrounds and the ability to skip door transitions, but has worse FMVs, a bizarre (but easily fixable) rendering issue on modern hardware, wobbly 3D models, and compatibility on modern OSes. Has a Japan-only re-release in 2006 that is somewhat more playable on modern OSes and has the highest quality FMVs, but carries many of the same problems as the original 2000 release. Using Resident Evil 3 [https://classicrebirth.com/index.php/downloads/resident-evil-3-classic-rebirth/ Classic REbirth] on the Japanese Sourcenext release makes it the definitive version.|✓A HD remake was released for PC, PS4 and Xbox. |-|Revelations: Persona|PS1<br>PC<br>PSP|'''PS1:''' Original English script includes Americanized names and a removed Snow Queen quest, but isn't that far from the original.||'''PC:''' Released only in Japan. Very far from a technical achievement.|✓|'''PSP:''' Titled ''Shin Megami Tensei: Persona''. It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, and selectable difficulty levels. The English release reverts many of the original localization changes to be more faithful to the Japanese script. It also reinstates the Snow Queen quest.|-|Spyro the Dragon Trilogy|PS1<br>PS4/Xbox One/PC/Switch|PC'''PS1: Has content from the PSP version, but suffers from poor porting issues (e.g. locked internal resolution, bugs not present in other versions). A mod exist to fix many of these issues and beyond''' Original'''PS4/Xbox One/PC/Switch: Improved version with ''' HD sprites and QoL changesRemakes.
|-
|Disgaea 2: Cursed MemoriesSuikoden|PS1<br>Sega Saturn<br>PC<br>PSP|'''PS1:''' Original. Save compatibility with Suikoden 2.||'''Saturn:''' Japan-only. It is an enhanced port including new locations, new enemies, enhanced colors, and a new opening full-motion video, but with longer load times and some visual effects being removed.|✓|'''PC:''' Japan-only. Compatibility issues with modern PCs.|||||||||||PC'''PSP: Features content from ''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the PlayStation 2 larger screen area) and PSP versionsfixes a couple of glitches. Adds a couple of more, higher resolution graphics than the previous versions, keyboard shortcuts, updated UI, and characters previously removed from the overseas versionsas well. Released only in Japan.
|-
|Dragon Ball Z: Budokai 1,3Suikoden II|PS1<br>PC<br>PSP|'''PS1:''' Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacks. Save compatibility with Suikoden 1.||||||✓|✓||||||||GC'''PC: Port of Dragon Ball Z: Budokai 1 ''' Taiwan-only. Compatibility issues with cel Shaded Graphicsmodern PCs.PS3/360'''PSP: HD collection (doesn't include '' As ''Gensou Suikoden I & II''. Adds widescreen Dragon Ball Z: Budokai 2support (although maps and scenes are not redone to accommodate for the larger screen area)and fixes a couple of glitches. Reuses music from other Dragon Ball Z games due to the original Budokai composer being guilty Adds a couple of plagiarismmore, as well. Widescreen supportReleased only in Japan.
|-
|Dragon Ball Z: Budokai Tenkaichi 2,3Vandal Hearts|PS1<br>Saturn<br>PC|'''PS1:''' Original||✓'''Saturn:''' Japan-only. It is an enhanced port including extra content. Fan translation is available.|||||||||||||'''PC:''' Korean-only.
|-
|Dragon Quest VIII: Journey of the Cursed KingWipeout 2097|PC/Saturn|These ports feature a different OST from the original release. Released in North America as ''Wipeout XL''.|} |===PlayStation 2==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|style="white-space: nowrap;"|Bully|style="white-space: nowrap;"|Windows<br>Wii<br>PlayStation Vita<br>Xbox 360<br> Android + IOS|style="text-align:center;"|'''Wii:''' Cropped widescreen.|✓|3DS'''360/PC: Include extra content but inferior graphics''' Cropped widescreen.Explosions and punching noises are completely different. Edward's glasses are now gold. The gnomes show up as soon the game starts. Android'''Vita:''' [https://github.com/TheOfficialFloW/iOS: no voice acting nor orchestrated soundtrackbully_vita Unofficial port].
|-
|Fatal Frame 1Chaos Legion|Windows||✓||||||||||||||Xbox'''PC: Titled "The director''' A port based on the international versions of the game which altered gameplay elements, nerfed the player character, added new enemies while tweaking existing ones, and inflated EXP cost for Sieg's Cut"Legions. Notorious for its broken DRM with earlier copies, and has extra things added issues on modern hardware setups such as a first-person mode, a survival mode, a new ending, texture corruption ([https://www.vogons.org/viewtopic.php?p=672925#p672925 can be fixed]) and more costumes crashes during loading screens (use [https://robpol86.com/imagecfg.html ImageCFG] on the fixed executable to unlockmake it use a single CPU core).
|-
|Fatal Frame 2|||✓|✓|||||||||||Crash Bandicoot: The Wrath of Cortex|GCN<br>Xbox|'''Xbox: Titled "The director's Cut", has extra things added such as a first-person mode, a survival mode, a new ending, and more costumes to unlock.Wii: Titled "Project Zero 2: Wii Edition" Based on Xbox Version. The game no longer uses fixed camera angles present in the first three games, instead '' This version of using the over-the-shoulder angle. The player is provided with a map on the screen to compensate for this change. A minor two-player mode is also supported in the main story. Many new cutscenes have been added to the game, expanding on the story, features reduced loading times and several of the cutscenes from the original have been extended as well. The game is no longer determined by what difficulty has been selected. Instead, endings are now determined by how the player plays the game. The game has a new theme song, not in the original. A new mode, Haunted House, has been added, replacing Mission Modeimproved graphics (extra effects).
|-
|Final Fantasy X, Final Fantasy XDevil May Cry 1-23|PS3/4<br>Xbox 360/One<br>Windows<br>Switch|'''PS3/360/PS4/Xbox One:''' Widescreen Support, Devil May Cry 1 is missing some video effects (like motion blur, depth of field) and has audio bugs. Devil May Cry 3 is based on the Special Edition but Various effects are broken (such as motion blur, ghosting, and depth of field) and textures lack transparency. Some updates have been released for PS4/Xbox one but not everything was fixed.||'''DMC3SE PC:''' Poor port from a third-party developer. the port in the HD collection is superior.||✓||✓||||✓|✓'''DMC HD Collection PC:''' Direct port of the console HD Collection. Has bugs such as increased game speed on high refresh displays not seen in other versions. Some issues can be fixed with mods and even added Style Switcher.|✓|||Based on '''Switch:''' Direct port of the international version. Redone character modelsconsole HD Collection. Rerecorded soundtrack (optional for PS4 and PC versions) is hit-or-missDMC 3 has an Official Style Switcher mode.
|-
|God Disgaea: Hour of WarDarkness|PC<br>Switch<br>PSP<br>Vita|'''PC:''' Has content from the PSP version, God but suffers from poor porting issues (e.g. locked internal resolution, bugs not present in other versions). A mod exist to fix many of War IIthese issues and beyond. '''Switch:''' Improved version with HD sprites and QoL changes.|-|Disgaea 2: Cursed Memories|PC<br>PSP|'''PC:''' Features content from the PlayStation 2 and PSP versions, higher resolution graphics than the previous versions, keyboard shortcuts, updated UI, and characters previously removed from the overseas versions.|-|Dragon Ball Z: Budokai 1,3|Gamecube<br>PS3<br>Xbox 360|'''GC:''' Port of Dragon Ball Z: Budokai 1 with cel Shaded Graphics.||'''PS3/360:''' HD collection (doesn't include widescreen Dragon Ball Z: Budokai 2). Reuses music from other Dragon Ball Z games due to the original Budokai composer being guilty of plagiarism. Widescreen support.|-|Dragon Ball Z: Budokai Tenkaichi 2,3|Wii|-|Dragon Quest VIII: Journey of the Cursed King|3DS<br> Android + IOS|Stable framerate, screen tearing fixed. added bloom effect. Cropped widescreen, stretched HUD'''3DS:''' Include extra content but inferior graphics'''Android/iOS:''' no voice acting nor orchestrated soundtrack
|-
|Grand Theft Auto IIIFatal Frame 1|||✓|||||✓|||||✓||✓|✓Xbox|'''Xbox:''' Titled "The director's Cut", has extra things added such as a first-person mode, a survival mode, a new ending, and more costumes to unlock.
|-
|Grand Theft Auto San AndreasFatal Frame 2|Xbox<br>Wii<br>||✓|||||✓|✓||||✓||✓|✓|PC'''Xbox: [https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects''' Titled "The director's Cut", has extra things added such as a first-person mode, a survival mode, a new ending, worse textures and different map geometry, compared more costumes to the PS2 version]. Some problems can be fixed by using mods.PS3/X360: Based on iOS/Androidunlock. I removes multiplayer
PS4'''Wii: As ''' Titled "PS2 ClassicProject Zero 2: Wii Edition"Based on Xbox Version. The game no longer uses fixed camera angles present in the first three games, instead of using the over-the-shoulder angle. The player is provided with a map on the screen to compensate for this change. A minor two-player mode is also supported in the main story. Many new cutscenes have been added to the game, expanding on the story, and several of the cutscenes from the original have been extended as well. The game is no longer determined by what difficulty has been selected. Instead, endings are now determined by how the player plays the game. The game has a new theme song, not in the original. A new mode, Haunted House, has been added, emulatedreplacing Mission Mode.
|-
|Grand Theft Auto Vice CityFinal Fantasy X, Final Fantasy X-2|Windows<br>Vita<br>PS3/4<br>Switch<br>Xbox One|Based on the international version. Redone character models. Rerecorded soundtrack (optional for PS4 and PC versions) is hit-or-miss.|-|God of War, God of War II|Vita<br>PS3|Stable framerate, screen tearing fixed. added bloom effect. Cropped widescreen, stretched HUD.|-|Grand Theft Auto III|PC<br>Xbox<br>Xbox One<br>Switch<br>PS4<br>Android + IOS|'''PC:''' Besides the original port, New "Definitive Edition" has been released which is made with Unreal Engine 4, with enhanced graphics but introduced more bugs and issues. '''Xbox One/Switch:''' Definitive Edition. '''PS4:''' Original one as "PS2 Classic", emulated. Definitive Edition is also available. '''iOS/Android:''' Added checkpoint mechanism.|-|Grand Theft Auto San Andreas|PC<br>Xbox 360<br>Xbox One<br>PS3/4<br>Vita<br>Switch<br>Android + IOS|'''PC:''' [https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry, compared to the PS2 version]. Some problems can be fixed by using mods. Besides the original port, New "Definitive Edition" has been released which is made with Unreal 4 engine, with enhanced graphics but introduced more bugs and issues, and some game mechanisms are being altered such as the thruster angle adjustment of Hydra. UWP (Windows Store) version is also available, which is the same as mobile version. '''X360:''' Based on iOS/Android. multiplayer functionality removed. Added checkpoint mechanism. Some game mechanisms are being altered such as the thruster angle adjustment of Hydra. '''PS3:''' PS3 native one is the same as X360. PS2 backward compatible version is also available.  '''PS Vita:''' [https://github.com/TheOfficialFloW/gtasa_vita Unofficial port]. Same as mobile version. '''PS4:''' As "PS2 Classic", emulated. Definitive Edition is also available. '''XOne:''' Definitive Edition. X360 version is also available via backward compatibility. '''Switch:''' Definitive Edition. '''iOS/Android/Windows Phone:''' Added checkpoint mechanism. Some game mechanisms are being altered such as the thruster angle adjustment of Hydra. Multiplayer functionality was removed.|-|Grand Theft Auto Vice City|PC<br>Xbox One<br>PS3/4<br>Switch<br>Android + IOS|'''PC:''' Besides the original port, New "Definitive Edition" has been released which is made with Unreal 4 engine, with enhanced graphics but introduced more bugs and issues. Some game contents and mechanisms has been changed in Definitive Edition, such as the mission "Shakedown" and bike handling. '''PS4:''' As "PS2 Classic", emulated. Definitive Edition is also available. '''XOne/Switch:''' Definitive Edition. '''iOS/Android:''' Added checkpoint mechanism.
