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List of notable ports

12,324 bytes added, 16:12, 24 October 2022
Console ports of PC games
Emulation General does not aim to provide a complete list of every single port ever. Instead, we'll focus on games that are known to have issues that can be solved by using another system.
 
There is a Youtube Channel Called [https://www.youtube.com/c/RetroCore|"Retro Core"] the playlist "Battle of Ports might help if the game you are looking for isn't on the list
;(E):This is an official '''e'''mulated release. Usually the ROM can be extracted and played in another emulator.<!--
|{{✓}}
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|The 3DS eShop and Switch versions have widescreen aspect ratios, with the Switch being slightly wider and the 3DS eShop version being toggleable between original and widescreen formats. The 3DS eShop version is missing the New graphics option from the PC and Switch versions, all soundtracks aside from the original, and the Machine Gun Challenge mode. The Switch version has exclusive features including: dynamic lighting and animated talksprites, local co-op multiplayer, the Sand Pit Challenge mode, and two additional soundtrack options (Famitracks and Ridiculon), and other quality of life changes. The 3DS version has an exclusive stereoscopic 3D effect that has not been included as a VR option for the PC and Switch versions, and it also has a Nemesis Challenge mode that is also on the Switch version but not the PC version. Cave Story 3D exists as a physical-only 3D remake, but it lacks many Cave Story+ features and runs at a slower framerate.
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|Devil May Cry 5
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|Сonsoles has an expanded "Special Edition" version of the game - "Special Edition" - with additional features (Legendary Dark Knight Mode, ray tracing and Turbo Mode), which are not available on PC.
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|Driver: San Francisco
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|Missing some effects, fogs fog effects are lower quality, inferior sound qualityaudio is worse and some effects are missing details, badly converted FMVs, and has compatibility issues on modern versions of Windows and newer hardware. Many problems from the PC version can be patched using mods such as the [http://www.enhanced.townofsilenthill.com/SH2/ Silent Hill 2: Enhanced Edition].
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|Sonic Adventure DX
|{{✓}}
|[https://dreamcastify.unreliable.network Too many to list here]. The GameCube version is also affected by many of the downgrades, but is playable at 60 FPS and cutscenes can be skipped. Patch the PC version with SADX Mod Installer, or just play the Dreamcast version.
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|Sonic Adventure 2
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|GameCube version has some improved character models, revamped multiplayer, and a few quality of life changes, but is marred many visual downgrades, errors during the cutscenes, and worse sound mixing than the Dreamcast version. HD version on PS3, Xbox 360, and PC supports 16:9 aspect ratio, but is inconsistent between in-engine cutscenes as it sometimes shifts back to 4:3, is missing some Chao Garden features, content featured in the GameCube version is locked behind a DLC paywall, introduces more bugs than other versions, and sound mixing is even worse to the point of blaring over other sounds. Patch the PC version with SA2 Mod Loader and install various mods to fix these problems, or just play the Dreamcast version.
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|Spider-Man 2
|{{✓}}
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|Saint's Row IV
|'''Plague of Frogs Pack''' - adds pieces from "Gat out of Hell" expansion - Jezebel and Demon outfits, and the Lil’ Croaker weapon.
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|Split/Second: Velocity
===Console ports of PC games===
Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically the games have to be altered to fit the constraints of the console and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port, and the console versions of certain Disney games like ''Cars 2'' and ''Toy Story 3''. In the latter case, the PC versions suffer from downgraded graphics as a consequence of having to account for lower-end systems used by most families. Certain console ports of the PC games, however, may feature exclusive content like completely different soundtracks or extra missions. A notable example is the [https://nolf.fandom.com/wiki/The_Operative:_No_One_Lives_Forever#PlayStation_2_Edition flashback mission] in ''No One Lives Forever'', which is only available for the PS2 version of the game.
==NES==
|PS1, PS2, Gamecube, Xbox, PS4, Xbox One, 3DS, PC, PSP (R)
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MD: ''Mega Man: The Wily Wars'', a compilation/enhanced port of Mega Man 1-3 plus a new set of levels unlocked after beating the three games. Includes updated audio and an inconsistent 16-bit graphical overhaul. Has a manual saving system along with passwords. Areas that had massive sprite flickering in the NES versions now slow down considerably instead (leading to an imbalanced Yellow Devil fight). Was later re-released on the Sega Genesis Mini and re-printed by Retro-Bit, the latter of which attempted to fix some of the slow down that occurred in the original release.
PS1: ''Rockman Complete Works'', individually released ports of all six NES games. Extra gameplay modes added. Museum and Database options. Vibration and PocketStation support. Automatic saving. Arranged music in addition to original music (the earlier games have less arranged tracks). Slowdown removed. Officially released in Japan only.
PS2/GC/Xbox: ''Mega Man Anniversary Collection'', a U.S. compilation of the Complete Works versions minus some features. Includes other Mega Man games not released on NES. The Xbox versions include arranged musicand controller configuration options. The GC version has inverted A/B buttons. The PS2 version has input lag. Each version has different exclusive video extras.
PS4/XB1/3DS/PC: ''Mega Man Legacy Collection'', a compilation of the NES versions of all six games. Includes the Museum and Database features from the Complete Works versions. Also includes various overlays and filters. Some versions may have input lag. The US version of Mega Man V in the 3DS version has frame-rate issues whereas the Japanese Rockman 5 does not have this problem, however, the Challenge mode uses the US version. The release is a port/emulation hybrid of sorts.
GC: Emulated. Unlocked in ''Metroid Prime'' if a GBA with ''Metroid: Fusion'' is connected to the system
GBA: Remade as ''Metroid: Zero Mission'', updated using the engine from ''Metroid: Fusion''. Updated graphics & and sound, cutscenes, expanded story and world. The original NES Metroid is also included as an unlockable which also saves the player's password.
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|Ninja Gaiden
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| Game Boy Advance: remake titled "Shining Force: Resurrection of the Dark Dragon". The changes included an expanded plot, three new playable characters, three new battles, ramping difficulty system, and some tweaks in the gameplay and ramping difficulty system, however worse graphic and audio quality compare to the original.
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|Shadow of the Beast
! scope="col"|Notes
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|ActraiserActRaiser
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Steam/Switch/PS4/Xbox One: A remake Titled "Actraiser ActRaiser Renaissance" which has a completely new art style, new gameplay mechanics , new bosses, and remastered OST.
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|Chrono Trigger
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SNES: Original. Has a ROM hack that makes Zero a fully playable character and quality of life changes.<br />PS1/Saturn: Remixed soundtrackand progress can be saved via memory card/RAM cart.
<br />PC: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done.
<br />GC/PS2: PS1 version included in ''Mega Man X Collection''. Loading times are eliminated.
<br />PS4/PC/Switch/XB1: SNES and SFC versions are included in ''Mega Man X Legacy Collection'' with extra content including achievements, music player, art gallery, challenges, and more.
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|✓<br />(R)
