Changes

Jump to navigation Jump to search

List of notable ports

40,453 bytes added, 14:50, 19 May 2022
Wii
===Console versions of games superior to PC counterparts===
While we live in a time where the PC versions are automatically regarded as the "definitive" ones because of the benefits the platform has over consoles, it was not always the case. This section will cover covering games that either received poor ports (where emulation is preferable), or were ported with annoying flaws that prevent the PC version to be the ultimate one, or got completely different versions compared to console titles of the same name.
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Game
! scope="col"|PS1
! scope="col"|PS2
! scope="col"|PS3
! scope="col"|PS4
! scope="col"|PS5
! scope="col"|Xbox
! scope="col"|Xbox 360
! scope="col"|Xbox One
! scope="col"|Xbox Series X/S
! scope="col"|GameCube
! scope="col"|Dreamcast
! scope="col"|PlayStation! scope="col" style="text-align: left"|PC version issues
|-
|PowerSlave/Exhumed007 Nightfire||{{✓}}|
|
|
|{{✓}}
|
|
|✓
|A completely different game while the PC is a straightforward FPS get from Point A to Point B, While Sega Saturn and PS1 Versions are closer to be 3D Metroidvania.
|-
|Grand Theft Auto San Andreas
|✓
|✓
|
|{{✓}}
|
| |[https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and Completely different map geometrygame, compared to developed by Gearbox. Some weapons appear in the PS2 console version]. Some problems can be fixed by using mods; but not the retail "Second Edition" (v2), SteamPC version, has fewer levels than the console versions and Rockstar Games Launcher versions, however, need does not implement driving mode. Had a mixed reception compared to be downgraded to be moddablethe console's counterpart.
|-
|Tom Clancy's Splinter CellCastlevania: Pandora Tomorrow|✓|✓|✓Lords of Shadow
|
|
|Shadows, water and torchlight may not render correctly on modern PCs. It is recommended to play it on the original Xbox.
|-
|Tom Clancy's Splinter Cell: Double Agent
|✓
|✓
|✓
|
| |The PC version is the 7th gen version, not the (superior) 6th gen version. |-|Metal Gear Solid{{✓}}
|
|
|
|{{✓}}
|
|✓
|FMV's don't work on modern PCs, and misses blur effects. The broken FMVs, however, been fixed in the GOG.com release.
|-
|Sonic Adventure DX
|
|
|✓
|✓
|
|Does not include foliage animation<ref>[https://dreamcastifysteamcommunity.unreliable.networkcom/app/234080/discussions/0/864977564392614595 static foliage / Too many to list here.no foliage animation bug] The GameCube version is also affected by many of Steam Discussions</ref> and the downgrades, but is playable at 60 FPS and cutscenes can be skippedSolid Snake outfit<ref>[https://steamcommunity. Patch com/app/234080/discussions/0/864978109908161502 I don't see the PC version with SADX Mod Installer, or just play snake bandana...] Steam Discussions</ref> from the Dreamcast versionconsole versions.
|-
|Silent Hill 2Driver: San Francisco|||{{}}||
|
|{{✓}}
|
|
|Missing some effects, fogs are lower quality, inferior sound quality, badly converted FMVs, and compatibility issues on modern versions of Windows and newer hardware. Many problems from the PC version can be patched using mods such as [http://www.enhanced.townofsilenthill.com/SH2/ Silent Hill 2: Enhanced Edition].
|-
|007 Nightfire
|✓
|✓
|✓
|
|
|Completely different game, developed by Gearbox. Some weapons appear in Missing the console version but not the PC version, has fewer levels than the console versions split screen multiplayer mode and does not implement driving mode. Had a mixed reception compared to the console's counterpartgrainy orange filter.
|-
|Spider-Man 2|✓|✓|✓FIFA 07</br>FIFA 08</br>FIFA 09</br>FIFA 10
|
|
|Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.|-|SpongeBob SquarePants: Battle for Bikini Bottom|✓|✓|{{}}
|
|
|Different game, developed by a different studio. A remake based on the original console versions, titled "SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated" has been released on PC and 8th gen consoles.
|-
|Toy Story 3
|
|{{✓}}
|
|
|
|
|The Windows version is a port of Based on the Wii version for 6th generation consoles, instead of the X360/PS3 versions, have fewer Toy Box options on superior one for gameplay and town customization, and lack a multiplayer option7th generation.
|-
|Rayman 2FIFA 14|
|
|
|{{}}
|
|The Windows version is a port of the N64 version, and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.
Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].
|-
|Tomb Raider (1996)
|
|
|{{✓}}
|
|
||The PC Based on the version of the game is notorious for having missing music. Patches exist that add it from the PSX version. Note that the proper music is not a continuous soundtrack and only plays when certain events happen; to test if your version has been patched7th generation consoles, see if the demo in Lara's Home asks you to use the joystickinstead on superior one for 8th generation.
|-
|} ===Multi-platform games with DLCs exclusive for consoles===Happens that the game or comes out simultaneously on PC and consoles, or first on consoles and later on the PC. And this port is really good: version of game has been transferred from the most powerful console of its generation, the control is correctly adapted to the keyboard and mouse, there are graphics' settings, resolution changer and 60 FPS. But exist one extremely mean moment: the game lost part of its contents, since some expansions were not included in PC version. It is usually "small" DLCs which add more: game modes, playable characters (or cars in the case of racing games), skins, weapons etc. That does not have a large negative effect on the game - since its gameplay and graphics were ported perfectly - but nevertheless annoying that the game does not receive definitive edition on the platform with: the most powerful hardware, the highest backward compatibility and capabilities of changing of graphics settings (including very important case with enhancing of render resolution) and installing of unofficial modifications. Because of all over above, the games on PC may live forever with permanent migration on new operating systems, processors and video cards, while games on consoles are becoming hard to accessible when their generation loses relevance. And do not forget about a especially big catastrophe when the game got a terrible port with disappeared expansions. {| class="wikitable" style="text-align:left;"! colspan="2"|! colspan="4"|Available on|-! scope="col"|Game! scope="col"|Exclusive console DLC(s)! scope="col"|PlayStation 3! scope="col"|PlayStation 4! scope="col"|Xbox 360! scope="col"|Xbox One|-|Alpha Protocol|Pre-order DLCs: '''Exclusive Assault Pack''' (GameStop exclusive) and '''Stealth Weapons Pack''' (BestBuy exclusive). Both adds new weapons and extra consumables like rounds, grenades etc.FIFA 21|
|
|✓
|
|-
|Batman: Arkham Knight
|''''60s-themed Bat-tank'''<br>'''Scarecrow Nightmare Challenges'''<br>'''Adam West skin'''
|
|{{}}
|
|
|-
|Batman: Arkham Origins
|'''Knightfall Pack''' - 3 combat and 2 predator challenge maps and 3 skins: 60's Batman Adam West, Knightfall and New 52 Metallic. Can be unofficially unlocked on PC<ref>[https://steamcommunity.com/sharedfiles/filedetails/?id=460949141 Knightfall DLC Pack] Steam Guides</ref>.
|✓
|
|{{✓}}
|
|
|Based on the version for 8th generation consoles, instead on superior one for 9th generation.
|-
|Dead Rising 2|'''Case Zero''' and '''Case West''' - standalone expansion packs, which increasing game story.Grand Theft Auto: San Andreas
|
|{{✓}}
|
|✓
|
|-
|Dead Rising 3
|'''Protagonist Bundle''' - pre-order bonus: suits of Frank West and Chuck Greene, along with two custom skill moves each, and two new combo weapons - Zombie Slugger and Paddlesaw.<br>'''Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α''' - added classic a beat-em-up arcade gameplay with power-ups, bonus stages, and boss fights, themed in various Capcom media such as Street Fighter, Darkstalkers, and Power Stone<ref>[http://www.destructoid.com/review-dead-rising-3-super-ultra-arcade-remix-hyper-edition-ex-945--276229.phtml Review: Dead Rising 3: Super Ultra Arcade Remix Hyper Edition EX + α] Destructoid, 2014-06-09</ref>.
|
|{{✓}}
|
|
|✓
|-
|Heavy Rain
|'''Chronicles: Episode One - The Taxidermist''' - adds a extra storyline, which is prequel for main plot.
|✓
|
|
|
|[https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry, compared to the PS2 version]. Some problems can be fixed by using mods; the retail "Second Edition" (v2), Steam, and Rockstar Games Launcher versions, however, need to be downgraded to be moddable.
|-
|Overlord II|'''Battle Rock Nemesis''' - expansion with a new arena for the Netherworld Tower.Metal Gear Solid|{{}}
|
|✓
|
|-
|Prince of Persia (2008)
|'''Epilogue''' - continues game's plot and opens the true ending.
|✓
|
|✓
|
|-
|Prototype 2
|Pre-order DLCs: '''Bio-Bomb Butt Kicker''' (GameStop exclusive) and '''Hardened Steel Vehicle Armor''' (BestBuy exclusive).
|✓
|
|✓
|
|-
|Saint's Row 2
|'''Ultor Exposed''' - new missions, customizations, vehicles and multiplayer maps.<br>'''Corporate Warfare''' - same as previous.<br>'''The Unkut Pack''' - adds only customization options.
|✓
|
|✓
|
|-
|Split/Second: Velocity
|'''Time savers''' - unlocks all cars, tracks and race types without needing to complete "Season" mode.<br>'''High Octane Supercar''' - new cars: Cobretti Severus, Ryback Vulcan and Hanzo Katana.<br>'''Elite Vehicle Livery''' - customization pack.<br>'''Ryback Cyclone Special''' - add a stronger, upgraded version of a standard car.<br>'''Survival at the Rock''' - new track for "Survival" races (Minepit Park) and a new multiplayer-only race mode (Survival Race).<br>'''Deadline''' - new cars (Hanzo Kanobo, Cobretti Centaur and Ryback Javelin), new livery for the Ryback Coyote vehicle and new race type "Deadline".<br>'''Quarry Onslaught''' - add race course "Quarry" and race type "Onslaught".
|✓
|
|✓
|
|FMV's don't work on modern PCs, and misses blur effects. The broken FMVs, however, been fixed in the GOG.com release.
|-
|Star Wars: The Force Unleashed IIPowerSlave/Exhumed|{{✓}}|||||||'''The Battle of Endor'''/'''Endor''' - extra mission following the dark-side ending.<br>'''Character Pack''' - new costumes and skins (Luke Skywalker in Dagobah Training Gear, Obi-Wan Kenobi in Clone Wars Battle Armor, Darth Malak, Han Solo, Lando Calrissian, Admiral Ackbar and others).<br>'''Two Exclusive Challenge Levels''' - Amazon pre-order bonus with new trials: Defend the Core Trial and The Trial of Dagobah.<br>'''Exclusive Maulkiller Pack''' - GameStop pre-order bonus: Maulkiller skin and Maulkiller Silver Saber Crystal (called "Amplification").<br>'''Collector's Edition''' - new: Challenges map (Core Destruction Trial, Tower of Death Trial and The Trial of Agility), skin (Deak Starkiller) and lightsaber crystal (called "Impact").|
|
|✓
|
|A completely different game; while the PC is a straightforward FPS get from Point A to Point B, while Sega Saturn and PS1 Versions are closer to being a 3D Metroidvania. The console versions served as a basis for the 2022 remaster for Xbox One, PlayStation 4, Switch, and PC.
|-
|StrangleholdRayman 2|'''Collector's Edition''' - include remastered "Hard Boiled" movie (not included in version for Xbox 360) and behind the scenes materials about game (at extra disc for Xbox 360)<ref>[https://www.wired.com/2007/06/stranglehold-36 Stranglehold 360 Collector's Edition Details] WIRED, 06.20.2007</ref>.<br>'''Map Pack''' - add 10 multiplayer maps and 21 multiplayer character skins.|{{}}||||||
|
|~
|
|{{✓}}
|The Windows version is a port of the N64 version, and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the director) himself has previously stated that he believes that this version is the best version of the game.
Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].
|-
|X-Men Origins: Wolverine - Uncaged EditionSilent Hill 2|'''Weapon X Arena''' level, which include bonus room with heightened enemy reaction effects and three game mode: '''Custom Combat Arena''', '''Ladder Challenge''' and '''Environmental Simulator'''<ref>[https://www.ign.com/articles/2009/06/04/x-men-origins-wolverine-downloadable-content-now-available X-Men Origins: Wolverine downlodadable content now available] IGN, 4 June 2009</ref>.|{{}}||
|
|{{}}
|
|}
 