|-
|Ico
|PS3|Runs in full 1080p and is based on the PAL version, so the extra content from that version is included. Supports Stereoscopic 3D.|-|Jak and Daxter|PS3<br>Vita<br>PS4/5|'''PS3:''' Sub-HD, cropped widescreen, The Eco meter doesn't flash white when its level of it is depleting.|The Day Sun and the Night Green Sun are no longer in the sky.|✓|'''Vita:''' same as above, suffers from a massive slowdown, making it unplayable.||'''PS4/PS5:''' Emulated.|-|Jak II|PS3<br>Vita<br>PS4/5|'''PS3:''' Sub-HD, cropped widescreen, Many in-game explosions retain the white screen effect for a prolonged amount of time.|Sig and Metal heads have a shiny, silver armor texture as opposed to the original muddy brown texture.|Runs in full 1080p and Some of the music is based missing some notes. For example, the Haven City music while on a zoomer will miss some notes.In the PAL versioncutscene "The Secret to Making a Bomb", when Kor reveals his true identity, so his face is texture-less and defaults to a solid black. This only happens the first time that the system plays the extra content cutscene. '''Vita:''' same as above, suffers from that version is includeda massive slowdown, making it unplayable. Supports Stereoscopic 3D '''PS4/PS5:''' Emulated.
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|Jak and Daxter, Jak II, Jak 3|PS3<br>Vita<br>PS4/5|||||✓||✓|||||||||'''PS3:''' Sub-HD, cropped widescreen, Many in-game explosions retain the white screen effect for a prolonged amount of time.Metal heads have a few minor graphical glitchesshiny, silver armor texture as opposed to the original muddy brown texture. In the cutscene "Power of Protection", when Jak receives his Light Shield power, his eyes are blue instead of white. The Day Star is not visible in-game, only in the cutscenes in which it is featured. Light Jak's hair retains Jak's green color instead of changing to the uniform blue. Light Jak's shield has a green aura around it. The Naughty Dog team photo easter egg found via the Light Flight glitch has been removed. The box the photo itself is found in is still present. '''Vita :''' same as above, suffers from a massive slowdown, making it unplayable. '''PS4/PS5:''' Emulated
|-
|Kingdom Hearts, Re: Chain of Memories, Kingdom Hearts II
||||||||✓|||||✓|✓||PC<br>PS3/4<br>Xbox One|16:9 aspect ratio support. Altered character models, music. Based on the updated Final Mix versions. PS3 Suffers from increased load time. 60fps support in PS4/XBOX Xbox ONE and PC. Kingdom hearts 2 has some minor audio issues.Re:Chain of Memories is a remake of the GBA game.|-|Klonoa 2: Lunatea's Veil|PC<br>PS4<br>Xbox One<br>Switch|'''PC/PS4/Xbox One/Switch:''' a remake in unity engine using the same engine with better lightning.|-|Manhunt|PC<br>Xbox<br>GCN|'''Xbox:''' Stretched by default, missing visuals effects '''PC:''' Based on the Xbox version, missing even more visual effects has issues with modern hardware Which can be patched
|-
|Mega Man X7
||||||||||||✓|✓|✓||PC<br>Switch<br>PS4<br>Xbox One|'''PC: ''' A direct port from the PlayStation 2 version. Lacks basic PC functionality, no video options, inferior graphics, no remapable keyboard inputs, and does not support controller despite using PlayStation 2 button prompts. May not work on modern operating systems. Released only in Korea. A much better port was released as part of Mega Man X Legacy Collection 2.|-|Mega Man X8|PC<br>Switch<br>PS4<br>Xbox One|'''PC:''' Features mouse-supported interface, higher resolution modes (up to 1280x1024) but no anti-aliasing options, and supports gamepads (XInput is not 100% supported). Compatible on modern operating system. Limited North American release although some retail Asian versions are available in 2-disc multi-lingual versions (English, Spanish, French, Italian, German, Japanese, and Korean). The PS2 version served as the basis of the port featured in the Mega Man X Legacy Collection 2 with the smoother performance of the PC version.|-|Metal Gear Solid 2|PC<br>Xbox<br>Vita<br>PS3/4<br>Xbox 306/One<br>Switch|Missing some visual effects, HD ports based on Substance. Missing the skateboarding mini-game. '''PC Master Collection:''' Based on the HD Collection, use this [https://github.com/Lyall/MGSHDFix mod] to improve.
|-
|Mega Man X8Metal Gear Solid 3|PC<br>Xbox<br>Vita<br>PS3/4<br>Xbox 306/One<br>Switch<br>3DS|'''PS2:''' Original. 60 fps and widescreen support are via hacks.||||||||||✓|✓|✓|||PC'''PS3/360/Vita: Features mouse-supported interface, higher resolution modes (up to 1280x1024) but no anti-aliasing options, and supports gamepads (XInput is not 100% supported)''' HD ports based on Subsistence.60 FPS. Compatible on modern operating systemWidescreen support. Limited North American release although some retail Asian versions are available in 2-disc multi-lingual versions (EnglishMissing Metal Gear Online, SpanishSecret Theater, French, Italian, German, JapaneseSnake vs. Monkey, and Korean)Guy Savage. The PS2 version served Certain visual effects are reduced to the point where they are seemingly missing such as the basis depth of field and rain. '''PC Master Collection:''' Based on the port featured in the Mega Man X Legacy HD Collection 2 with the smoother performance , use this [https://github.com/Lyall/MGSHDFix mod] to improve. '''3DS:'''[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Snake_Eater_3D#Changes Full list of the PC version.Changes]
|-
|Metal Gear Solid 2|✓||✓|||✓||✓|✓|||Odin Sphere|Vita<br>PS3|The original game: re-released digitally through PlayStation Network for PlayStation 3.|||Missing some visual effects, Odin Sphere Leifthrasir: an HD ports based on Substance. Missing remaster (the skateboarding mini-original gamewith updated graphics) and remake (updated mechanics and new content) for PS3, PS4, and Vita.
|-
|Metal Gear Solid 3||||||✓||✓|✓||||||Okami|PC<br>Wii<br>PS3/4<br>Switch<br>Xbox One|Original PS2: Originalversion's ending song ("Reset" by Ayaka Hirahara) is missing from all other versions. 60 fps and widescreen support All versions are via hacks.PS3/360/Vita: HD ports based on Subsistence.60 FPS. Widescreen support. Missing Metal Gear Online, Secret Theater, Snake vs. Monkeylocked to 30fps, and Guy Savage. Certain visual effects are reduced to but there is a 60fps hack for the point where they are seemingly missing such as depth of field and rainPS2 version.3DS:[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Snake_Eater_3D#Changes Full list of Changes]
|-
|Odin SphereOnimusha: Warlords|PC<br>Xbox<br>PS4|'''Xbox:''' Entitled Genma Onimusha. This version contains many updates to the game, including improved graphics, new 5.1 Dolby Digital audio, new explorable areas, a new boss, new costumes and armour, changes to enemy placement, and a three-stage charge attack for each weapon. In addition, the introduction of Green Souls adds a new dimension to the game.||||✓||✓|||Remastered version on PC as well as PS4 and Xbox One. Has higher resolution and updated models. But retains the original SD backgrounds, and doesn't include any update from the Xbox version.|-|Phantom Brave|PC<br>Wii<br>PSP|'''Wii:''' Enhanced port with updated graphics and new content (extra story chapter, new characters, and new items). Loading times are nearly non-existent.||The original game'''PSP: re-released digitally through PlayStation Network for PlayStation 3''' Based on the Wii version with extra recruitable characters.
Odin Sphere Leifthrasir'''PC: an HD remaster (the original game with updated graphics) ''' Features content from both Wii and remake (updated mechanics and new content) for PS3PSP ports, PS4higher resolution graphics than the previous console ports, and Vitaoptional higher quality UI.
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|OkamiPersona 3|PS3<br>PSP<br>PC(R)<br>Switch|'''PS3:''' As "PS2 Classic", emulated. '''PSP:''' Titled Persona 3 Portable. Option to play as a female protagonist. Let you control other party members in battle and guard, similar to Persona 4. Lacks "The Answer" from Persona 3 FES. No FMVs.|'''PC/Switch:''' Remake titled Persona 3 Reload.|-|Persona 4|PC<br>PS3<br>PSP|'''PS3:''' As "PS2 Classic", emulated.|✓|'''Vita/PC:''' Enhanced port with extra content. Some voices have changed in the English dub.|-|Ratchet & Clank|PS3<br>Vita|'''PS3/Vita:''' cropped widescreen, In-level movies and infobot cutscenes can be skipped. Some weapon and Gadgetron vendor graphics are vertically compressed. Big Al's character model has numerous visible holes, most notably in his tongue and shirt. The memory card that was used to save and load icons in the menu was replaced by a brain with eyes in a container. The Shady Salesman's character model is missing its eyes. The exploit to explore the Blackwater City hoverboard tracks on foot for the infinite bolt glitch by entering the race under the Hologuise no longer works, per the Platinum re-release of Ratchet & Clank. However, it is still possible to access them by using a Decoy Glove to force yourself of bounds. Most sound-emitting gadgets (such as the Metal Detector) have a different sound when used compared to the original PS2 release. In the bargain snagglebeast fight on Umbris, when the beast triggers its shield, it will be green. On Quartu, after Ratchet finds out Drek is going to destroy his home, the lighting in the cutscene is darker than usual. The music that plays while fighting Chairman Drek on Veldin (which was left out of the North American PlayStation 2 release due to a bug, but restored in the PAL release) is normally missing. After beating the game, when the HelpDesk Girl appears at the end, no dialogue from her plays.|-|Ratchet & Clank: Going Commando|PS3<br>Vita|Ending song '''PS3/Vita:''' cropped widescreen, In the options menu (either main menu or in-game) a new option called subtitles appears, but can never be toggled in the PlayStation 3 version. Subtitles can still be activated from the settings on the main menu screen in the PS Vita version. In the initial screen, Ratchet only plays one demo instead of multiple ones; at the end of any demo, the game goes to the main menu. When arriving at any destination, the cutscene where Ratchet & Clank exit the ship is sometimes missing from all versions except . In cutscenes, the camera is more zoomed out compared to the original PS2release. This is notable on Tabora, where after Ratchet throws his OmniWrench off-frame in the original, all versions it is still visible in the remaster. Abercrombie Fizzwidget's glasses are locked to 30fpsnow dark instead of clear, much like Tuxedo Ratchet's glasses which changed in the same way between Going Commando and Up Your Arsenal. The Maktar Resort's central structure no longer rotates. The slot machines on Maktar Resort have a missing texture bug where the entire piece surrounding the slot display is pure white instead of metallic.Water graphics that consist of two 2D films with the one used as light reflection effect (on Tabora lakes, Dobbo acid, ps2 and Grelbin water in the factory) in the original version has a 60fps hacknow consist of only the one film used as the reflection effect. The Abercrombie Fizzwidget robot on Todano no longer speaks while giving the tour. This greatly increases the ease at earning the "You're My Hero" skill point.