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| style="text-align: left;"|GBA: Average port with a better font and worse music. You'll want to get the 1.1 revision because the initial one is so bugged and unplayable it had to be recalled.<br />DS: Full 3D remake with animated NPC sprites and much better graphics. Improved in every aspect and filled to the brim with new content. Based on the engine of Metal Max 3 for the Nintendo DS.
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|Ogre Battle: The March of the Black Queen
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| style="text-align: left;"|Titled ''Ogre Battle: Limited Edition''. Slightly enhanced graphics and sound.
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|Romancing SaGa
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| style="text-align: left;"| Wonderswan: Enhanced graphics, new story scenario & side quest (Japan only).<br />PS2: Enhanced 3D graphics.
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|Secret of Mana
<br />PC/PS4/Vita: Full 3D remake with animated cutscenes, voice acting, and remixed soundtrack
<br />Switch: SNES version included in ''Collection of Mana'' with borders around the game.
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|Shin Megami Tensei
|✓
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|✓
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SNES: Original. Use the English patch by Orden as it fixes some issues with the original Aeon Genesis translation and changes names of demons, races, items, and spells to match with the official localizations of the later games by Atlus.
<br />PS1: Redrawn graphics, remixed music, dungeons are rendered in 3D, interface similar to its sequel. Has an English patch.
<br />Sega CD: Redrawn graphics, remixed music, cutscenes with voice-overs.
<br />GBA: Redrawn graphics. Has an English patch based on the official localization used in the iOS port.
<br />iOS: Based on the GBA version. Interface has been adapted for touch screens. Delisted in 2014 due to not being compatible with newer versions of iOS.
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|Shin Megami Tensei II
|✓
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SNES: Original. Has an English patch by Aeon Genesis.
<br />PS1: Same deal as its predecessor. Not translated into English.
<br />GBA: Same deal as its predecessor. Not translated into English.
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|Super Mario World
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| style="text-align: left;"|GBA: Titled ''Yoshi's Island: Super Mario Advance 3''. New levels, worse different audio.
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|Star Ocean
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Switch/PC (remake): Titled ''Trials of Mana''. Full 3D remake with animated cutscenes and remixed soundtrack. PC version initially came with the reviled DENUVO anti-tamper, but it was removed on August 2020and DRM-free as a result.<br />Switch (SNES port): An official translated port of the original game is included in ''Collection of Mana'' as ''Trials of Mana'' internationally.
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|Umihara Kawase
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|'''Saturn:''' Japan only, has widescreen option.
'''PS1:''' Japan only, has extra content, but no widescreen support. Has an English fan translation patch.
'''PS2:''' Remake with a different art style and music, available in English, features a new save system, difficulty options, includes the extra content of the PS1 version and more. Has removed blur, 60fps, and (albeit broken) Japanese dub hacks.
'''DC:''' a remake titled "Black/Matrix AD" with many gameplay changes in order to make the game easier, added many anime cutscenes and new anime art style for the characters, the ending was expanded with 2 extra chapters.
'''PS1:''' a demake of DC the Dreamcast version titled "Black/Matrix +", anime cutscenes were removed, the original art style was restored
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|Culdcept
'''PS2:''' Sega Ages 2500 release. Changed graphics with a different art style, 60FPS, Japanese release.
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|Die Hard ArcadeDaytona USA
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|||✓|| '''Saturn:''' inferior looking port of the arcade running at 20fps, an enhanced version titled "Daytona USA: Championship Circuit Edition" was also released on the Saturn, featuring a drastic reduction in popup, 30 fps, a new selection of cars, two new courses, a 2-player mode, compatibility with the Saturn's 3D analog control pad and Arcade Racer steering wheel, and a ghost mode.'''PC:''' both Saturn versions were ported to pc as Daytona USA and Daytona USA: Deluxe featuring graphical improvements but retaining the frame cap, might have issues with modern hardware.'''PS3/360:''' Based on the arcade version best graphics 60fps and widescreen support.|-|Die Hard Arcade||||✓
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|'''Xbox 360:''' Enhanced port with 16:9 aspect ratio, optional HD graphics, new gameplay options, and expanded multiplayer modes.
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|Manx TT Super Bike
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|'''Saturn:'''inferior looking port of the arcade running at 30fps, 8 player multiplayer was Removed.
'''PC:''' The PC conversion, based on the Saturn game, offered enhancements to the visuals and gameplay modes. Full bike shadows instead of the mesh effect shadow in the Saturn version.
Perspective correction to remove polygon warping. Increased draw distance. Higher resolution than the arcade version. 3dFx compatibility for filtered textures. 8 player multiplayer, like the arcade game. Newer voices. might have issues with modern OS.
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|Panzer Dragoon
'''PSX:''' auto-aim doesn’t work as well, which makes hitting the smaller enemies more irritating. Moving around is less squirrely, so tight platforming is much easier to do. You even pick up ammo drops more frequently, ensuring you’re always stocked. Levels have been redesigned to various degrees to make for more enclosed areas. The frame rate was increased to 60fps, but it can also go down to 20fps, and usually wavers in between for the majority of the game.
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|Princess Crown
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'''PSP/PS4:''' Japan only, Runs in a letterbox retaining the original aspect ratio
'''Saturn:''' Japan only, has an increased resolution hack to 22:15 aspect ratio
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|Princess Crown
'''PS1 USA version:''' Based on the PlayStation Japanese version has censored the religious names from the Japanese version, and the difficulty was increased.
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|Sky Target
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|''' Saturn:'''Inferior-looking port locked 30fps. The port retains the gameplay of the original but has completely redone cutscenes, a difficulty select option, and a new Ranking Mode.
''PC:''' Based on the Saturn version, Better graphic (Still not good as the arcade) japan only
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|Sonic R
|'''PC:''' Enhanced port with better graphics and extra content. Some reprints of the game are missing the music. Has problems with modern hardware but can be fixed with mods.
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|Virtua Cop 1, 2
|✓
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|✓
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|''' Saturn:''' inferior looking port of the arcade running at 30fps including extra options such as play as other characters, select your gun, auto-reload and use Virtua cop 1 targeting system||'''PC:''' Contemporary to Based on the Saturn portbut with a better graphic, all the extra features were removed. multiplayer is only online. Might be hard to run on a modern OS. '''Dreamcast:''' Better graphic than the pc version (Still not good as the arcade). all the extra features from the Saturn returns, Including extra easter eggs'''PS2:''' titled: Virtua cop rebirth Remake with different art style (Hit or Miss) running at 60fps, released only in japan but supports English including Virtua Cop 1
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|Virtua Fighter 2
|'''PC:''' Contemporary to the Saturn port. Contains the same extra plus Online Multiplayer. Might be hard to run on a modern OS.