===Console ports of PC games===
Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically the games have to be altered to fit the constraints of the console and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port, and the console versions of certain Disney games like ''Cars 2'' and ''Toy Story 3''. In the latter case, the PC versions suffer from downgraded graphics as a consequence of having to account for lower-end systems used by most families.
 
==NES==
{{Main|List of notable NES ports and remakes}}
 
NES games sometimes suffered from slowdown, and sprite flickering.
 
==Sharp X68000==
May be easier to emulate ports than the original versions.
{| class="wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PS1
! scope="col" |GCN
! scope="col" |PS2
! scope="col" |GBA
! scope="col" |NDS
! scope="col" |Notes
|-
|
Akumajo X68000
 
(Castlevania Chronicles)
|✓
|
|
|
|
|Includes both the original game and a remixed version with remixed musicMissing some effects, fogs are lower quality, inferior sound quality, slightly altered level layoutsbadly converted FMVs, and an altered art direction based compatibility issues on modern versions of Windows and newer hardware. Many problems from the more recent games in the seriesPC version can be patched using mods such as [http://www.enhanced.townofsilenthill.com/SH2/ Silent Hill 2: Enhanced Edition].
|-
|Mad Stalker: Fullmetal Force|✓Sonic Adventure DX
|
|
|
|
|PS1: A remake with sub-par graphics and music. Borrows gameplay elements from the developer's other game, Asuka 120%.
 