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|OnimushaRatchet & Clank: WarlordsUp Your Arsenal|PS3<br>Vita||✓||||||||||||||A superior port'''PS3/Vita:''' cropped widescreen, Extra skins are purchasable in Up Your Arsenal, such as the Ninja and Sumo Ratchet skins. the Santa Ratchet skin and Pipo-Saru Ratchet skin (These two skins were previously exclusive to the Japanese version)can be accessible by cheats. Any of the skins above cannot be obtained in the PS Vita version, titled Genma Onimushaand in addition, was released for the XboxConstructobot skin won't unlock after collecting all the trophies. The Xbox Holoshield Glove's V1 version contains many updates to (and not the others) shoots out rotating rectangles, rather than the expected oval with the proper textures. Some of the display elements in Up Your Arsenal are a slightly different hue from the orange-brown color in the PlayStation 2 version. With the exception of the game including enhanced graphicsMiniturret Glove, new 5the reticle for certain launcher/glove weapons is different.1 Dolby Digital audioThe Nitro Launcher and Bouncer, new explorable areasfor example, used a new bossreticle with a series of segmented, new costumes and body armorspinning rings, changes in enemy placementsbut now have the cog-like reticle from the Glove of Doom. Some particle effects are missing, such as some bloom particles and loading screen effects on Aquatos.The sound effects for when the ship is flying from planet to planet plays in a threedifferent order.Exiting the Quick Select option in the Pause menu will exit the whole pause menu.When using the Tyhrra-tier charge attack Guise to each weapon. Additionallyinteract with tyhrranoids, there is no variation in the inclusion key tone regardless of green souls adds a new dimension to which button is pressed during the rhythm game.Remastered In the Vita version on PC as well as PS4 and Xbox One, the unnamed Qwark vid-comic has extremely bad graphical issues. Has higher resolution and updated modelsIn offline or online multiplayer matches, there is no longer music while waiting before the start. But retains In addition, multiplayer was taken out altogether in the original SD backgroundsPS Vita versionA secret debug menu in the game which unlocks weapons, gadgets, missions, and doesn't include any update from the Xbox versionplanets can be accessed.
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|Phantom BraveRatchet: Deadlocked|PS3|though there are no new textures or model refinements and graphics match the native texture resolution on PlayStation 2. Players have noted a few issues with the cinematics, with some full-motion video cinematics being improperly rescaled, in-game cinematics sometimes suffering camera and graphical glitches, and the inability to turn on subtitles. There are also some framerate and technical glitches reported in the gameplay. The port features PlayStation Network multiplayer functionality, though the four-player local play is no longer supported and is limited to two-player local play, and eight-player multiplayer is limited to six.|-|Red Faction|PC|PC version lacks some visual effects that are only on ps2.|-|Shadow of the Colossus|PS3<br>PS4(R)||||||||Wii'''PS3: Enhanced port with updated graphics and new content ''' Stable frame-rate (30 FPS locked). runs in 720p or at an odd resolution (extra story chapter, new characters, and new items960x1080)if 1080i/p video is enabled on the PS3 so it may look a little off unless you disable those video modes. Based on the PAL release but is missing some minor bonus content from that version. Loading times Due to some questionable changes on the climbing physics, several of the time attack fights are nearly nonimbalanced in this version with at least one of them practically requiring an exploit to complete its challenge time on hard mode. Supports stereoscopic 3D but the frame-existentrate tanks even lower than it does on the PS2 version with it enabled.
PSP'''PS4: Based on the Wii version with extra recruitable characters'''Remake.|-|Shin Megami Tensei: Nocturne|Switch<br>PS4|'''PS2:''' Original. "Hardtype" Hack for an increased challenge.
PC'''Switch/PS4: Features content from both Wii and PSP ports''' Redone character models. Better Visual effects. Has the ability to choose which skills to transfer to demons. New easy mode, higher resolution graphics than A blur will appear on the previous console portssides of the screen every time there is FMV, and optional higher quality UIin order to fill the screen. still uses compressed audio.
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|Persona 3Silent Hill 2|PC<br>Xbox<br>PS3<br>Xbox 360|'''Windows:''' Port based on the Xbox version. Buggy, but the [https://enhanced.townofsilenthill.com/SH2/ enhanced edition] fixes all of the issues and adds a 16:9 aspect ratio, 60fps, higher quality FMV, and more, making it the definitive version.||'''Xbox:''' Has the same lighting as the PC version but with the PS2-style soft shadows left intact, fog issues (albeit less noticeable due to the lower resolution), poor audio, and the same relatively low-quality FMVs by default. Can run at 480p.|✓|✓Windows, Xbox, and PS2 "Directors Cut (EU)/Greatest Hits (US)" versions contain bonus material.|||||||||||'''PS3/360: As "PS2 Classic"''' HD version based on unfinished code, emulatedresulting in an uncountable number of bugs and graphical/audio mistakes.PSP: Titled Persona 3 PortableLet you choose between the original voicework of the game or a new redub done by a different cast made for this version. Option to play as a female protagonist. Let you control other party members in battle and guard, similar to Persona 4. Lacks "The Answer" from Persona 3 FESthough results may vary. No FMVsStay far away.
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|Persona 4|✓|||||✓||✓|||||||Silent Hill 3|PC<br>PS3<br>Xbox 360|'''PS3/360: As "PS2 Classic"''' HD version based on unfinished code, and completely removed the original voice acting in favor of a new (subjectively worse) redub by a new cast. Same issues as Silent Hill 2 HD, emulatedbut even worse. Again; stay far away.Vita/'''Windows:''' The PC: Enhanced port with extra contentversion adds improved flashlight lighting, the ability to save at any time during the game, and 60 FPS gameplay. however, there are some points where the game will drop to 30. Some voices have changed If you are running in HD, the English dubDoF effects are rendered in native resolution, making them look pixelated. Fortunately, fan patches available on [https://www.pcgamingwiki.com/wiki/Silent_Hill_3 this page].
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|Ratchet & Clank 1Silent Hill 4: The Room|PC<br>Xbox|'''Windows:''' Frame rate is capped at 30 FPS in the retail and digital releases, while cutscenes are at 15 FPS in the physical release, but can be changed to 30fps using mods.Some of the "hauntings" from the console version are missing. GoG-version is a port of the inferior European PC-3version. '''Xbox:''' Just as good as the PS2 version, but with 480p support.|-|Siren|PS3 (R)|'''PS3:''' Titled "Siren: Blood Curse", it is a remake of the original ps2 version.The American release of Blood Curse contains a slightly edited introductory scene, where a ceremonial stabbing is obscured by excessive camera shakiness.The European release of Blood Curse includes an exclusive making-of documentary titled Behind the Curtain of Terror, which is accessed via the PlayStation 3's XMB Video menu.|-|Sly Cooper|PS3<br>Vita|'''PS3/ Vita:''' The player can now invert the game's camera controls. Developer commentaries in the physical version of the game have been removed. They were added back in for the digital release. There is a drastic increase in the distance between Sly and an enemy required to trigger the sneaking sound of Sly's feet and the sneaky music. It has been increased to the point where Sly will make the sneaking sound almost all the time unless all nearby enemies are defeated. This effect is amplified vertically. Almost all background music has been remixed. Some background music is impacted by de-synchronizations, most notably during "A Deadly Dance." The original background music for "Treasure in the Depths" was replaced by the music from "Burning Rubber," and the music from "A Ghastly Voyage" was put into "A Grave Undertaking." Some of the sneaky music was replaced by its non-sneaky counterpart. "Back Alley Heist" is one example. Some voice acting is also impacted by de-synchronizations, especially Carmelita in both "Police Headquarters" and "Duel by the Dragon." In main hub of "Vicious Voodoo," a small trail of coins were added to the path that leads to the "Piranha Lake" mission. At the end of "Duel by the Dragon," if the player hits the fireworks clockwise, a glitch occurs where Carmelita does not speak, but the dragon head still falls, followed by the player not being able to move. The player must hit the fireworks counter-clockwise to avoid this. For the PlayStation Vita release, Matt Olsen had to re-voice the camera control tutorial that plays when the player approaches the entrance to "A Cunning Disguise" inside "Prowling the Grounds." Since the right analog stick cannot be clicked on the Vita, Bentley instead says, "to bring the camera behind you, tap the rear touch pad." The l1 prompt that is in front of the Bentley icon that allows the player to revisit any binocucom conversations, tips from Bentley, or PA messages from the Fiendish Five members is removed in the PS Vita version, as that function has now been assigned to the touch screen. Some of the glitches (mostly speed-running ones) were fixed. The music for "Muggshot's Turf" has been sped up. When entering the "At the Dog Track" mission, it first plays the same music that is heard when Sly confronts Muggshot in the boss mission. It then plays the original music once the race begins. In the PS3 version of the game, the music that plays during the prologue has been changed. The alternate music that plays once Sly sneaks past the water tower is no longer triggered; the original starting music is heard throughout the entire job. The Japanese version has every dialogue re-recorded from the ground up, which the voice actors for Sly, Bentley, Murray, Carmelita and the Panda King are taking over. However, some Japanese voice actors were changed for others.|-|Sly 2|PS3<br>Vita|'''PS3/ Vita:''' The player can now invert the game's camera controls. Only the bonus videos for "The Black Chateau" (Sly Cooper: The Second Season) and "Anatomy for Disaster" (the credits) are available to watch from the level select screen. The cutscene that plays after defeating Dimitri doesn't show the team playing cards in Monaco. Instead, the Cooper Van drives in place while Sly's audio continues, though he doesn't mention Monaco anymore. This was probably changed, because the games had to be ESRB rated again and it was most likely requested to remove this scene to lower the rating. A different sound is heard when selecting the second through eighth episodes and the movie option from the Episode Select Screen. This doesn't apply to Episode 1 for some reason. The level reset glitch in "Menace from the North, eh!" was fixed. The first few seconds of each level's soundtracks are cut off each time they are played the first go-around. This includes all soundtracks except the intro level, as well as alternative soundtracks for boss battles or other missions. The player can no longer use the USB Headset feature to distract the guards. For the PS Vita version, Kevin Miller and Matt Olsen had to re-voice the waypoint & binocucom controls to "tap the rear touch pad to bring up the waypoint" and "tap the touch screen to bring up the binocucom." This is also the reason the amount of buttons used for the power-ups has lowered for the PS Vita version, so the player can use only the L button for one power-up at a time. In the digital version of the game, at the start of the dialogue, it is quiet, gets louder, and then the volume decreases again at the end of a line. Sly's portrait in the Gadget Grid is different. It uses the same portrait as the one in Sly 3. When recon photos are taken, they take up the entire screen instead of zooming out. The Sly logo that appears while the game is loading is missing. The Sony Computer Entertainment presents screen uses a different font. The in-game dialogue is slightly delayed on the physical PS3 version of the game. This problem does not occur in the digital or PS Vita versions. The background music will also occasionally loop when the character dialogue delay occurs. Some of the menus and screen effects do not fill up the entire screen. This doesn't happen when playing the game in the original 4:3 display mode (such as with an older TV). Most of the UI is fixed in the physical northern European version. Some menu sound effects are quite different, mainly the ones which play when, for example, manually saving the game. The "transition" sound effect that plays when entering or exiting a level is also slightly different. During "Operation: Thunder Beak," when Bentley enters the water tower in the original PS2 version of the game, there is a transition where the image smoothly flips upside down before Bentley appears in the tower. However, in this remaster, the transition doesn't work as intended, flipping the entire image in a single frame before cutting to the interior of the water tower. The Japanese version has every dialogue re-recorded from the ground up, which the voice actors for Sly, Bentley, Murray, Carmelita and the Panda King are taking over. However, some Japanese voice actors were changed for others.||-|Sly 3|PS3<br>Vita|Moderately buggy portsPS3/ Vita: The few missions that supported 3-D no longer ask the player if they want to enable 3-D because the entire collection on PS3 is 3-D compatible (but despite this, the cutscenes that play before that menu popped up are still there). The Vita does not support either version of 3-D. The music glitch in the "Hungry Croc" mission was fixed. In the original, the music never played. Though some of the PS2 versions (most likely the PAL versions) had the music played correctly. In the multiplayer game "Biplane Duel," the green-orange targeting beacon doesn't appear to be locked on to the person when using special items. However, it is only a visual glitch.When starting the game, there is a chance a random bug will happen where the music will begin looping five seconds of the audio, and the cutscene dialogue will take several minutes to load the dialogue, with characters freezing mid-speech and looping until the game catches up. A way to fix this is simply powering the system off and restarting the system, but there have been reports of people being unable to fix the problem without deleting their data, and some who have been unable to fix it at all, indicating that it is potentially an error on the disk itself. During the "Beauty and the Beast" mission, the music for the fight between Carmelita and Mugshot doesn't play. Additionally, after the mission is over, the rest of the game won't play any music unless the player restarts the game, dies, or use Bentley's Grapple-Cam. European Sly fans can finally watch The Evolution of Sly video without having to look it up on the internet, as every bonus video is now accessible. When Sly first meets Dimitri in "Police HQ," players can clearly see him even when his back is turned. This is because the HD port has a different rendering, which causes the lightning to be much more clear. Characters count much faster when opening a double button security door. For the PS Vita version, Kevin Miller and Matt Olsen had to re-voice the waypoint & binocucom controls, as you have to tap the rear touch pad to bring up the waypoint and tap the touch screen to bring up the binocucom. This is also the reason the number of buttons used for the power-ups has lowered for the PS Vita version, so the player can only the L button for one power-up at a time. In the PS Vita version, you can use the motion sensors of the PS Vita system to steer the galleon in "Dead Men Tell No Tales," though it is never mentioned in-game. As in Sly 2: recon photos now take up the entire screen. the Sly logo that appears while the game is loading is missing.the Sony Computer Entertainment presents screen uses a different font. the in-game dialogue is slightly delayed on the physical PS3 version of the game. This problem does not occur in the digital or PS Vita versions. The background music will also occasionally loop when the character dialogue delay occurs. As in Sly 2, some of the menus and screen effects (particularly The Guru's hypnosis) don't fill up the entire screen. Also, it is mostly fixed in the physical northern European version. Murray's bounce height was drastically decreased. This is only seen in the PSVita release, but In the "Dark Caves" mission, when exploring the second cave, the lighting is different. The Vita version does not support any of the two-player minigames. The entire game is not available on the physical release of the PS Vita version and is instead only available via digital download.