'''PS2:''' Sega Ages 2500 release is a direct port of the arcade version. Runs in 640x480 and 60FPS (the Arcade version ran slightly slower at 57.5FPS). Missing extras from Saturn & PC releases and has minor graphical glitches. Released only in Japan.
'''360/PS3:''' Very similar to the PS2 release. Runs in HD but is Pillboxed. Includes online play.
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|Radiant Silvergun
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|✓
|'''Xbox 360:''' HD Port with optional high-res effects and graphics, and English support.
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* '''PS4/Xbox one/PC/Switch:''' HD Remakes.
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|Chronon Chrono Cross
|✓
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* '''PS1:''' Original.
* '''PS4/PC/Switch:'''emulated Emulated version with worse performance than the original.
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|Castlevania: Symphony of the Night
* '''PS1:''' Original. Some items were rearranged and some dubbing was discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes and fixed the Nocturne easter egg. A fan translation exists for those superior versions.
* '''Saturn:''' Japan-exclusive. Ugly stretched screen. Inferior performance (more slowdown, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.
* '''Xbox 360:''' Direct port of the American PS1 PlayStation version. Removes loading times, but and also FMVsfor the North American version (Japanese version strangely retained the FMVs).* '''PSP:''' Included in ''Castlevania: The Dracula X Chronicles''. It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation was made, to the dismay of some fans most interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her ''Rondo of Blood '' moveset.
* '''PS4/iOS/Android:''' Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP version.
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* '''PS1:''' Original.
* '''PC:''' Many Problems on modern systems, using Dino Crisis Classic REbirth makes it the defentive definitive version.
* '''DC:''' Enhanced port with better graphics.
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* '''PC:''' Backgrounds/FMVs are the same resolutions as the PS1 version. The original release had the music played through terrible MIDI instruments. The music can be fixed with a mod.
* '''Steam:''' The recent PC release on Steam fixes all issues, making it the current definitive version. PS4 and iOS ports of the recent PC release have been released, with later followed by Switch and Xbone ports in the future.
A full remake of the game has also been announced, coming first to the PS4.
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* '''PSP:''' Titled "MediEvil: Resurrection" has extra content not avilable in any other version
* '''PS4:''' Titled "MediEvil Remake" and has the best graphicgraphics.
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|Mega Man 8
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* '''PS1:''' Original. Has an undub ROM hack that replaces the hilariously bad English dub with the Japanese voices and has an optional retranslation version.* '''Saturn:''' Developed as Saturn exclusive but ended up released simultaneously with the PS1 version. has different graphical effects (and heat effects exclusive to it, but worse transparency(can be fixed with emulator)* '''PC:''' Same as ''Mega Man X3''<nowiki>'</nowiki>s PC port, a port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done. May not run properly on Windows 8 or later, it also won't play music & won't show the cutscenes, unless the original CD is in the disc drive.
* '''PS2/GCN:''' re-released as part of the ''Mega Man X Collection'' for the PlayStation 2 and GameCube. Based on the PlayStation version.
* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
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* '''PS1:''' Original. Has some excellent romhacking ROM hacking support to reimplement missing content and add quality of life changes.
* '''PC:''' Uses a different font for the in-game text from the PlayStation version. May not run properly on Windows 8 or later.
* '''PS2/GC:''' same as the other games in ''Mega Man X Collection''.
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* '''PS1:''' Original. Has some excellent romhacking ROM hacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation.
* '''PC:''' Released only in Korea and some other parts of Asia.
* '''PS2/GCN:''' same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version.
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* '''PS1:''' Original. A later Japanese version re-release called ''Integral'' included the US version changes and then some more content. Some of this content was sold separately as "VR Missions".
* '''PC:''' Port of the ''Integral'' version, with some altered content (Psycho Mantis boss, TGS/E3 bonus videos removed, worse music). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files. Many issues were fixed in the GOG.com release.
* '''GC:''' Remake titled ''Metal Gear Solid: The Twin Snakes''. Updated translation at the behest of Hideo Kojima. Uses the MGS2 engine, but not properly balanced to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game.
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*Too many changes to list here.
The Definitive Edition definitive version is a fan remake called ''Rayman: Redemption''.
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|Resident Evil
* '''PS1:''' Original. Japanese version included auto-aiming and uncut graphics. Got two English re-releases. The poorly-named ''Director's Cut'' is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed.
* '''Saturn:''' Worse performance. Includes an extra game mode.
* '''PC:''' Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs. Using Resident Evil Classic REbirth on the Japanese Mediakite release makes it the definitive version.* '''DS:''' Enhanced port with a Classic mode that is faithful to the original PlayStation experience and a Rebirth mode that uses the touch screen in interesting ways.
* '''GCN:''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions have.
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* '''N64:''' Compressed assets, varies between 240p and 480i. New features.
* '''DreamCast:''' 480p. Even more features.
* '''PC:''' 1999 PC version has poor compatibility with modern OSes. Has a Japan-only release in 2006 that is somewhat more playable on modern OSes, has the highest quality FMVs, and combines Leon and Claire's games into one similarly to the N64 version. Using Resident Evil 2 Classic REbirth makes it the definitive version while translating the game into English.
* A HD remake was released for PC, PS4 and the Xbone. Includes some content inspired from the prototype version Resident Evil 1.5 but then cuts some more. Positive reception.
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* '''DreamCast/GC:''' 480p, more features.
* '''PC:''' 2000 PC version has improved pre-rendered backgrounds and the ability to skip door transitions, but has worse FMVs, a bizarre (but easily fixable) rendering issue on modern hardware, wobbly 3D models, and compatibility on modern OSes. Has a Japan-only re-release in 2006 that is somewhat more playable on modern OSes and has the highest quality FMVs, but carries many of the same problems as the original 2000 release. Using Resident Evil 3 Classic REbirth on the Japanese Sourcenext release makes it the definitive version.
* A HD remake was released for PC, PS4 and the Xbone.
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|✓ (R)
|The GameCube version has audio glitches when moving between areas in Clock Town, framerate issues, and random crashes. The 3DS version features enhancements similar to those in Ocarina of Time 3D, as well as manual camera control when played on a New Nintendo 3DS, missing some rumble features. However, it changes some key gameplay mechanics in ways that fans of the original might not prefer. A mod to restore those changes exists: https://restoration.zora.re/
An unofficial pc port of the n64 version made by fans exists.
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|Jet Force Gemini
! scope="col" |360
! scope="col" |PC
! scope="col"|Android
! scope="col"|Arcade
! scope="col" style="text-align: left"|Notes
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|✓ (only 1)
|✓ (only 1)
|✓ (only 1)
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Every time Crazy Taxi has been updated, the music has been redone, and it is considered to be worst than the original.
'''PSP''': titled ''Crazy Taxi: Fare War'' is a collection of 2 games with widescreen support but missing 3 songs and has bad controls.
 