FM-Town: A port for the FM-Towns with updated graphics and remixed music.
 
PC Engine: A PC Engine CD version that uses graphics from the FM-Towns version with remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode.
|-
|Genocide
|
|
|
|
|PC Engine: Inferior graphics and sound with worse gameplay than the original.{{✓}}|{{✓}}FM-Towns|[https: released as part //dreamcastify.unreliable.network Too many to list here]. The GameCube version is also affected by many of the ''Genocide Square'' compilation. Features updated graphicsdowngrades, sound, new but is playable at 60 FPS and cutscenescan be skipped. Patch the PC version with SADX Mod Installer, and revised gameplayor just play the Dreamcast version.|-|Genocide Spider-Man 2: Master of the Dark Communion||{{✓}}
|
|
|
|{{✓}}
|
|
|SFC: Lower sound quality and altered graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released only in Japan despite being developed by a British development team.
 
FM-Towns: Same as Genocide above.
 
DOS: Based on the FM-Towns version. Uses the Sharp X68000 version's cutscenes but has higher quality Redbook audio music. Released only in Korea but most of the game's menus are in English.
|}
 
==Sega Genesis==
 
{| class="wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
! scope="col" |PlayStation 2
! scope="col" |PlayStation 3
! scope="col" |PlayStation 4
! scope="col" |Xbox 360
! scope="col" |Android, iOS
! scope="col" style="text-align: left"|Notes
|-
|Castle of Illusion Starring Mickey Mouse
|✓ (R)
|
|{{(R)}}
|
|✓ (R)|✓ (R)| HD remake updated graphics Completely different game, developed by a different studio. It was "dumbed down" for a young audience and retreated thus featured more simplistic and less challenging gameplay.
|-
|Earthworm JimSpongeBob SquarePants: Battle for Bikini Bottom
|
|{{✓}}
|
|✓ (R)
|
|✓ (R)
|
| HD remake with updated graphics and retreated gameplay missing The extra levels from the Sega CD Version.|-|Lunar: The Silver Star|{{}}
|
|
|
|{{✓}}
|
|✓ (R)| PS1: Remake With increased difficulty'''PSP:''' Based Different game, developed by a different studio. A remake based on ps1 but with longer load times.'''IOSthe original console versions, titled "SpongeBob SquarePants:''' Based on PS1 Battle for Bikini Bottom – Rehydrated" has widescreen supports but touch control.'''Sega Saturn/Windows:''' Based been released on PS1 is not available in EnglishPC and 8th gen consoles.
|-
|Phantasy Star 2,4Tom Clancy's Splinter Cell: Double Agent||{{✓}}||
|
|{{(R)}}
|
|
|
|{{✓}}
|
| Remake with updated graphics (Japan Only) fan translation The PC version is availablethe сontroversial 7th gen version, not the superior 6th gen version.
|-
|Shining ForceTom Clancy's Splinter Cell: Pandora Tomorrow||{{✓}}|
|
|
|{{✓}}
|
|
|
|{{✓}}
|
| Game Boy Advance: remake titled "Shining Force: Resurrection of the Dark Dragon". The changes included an expanded plot, three new playable characters, three new battles, ramping difficulty systemShadows, water and some tweaks in torchlight may not render correctly on modern PCs. It is recommended to play it on the gameplay and ramping difficulty systemoriginal Xbox.
|-
|Shadow of the BeastTomb Raider (1996)|{{✓}}|||||
|
|
|
|✓ (R)
|
|
|The PC version of the game is notorious for having missing music. Patches exist that add it from the PSX version. Note that the proper music is not a continuous soundtrack and only plays when certain events happen; to test if your version has been patched, see if the demo in Lara'''PS4:''' Different game with different gameplays Home asks you to use the joystick.
|-
|Sonic the HedgehogToy Story 3|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ (E)|{{}}
|
To many to list here, but most consoles and the PC versions are emulated, with some newer ports having exclusive features. The best version is the iOS/Android version, which features widescreen support, runs at 60 FPS (even in the Special Stages), remastered audio, and new content. An unofficial PC port of the iOS/Android version is available.
|-
|Sonic the Hedgehog 2
|✓ (E)
|✓ (E)
|✓ (E)
|✓ (E)
|✓ (E)
|✓
|
Same deal as the first Sonic the Hedgehog game.
|-
|Sonic 3 & Knuckles
|✓
|✓ (E)
|✓ (E)
|
|{{(E)}}
|
|
'''PC:''' The 1997 PC port also comes standalone versions of Sonic the Hedgehog 3, Sonic & Knuckles, and Blue Spheres, but replaces a number of music with different tracks. Music playback is replaced by synthesized MIDI, which is in poor quality thanks to the stock Windows wavetable synth. Can be fixed with a fan-made wrapper and mod loader. The 2011 Steam re-release is ran through an emulator, however, an unofficial port for the Steam version that's on par with the iOS/Android versions of Sonic 1/2/CD is available.
|-
|Sonic CD
|✓
|✓
|✓
|
|✓
|✓
|
'''PC:''' |The 1995 PC port features better FMVs than the Sega CD Windows version, but runs at half the speed, loading times. A newer 1996 version runs better, but introduced some new bugs and only includes the US soundtrack for all regions. Can be fixed with is a fan-made wrapper. '''PS2:''' Based on port of the PC Wii version with even better FMVs and the Special Stages run at 30 FPS instead of 20, but some effects are broken, and was only released in Japan and Europe on PlayStation 2. The GameCube version is available in North America, but is blurrier compared to the PS2 version. '''PC/360X360/PS3:''' Remade on a new fan-made engine which would later be used in the iOS/Android versions of Sonic 1 and 2. Features widescreen support, 60 FPS presentation, new content, the ability to use the Sonic 2 Spin Dash, the best quality FMVs, have fewer Toy Box options for gameplay and comes with the US and Japanese soundtracks, but the Japanese songs are replaced with instrumental versions due to licensing issues. There's an unofficial port that implements newer updates from iOS/Android versions that never made it onto PC, among other improvements.|-|Sonic 3D Blast|✓ ||||||'''PC:''' The 1997 PC port is based on the Saturn version, but is missing its unique visual effects, the Special Stages are worse compared to the Saturn versiontown customization, and runs poorly on modern versions of Windows. Can be fixed with lack a fan-made wrapper. The 2010 re-release is the Genesis version ran through an emulator, however, one of the developers has released a "Director's Cut" ROM hack that adds a password save system, Time Attack mode, an overworld map with completion progress, bug fixes and other tweaksmultiplayer option.
|-
|}
==SNES=Multi-platform games with exclusive console DLCs==={{Main|List of notable SNES ports Sometimes games, with a almost identical version for PC and remakes}}consoles, receive expansions, which available only on certain platforms.
Some SNES games suffered from slowdown which may be fixed in ports. Many SNES games were ported to the GBA. These versions may have extra features but at the cost of poorer audio and visuals. The resolution is lower, and it was never intended to be played on a full display. The screen area may also be reduced due to the lower resolution. The audio is much lower quality than the SNES. Also, the GBA has much stronger colors to compensate for the lack of contrast in the original GBA display. To compensate, a shader or an option is needed. Additionally, for controls, the GBA has two fewer buttons. Several SNES games were ported to the PlayStation. These are typically emulated, and the CD format creates long loading times. Generally, it is recommended to avoid the PS1 ports for this reason and to stick with the original releases. However, in some cases, the PS1 port might offer more features. ==Sega Saturn== {| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|NameGame! scope="col" |PCExclusive console DLC(s)! scope="col" |PS1PlayStation 3! scope="col" |DCPlayStation 4! scope="col" |PS2Xbox 360! scope="col" |XboxOne|-|Alpha Protocol|Pre-order DLCs: '''Exclusive Assault Pack''' (GameStop exclusive) and '''Stealth Weapons Pack''' (BestBuy exclusive). Both adds new weapons and extra consumables like rounds, grenades etc.|{{✓}}|style="background: #A2A9B1;"||{{✓}}! scope|style="colbackground: #A2A9B1;" |PS3! scope|-|Batman: Arkham Knight|''''60s-themed Bat-tank'''<br>'''Scarecrow Nightmare Challenges'''<br>'''Adam West skin'''|style="colbackground: #A2A9B1;" |360! scope|{{✓}}|style="colbackground: #A2A9B1;" ||style="text-alignbackground: left#A2A9B1;"|Notes
|-
|Baroque||✓Batman: Arkham Origins||✓ (R)|||| Saturn: Japan only, has Widescreen option'''PS1:Knightfall Pack''' Japan only, Extra content, but no widescreen supports.  '''PS2- 3 combat and 2 predator challenge maps and 3 skins:60''' Remake with different art styles and musics Batman Adam West, available in English, including the extra content of the ps1 version Knightfall and moreNew 52 Metallic. Can be unofficially unlocked on PC<ref>[https://steamcommunity. has removed blur, 60fps, and Japanese dub hacks, the difficulty was reduced due to the new save systemcom/sharedfiles/filedetails/?id=460949141 Knightfall DLC Pack] Steam Guides</ref>. |{{✓}}'''Wii|style="background:''' Based on the ps2 version has a widescreen and progressive scan supports and the ability to choose between English and Japanese voice acting. #A2A9B1;"||style="background: #A2A9B1;"|'''Switch|style="background:''' Japan only, Based on the Saturn original, includes the contents of Baroque Report, screen resolution options, and added openings from the PlayStation port and the remake.#A2A9B1;"|