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|Ratchet: DeadlockedTales of The Abyss|3DS|||||||✓|||||||||Very buggy port'''3DS:''' Loading times are shortened. Slightly more lag sometimes. Removal of Multiplayer. Some stats were changed for difficulties some of NA exclusive mystic arts were added to the Japanese version (Japan only). Only four save slots per game card. Some sidequest cut-offs have been altered. No world map glitch (can't keep Asch in party).
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|Red FactionTekken 5|PS3<br>PSP|'''PSP/PS3:''' Titled "Tekken 5 Dark Resurrection". Changed Intro. More Balanced Gameplay. added moves. the Arcade Battle has been upgraded by adding twelve more ranking titles and removing one: Conqueror.|||||||many new stages. These stages were actually modified versions of the originals that contained different textures, details, and stage music that make most of them unrecognizable.||||||||PC In the PSP version lacks some visual effects that are only on ps2, there is a new mode called "Tekken Dojo".
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|Shadow of the ColossusYakuza 1,2|PC<br>PS3/4<br>WiiU|'''PS3:''' HD Remake "Yakuza Kiwami" (Japan Only).||'''PS4/Xbox One/PC:''' HD Remake titled "Yakuza Kiwami" and "Yakuza Kiwami 2".||||✓|||||✓ '''WiiU:''' HD Remake (RJapan Only).|-|Zone of the Enders|Xbox 360<br>PS3|Xbox 360 and PS3: Stable frame-rate (30 FPS locked)version 1. runs in 720p or at an odd resolution (960x1080) if 1080i/p video is enabled on the 0 suffer from heavy performance issues, PS3 so it may look a little off unless you disable those video modesversion 2. Based on 0 fixed the PAL release but performance issue and is missing some minor bonus content from that version. Due to some questionable changes on the climbing physics, several of the time attack fights are imbalanced in this version with at least one of them practically requiring an exploit considered to complete its challenge time on hard mode. Supports stereoscopic 3D but be the frame-rate tanks even lower than it does on the PS2 best version with it enabled.PS4:Remake
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|Shin Megami TenseiZone of the Enders: NocturneThe Second Runner|PC<br>PS3/4<br>Xbox 360|'''Ps2 Pal:''' has exclusive content such as new cutscenes, new battles during the campaign, new difficulty modes, more Extra Missions, and more Positive and Negative responses (Whenever anyone talks to the player, The player can respond to it with the L3 or R3 buttons. Some answers can give the player extra challenge or other little things.)  '''PS3/360:''' Based on the PS2 PAL version of the game. Higher quality FMV. Xbox 360 and PS3 version 1.0 suffer from heavy performance issues, PS3 version 2.0 fixed the performance issue. '''PC/PS4:''' A remaster with updated textures, 4K support, a new control style, various graphics settings, and the ability to play in VR from the view of the cockpit. However, Positive and Negative responses don't work also, it does not feature dual-audio language support due to licensing restrictions.|} ===PlayStation 3==={| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Dark Souls|Windows<br>PlayStation 4<br>Xbox One<br>Switch|style="text-align:left;"|Titled '''Dark Souls Remastered'''. Based on "Prepare to Die Edition". Can be played at 60 FPS, [https://www.youtube.com/watch?v=n2eos3V7jTI inferior looking] new bugs and glitches.|-|style="white-space: nowrap;"|Demon's Souls|PlayStation 5|style="text-align:left;"|Remake with better graphics and life quality improvements.|-|God of War III|PlayStation 4|style="text-align:left;"|Titled '''God of War III Remastered'''. 1080p support targeted at 60 frames per second and features a photo mode. All of the DLC that was released is included with.|-|NieR|style="white-space: nowrap;"|Windows (R)<br>PlayStation 4 (R)<br>Xbox 360<br>Xbox One (R)|style="text-align:left;"|'''PlayStation 3 (Japan):''' The protagonist is a kid.'''Xbox 360/PlayStation 3 (North America):''' The protagonist is an adult. '''Windows/PlayStation 4/Xbox One:''' Remake with enhanced gameplay, the protagonist is a kid.|-|The Last of Us|PlayStation 4<br>PlayStation 5 (R)<br>PC (R)|style="text-align:left;"|60 FPS, resolution is increased to 1080p. New photo mode, DLC "Left Behind" is included. Remake is missing Factions multiplayer.|-|Uncharted 1<br>Uncharted 2<br>Uncharted 3|PlayStation 4|style="text-align:left;"|60 FPS, resolution is increased to 1080p. Better lighting, textures and models; a new mode called "Speed Run", 2 new weapons. Multiplayer was removed. Gameplay is virtually unchanged &mdash; even from the first game, unfortunately.|-|Vanquish|Windows<br>PlayStation 4<br>Xbox 360<br>Xbox One|style="text-align:left;"|'''Xbox 360:''' Decent port.'''Windows/PlayStation 4/Xbox One:''' Improved resolution and FPS.|-|Yakuza 0|PC<br>PS4<br>Xbox One
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|PS2: Original. "Hardtype" Hack for an increased challenge.
Switch/PS4: Redone character models. Better Visual effects. Has the ability to choose which skills to transfer to demons. New easy mode, A blur will appear on the sides of the screen every time there is FMV, in order to fill the screen. still uses compressed audio.
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|Silent Hill Yakuza Kiwami|PC<br>PS4<br>Xbox One|style="text-align:left;"| Remake of Yakuza 1|-|Yakuza 3<br>Yakuza 4<br>Yakuza 5<br>|PC<br>PS4<br>Xbox One|style="text-align:left;"|Remastered versions. Allows games to run at higher resolutions and up to 60fps. Re-localised and restores content that was removed in the original western versions.|-|} ===PlayStation 4==={| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|style="white-space: nowrap;"|God of War|PlayStation 5<br>Windows|style="text-align:left;"||-|style="white-space: nowrap;"|Horizon: Zero Dawn|Windows|style="text-align:left;"||-|style="white-space: nowrap;"|Marvel's Spider-Man|PlayStation 5<br>Windows|style="text-align:left;"|Titled "Marvel's Spider-Man Remastered".|-|style="white-space: nowrap;"|Yakuza 6: The Song of Life|PC<br>Xbox One|style="text-align:left;"||-|Yakuza Kiwami 2|PC<br>Xbox One|Remake of Yakuza 2.|-|Judgment|PC<br>PS5<br>Xbox Series X/S|'''PS5:''' Graphical enhancements.<br>'''PC:''' Based on the PS5 version.|-|Lost Judgment|PC
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|-|}|✓|||===Xbox===|||||Windows: Port based on the Most Xbox version. Buggyports for PC are decent ports, but the enhanced edition mod fixes all and most multi-platform games on consoles of the issues and adds a 16:9 aspect ratio, 60fps, higher quality FMV, and more, making it six generation were superior on the definitive versionXbox.
Xbox{| class="wikitable" style="text-align: Has the same lighting as the PC version but with the PS2center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Advent Rising|Windows|style soft shadows ="text-align:left intact, fog issues (albeit less noticeable due to the lower resolution);"|Missing some cutscenes, poor audio, and the same relatively low-quality FMVs can be fixed by defaultusing mods. Can run at 480p|-|Cel Damage|style="white-space: nowrap;"|GameCube<br>PlayStation 2<br>Nintendo Switch<br>PlayStation Vita<br>PlayStation 3<br>PlayStation 4<br>Xbox 360<br>Xbox One|style="text-align:left;"|'''GC:''' Inferior-looking port.
Windows'''PS2:''' Titled "Cel Damage Overdrive". The difficulty and the speed of the cars is lowered. There are no instant kills. The death animations are now all the same. Car parts now glitch through the ground. The ability to swing on vines is removed. Unlock Mode is removed. The primary weapon will not give the player Smack points. The AI players do not use the boost feature. The 6 main characters' intro videos are not available from the start. The AI players can not use the stunt feature. A stunt feature is added. The weapons will unlock differently. In Flag Rally, Xboxthe player doesn't need to bring 4 flags at the same time to the Winner's Circle to win the match. Instead, the player needs 10 points to win, which are earned by bringing flags to the Winner's Circle. Gate Relay has more gates now. It is changed to a checkpoint race with 8 laps. The progress screen is removed. Instead, checkmarks are used on the Stage Selection screen. Taunts and PS2 "Directors Cut (EU)/Greatest Hits (US)" versions contain bonus materialthe horn now use the same button. Has extra stage and the weapons, and new features such as Stunt Mode, A boost meter is added. Health-bar.