'''Android''': Titled ''Crazy Taxi Classic'', with widescreen support. Control is a bit wonky.
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|Cyber Troopers Virtual-On Oratorio Tangram
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|✓
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|Xbox 360; improved Controls textures, lighting, and glowing effects. Added New characters, widescreen support, online, lobby system, and replay leaderboards. local multiplayer was removed. Both Dreamcast and XBLA use the Original Soundtrack and not the Naomi OST.
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|✓ (R)
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|✓
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|✓
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|✓
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|'''DC:''' Japanese Only.
'''PC:''' Available in English. Dialogue options and some plot points were cut so the "Person/king" mechanic is missing.
|✓
|✓
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|Based on the "De la Jet Set Radio" (The definitive Dreamcast release), Widescreen support, Missing 2 songs (Yappie Feet" and a song called "Many Styles" from the PAL version).
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|✓
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|✓ (Only 2)
|✓
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|'''Dreamcast:''' is the most identical to the arcade version.
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|✓
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|''' PC:''' Added Difficulty levels and the ability to save everywhere
|✓
|✓
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|✓
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|'''Xbox:''' omissions of visual references to the Virgin Mary.
'''PC/PS4/XBOX One:''' HD remasters with widescreen support, based on the Xbox version. Ability to save anywhere in both games, some minors changes to the town, [https://www.shenmuedojo.com/forum/index.php?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2.594 a lot of bugs].
|✓
|✓
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|'''Dreamcast:''': Japanese only, fan translation is available. runs at 25fps.
|Skies of Arcadia
|✓
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|✓
|✓
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|✓
|'''Dreamcast:''' most faithful port to the arcade, Japanese Subtitles only.
'''Switch:''' Analog control support compressed audio but has online multiplayer. The select screen was altered.
 