|-
|Black / Matrix||✓|✓ (R)||||Dead Rising 2|'''Saturn:Case Zero''' Original. Has a bug that heals enemies after the player is using a special attack which was fixed in the other versions. and '''DC:Case West''' a remake titled - standalone expansion packs, which increasing game story.|style=" Black/Matrix ADbackground: #A2A9B1;" with many gameplay changes in order to make the game easier, added many anime cutscenes and new anime art ||style for the characters, the ending was expanded with 2 extra chapters.="background: #A2A9B1;"||{{✓}}'''PS1|style="background:''' a demake of DC version titled #A2A9B1;"Black/Matrix +", anime cutscenes were removed, the original art style was restored|
|-
|CuldceptDead Rising 3|'''Protagonist Bundle''' - pre-order bonus: suits of Frank West and Chuck Greene, along with two custom skill moves each, and two new combo weapons - Zombie Slugger and Paddlesaw.<br>'''Super Ultra Dead Rising 3' Arcade Remix Hyper Edition EX + α''' - added classic a beat-em-up arcade gameplay with power-ups, bonus stages, and boss fights, themed in various Capcom media such as Street Fighter, Darkstalkers, and Power Stone<ref>[http://www.destructoid.com/review-dead-rising-3-super-ultra-arcade-remix-hyper-edition-ex-945--276229.phtml Review: Dead Rising 3: Super Ultra Arcade Remix Hyper Edition EX + α] Destructoid, 2014-06-09</ref>.|style="background: #A2A9B1;"||style="background: #A2A9B1;"||style="background: #A2A9B1;"||{{✓}}|-|Dead Space|Multiple packs: '''Astronaut''', '''Big Gun''', '''PS1:Elite''' (Xbox 360 exclusive), '''Heavy Damage''', '''Hot Rod''', '''Military''', '''Obsidian''' Some cards are deleted and it becomes other cards(PlayStation 3 exclusive), Abolish a negotiation rule. Addition of some maps. '''DC:Pedestrian''' Reform cards completely, Change of maps'''Scorpion''', Music changed'''Speed Kills''' and '''Tank''', Change of the storywhich add new weapons, The addition of A.I. creation functionsuits, The addition of import/export of data functionupgrades and skins.|{{~}}|style="background: #A2A9B1;"||{{~}}|style="background: #A2A9B1;"||-|Dead Space 2|'''PS2:Ignition Rewards''' - bonus items for completing exclusive for consoles puzzle game ''Dead Space - Ignition'' Based . Can be unofficially unlocked on DreamcastPC<ref>[https://steamcommunity. Available in Englishcom/sharedfiles/filedetails/?id=2138675504 How to unlock conduit rooms] Steam Guides</ref>. Some cards change. Addition of some cards. Addition of some maps<br>'''Severed''' - two extra chapters. Medal system addition. <br>'''DS:Outbreak Map Pack''' Based on PS1, Fan translation is available- two new Multiplayer maps: the Academy (a school setting) and the Concourse - a shopping mall setting.|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"|
|-
|Cyber Troopers Virtual-OnHeavy Rain|'''Chronicles: Episode One - The Taxidermist''' - adds a extra storyline, which is prequel for main plot.|{{✓}}|style="background: #A2A9B1;"||style="background: #A2A9B1;"||style="background: #A2A9B1;"| '''PS2:''' Sega Ages 2500 release. Changed graphics with a different art style, 60FPS, Japanese release.
|-
|Die Hard Arcade||Overlord II|'''Battle Rock Nemesis''' - expansion with a new arena for the Netherworld Tower.|{{}}|style="background: #A2A9B1;"||{{✓}}| '''PS2style="background:''' Sega Ages 2500 release. Changed graphics with a different art style. Japanese release.#A2A9B1;"|
|-
|Devil SummonerPrince of Persia (2008)|'''Epilogue''' - continues game's plot and opens the true ending.|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"|| '''PSP:''' Widescreen and extra content, Japanese release.
|-
|Devil Summoner - Soul HackersPrototype 2||✓|||||| Pre-order DLCs: '''PS1:Bio-Bomb Butt Kicker''' Extra content, Japanese release. (GameStop exclusive) and '''3DS:Hardened Steel Vehicle Armor''' Based on ps1, widescreen supports, available in English(BestBuy exclusive).|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"|
|-
|Saint's Row 2|'''Ultor Exposed''' - new missions, customizations, vehicles and multiplayer maps.<br>'''Corporate Warfare''' - same as previous.<br>'''The Unkut Pack''' - adds only customization options.|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"||-|Split/Second: Velocity|Various "time savers": '''Master Unlock!''', '''Track and Mode unlock!''', '''Full Vehicle Unlock!''', '''All Track and Mode Unlocks Pack''', '''Time Savers Pack''', '''All Vehicle Unlocks Pack''' - allow to unlocks all cars, tracks and race types without needing to complete "Season" mode.<br>'''"High Octane" Supercar Pack''' - new cars: Cobretti Severus, Ryback Vulcan and Hanzo Katana.<br>'''Elite Vehicle Livery''' - customization pack.<br>'''Ryback Cyclone Special''' - add a stronger, upgraded version of a standard car.<br>'''Survival at the Rock''' - new track for "Survival" races (Minepit Park) and a new multiplayer-only race mode (Survival Race).<br>'''Deadline''' - new cars (Hanzo Kanobo, Cobretti Centaur and Ryback Javelin), new livery for the Ryback Coyote vehicle and new race type "Deadline".<br>'''Quarry Onslaught''' - add race course "Quarry" and race type "Onslaught".<br>'''GAME''', '''Gamestation''', '''Gamestop''' and '''Micromania''' cars - exclusive branded vehicles. Each one is a separate DLС.|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"||-|Star Wars: The Force Unleashed II|'''The Battle of Endor'''/'''Endor''' - extra mission following the dark-side ending.<br>'''Character Pack''' - new costumes and skins (Luke Skywalker in Dagobah Training Gear, Obi-Wan Kenobi in Clone Wars Battle Armor, Darth Malak, Han Solo, Lando Calrissian, Admiral Ackbar and others).<br>'''Two Exclusive Challenge Levels''' - Amazon pre-order bonus with new trials: Defend the Core Trial and The Trial of Dagobah.<br>'''Exclusive Maulkiller Pack''' - GameStop pre-order bonus: Maulkiller skin and Maulkiller Silver Saber Crystal (called "Amplification").<br>'''Collector's Edition''' - new: Challenges map (Core Destruction Trial, Tower of Death Trial and The Trial of Agility), skin (Deak Starkiller) and lightsaber crystal (called "Impact").|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"||-|Stranglehold|'''Collector's Edition''' - include remastered "Hard Boiled" movie (not included in version for Xbox 360) and behind the scenes materials about game (at extra disc for Xbox 360)<ref>[https://www.wired.com/2007/06/stranglehold-36 Stranglehold 360 Collector's Edition Details] WIRED, 06.20.2007</ref>.<br>'''Map Pack''' - add 10 multiplayer maps and 21 multiplayer character skins.|{{✓}}|style="background: #A2A9B1;"||{{~}}|style="background: #A2A9B1;"||-|X-Men Origins: Wolverine - Uncaged Edition|'''Weapon X Arena''' level, which include bonus room with heightened enemy reaction effects and three game mode: '''Custom Combat Arena''', '''Ladder Challenge''' and '''Environmental Simulator'''<ref>[https://www.ign.com/articles/2009/06/04/x-men-origins-wolverine-downloadable-content-now-available X-Men Origins: Wolverine downlodadable content now available] IGN, 4 June 2009</ref>.|{{✓}}|style="background: #A2A9B1;"||{{✓}}|style="background: #A2A9B1;"||} ===Console ports of PC games===Since game consoles are much less powerful than PCs, it is recommended to avoid PC games ported to consoles. Typically the games have to be altered to fit the constraints of the console and may be forced to use a radically different control scheme. An exception to this rule would be Indiana Jones and the Infernal Machine's N64 port, and the console versions of certain Disney games like ''Cars 2'' and ''Toy Story 3''. In the latter case, the PC versions suffer from downgraded graphics as a consequence of having to account for lower-end systems used by most families. ==NES==NES games sometimes suffered from slowdown, and sprite flickering. {| class="mw-collapsible mw-collapsed wikitable" style="text-align: center;"! scope="col"|Name! scope="col"|Platforms! scope="col"|Notes|-|Crystalis|GBC|GBC: Adds some extras like one dungeon. Horrible port though (sound, graphics, narrow field of vision).|-|Digital Devil Story: Megami Tensei<br/>Digital Devil Story: Megami Tensei II|SNES|SFC: Compilation titled ''Kyūyaku Megami Tensei''. Improved graphics, updated music. Extra features and altered/added areas. Japan only.|-|Dragon ForceQuest I<br/>Dragon Quest II|SNES, GBC
|
SFC: Compilation. Includes U.S. NES enhancements. Updated graphics and game balance. Japan only.
 