'''Switch/Vita/PS3/PS4/360/Xbox One: HD ''' Based on The PS2 version based with widescreen support but the opening theme on unfinished code, resulting in an uncountable number of bugs and graphical/audio mistakesthe main menu is removed. Let you choose between the original voicework of the game or The menu interface has a new redub done by a different cast made for this versionlook.A lot of sound effects are missing.. though results may vary. Stay far awayTaunt voices are switched with introduction/death voices.
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|Silent Hill 3Dead to Rights|PlayStation 2<br>GameCube|style="text-align:left;"|PS2 and GameCube versions added hotkeys for weapons and drastically tweaked the difficulty to result in a much more approachable game than the original Xbox title.|-|Dennou Taisen: DroneZ|Windows|style="text-align:left;"|Started as a 2001 tech demo but became a full retail game on Xbox in the Japan region later ported to PC.||✓There are 2 PC versions:|✓|1. An extended version of the 2001 tech demo has a completely different level design and some changes in the game mechanics. Titled "Dennou Taisen: DroneZ".||2. A port of the Xbox realized only in Russia region, requires Windows XP to run the game. Titled "DroneZ XL".|-|Ninja Gaiden Black|Windows<br>PlayStation 3<br>PlayStation 4<br>Xbox One<br>Nintendo Switch|style="text-align:left;"|'''PS3/360Xbox One/PC/Switch/PS4: HD version based on unfinished code, and completely ''' Titled "Ninja Gaiden Sigma". FMV was removed. It removed the original voice acting in favor puzzles, weaknesses of bosses, human beheadings, some costumes, and some cutscenes. Changed some music, reworked a new (subjectively worse) redub by a new castlot of the mechanics. Same issues as Silent Hill 2 HD Better Graphics, but even worseenemies gush more blood. Again; stay far awayAdded a few more save points.Windows: The PC version adds improved flashlight lighting, the ability to save at any time during the game, jump while shooting arrows was added. Added many more Muaramasa statues. New enemies for all difficulty levels. New back-flip and somersault animations. Redesigned and 60 FPS gameplaynew bosses. however, there are some points where the game will drop to 30New weapons. New areas. Ticket fetching removed. 3 new chapters as Rachel. If you are running in HD, the DoF effects are rendered in native resolution, making them look pixelated but can be fixed with modsThe underwater segment was significantly shortened.
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|Silent Hill 4Prince of Persia:<br>The Sands of Time Prince of Persia:<br>Warrior Within Prince of Persia: <br>The RoomTwo Thrones|PlayStation 2<br>GameCube<br>Windows<br>PlayStation 3|style="text-align:left;"|'''PS2/GC:''' inferior-looking Ports. '''PC:''' Best looking version, 60 FPS. A remastered version of Prince of Persia (1989) can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used for modern systems. '''PS3:''' cropped widescreen, 60 FPS, sound mix quality is worse. The cinematic in which the Prince turns into the Sand Wraith has been inexplicably censored, The Dark Prince's golden markings are nowhere to be seen in The Two Thrones and when the final collision against the Dark Prince the sun goes down with each strike against him that doesn't happen in this version.|-|Spider-Man 2|PlayStation 2<br>GameCube<br>Windows|style="text-align:left;"|'''PS2/GC:''' Inferior-looking port.||'''PC:''' Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.|-|style="white-space: nowrap;"|Tom Clancy's Splinter Cell||Tom Clancy's Splinter Cell:<br>Pandora Tomorrow||Tom Clancy's Splinter Cell:<br>Chaos Theory|Windows<br>GameCube<br>PlayStation 2<br>PlayStation 3|Windowsstyle="text-align: Frame rate is capped at 30 FPS in the retail left;"|'''PC''' Best looking version. Has DLC levels and digital releases, while cutscenes are at 15 60 FPS in the physical release. Has problems with modern hardware, but can be changed to 30fps using fixed with mods.Some of '''GC/PS2:''' Inferior-looking ports. Altered level design. '''PS3:''' Based on the "hauntings" from the console PC version are missing. GoG, HD textures, a new menu interface, and HUD, a manual quick-version is a port of save system (carried on from the inferior European PC-version.Xbox: Just as good as ), cropped widescreen, an option to invert the PS2 versioncamera was added, does not include multiplayer for Pandora Tomorrow and Chaos Theory, but with 480p supportnor does it include DLC levels. Chaos Theory is locked at 35fps.
|-
|SirenTom Clancy's Splinter Cell:<br>Double Agent|GameCube<br>PlayStation 2<br>Windows<br>PlayStation 3<br>Xbox 360|||||||✓ (R)|||||||||PS3style="text-align: Titled left;"Siren|'''GC/PS2: Blood Curse", it is a remake of the original ps2 version''' inferior-looking ports. Altered level design.The American release of Blood Curse contains a slightly edited introductory scene, where a ceremonial stabbing is obscured by excessive camera shakiness.The European release of Blood Curse includes an exclusive making-of documentary titled Behind the Curtain of Terror, which is accessed via the PlayStation 3's XMB Video menu''PS3/360/PC:''' completely different game.
|-
|Sly Cooper, Sly Halo 1<br>Halo 2, Sly 3|Windows<br>Xbox One|style="text-align:left;"||||✓||✓||||||||| The HD port has a different rendering system, and the soundtrack was remade. [https'''PC/Xbox One://slycooper.fandom.com/wiki/The_Sly_Collection, causing some moderate audio glitches, and minors visual glitches], The player can now invert the game's camera controls. Some '' Part of the glitches (mostly speed-running ones) were fixed"Master Chief Collection". Halo 1 is a remake with optional updated graphics. The cutscene from sly 2 in Monaco was removedSupports widescreen.
|-
|Tales of The Abyss} ===Xbox 360==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Bayonetta|PlayStation 3<br>PlayStation 4<br>Windows<br>Xbox One<br>Wii U<br>Switch|style="text-align:left;"|'''PS3:''' Terrible frame rate.||'''PS4/Xbox One/PC:''' Decent ports.|✓|'''Switch/Wii U:''' Has exclusive costumes.|-|Dead Rising|Wii|style="text-align:left;"|3DSTitled "Dead Rising: Loading times are shortened. Slightly more lag sometimesChop Till You Drop". Removal Motion control, Frank now operates from out of Multiplayer. Some stats were changed for difficulties some the mall's security room and that he advances the main plot of NA exclusive mystic arts were added the game by completing missions given to him by Otis, Brad, and Jessie; others see him rescuing the various survivors of the Japanese version (Japan only)outbreak. Only four save slots per game cardNew Zombies. Some sidequest cutNew mini-offs have been alteredgames. No world map glitch (Costume blood color, but Frank can't keep Asch in party)jump and some areas are now smaller.
|-
|Tales of SymphoniaDeadly Premonition|style="white-space: nowrap;"|PlayStation 3<br>Windows<br>Nintendo Switch|style="text-align:left;"|'''Xbox 360:''' Most stable version, but has tank controls, behind the shoulder camera, locked at 30 FPS, and a muddy red/green color filter over everything.||'''PS3:''' Extra non-canon scenes, vastly superior camera and controls, better colors, no muddy filter, many improved textures, some improved models, runs at about 20 FPS (Locked 60 FPS when using emulation).|||||||||||GC'''PC: Less videos ''' Has the improvements of the PS3 version, heavy crashing issue (GOG version is better but still suffers from it), missing voice acting in mission 20. A mod called DPfix (cannot be played on Windows 7 or lower) can increase the resolution, and lock the frame rate at 60 FPS, fix bugs not mentioned here and contentimprove the visuals. Battles at 60fpsPC'''Switch: Based on ''' Has the improvements of the PS3 version but doesn't have the japanese PS2 no non-Canon cutscenes, Some additional FX, minor crashing issue (still better than PC version). Bad framepacingRuns at 40–20 FPS (Locked 60 FPS when using emulation).
|-
|Tekken 5Halo 3<br>Halo 4|Windows<br>Xbox One||||✓|||✓|||||style="text-align:left;"||||PSP'''Xbox One/PS3: Titled "Tekken 5 Dark Resurrection". Changed Intro. More Balanced Gameplay. added moves. the Arcade Battle has been upgraded by adding twelve more ranking titles and removing onePC: Conqueror.many ''' HD Remaster with new stages. These stages were actually modified versions of the originals that contained different texturesfeatures such as Profanity filter, detailsTech suits in Halo 3, and stage music that make most of them unrecognizable.In the PSP version, there is a new mode called "Tekken Dojo"Halo 4 Squad Battle changes.
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|Yakuza 1,2Ninja Gaiden II|Windows<br>Xbox One<br>PlayStation 4<br>PlayStation 3<br>Nintendo Switch|style="text-align:left;"|'''PS3/Xbox One/PC/Switch/PS4:''' Titled "Ninja Gaiden Sigma 2". This version lessened the enemy count drastically while making the enemies much more difficult to use the "delimbing" mechanic. Almost all the gore has been removed. The throw damage was increased. Projectile spam has been greatly reduced from NG2. Costume recolors (RLegendary Black Falcon to Type 20; same shape, different texture)were removed. Some ranged weapons have been removed. Keys have been completely removed, doors simply popping open now. It's no longer needed to spend points on upgrading weapons. Infinite arrows.||Five new bosses were added, replacing two old boss encounters. Enma's Fang is a new melee weapon, a greatsword. You can walk while shooting. It's no longer needed to watch the mission description every time the player dies. Added 3 levels when you play as the girls' side characters. Better Texture Quality.  |A [https://www.nexusmods.com/ninjagaidenmastercollection/mods/37 mod for PC] called "NGS2 Black" for difficulty increase.|-|✓ (R) (Only 1)Ninja Gaiden III|Windows<br>Xbox One<br>PlayStation 4<br>PlayStation 3<br>Nintendo Switch|✓ (R)(Japan)style="text-align:left;"|'''PS3/Xbox One/PC/Switch/PS4:''' Titled "Ninja Gaiden 3 Razor's Edge". More blood and gore. More enemy variations. More weapons. Improved enemy AI and attacks. New gameplay mechanics and improvements. 2 new playable characters. Alternate costumes. Chapter challenge mode. New missions on Ninja Trials.|-|style="white-space: nowrap;"|Red Dead Redemption|PlayStation 3<br>Xbox One (E)<br>PlayStation 4<br>Nintendo Switch|style="text-align:left;"|'''PS3: HD Remake "Yakuza Kiwami" ''' runs at a significantly lower resolution than the Xbox 360 version, uses simpler visual post-processing effects, has missing objects throughout the game, areas of grass are more patchy, shadows are simpler (Japan Onlyand sometimes missing), and textures appear more basic and low resolution'''PS4/Switch:''' released on August 17, 2023, runs at higher resolutions. '''Xbox One:''' actually just the 360 version running through [[Fission]]. A fan [https:/PC: HD Remake titled "Yakuza Kiwami" /gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project project] aims to improve the game and is available for 360 and Switch.|-|WWE SmackDown vs. Raw 2007|PlayStation Portable</br>PlayStation 2|style="Yakuza Kiwami 2text-align:left;"|'''PS2:''' runs significantly lower graphical fidelity compared to newer generation Xbox 360 version. '''PSP:''' placeholder text, [[#PlayStation_Portable|previous game has exclusive features for PSP]].