'''Arcade:''' Re-released on Taito NesicaxLive arcade platform, powered by Taito Type X2 hardware. Basically the same as the Steam version, with achievements and Internet ranking functionalities, and altered select screen. An extra selection is added for players to choose from 3-button control scheme (button 3 for releasing homing laser) and legacy 2-button control scheme (same as Naomi version, button 1+2 for releasing homing laser).
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|Grandia II
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|✓
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|The PS2 version is technically inferior.
The original PC version has a plethora of bugs. The newest PC release is based on the DC version but suffers from its own bugs.
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|✓
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| All the ports are based on "Phantasy Star Online ver 2" and titled "Phantasy Star Online Episodes 1+2" and containing a new episode called Episode 2, Three new playable classes, Forces are the only job that can use Reverser, Grants, and Megid. and Various balancing of items powers and removal of certain items.
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|Power Stone 1, 2
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|✓
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|Titled ''Resident Evil Code: Veronica X'' Features additional cutscenes. PS2 Version doesn't support progressive scan. '''PS3/360:''' Changes the Lights and Shadows (Hit or miss for some people) HD resolution, and 16:9 aspect ratio.
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|✓
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|✓
|✓
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'''PS2:''' lower quality port.
|✓
|✓
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|Titled ''Sonic Adventure DX: Director's Cut''. Features updated character models and a new mission mode. Doesn't include Chao Adventure due to a lack of VMU. The 2003 version includes unlockable Game Gear games. The GC version features GBA connectivity for the Chao Gardens. Unfortunately, each successive port of the game manages to be more bug-ridden than the last. Unofficial patches to fix many issues exist for the PC release(s).
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|✓
|✓
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|Titled ''Sonic Adventure 2: Battle''. Features slightly better character models, a more in-depth multiplayer mode, and a new Chao minigame. Doesn't include Chao Adventure 2 due to a lack of VMU. The GameCube version features GBA connectivity for the Chao Gardens. The most recent ports have HD resolution and a 16:9 aspect ratio but separate the multiplayer content as paid DLC.
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|✓
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!iOS
!Android
!Windows Phone
! scope="col"|Notes
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|✓
|✓
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|Wii: Cropped widescreen.
360/PC: Cropped widescreen. Explosions and punching noises are completely different. Edward's glasses are now gold. The gnomes show up as soon the game starts.
|Chaos Legion
|✓
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|✓
|✓
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|✓
|✓
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|
|
|PS3/360/PS4/Xbox One: Widescreen Support, Devil May Cry 1 is missing some video effects (like motion blur, depth of field) and has audio bugs. Devil May Cry 3 is based on the Special Edition but Various effects are broken (such as motion blur, ghosting, and depth of field) and textures lack transparency. Some updates have been released for PS4/Xbox one but not everything was fixed.
DMC3SE PC: Poor port from a third-party developer. the port in the had HD collection is superior.
DMC HD Collection PC: Direct port of the console HD Collection. Has bugs such as increased game speed on high refresh displays not seen in other versions. Some issues can be fixed with mods and even added Style Switcher.
|
|✓
|
|
|
|
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|✓
|✓
|
|3DS: Include extra content but inferior graphics.
Android/iOS: no voice acting nor orchestrated soundtrack
|
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|-
|Grand Theft Auto III
|✓/✓(R)
|
|✓
|
|
|✓(R)|✓(E)/✓(R)|✓(R)|✓
|✓
|
|✓
|✓
|
PC: Besides the original port, New "Definitive Edition" has been released which is made with Unreal 4 engine, with enhanced graphics but introduced more bugs and issues.
 