GBC: Compilation. Improved graphics from NES version, SFC version's game balance and events.
 
Mobile: Based on the GBC versions with the improved sprites from the SFC versions of DQ6/DQ3R. No battle animations. Japan only.
 
Android/iOS: New English translation. Based on the mobile version.
|-
|Dragon Quest III
|SNES, GBC
|
SFC: Full remake. Updated graphics and game balance. Includes U.S. NES enhancements. Japan only.
 
GBC: Improved graphics from the NES version with the SFC version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events).
 
Mobile: Based on the SFC version. Uses the engine from the mobile versions of DQ1/DQ2. No battle animations. Japan only.
 
Android/iOS: New English translation. Based on the mobile version.
|-
|Dragon Quest IV
|PS1, NDS, iOS, Android
|
PS1: Updated graphics. Japan only. NDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party chat added (officially Japan exclusive). New Multi-5 localizations. iOS/Android: Direct port of DS version. English-only localization. Party chat translated. |-|DuckTales|PS3, Xbox360, Wii U, PC|Remade in HD as ''DuckTales Remastered'' for PS3, 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), new levels, both newly arranged and original NES music, an art gallery, and the other unlockables. Altered progression forces the player to traverse all parts of all levels. A patch was released to allow cutscenes to be skipped.|-|Final Fantasy 1 + 2|PS1, GBA (R), PSP (R)
|
MSX: Updated graphics (FF1 only)
 
PS1: Updated graphics and sound, most bugs fixed, new music added for minibosses, Fiends and Chaos, HP of all bosses doubled, easy mode added
 
GBA, PSP: Original difficulty level removed, bonus dungeons
|-
|Final Fantasy 3
|NDS, PSP
|Full 3D remake.
|-
|Fire Emblem: Shadow Dragon and the Blade of Light
|SNES, NDS (R)
|
SFC: Remade as the first chapter of ''Fire Emblem: Mystery of the Emblem'' with upgraded graphics and improved balance. The remake also continues the storyline.
 