WiiU: HD Remake (Japan Only)See [[#Multiplatform_games_exclusive_to_home_consoles_across_generations]] for other WWE SmackDown vs Raw! games.
|-
|Zone of the Enders} ==Handhelds=====Game Boy==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|style="white-space: nowrap;"|The Legend of Zelda: Link's Awakening |Switch (R)<br>Windows (U)|style="text-align:left;"|HD Remake with dungeon creating mode.<br>Also there is a [[Game_engine_recreations_and_source_ports#Single_game_engine|fan port]] for Windows as well.|-|SaGa / Final Fantasy Legends|WonderSwan Color<br>Nintendo Switch (E)|style="text-align:left;"|'''WSC:''' Colorized enhanced port with restored content. Japan-only.<br>'''Nintendo Switch:''' Bare-bones emulation. Censored.|-|SaGa 2 / Final Fantasy Legends 2|Nintendo DS (R)<br>Nintendo Switch (E)|style="text-align:left;"|Vita version was quietly canceled after the poor reception of the HD Collection's initial release''Nintendo DS:''' 3D remake. Japan-only.<br>'''Nintendo Switch:''' Bare-bones emulation. Censored.
|-
|Zone of the Enders: The Second Runner|✓|||||||✓|✓||||||||PS3SaGa 3 /360: Based on the PS2 PAL version of the game which has exclusive content. Higher quality FMV. The Xbox 360 version runs worse than the PS2 version. The PS3 version runs even worse than that if unpatched. Post-patch, and it's easily the definitive version of the game. PC/PS4: A VR remaster with updated textures, 4K support, new control style, various graphics settings, and the ability to play in VR from the view of the cockpit.Final Fantasy Legends 3|}Nintendo DS (R)<br>Nintendo Switch (E) ==GameCube=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:centerleft;"! scope="col" style="width|'''Nintendo DS: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |PlayStation 3! scope="col" |Xbox! scope="col" |Xbox 360! scope="col" |Wii! scope="col" |Wii U! scope="col" |''' 3D remake. Japan-only.<br>'''Nintendo Switch! scope="col" style="text:''' Bare-align: left"|Notesbones emulation. Censored.
|-
|Beyond Good & EvilShiren The Wanderer GB|Microsoft Windows (R)<br>Mobile Phones|style="text-align:left;"|'''Windows: ''' Remake using 16-bit graphics from the SNES game. Subtitled "Tsukikage-mura no Kaibutsu".|-|Shiren The Wanderer GB2|Nintendo DS (R)|style="text-align:left;"|'''Nintendo DS: ''' Remake. Subtitled "DS2 Sabaku no Majō". Japan-only. <br>(The West got a DS remake of the first SNES game instead.)|-|Kirby's Star Stackers|SNES (R)|style="text-align:left;"|'''PS2SNES:''' InferiorRemake. Japan-only.|-|Medarot 2 / Medabots|Game Boy Advance (R)<br>3DS, Switch (E)|style="text-looking align:left;"|'''GBA:''' Remake. Called Medarot 2 Core in Japan and simply Medabots in NA.<br>'''3DS, Switch:''' Both the original series in full (Medarot 1-5) and the remake (Medarot 2 Core) were rereleased. Japan-only, unlikely to change because of a trademark issue.|-|Final Fantasy Adventure|Game Boy Advance (R)<br>Cell phones (R)<br>Android (R)<br>PlayStation Vita (R)|style="text-align:left;"|First game in the Mana series.<br>'''GBA:''' Titled Sword of Mana. Good game, controversial remake. Another Brownie Brown remake for Secret of Mana was planned but cancelled. Best version is the Japanese one (less text) followed by the American one (no cut content over memory limitations).<br>'''Cell phones:''' Authentic remake. Japan-only.<br>'''Android, iOS, Vita:''' Titled Adventures of Mana. Yet another remake. It's the cell-phone one but with cheap 3D models instead of pixel art. Still worthwhile.|-|Balloon Kid|NES<br>Game Boy Color|style="text-align:left;"|'''Original:''' Titled Balloon Kid. NA/Europe exclusive. A Japanese release was planned (as Balloon Kids) but cancelled.<br>'''NES:''' Titled Hello Kitty World. Colorized version with the Hello Kitty license. Japan-only.<br>'''Game Boy Color:''' Titled Balloon Fight GB, colorized enhanced port, Japan-exclusive.|-|Dragon Quest Monsters<br>Dragon Quest Monsters 2|PlayStation (R)<br>Nintendo 3DS (R)|style="text-align:left;"|Remade twice, for the PlayStation (as DQM1+2) and the 3DS as separate games. Furthermore, the remakes were ported to cell-phones (PS1 DQM1+2) and Android phones (DQM1 3DS).|-|Last Bible|Game Gear|style="text-align:left;"|Game Gear version has monsters and content not found in the later Game Boy Color port.|-|Devil Children: Black Book & Red Book|PlayStation (R)|style="text-align:left;"| |-|Tales of Phantasia: Narikiri Dungeon|style="white-space: nowrap;"|PlayStation Portable (R)|style="text-align:left;"|Vastly improved remake.|-|Pokémon Red & Blue|Game Boy Advance (R)<br>Nintendo Switch (R)|style="text-align:left;"| |-|Pokémon Gold & Silver|Nintendo DS (R)|style="text-align:left;"| |-|}
===Game Boy Advance==={| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Ace Attorney 1<br>Ace Attorney 2<br>Ace Attorney 3|Windows<br>PlayStation 4<br>Xbox One<br>DS<br>3DS<br>Wii<br>Wii U<br>Switch<br>Android<br>iOS|style="text-align:left;"|'''PC/XboxDS:''' Was developed by another team so there are some minor changes First versions of the original trilogy to be released for the west. The port of the first game includes an extra episode designed to make better use of the DS hardware; this extra episode is now canon, and has re-appeared in all subsequent ports of the environmentfirst game. Playable in Japanese, English, French, German, Spanish and Italian.
'''PS3''Trilogy HD'' (Wii/3DS/iOS/360Android):''' A HD remaster of Not to be confused with the PC version, Beyond Good & Evil uses a 4:3 image ratiolater and much-improved ''Trilogy'' remake, but displays in 16:9 letterboxed formatwhich also released on 3DS and mobile. On a native 16:9 screenWhile ''Trilogy HD'' does have nicer graphics than the DS ports, this results in black bars around the entire screenit performs noticeably worse, needlessly constraining and the imageanimation is horribly over-simplified. Those were fixed in Also, the HD Android versionis Japan-exclusive. The PS3 version has broken shadowsPlayable in Japanese and English only.
The game creator said that '''''Trilogy'' (3DS/PC/Switch/PS4/Xbox One/iOS/Android):''' Easily the GameCube definitive version is of the original trilogy, with the best graphics, the best audio and the bestcontrols. Playable in Japanese, English, French, German, Korean and Mandarin.
|-
|Billy Hatcher style="white-space: nowrap;"|Mario and the Giant EggLuigi: Superstar Saga|3DS|style="text-align:left;"|||||||'''PC:''' Inferior A lot of changes were made in order to make the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing and poor controller supportgame easier.
|-
|Donkey Kong Jungle BeatMega Man Zero 1<br>Mega Man Zero 2<br>Mega Man Zero 3<br>Mega Man Zero 4|style="white-space: nowrap;"|Windows<br>PlayStation 4<br>Xbox One<br>Nintendo DS<br>Nintendo Switch||||✓style="text-align:left;"|'''GBA:''' Uncensored hacks are available for western releases.||'''WiiDS:''' Titled Better audio. The multiplayer mini-games from Mega Man Zero 2 were removed. Some dialogue containing words like "Donkey Kong Jungle Beat New Play Control!death", controlled using the Wii Remote, using its Nunchuk accessory to control Donkey Kong's movement "kill" and its motion detection feature "die" were changed to clap. To accommodate make the games more traditional control schemekids-friendly, but spelling errors in the level designs GBA release were altered fixed. A new Easy Scenario Mode. Picture gallery with 80 unlockable images. Button mapping to include more obstacles, the X and players do not have to collect crests to progressY face buttons. It also replaces  '''Switch/PC/PS4/Xbox One:''' Based on the banana-based health meter DS Zero Collection. Comes with a more traditional life multiple screen layouts and scaling for the Zero and ZX games, Japanese and international versions of each game, an optional Save Assist (i.e. checkpoint) system , artwork gallery, and adds music gallery. CG cutscene graphics sadly always have an ugly smoothing filter that can't be disabled. PC version has bad keyboard controls, but has a boss rush mode and support for widescreen television displaysmodding community thanks to these games being native ports instead of emulation.|-|} ===Nintendo DS==={| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes
|-
|The Legend of ZeldaShin Megami Tensei: The Wind Waker<br>Strange journey|3DS||||||✓|style="text-align:left;"|Titled: '''Wii U:Strange Journey Redux''' HD Remaster. Additional control methods have been added. The Inventory has been made accessible through game includes new artwork for the characters (which some people dislike, a mod called "de-shine" was created for fixing the GamePadcharacters's touchscreenportraits). The introduction of difficulty modes: Casual, Standard, Expert, with and Impossible. Impossible is only available on New Game. Macca is no need longer required to pause heal in the gamesickbay. some items, such as There is no limit on the Wind Waker, are permanently mapped to certain buttons as opposed to being number of sub-apps equipped .The ability to sprint in dungeons by holding down the three-item slotsB button. Firsta single-person aiming of items is achieved through either save file that allows the right analog stick or player to save anywhere in the GamePad's gyroscope, though there is an option to disable dungeon without the gyroscope. Some cutscenes where Link makes use of a facial expression silently have voices terminal, was added .Various new sub-apps related to match the expressions. The ending cutscene combat and staff credits, which dungeon crawling were prerendered added in order to make the original game, are now fully real-time cutscenes in the remastereasier but cannot be developed on Impossible. However, the smooth transition effects from the original cutscenes Commander Skills have been replaced by fade-to-white effects, presumably due to the difficulty of implementing the original cutscenes' transitions in real-time rendering. The intro cutscene, which plays upon the start of a new file, is skippable, but no other cutscenes areadded.
|-
|The Legend of Zeldastyle="white-space: The Twilight Princessnowrap;"|Mario & Luigi:<br>Bowser's Inside Story|style="white-space: nowrap;"|3DS (R)|||✓|✓|style="text-align:left;"|Titled: '''WiiMario & Luigi:Bowser''' The World is mirrored and Motion control was addeds Inside Story + Bowser Jr.''s Journey'Wii U:''' HD Remaster with . [https://zeldawww.gamepediamariowiki.com/The_Legend_of_ZeldaMario_%26_Luigi:_Twilight_Princess_HD_Bowser%27s_Inside_Story_%2B_Bowser_Jr.%27s_Journey#Changes_and_Additions too many List_of_changes Full list of changes to list here]
|-
|Killer 7Radiant Historia|3DS|style="text-align:left;"|||||||[httpsTitled: '''Radiant Historia://wwwPerfect Chronology'''. Has difficulty options. New characters' portraits. A new timeline was added. A new training ground. characters can also learn Support Skills. Five new tracks. Mini Map was added. New translation. More save slots. Weapon and armor stats have been modified slightly.speedrunSome life quality improvements were added.com/Killer7/guide/vrviv Full list of changes]
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|Mario Power Tennis}|||===Nintendo 3DS==={|class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|||'''Wii:''' 16:9 widescreen mode. Players can choose to play with the Wii Remote only, or with the Wii Remote/Nunchuk combination for advanced control of playable character participants. It also adds a new gauge pointing out the current Power Shot energy charge shown below character icons during matches.Notes
|-
|Metroid Prime 1, 2Azure Striker Gunvolt|Windows|style="text-align:left;"||||✓|✓||[https://metroidUsed to feel like an emulated version put on PC as it sometimes plays using a dual screen setup. Some keys cannot be remapped at all for keyboard, and certain modes do not retain controller remapping changes.fandomHas new modes the 3DS version lacks.com/wiki/List_of_version_differences Too many changes This used to be only way to list here]enjoy the full story cut from the overseas release up until the 3DS version received a patch in some territories and the Striker Pack compilation rectified this. A new port of the Striker Pack for the Switch and PS4 which runs at 60 FPS, features HD event graphics and portraits, balance tweaks, and incorporates its sequel's difficulty system. A patch was released for the PC version on May 2018 that removed dual screen setup and added 60 FPS support, but a recent patch broke the game's Speedrun and Other Modes on PC.
|-
|Viewtiful joe 1, 2Resident Evil: Revelations|style="white-space: nowrap;"|Windows<br>PlayStation 3<br>Xbox 360<br>Wii U|style="text-align:left;"|All ported versions are in HD.|-|The Legend of Dark Witch|Windows|style="text-align:left;"|PS2: Inferior Looking but Higher resolution artwork and revised UI utilizing a single screen as opposed to the first game has Dante from dual screen set-up of the Devil May Cry series cameo3DS version.