XOne/Switch: Definitive Edition.
 
PS4: Original one as "PS2 Classic", emulated. Definitive Edition is also available.
 
iOS/Android: Added checkpoint mechanism.
|-
|Grand Theft Auto San Andreas
|✓/✓(R)
|
|✓
|
|
|✓
|
||✓/✓(E)
|✓
|
|
|✓(R)|✓(E)/✓(R)|✓(E)/✓(R)
|✓
|
|✓
|✓
|PC: [https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry, compared to the PS2 version]. Some problems can be fixed by using mods.PS3/X360: Based on iOS/AndroidBesides the original port, New "Definitive Edition" has been released which is made with Unreal 4 engine, with enhanced graphics but introduced more bugs and issues, and some game mechanisms are being altered such as the thruster angle adjustment of Hydra. UWP (Windows Store) version is also available, which is the same as mobile version. I removes multiplayer
X360: Based on iOS/Android. multiplayer functionality removed. Added checkpoint mechanism. Some game mechanisms are being altered such as the thruster angle adjustment of Hydra. PS3: PS3 native one is the same as X360. PS2 backward compatible version is also available.  PS Vita: [https://github.com/TheOfficialFloW/gtasa_vita Unofficial port]. Same as mobile version. PS4: As "PS2 Classic", emulated. Definitive Edition is also available. XOne: Definitive Edition. X360 version is also available via backward compatibility. Switch: Definitive Edition. iOS/Android/Windows Phone: Added checkpoint mechanism. Some game mechanisms are being altered such as the thruster angle adjustment of Hydra. Multiplayer functionality was removed.|-
|Grand Theft Auto Vice City
|✓/✓(R)
|
|✓
|
|
|✓(R)|✓(E)/✓(R)|✓(R)|✓
|✓
|
|✓
|✓
|
PC: Besides the original port, New "Definitive Edition" has been released which is made with Unreal 4 engine, with enhanced graphics but introduced more bugs and issues. Some game contents and mechanisms has been changed in Definitive Edition, such as the mission "Shakedown" and bike handling.
 
PS4: As "PS2 Classic", emulated. Definitive Edition is also available.
 