NDS: The SFC remake was divided to two releases - ''Fire Emblem: Shadow Dragon'' with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery of the Emblem'' for the DS, covering the rest of the storyline as well as including the ''BS Fire Emblem'' maps as bonus content accessed via Wi-Fi (content is actually on-cartridge). Introduces character customization.
|-
|Kirby's Adventure
|GBA (R), 3DS
|
| '''PS2GBA:''' Sega Ages 2500 releaseFull remake with updated graphics and sound. Changed graphics with a Includes new features and, seemingly, different art style. Japanese releasephysics3DS: Slowdown and flickering fixed, 3D feature added
|-
|GrandiaThe Legend of Zelda|Satallaview, Gamecube (E), GBA
|
Satallaview: Titled ''BS Legend of Zelda''. Updated graphics, smaller overworld map, timer. Japan only GC & GBA: Emulated versions. Improved grammar.|-|Mega Man 1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6|PS1, PS2, Gamecube, Xbox, PS4, Xbox One, 3DS, PC, PSP (R)
|
MD: ''Mega Man: The Wily Wars'', a compilation/enhanced port of Mega Man 1-3 plus a new set of levels unlocked after beating the three games. Includes updated audio and an inconsistent 16-bit graphical overhaul. Has a manual saving system along with passwords. Areas that had massive sprite flickering in the NES versions now slow down considerably instead (leading to an imbalanced Yellow Devil fight).
 
PS1: ''Rockman Complete Works'', individually released ports of all six NES games. Extra gameplay modes added. Museum and Database options. Vibration and PocketStation support. Automatic saving. Arranged music in addition to original music (the earlier games have less arranged tracks). Slowdown removed. Officially released in Japan only.
 
PS2/GC/Xbox: ''Mega Man Anniversary Collection'', a U.S. compilation of the Complete Works versions minus some features. Includes other Mega Man games not released on NES. The Xbox versions include arranged music. The GC version has inverted A/B buttons. The PS2 version has input lag. Each version has different exclusive video extras.
 
PS4/XB1/3DS/PC: ''Mega Man Legacy Collection'', a compilation of the NES versions of all six games. Includes the Museum and Database features from the Complete Works versions. Also includes various overlays and filters. Some versions may have input lag. The US version of Mega Man V in the 3DS version has frame-rate issues whereas the Japanese Rockman 5 does not have this problem, however, the Challenge mode uses the US version. The release is a port/emulation hybrid of sorts.
 
PSP: ''Mega Man Powered-Up (PSP)'', a full remake of Mega Man in 2.5D with a chibi artstyle, remixed music, and voice acting. Includes two new Robot Master levels and a new opening level. True widescreen. Construction mode. Option to play with new or original level layouts (original layouts use a 4:3 aspect ratio and NES music). Unlockable playable characters, features, and moves from later games in the series.
|-
|Metroid
|Gamecube (E), GBA (R)
|
GC: Emulated. Unlocked in ''Metroid Prime'' if a GBA with ''Metroid: Fusion'' is connected to the system
 
GBA: Remade as ''Metroid: Zero Mission'', updated graphics & sound, cutscenes, expanded story and world. The original NES Metroid is also included as an unlockable which also saves the player's password.
|-
|Ninja Gaiden
|PCE, SNES
|
PCE: Updated graphics (but poor use of scrolling), new music; Japan only
 
SNES: Increased palettes, updated music based on OST
|-
|Ninja Gaiden II: The Dark Sword of Chaos
|SNES
|
SNES: Increased palettes, updated music based on OST
|-
|Ninja Gaiden III: The Ancient Ship of Doom
|SNES
|
|* '''SaturnSNES:''' Original. Japan-exclusiveIncreased palettes, but has fan translation. Best graphical effects out removal of all versions. Save compatibility with Grandia Digital Museum, a Saturn-exclusive bonus disc. Overall best version.* '''PS1:''' Massively downgraded port, missing textures, animation frames parallax scrolling and has horribly stretched battle backgrounds. Initial localization. Has more romhacking support (undubsother effects, hard mode balance mods).* '''PC:''' Based updated music based on the PS1 versionOST, with an XBR port, a prettier font, different non-English translations, and a buggy difficulty based on Japanese audio option lifted from the PS1 undub romhack.version
|-
|Guardian Heroes
|
River City Ransom
 
(Downtown Nekketsu Monogatari)
|PCE, GBA
|
PCE: Improved graphics, updated music. Japan only
 
GBA: Improved graphics, updated music. Save feature and various bonus features.
|-
|Super Mario Bros./The Lost Levels
|SNES, GBC
|
SNES: Improved graphics, sample-based music, saving, inaccurate physics
 
GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size
|-
|Super Mario Bros. 2
|SNES, GBA
|
Improved graphics, sample-based music, saving
 
GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size
|-
|Super Mario Bros. 3
|SNES, GBA
|
Improved graphics, sample-based music, saving
 
GBA Only: e-Reader support, replays, smaller screen size
|-
|Zelda II: The Adventure of Link
|Gamecube (E)
|Potentially seizure-inducing effects replaced
|}
 
==Sharp X68000==
May be easier to emulate ports than the original versions.
 