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|Rayman 3style="white-space: nowrap;"|The Legend of Dark Witch 2|Windows|style="text-align:left;"|Same as the above.|||||'''GameCube:''' Original Version. Best Shadows and Water effects. Has an exclusive mini-game by connecting GBA to The GameCube and another Minigame called "2D Nightmare" that can be accessed by using cheats. Has an HD Texture Pack.}
'''===PlayStation Portable===Most ports for PS2:''' Inferior lookingare infamous for bad controls and glitches.
{| class="wikitable" style="text-align:center;"! scope="col"|Game! scope="col"|Platforms! scope="col"|Notes|-|Final Fantasy Type-0|style="white-space: nowrap;"|Steam [Windows]<br>PlayStation 4<br>Xbox One|style="text-align:left;"|'''XboxPlayStation Portable:''' Widescreen option is just 4:3 stretched60 FPS hack available. '''PCPlayStation 4/Xbox One:''' The ability to skip FMV cutscenes was Removed, Some textures are missing, Both issues can be fixed with a mod called "better Rayman 3" The PC version is also available in Czech, Hebrew, Polish, Russiangraphics, locked resolution at 1280x720 and Slovak languageslocked at 30fps.
'''PS3/360Steam:''' HD Remaster. The Hoodlum Havoc subtitle has been removed, and the font of the logo has been changed to match that of Rayman Origins.The original version opened with a gameplay trailer cut to Groove Armada'sMadder'. This has been removed and replaced with a new trailer featuring new music.The intro sequence originally began with the classic Ubi Soft logo, used for the first three Rayman games, overlaid against a night sky. This has been cut.Rayman 3 HD features audio problems. Many music tracks start later than they should, and often contain glitches. In the Fairy Council, a Ludiv originally spoke the line 'Oh my God, what is going on here?' In Rayman 3 HD, this line is censored to 'What is going on here?'. Parts of the sky Same as above the Clearleaf Forest have become black, and the color of the water has undergone strange changesbut can be [https://github. The bonus section of the game contains an "extra" which is a gallery of the artworks seen in the Rayman Origins art booklet which came with the collector's edition.The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearingcom/Banz99/disappearing at random. The shadows also sometimes are not cast according to the location of the light source, and instead, appear directly beneath the caster. The jewels and Red Lums now cast light onto the geometry around them, as opposed to the original version, where only a glowing texture was placed around them. The Grand Minimus's crown is now transparent. Level scores are now shown at the end of the boss battle sections. The game now features subtitles for the cutscenes and some other inFinal-Fantasy-Type-0-Hd-game dialogue.Unlocker patched]
|-
|Resident Evil 4style="white-space: nowrap;"|Grand Theft Auto: Liberty City Stories<br>Grand Theft Auto: Vice City Stories|PlayStation 2<br>Android<br>iOS<br>Fire OS|style="text-align:left;"||✓'''PlayStation 2:''' Better textures and geometry in places, better lighting, visual effects, and draw distance.||||[https'''Mobiles://residentevil.fandom''' Reworked textures, lighting and visual effects.com/wiki/Resident_Evil_4/development Too many different to list here]
|-
|Super Mario SunshineKingdom Hearts: Birth By Sleep|Windows<br>PlayStation 3<br>PlayStation 4<br>Xbox One|||||||✓style="text-align:left;"|'''Switch''': Emulated Version with Widescreen supportHD remaster of the Final Mix version.
|-
|Sonic HeroesMetal Gear Solid: Peace Walker|PlayStation 3<br>Xbox 360|style="text-align:left;"||✓|||||[https://tcrfHD remaster. VOCALOID has been removed from Metal Gear ZEKE.net/Sonic_Heroes#RegionalSome dialogues were re-recorded.2FRevisional_Differences Too many different to list here]
|-
|Sphinx and the Cursed Mummy|✓|✓||✓|||WWE SmackDown! vs. Raw 2006|PlayStation 2|'''PS2:''' Inferiorstyle="text-looking port. '''XBOXalign:''' Lacks projected shadows. '''PC/Switchleft;"|PlayStation Portable has exclusive features, see [[Wikipedia:''' HD RemasteredWWE_SmackDown!_vs. Lacks projected shadows_Raw_2006#PlayStation_Portable_exclusive_features|this page]].
|-
|}
==Xbox==Most Xbox Ports for PC are Decent ports, and most multiplatform games on Consoles at the time (PS2, GC, Xbox) were superior on the Xbox.{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |Gamecube! scope="col" |PlayStation 3! scope="col" style="text-align: left"|Notes|-|Advant Rising|✓||||'''PC:''' Missing some cutscenes, can be fixed by using mods.|-|Cel Damage|✓|✓|✓|✓|'''GC:''' Inferior-looking port. '''PS2:''' Titled "Cel Damage Overdrive" The difficulty and the speed of the cars is lowered. There are no instant kills. The death animations are now all the same. Car parts now glitch through the ground. The ability to swing on vines is removed. Unlock Mode is removed. The primary weapon will not give the player Smack points. The AI players do not use the boost feature. - The 6 main characters' intro videos are not available from the start. The AI players can not use the stunt feature. A stunt feature is added. The weapons will unlock differently. In Flag Rally, the player doesn't need to bring 4 flags at the same time to the Winner's Circle to win the match. Instead, the player needs 10 points to win, which are earned by bringing flags to the Winner's Circle. Gate Relay has more gates now. It is changed to a checkpoint race with 8 laps. The progress screen is removed. Instead, checkmarks are used on the Stage Selection screen. Taunts and the horn now use the same button. Has extra stage and the weapons, and new features such as Stunt Mode, A boost meter is added. Health Bar. '''Switch/Vita/PS3/PS4/360/Xbox One:''' Based on The PS2 Version with widescreen support but the opening theme on the main menu is removed. The menu interface has a new look. A lot of sound effects are missing. Taunt voices are switched with introduction/death voices.|-|Dead to Rights|✓|✓|✓||PS2 and GameCube versions added hotkeys for weapons and drastically tweaked the difficulty to result in a much more approachable game than the original Xbox title.|-|Ninja Gaiden Black|✓|||✓|'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden Sigma". FMV was removed. Enemies gush more blood. Human beheadings removed. Added a few more save points. Added many more Muaramasa statues. New enemies for all difficulties levels. New backflip and somersault animations. Redesigned and New Bosses. New Weapons. New areas. Ticket fetching removed. 3 new chapters as Rachel. New Music. Underwater segment significantly shortened. Some Puzzles were removed. |-|Prince of Persia Trilogy|✓|✓|✓|✓|'''PS2/GC:''' inferior-looking Ports. '''PC:''' Best looking version. A remastered version of Prince of Persia (1989) can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used for modern systems. '''PS3:''' cropped widescreen, sound mix quality is worse, The cinematic in which the Prince turns into the "Sand Wraith" has been inexplicably censored, The Dark Prince's golden markings are nowhere to be seen in The Two Thrones and When the final "battle" against the Dark Prince the Sun goes down with each strike against him that doesn't happen in this version|-|Spider-Man 2|✓|✓|✓||'''PS2/GC:''' Inferior-looking PC: Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.|-|Splinter Cell Trilogy|✓|✓|✓|✓|'''PC/Xbox:''' Best looking version. Has DLC Levels. PC Version has problems with modern hardware. '''GC/PS2:''' inferior-looking Ports. Altered level design. '''PS3:''' Based on the PC version, cropped widescreen, an option to invert the camera was added, does not include online multiplayer for Pandora Tomorrow and Chaos Theory, nor does it include Co-Op. |-|Splinter Cell: Double Agent|✓|✓|✓|✓|'''GC/PS2:''' inferior-looking Ports. Altered level design. '''PS3/360/PC:''' completely different game.|-|Halo 1, 2|✓||||'''PC/Xbox One:''' Part of the Master Chief Collection. Halo 1 is a remake with optional updated graphics. Supports widescreen.|-|} ==Gameboy=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |NDS! scope="col" |3DS! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|Mario and Luigi Superstar Saga|||||3DS: A lot of changes were made in order to make the game easier.|-|Mega Man Zero 1, 2, 3, 4|✓|||✓|'''GBA:''' Original. Uncensored hacks are available. '''DS:''' Better Audio. The multiplayer mini-games from Mega Man Zero 2 were removed. Some dialogue containing words like "death", "kill", and "die" were changed, making the games more kid-friendly, but spelling errors in the GBA release were fixed. A new Easy Scenario Mode. Picture gallery with 80 unlockable images. Button mapping to the X and Y face buttons. '''Switch/PC/PS4/Xbox One:''' Based on the DS Zero Collection. Comes with multiple screen layouts and scaling for the Zero and ZX games, Japanese and international versions of each game, an optional Save Assist (i.e. checkpoint) system, artwork gallery, and music gallery. CG cutscene graphics sadly always have an ugly smoothing filter that can't be disabled. PC version has bad keyboard controls, but has a modding community thanks to these games being native ports instead of emulation.|-|The Legend of Zelda: Link's Awakening ||||✓ (R)|Switch: HD Remake with dungeon creating mode.|-|} ==Nintendo DS=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |3DS! scope="col" |Mobile! scope="col" style="text-align: left"|Notes|-|Shin Megami Tensei: Strange journey||✓||'''3DS:''' Titled "Strange Journey Redux" The game includes new artwork for the characters (Which some people dislike, a mod called "de-shine" was created for fixing the characters' portraits). The introduction of difficulty modes: Casual, Standard, Expert, and Impossible. Impossible is only available on New Game. Macca is no longer required to heal in the sickbay. There is no limit on the number of sub-apps equipped.The ability to sprint in dungeons by holding down the B button. a single-save file that allows the player to save anywhere in the dungeon without the use of a terminal, was added.Various new sub-apps related to combat and dungeon crawling were added in order to make the game easier but cannot be developed on Impossible.Commander Skills have been added.|-|Mario & Luigi: Bowser's Inside Story||✓ (R)||'''3DS:''' Titled "Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey". [https://www.mariowiki.com/Mario_%26_Luigi:_Bowser%27s_Inside_Story_%2B_Bowser_Jr.%27s_Journey#List_of_changes Full list of Changes]|-|Radiant Historia||✓||'''3DS:''' Titled: " Radiant Historia: Perfect Chronology" has difficulty options. New characters' portraits. A new timeline was added. a new training ground. characters can also learn Support Skills. five new tracks. Mini Map was added. New Translation. More save slots. Weapon and armor stats have been modified slightly. Some Life quality improvements were added.