XOne/Switch: Definitive Edition.
 
iOS/Android: Added checkpoint mechanism.
|-
|Ico
|
|✓
|
|
|
|
|✓(E)
|
|
|PS3: Sub-HD, cropped widescreen, The Eco meter doesn't flash white when its level of it is depleting.
|
|✓(E)
|
|
|PS3: Sub-HD, cropped widescreen, Many in-game explosions retain the white screen effect for a prolonged amount of time.
|
|✓(E)
|
|
|PS3: Sub-HD, cropped widescreen, Many in-game explosions retain the white screen effect for a prolonged amount of time.
|✓
|✓
|
|
|
|16:9 aspect ratio support. Altered character models, music. Based on the updated Final Mix versions. PS3 Suffers from increased load time. 60fps support in PS4/XBOX ONE and PC. Kingdom hearts 2 has some minor audio issues.
Re: Chain of Memories is a remake of the GBA game.
|-
|Klonoa 2: Lunatea's Veil
|✓
|
|
|
|
|
|
|✓
|
|
|
|
|✓
|✓
|
|
|
|PC/PS4/XBOX One/Switch: a remake in unity engine using the same engine with better lightning.
 
|-
|Manhunt
|
|✓(E)
|
|
|Xbox: Stretched by default, missing visuals effects
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|Red Faction
|✓
|
|
|
|
|✓ (R)
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|
|✓
|
|
|
|
|✓ (R)
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|✓
|✓
|
|
|
|
|
|'''PS2:''' Inferior-looking port, wrong asspect ratio. '''Xbox:''' Was developed by another team so there are some minor changes to the environment.
'''PC/Xbox:''' Was developed by another team so there are Same as Xbox, needs fan mods in order to fix some minor changes to the environmentgraphical bugs on modern hardware, doesn't support controller.
'''PS3/360:''' A HD remaster of the PC version, Beyond Good & Evil uses a 4:3 image ratio, but displays in 16:9 letterboxed format. On a native 16:9 screen, this results in black bars around the entire screen, needlessly constraining the image. Those were fixed in the HD version. The PS3 version has broken shadows.
|-
|Prince of Persia TrilogyOutRun 2
|✓
|✓
|||'''PS2/GCXBOX PAL Version: Time Trial Route Scores are not saved in the PAL version due to a bug in that version. XBOX NTSC-J Version:Fixed slowdown, Fixed bugs with the driver''' inferior-looking Portss view. Scud race & Daytona 2 tracks have been polished, to be more accurate to the arcade original (still not perfect).Japanese only (The Voice acting and some of the menus are still in English)
'''PCPS2/Xbox/PSP/Windows:Part of OutRun 2006 Coast 2 Coast, Downgraded graphics doesn''' Best looking version, 60 fpst feature Scud race & Daytona 2 tracks. A remastered The Windows version of Prince of Persia (1989) is missing lens flare & bloom effects but can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used for modern systemsfixed with mods.
'''PS3:''' cropped widescreen, 60 fps, sound mix quality is worse, The cinematic in which the Prince turns into the "Sand Wraith" has been inexplicably censored, The Dark Prince's golden markings are nowhere to be seen in The Two Thrones and When the final "battle" against the Dark Prince the Sun goes down with each strike against him that doesn't happen in this version
|-
|Spider-Man OutRun 2SP
|✓
|✓
|
|✓
|
PS2/Xbox/PSP/Windows: Part of OutRun 2006 Coast 2 Coast, Downgraded graphics doesn't feature the ending scenes, Ps2 version requires PlayStation Portable connectivity in order to unlock all vehicles. Clarissa's design is censored. adds several cars and the ability for the player to choose a passenger. The Windows version is missing lens flare & bloom effects but can be fixed with mods. PS2 Japan: Titled "OutRun 2 SP" but contains: Coast 2 Coast, Outrun 2 and Outrun 2 SP.Downgraded graphics of the arcade original, fixes bugs, adds force feedback support for certain steering wheels, and adds some extra music. It also removes PlayStation Portable connectivity, meaning all vehicles can be unlocked normally. Clarissa's design has also been reverted to her original arcade appearance. English patch is available, but most of the game is still in Japanese. PS3/XBOX 360: Titled "OutRun Online Arcade" Updated graphics in order to match the arcade, fixes bugs, and adds online features and modes from coast 2 coast. Clarissa's design is censored. |-|Prince of Persia Trilogy|✓|✓|✓|✓|'''PS2/GC:''' inferior-looking Ports. '''PC:''' Best looking version, 60 fps. A remastered version of Prince of Persia (1989) can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used for modern systems. '''PS3:''' cropped widescreen, 60 fps, sound mix quality is worse, The cinematic in which the Prince turns into the "Sand Wraith" has been inexplicably censored, The Dark Prince's golden markings are nowhere to be seen in The Two Thrones and When the final "battle" against the Dark Prince the Sun goes down with each strike against him that doesn't happen in this version|-|Spider-Man 2|✓|✓|✓||'''PS2/GC:''' Inferior-looking PC: Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.
|-
|Splinter Cell Trilogy
==PlayStation 3==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em8em;"|Name
! scope="col" |Windows
! scope="col" |PlayStation 4PS4! scope="col" |Xbox 360PS5! scope="col" |Xbox OneX360! scope="col" style|XOne! scope="text-align: leftcol"|Notes
|-
|Dark Souls
|✓
|✓
|
|✓
|✓
|'''PC/PS4/Xbox One/Switch:''' Titled "Dark Souls Remastered". Based on "Prepare to Die Edition".can Can be played at 60fps, [https://www.youtube.com/watch?v=n2eos3V7jTI inferior looking] new bugs and glitches.
|-
|Demon's Souls
|
|
|
|
|
||'''PS4:''' Titled "God of War III Remastered". 1080p support targeted at 60 frames per second and features a photo mode, . All of the DLC that was released for God of War III is included with God of War III Remastered.
|-
|NieR
|✓(R)
|✓(R)
|
|✓
|✓(R)
| '''PS3 (Japan): ''' The protagonist is a kid.'''Xbox 360/PS3 (NA): ''' The protagonist is an Adultadult'''PC/PS4/Xbox One: ''' Remake with enhanced Gameplaygameplay, The the protagonist is a kid.
|-
|The Last of Us
|
|
|The games run at |'''PS4:''' 60 FPS, and the resolution is increased to 1080p. a new New photo mode, The DLC "Left Behind " is included.
|-
|Uncharted 1, 2, 3
|
|
|The games run at |'''PS4:''' 60 FPS, and the resolution is increased to 1080p. Better lighting, textures, and models, ; a new mode called "Speed Run",2 New Weaponsnew weapons. Multiplayer was removed.
|-
|Vanquish
|✓
|✓
|
|✓
|✓
|'''Xbox 360:''' Decent port.
'''PC/PS4/Xbox One:''' Improved Resolution resolution and FPS.
|-
|}
==Wii==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em12em;"|Name
! scope="col" |Windows
! scope="col" |PlayStation 3PS2! scope="col" |PSP! scope="col" |PS3! scope="col" |PS4! scope="col" |X360! scope="col" |Xbox 360One! scope="col" |NDS! scope="col" |3DS! scope="col" |Wii U
! scope="col" |Switch
! scope="col" style="text-align: left"|Notes
|-
|Crash: Mind Over Mutant
|
|✓
|✓
|
|
|✓
|
|✓
|
|
|
|
'''DS:''' A full-fledged demake - 2D platformer with 3D graphics.
 