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PS1
! scope="col" |GCN
! scope="col" |PS2
! scope="col" |GBA
! scope="col" |NDS
! scope="col" |Notes
|-
|
|✓Akumajo X68000|Enhanced port with 16:9 aspect ratio, graphics, and gameplay options, and expanded multiplayer modes.|-|Panzer Dragoon(Castlevania Chronicles)
|✓
|
|
|✓
|✓
|
|
|Both versions differ from Includes both the Saturn original (PS2 being game and a slight update). Also remixed version with remixed music, slightly altered level layouts, and an altered art direction based on Xbox as an unlockable the more recent games in Panzer Dragoon Orta (it's a modified PC build) '''Switch:''' HD Remake, hit or miss for some people. was later ported to PC/PS4 and Xbox onethe series.
|-
|PowerSlave/Exhumed|✓Mad Stalker: Fullmetal Force
|✓
|
|
|
||'''PCPS1:A remake with sub-par graphics and music. Borrows gameplay elements from the developer''' a completely different s other game while the PC is a straightforward FPS get from Point A to Point B, While Sega Saturn and PS1 Versions are closer to be 3D MetroidvaniaAsuka 120%.
'''Saturn US VersionFM-Town:''' comes A port for the FM-Towns with an exclusive miniupdated graphics and remixed music. PC Engine: A PC Engine CD version that uses graphics from the FM-game called "Death Tank" that isn't in any other Towns versionwith remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode.
'''PSXGenesis:''' auto-aim doesn’t work Previously unreleased port that was scrapped until it was completed as well, which makes hitting a limited physical release in 2020 by Opera House after acquiring the smaller enemies more irritating. Moving around is less squirrely, so tight platforming is much easier rights to do. You even pick up ammo drops more frequently, ensuring you’re always stocked. Levels have been redesigned to various degrees to make for more enclosed areasthe developer's back catalog of games. The frame rate was increased to 60fpsMissing parallax scrolling, but it can also go down to 20fps, and usually wavers in between for the majority of the gamesimplified graphics.
|-
|Princess CrownGenocide
|
|
|
|
|PC Engine: Inferior graphics and sound with worse gameplay than the original.||'FM-Towns: released as part of the ''PSP/PS4:Genocide Square''' Japan Onlycompilation. Features updated graphics, sound, new cutscenes, Decent portand revised gameplay.'''Saturn:''' Japan Only, Has an increased resolution hack
|-
|Nights into Dreams...|✓|Genocide 2: Master of the Dark Communion
|
|✓
|
|✓
|✓
|Features both the original game and an enhanced graphics mode. The port to 360, PS3, and PC is missing a few effects. All re-releases include ''Christmas Nights into Dreams'', but lack versus mode and Sonic the Hedgehog into Dreams.
|-
|Silhouette Mirage
|✓
|
|
|
||||'''SaturnSFC:''' Original, japan Lower sound quality and altered graphics. Level order for the first few levels is re-arranged from the Sharp X68000 version. Released onlyin Japan despite being developed by a British development team.
'''PS1 Japanese versionFM-Towns:''' Missing background graphics, missing 2D parallax effects but has 2 extra bossesSame as Genocide above.
'''PS1 USA versionDOS:''' Based on the PlayStation Japanese FM-Towns version has censored . Uses the religious names from the Japanese Sharp X68000 version, and 's cutscenes but has higher quality Redbook audio music. Released only in Korea but most of the difficulty was increasedgame's menus are in English.|} ==Sega Genesis=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |PlayStation 3! scope="col" |PlayStation 4! scope="col" |Xbox 360! scope="col" |Android, iOS! scope="col" style="text-align: left"|Notes|-|Sonic RCastle of Illusion Starring Mickey Mouse|✓(R)
|
|✓ (R)
|
|✓ (R)
|✓ (R)
| HD remake updated graphics and retreated gameplay
|-
|Earthworm Jim
|
|
|✓ (R)
|
|✓ (R)
|
|'''PC:''' Enhanced port HD remake with better updated graphics and retreated gameplay missing The extra content. Some reprints of levels from the game are missing the music. Has problems with modern hardware but can be fixed with modsSega CD Version.
|-
|Virtua Cop 1,2Lunar: The Silver Star
|✓
|
|
|
|✓ (R)
| PS1: Remake With increased difficulty
'''PSP:''' Based on ps1 but with longer load times.
'''IOS:''' Based on PS1 has widescreen support but touch control.
'''Sega Saturn/Windows:''' Based on PS1 is not available in English.
|-
|Phantasy Star 2,4
|
|✓ (R)
|
|
|'''PC:''' Contemporary to the Saturn port. Might be hard to run on a modern OS.
|-
|Virtua Fighter 2
|✓
|
|
|||✓|✓|'''PC:''' Contemporary to the Saturn port. Contains the same extra plus Online Multiplayer. Might be hard to run on a modern OS.  '''PS2:''' Sega Ages 2500 release is a direct port of the arcade version. Runs in 640x480 and 60FPS Remake with updated graphics (Arcade version ran slightly slower at 57.5FPSJapan Only). Missing extras from Saturn & PC releases and has minor graphical glitches. Released only in Japan.  '''360/PS3:''' Very similar to the PS2 release. Runs in HD but Pillboxed. Includes online playfan translation is available.
|-
|Radiant SilvergunShining Force
|
|
|
|
||'''XBOX 360 Game Boy Advance: remake titled "Shining Force:''' HD Port with optional high-res effects and graphicsResurrection of the Dark Dragon"|} ==PlayStation==The PS1 has [[PlayStation_emulators#Emulation_issues|problems with 3D]] which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. Howeverchanges included an expanded plot, three new playable characters, three new battles, ramping difficulty system, and some of these PC ports are difficult to run on modern Windows operating systemstweaks in the gameplay and ramping difficulty system.{| class="wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|Name! scope="col" |PC! scope="col" |Saturn! scope="col" |N64! scope="col" |DC! scope="col" |GC! scope="col" |PSP! scope="col" |Notes
|-
|Breath Shadow of Fire IIIthe Beast
|
|
|
|✓ (R)
|
|
|'''PS4:''' Different game with different gameplay.|-|Sonic the Hedgehog|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓
|
* '''PSP:''' Adds To many to list here, but most consoles and the PC versions are emulated, with some newer ports having exclusive features. The best version is the iOS/Android version, which features widescreen support, quality of life changesruns at 60 FPS (even in the Special Stages), remastered audio, and an extra minigamenew content. An unofficial PC port of the iOS/Android version is available.
|-
|Breath of Fire IVSonic the Hedgehog 2|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓ (E)|✓
|
|||||* '''PC:''' Has shorter load times and includes an option for sprite smoothing. The only version to be localized in Traditional Chinese (Taiwan)Same deal as the first Sonic the Hedgehog game.
|-
|Crash bandicoot 1,2,Sonic 3 and Racing & Knuckles
|✓
|✓ (E)
|✓ (E)
|
|✓ (E)
|
|
|||* '''PS1PC:''' OriginalThe 1997 PC port also comes standalone versions of Sonic the Hedgehog 3, Sonic & Knuckles, and Blue Spheres, but replaces a number of music with different tracks. Music playback is replaced by synthesized MIDI, which is in poor quality thanks to the stock Windows wavetable synth. Can be fixed with a fan-made wrapper and mod loader.* The 2011 Steam re-release is ran through an emulator, however, an unofficial port for the Steam version that'''PS4s on par with the iOS/Xbox oneAndroid versions of Sonic 1/PC2/Switch:''' HD RemakesCD is available.|-|Castlevania: Symphony of the NightSonic CD|
|✓
|
|
|
|✓
|
* '''PS1:''' Original. Some items were rearranged and some dubbing discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes, and fixed the Nocturne easter egg. A fan translation exists for those superior versions.
* '''Saturn:''' Japan-exclusive. Ugly stretched screen. Inferior performance (more slowdown, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.
* '''Xbox 360:''' Direct port of the American PS1 version. Removes loading times, but also FMVs.
* '''PSP:''' Included in ''Castlevania: The Dracula X Chronicles''. It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-5 translation made, to the dismay of some fans mostly interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her Rondo of Blood moveset.
* '''PS4/iOS/Android:''' Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP version.
|-
|Dino Crisis
|✓
|
|
|✓
|