|-|} ==PSP==Most ports for PS2 are infamous for bad controls and glitches. {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PS2! scope="col" |Mobile! scope="col" style="text-align: left"|Notes|-|Final Fantasy Type-0|✓|||'''PS4/Xbox One/Steam:''' better graphics, locked at 30fps.'''PSP:''' 60fps hack available.|-|Grand Theft Auto: Liberty City Stories and Vice City Stories||✓|✓|'''PS2:''' Better textures and geometry in places, better lighting, visual effects, and draw distance.'''Mobile:''' Reworked textures, lighting, and visual effects.|-|Kingdom Hearts: Birth By Sleep||||'''PS3/PS4/PC/Xbox One:''' HD Remaster of the Final Mix version.|-|Metal Gear Solid: Peace Walker||||'''PS3/360:''' HD Remaster. VOCALOID has been removed from Metal Gear ZEKE. Some dialogues were re-recorded.|-|} ==PlayStation 3=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 4! scope="col" |Xbox 360! scope="col" |Xbox OnePlatforms! scope="col" style="text-align: left"|Notes|-|Dark Souls|✓|✓|✓|✓|'''PC/PS4/Xbox One/Switch:''' Titled "Dark Souls Remastered". Based on "Prepare to Die Edition".can be played at 60fps, [https://www.youtube.com/watch?v=n2eos3V7jTI inferior looking] new bugs and glitches.|-|Demon's Souls|||||'''PS5:''' Remake with better Graphics and life quality improvements.|-|God of War 3||✓|||'''PS4:''' 1080p support targeted at 60 frames per second and features a photo mode, All of the DLC that was released for God of War III is included with God of War III Remastered|-|NieR|✓(R)|✓(R)|✓|✓(R)| PS3 (Japan): The protagonist is a kidXbox 360/PS3 (NA): The protagonist is an Adult.PC/PS4/Xbox One: Remake with enhanced Gameplay, The protagonist is a kid.|-|The Last of Us||✓|||The games run at 60 FPS, and the resolution is increased to 1080p. a new photo mode, The DLC Left Behind is included. |-|Uncharted 1, 2, 3||✓|||The games run at 60 FPS, and the resolution is increased to 1080p. Better lighting, textures, and models, a new mode called Speed Run,2 New Weapons. Multiplayer was removed.|-|Vanquish|✓|✓|✓|✓|'''Xbox 360:''' Decent port.'''PC/PS4/Xbox One:''' Improved Resolution and FPS|-|} ==Xbox 360=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |Wii! scope="col" |PlayStation 3! scope="col" |Xbox One! scope="col" style="text-align: left"|Notes|-|Bayonetta|✓||✓|✓|'''PS3:''' Terrible Frame rate.'''PS4/Xbox One/PC:''' Decent ports'''Switch/Wii U:''' Has Exclusive costumes |-|Dead Rising||✓|||'''Wii:''' Titled "Dead Rising: Chop Till You Drop" Motion Control, Frank now operates from out of the mall's security room and that he advances the main plot of the game by completing missions given to him by Otis, Brad, and Jessie; others see him rescuing the various survivors of the outbreak. New Zombies. New Mini-Games. Costume blood color, but Frank Can't jump and Some Areas are now Smaller.|-|Halo 3, 4|✓|||✓| '''Xbox One/PC:''' HD Remaster with new features such as Profanity filter, Tech suits in Halo 3, and Halo 4 Squad Battle changes.|-|Ninja Gaiden II|✓||✓|✓|'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden 2 Sigma", This Version lessened the enemy count drastically while making the enemies much more difficult to use the "delimbing" mechanic. The throw damage was increased.Five new bosses were added, replacing two old boss encounters. Enma's Fang is a new melee weapon, a greatsword. The Weapon Upgrade system has been altered. Some ranged weapons have been removed. Keys have been completely removed, doors simply popping open now. Projectile spam has been greatly reduced from NG2. Costume recolors (Legendary Black Falcon to Type 20; same shape, different texture) were removed. many textures (not all) throughout the chapters completely replaced to vastly improve the visual appeal of each environment but leaves character textures mostly unchanged. almost all the gore has been removed.|-|Ninja Gaiden III|✓||✓|✓|'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden 3 Razor's Edge" More blood and gore. More enemy variations. More weapons. improved enemy A.I. and attacks. New Gameplay Mechanics and improvements. 2 New Playable Characters. Alternate Costumes. Chapter Challenge mode. New missions on Ninja Trials.|-|Red Dead Redemption|||✓|✓|'''PS3:''' runs at a significantly lower resolution than the Xbox 360 version, uses simpler visual post-processing effects, has missing objects throughout the game, areas of grass are more patchy, shadows are simpler (and sometimes missing), and textures appear more basic and low resolution.Xbox One: Backward Compatibility.|-|} ==Wii=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 3! scope="col" |Xbox 360! scope="col" |3DS! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|No More Heroes|✓|✓|✓||✓|'''PS3/X360:''' A [https://nomoreheroes.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version lot] of [https://suda51.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version changes]: different art style with enhanced graphic, but 30 fps instead 60 in original. Doesn't require motion control. "Heavenly Star" song and Ubisoft trailer was removed. Added new missions and boss fights, voice acting, unlockable "Very Sweet" mode, a retry option, ability to warp straight to any Side-Job or Assassin Mission once the player has beaten any of them at least once. More traffic and pedestrians in Santa Destroy. Northern section of Santa Destroy was blocked off, with any collectibles and missions located in that area moved to the rest of the map. '''Switch:''' Based on the Wii version. "Heavenly Star" song and Ubisoft trailer were removed. Doesn't require motion control. A retry option was added. '''Windows:''' Based on the Switch version. Does not support mouse and keyboard - controller only.|-|No More Heroes 2: Desperate Struggle|✓||||✓|'''Wii:''' NA and PAL versions have different music. The PAL version is also censored. '''Switch:''' Uncensored and has the PAL music. '''Windows:''' Based on the Switch version. Does not support mouse and keyboard - controller only. Poor porting with many crashes.|-|Pandora's Tower||||||'''Wii:''' NA version has a lot of bugs not presented in the PAL version|-|The Legend of Zelda: Skyward Sword.|||||✓|'''Switch:''' HD Remaster. Improved Motion control. Doesn't require motion control anymore.|-|Resident Evil Chronicles||✓||||'''PS3:''' HD Remaster. Doesn't require motion control.|-|Rodea - The Sky Solider||||✓||'''3DS/WII U:''' The 3ds is a downgraded version of the Wii version, The WII U version is just a port of the 3ds version.The game creator said to only play the Wii version|-|Sonic Colors|✓||||✓|'''PC/PS4/Xbox One:''': Titled Sonic Colors - Ultimate, 60fps, adds more gameplay modes, better graphics, the new soundtrack is considered worst (PC has a mod to restore the original soundtrack)""Switch:"" same as above but 30fps
|-
|Xenoblade Chroniclesstyle="white-space: nowrap;"|Persona 4<br>Golden|Windows||✓|✓ (R)style="text-align:left;"|'''3DS:''' Inferior looking The exclusive enhanced port. uses of a popular PS2 game, which many considered to be the dual-screenreason to own a Vita, is now available on PC. New Collection Mode and Amiibo compatibility. It may be worth getting if you're computer can''Switcht handle running a PS2 emulator (if you wanted to play the original instead) and especially considering the [https:''' HD Remake//www.youtube. Redefines graphics in highcom/watch?v=28rb1omrJ-definition quality and redesigns key characterss current state of Vita emulation]. Most music tracks are remastered The official Steam version comes with new recordingsthe controversial Denuvo Anti-tamper, and but there is a cracked version that doesn't use Denuvo floating around. One problem some users have been noticing is the user interface and the menu screen cutscenes are also improved and adjusted laggy even on higher-end machines (this is apparently due to be easy to play. new language options such as Korean, Simplified Chinese, and Traditional Chinese. A new epilogue story called Xenoblade Chronicles: Future Connected. Time Attack is a new featurethe way the video files were encoded).
|-
|}Tearaway ==PlayStation Vita=={| class="mw-collapsible mw-collapsed wikitable" style="textwhite-align:center;"! scope="col" style="widthspace: 14emnowrap;"|Name! scope="col" |Windows! scope="col" |PlayStation 4(R)! scope="col" |Xbox 360! scope="col" |Xbox One! scope="col" style="text-align: left;"|Notes|Remake, titled "Tearaway -|Persona 4 Golden|✓||||The exclusive enhanced port Unfolded". Many gameplay sections have, of a popular PS2 gamecourse, which many considered been overhauled to be the reason to own work with a Vita for, is now available on PC. It may be worth getting if you're computer can't handle running a PS2 emulator (if you wanted to play the original DualShock 4 instead) and especially considering the [https://www.youtube.com/watch?v=28rb1omrJ-s current state of a Vita emulation]. The official Steam version comes with the controversial Denuvo Anti-tamper, but there is a cracked version that doesn't use Denuvo floating around. One problem some users have been noticing is the cutscenes are laggy even on higher end machines (this is apparently due to the way the video files were encoded).
|-
|}
==3DSSee also==Emulation for the *[[Nintendo 3DS emulatorsROM_%26_ISO_sites#Game_Recommendations|3DSROM & ISO sites#Game Recommendations]] is in early development. It is not currently in a state meant for regular usage.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scopeExternal links="col" style="width*Reddit thread: 14em;"|Name! scope="col" |Windows! scope="col" |[https://old.reddit.com/r/emulation/comments/6orpef/anyone_have_a_list_of_ps3360_titles_not_ported_to/ PS3! scope="col" |Xbox /360Multiplatform Console Exclusives that are not on PC]! scope="col" style="text-align*Reddit thread: [https: left"|Notes|-|Azure Striker Gunvolt|✓|||Used to feel like an emulated version put on PC as it sometimes plays using a dual screen setup. Some keys cannot be remapped at all for keyboard, and certain modes do not retain controller remapping changes. Has new modes the 3DS version lacks//old. This used to be only way to enjoy the full story cut from the overseas release up until the 3DS version received a patch in some territories and the Striker Pack compilation rectified thisreddit. A new port of the Striker Pack com/r/xboxone/comments/95z3v5/masterlist_for_xbox_one_exclusivesnonpc/ Masterlist for the Switch Xbox One exclusives and PS4 which runs at 60 FPS, features HD event graphics and portraits, balance tweaks, and incorporates its sequel's difficulty system. A patch was released for the PC version on May 2018 that removed dual screen setup and added 60 FPS support, but a recent patch broke the game's Speedrun and Other Modes on 'non-PC.|multi-|Resident Evil Revelations|✓|✓|✓|Also on Wii U. All ported versions are in HD.|-|The Legend of Dark Witch|✓|||Higher resolution artwork and revised UI utilizing a single screen as opposed to the dual screen set-up of the 3DS version.|-|The Legend of Dark Witch 2|✓|||Same as the above.|}platform''' games]
==References==
{{Reflist}}
{{NEL}}[[Category:Lists of gamesFAQs]]
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