Changes

Jump to navigation Jump to search

List of notable ports

1,209 bytes added, 14:50, 19 May 2022
Wii
While we live in a time where the PC versions are automatically regarded as the "definitive" ones because of the benefits the platform has over consoles, it was not always the case. This section covering games that either received poor ports where emulation is preferable, or were ported with annoying flaws that prevent the PC version to be the ultimate one, or got completely different versions compared to console titles of the same name.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Game
! scope="col"|PS1
Sometimes games, with a almost identical version for PC and consoles, receive expansions, which available only on certain platforms.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col"|Game
! scope="col"|Exclusive console DLC(s)
NES games sometimes suffered from slowdown, and sprite flickering.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"
! scope="col"|Name
! scope="col"|Platforms
May be easier to emulate ports than the original versions.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PS1
==Sega Genesis==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
Several SNES games were ported to the PlayStation. More often than not the PS1 ports offer more features. However, the CD format creates loading times. Contrary to popular belief, most of these ports are not emulated. They simply take the text and graphical assets from the SNES game ROM image on the disc, with the rest of the programming being original work.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|PS1
==Sega Saturn==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PC
The PS1 has [[PlayStation_emulators#Emulation_issues|problems with 3D]] which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. However, some of these PC ports are difficult to run on modern Windows operating systems.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PC
While system requirements are substantially higher, emulating the [[Nintendo 64 emulators#Virtual Console games in Dolphin|N64 Virtual Console]] releases on the Wii results in more accurate emulation, even making some unplayable games playable.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Win
==Dreamcast==
Since the system died early, many of its games were ported to other consoles.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |GameCube
==PlayStation 2==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Windows
==GameCube==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
'''PC/Xbox:''' Was developed by another team so there are some minor changes to the environment.
'''PS3/360:''' A HD Remaster remaster of the PC Versionversion, Beyond Good & Evil uses a 4:3 image ratio, but displays in 16:9 letterboxed format. On a native 16:9 screen, this results in black bars around the entire screen, needlessly constraining the image. this was Those were fixed in the HD version. The PS3 version has broken shadows.
The game creator said that the GameCube version is the best.
==Xbox==
Most Xbox Ports for PC are Descent Decent ports, and most multiplatform games on Consoles at the time (PS2, GC, Xbox) were superior on the Xbox.{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==Gameboy==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==Nintendo DS==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
Most ports for PS2 are infamous for bad controls and glitches.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==PlayStation 3==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==Xbox 360==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==Wii==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
! scope="col" |PlayStation 3
! scope="col" |Xbox 360
! scope="col" |3DS
! scope="col" |Switch
|-
|No More Heroes
|✓
|✓
|✓
|✓
|
'''PS3/360X360:''' Art A [https://nomoreheroes.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version lot] of [https://suda51.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version changes]: different art style was changed; with enhanced graphic, but 30 fps instead 60 in original. Doesn't require motion control. "Heavenly Star" song and Ubisoft trailer was removed. Added new missions and boss fights, voice acting, unlockable "Very Sweet" mode, a retry option, ability to warp straight to any Side-Job or Assassin Mission once the player has beaten any of them at least once. More traffic and pedestrians in Santa Destroy. Northern section of Santa Destroy was blocked off, with any collectibles and missions located in that area moved to the rest of the map. Japanese versions are censored.
'''Switch:''' Based on the Wii version. "Heavenly Star" song and Ubisoft trailer were removed. Doesn't require motion control. A retry option was added.
|No More Heroes 2: Desperate Struggle
|✓
|
|
|
|✓
|
'''Wii:''' NA and PAL version has versions have different music. The German PAL version is also censored.
'''Switch:''' Based on Uncensored and has the PAL versionmusic.
'''Windows:''' Based on the Switch version. Does not support mouse and keyboard - controller only.Poor porting with many crashes.|-|Pandora's Tower||||||'''Wii:''' NA version has a lot of bugs not presented in the PAL version
|-
|The Legend of Zelda: Skyward Sword.
|
|
|
|
|
|'''PS3:''' HD Remaster. Doesn't require motion control more.|-|Rodea - The Sky Solider||||✓||'''3DS/WII U:''' The 3ds is a downgraded version of the Wii version, The WII U version is just a port of the 3ds version.The game creator said to only play the Wii version
|-
|Xenoblade Chronicles
|
|
|
==PlayStation Vita==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
Emulation for the [[Nintendo 3DS emulators|3DS]] is in early development. It is not currently in a state meant for regular usage.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
Anonymous user

Navigation menu