'''PlayStation Portable:''' most downgraded graphics, lack of cooperative multiplayer.
 
'''PlayStation 2:''' downgraded graphics, Carbon Crash as playable character for second player instead of Coco Bandicoot.
 
'''Xbox 360:''' enhanced graphics.
|-
|No More Heroes
|✓
|
|
|✓
|
|✓
|
|
|
|
|✓
|No More Heroes 2: Desperate Struggle
|✓
|
|
|
|
|
|
|
|
|
|
'''Wii:''' NA version has a lot of bugs not presented in the PAL version
|-
|The Legend of Zelda: Skyward Sword.
|
|
|
|
|✓
|
|'''SwitchWii:''' HD Remaster. Improved Motion control. Doesn't require motion control anymoreNA version has a lot of bugs, which not presented in the PAL version.
|-
|Resident Evil Chronicles
|
|
|
|✓
|
|
||||'''PS3:''' HD Remaster. Doesn't require motion control.
|-
|Rodea - The Sky Solider
|
|
|
|
|
|
|
|✓
|✓
|
|
'''3DS/WII Wii U:''' The 3DS is a downgraded version downgrade of the Wii version, The WII and Wii U version is just a port of the 3ds version3DS.The game creator said to only play the Wii version.
|-
|Sonic Colors
|✓
|
|✓||||✓|'''PC/PS4/Xbox One:''' Titled "Sonic Colors - : Ultimate". Adds 60 FPS, 60fps, adds more gameplay modes, better graphics, the and new soundtrack , which is considered worst (PC has a mod to restore the original soundtrackone). '''Switch:''' Same as above , but 30fps30 FPS.|-|The Legend of Zelda: Skyward Sword.|||||||||||✓|'''Switch:''' HD Remaster. Improved Motion control. Doesn't require motion control anymore.
|-
|Xenoblade Chronicles
|
|
|
|
|
|
|
|
|✓
|
|✓ (R)
|
==3DS==
Emulation for the [[Nintendo 3DS emulators|3DS]] is in early development. It is not currently in a state meant for regular usage.
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em13em;"|Name
! scope="col" |Windows
! scope="col" |PS3
! scope="col" |Xbox 360
! scope="col" |Wii U
! scope="col" style="text-align: left"|Notes
|-
|Azure Striker Gunvolt
|✓
|
|
|
|✓
|✓
|Also on Wii U. |All ported versions are in HD.
|-
|The Legend of Dark Witch
|✓
|
|
|
|The Legend of Dark Witch 2
|✓
|
|
|
Anonymous user

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