||* '''PS1PC:''' OriginalThe 1995 PC port features better FMVs than the Sega CD version, but runs at half the speed, loading times. A newer 1996 version runs better, but introduced some new bugs and only includes the US soundtrack for all regions. Can be fixed with a fan-made wrapper.* '''PCPS2:''' Many Problems Based on modern systemsthe PC version with even better FMVs and the Special Stages run at 30 FPS instead of 20, using Dino Crisis Classic REbirth makes it but some effects are broken, and was only released in Japan and Europe on PlayStation 2. The GameCube version is available in North America, but is blurrier compared to the defentive PS2 version. * '''DCPC/360/PS3:'''Enanched Remade on a new fan-made engine which would later be used in the iOS/Android versions of Sonic 1 and 2. Features widescreen support, 60 FPS presentation, new content, the ability to use the Sonic 2 Spin Dash, the best quality FMVs, and comes with the US and Japanese soundtracks, but the Japanese songs are replaced with instrumental versions due to licensing issues. There's an unofficial port with better graphicsthat implements newer updates from iOS/Android versions that never made it onto PC, among other improvements.
|-
|Dino Crisis 2Sonic 3D Blast|✓
|
|
|
|
'''PC:''' The 1997 PC port is based on the Saturn version, but is missing its unique visual effects, the Special Stages are worse compared to the Saturn version, and runs poorly on modern versions of Windows. Can be fixed with a fan-made wrapper. The 2010 re-release is the Genesis version ran through an emulator, however, one of the developers has released a "Director's Cut" ROM hack that adds a password save system, Time Attack mode, an overworld map with completion progress, bug fixes and other tweaks.
|-
|Final Fantasy VII} ==SNES==Some SNES games suffered from slowdown which may be fixed in ports. Many SNES games were ported to the GBA. These versions may have extra features, but at the cost of poorer video and audio quality. The resolution is significantly lower at 240 x 160 as opposed to the usual 256 x 224 of SNES games. This leads to a smaller visible playing area, which can be devastating in some cases. The audio is much lower quality than the SNES and almost always uses inferior instrument samples for whatever reason (designated as "worse audio"). Also, most GBA games use much brighter colors to compensate for the lack of contrast in the original GBA display. To have these games display as intended, a shader or a palette patch is needed. Additionally, the GBA has two fewer buttons, leading to compromised control layouts. Several SNES games were ported to the PlayStation. More often than not the PS1 ports offer more features. However, the CD format creates loading times. Contrary to popular belief, most of these ports are not emulated. They simply take the text and graphical assets from the SNES game ROM image on the disc, with the rest of the programming being original work.  {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|PS1! scope="col"|GC! scope="col"|PS2! scope="col"|GBA! scope="col"|NDS! scope="col"|PSP! scope="col"|Notes|-|Actraiser
|
|
|
|
* '''PC| style="text-align:''' Backgrounds/FMVs are the same resolutions as the PS1 version. The original release had the music played through terrible MIDI instruments. The music can be fixed with a mod. left;"|* '''Steam/Switch/PS4/Xbox One:'''The recent PC release on Steam fixes all issues, making it the current definitive version. PS4 and iOS ports of the recent PC release have been released, with Switch and Xbone ports in the future.  A full remake of the game Titled "Actraiser Renaissance" has also been announceda completely new art style, coming first to the PS4.new gameplay mechanics new bosses, and remastered OST
|-
|Final Fantasy VIIIChrono Trigger
|✓
|
|
|
|✓
|
|style="text-align: left;"|PS1: Extra content including FMV & bestiary, longer load times<br />NDS: PS1 extra content (with load times fixed) plus more extra content, touch controls, more literal translation, French translation added<br />iOS/Android: Translation based on NDS with additional languages, touch controls, mostly unchanged graphics.|Same stance <br />PC: Was a broken PC port at first, as FFVII's Steam release. The recent Steam release even includes Chocobo World it was directly based off from the Japanese release (via PocketStation)mobile version with no effort, but was eventually fixed officially due to negative reception the PC version got.
|-
|Final Fantasy IXClock Tower
|✓
|
|
|
|Same stance as FFVII and FFVIIIstyle="text-align: left;"| PS1/PC: Titled ''Clock Tower: The First Fear''s Steam releases.FMV, minor graphical changes; additional new weapon, enemy, & locationWonderswan: greyscale colors, poorer audio, lower graphical quality, slightly reduced screen size
|-
|Final Fantasy TacticsContra III: The Alien Wars
|
|
|
|✓
|
|
|style="text-align: left;"|* '''PSP:''' Titled ''Final Fantasy TacticsContra Advance: The War of the LionsAlien Wars EX''. Includes extra contentRemoved dual wielding and mega bombs, multiplayer supportadded lock aim, redone cutscenes, and new game modes. Suffers Mode 7 levels replaced with levels from stretched aspect ratio and slowdown; these can be fixed with unofficial patches. It also has a new translation. * '''iOS/AndroidContra:''' Based on the PSP versionHard Corps, with redone sprite work. Many consider this the definitive versionworse audio.
|-
|Legend of Mana|✓Donkey Kong Country
|
|
|
|✓
|
|
| style="text-align: left;"| GBC: Weaker graphics & audio, new stage, longer version of "Winky's Walkway", mini-games, time trial.<br />GBA: Increased brightness, worse contrast, color saturation, and audio; mini-games, time trial.
|-
|Donkey Kong Country 2: Diddy's Kong Quest
|
* '''Switch/PS4/PC:''' HD Remaster with widescreen supports, redone music, and the option to turn off random encounters.
|-
|Moon Remix RPG Adventure
|
|
|✓
|
|
| style="text-align: left;"| GBA: Titled ''Donkey Kong Country 2''. Increased brightness, worse contrast, color saturation, and audio; mini-games, time trial.
|-
|Donkey Kong Country 3: Dixie's Double Trouble
|
|
|
* '''Switch:''' Official translation.|-|Mega Man 8|✓|✓
|
|
|style="text-align: left;"||* '''SaturnGBA:Titled ''Donkey Kong Country 3' Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturn version has exclusive content not included in the PS1 version, or any future versions (as those were based on the PS1 port) such as: a Bonus Mode (artwork gallery of official art and fan submissions, sound testIncreased brightness, watchable FMVs), more music tracks, additional bosses (Cut Man, Wood Man). Has slightly different music (sequenced PCM audio) and worse FMV quality (Cinepack compression vs MPEG on PS1)* '''GC/PS2:''' Released as part of an anthology compilationcontrast, ''Mega Man Anniversary Collection''. Port based on the PS1 version.* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man Legacy Collection 2'' with some color saturation; new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.* A spinsoundtrack by David Wise; mini-off, Rockman & Fortegames, was released on the '''SNES/GBA''' for "kids who wanted to play Mega Man 8 but didn't have a PlayStation". It reuses Mega Man 7's game engine, Mega Man 8's graphics, and includes completely new levelstime trial.
|-
|Mega Man Legends|✓Dragon Quest V
|
|✓
|
|✓ (R)
|
|✓(R)
|
* '''PC| style="text-align: left;"|PS2:''' Music doesn't loop. Cutscenes don't sync up Full 3D remake with audio properlyparty enhancements. Requires a mapping program to play comfortably with a XInput controllerOnly released in Japan.* '''N64<br />DS:''' Simultaneously better and worse Remake done in a similar vein to the graphics departmentDQIV remakes. The sound is compressed so it can fit on a cartridge. Released Has the same mechanics perks as Mega Man 64 in North Americathe PS2 remake, along with some unique content. * '''PSP<br />iOS/Android:''' Japan-only. Standard port with widescreen support and minor additional content. Lock-on is done by holding L and R simultaneouslyPort of the DS version.
|-
|Mega Man Legends 2|✓Dragon Quest VI
|
|
|
|
|✓(R)
|
* '''PC| style="text-align:''' Exclusive to Japan and Taiwan. Does not work on modern video cards. left;"|* '''PSPDS:''' Standard port with widescreen support and minor additional contentRemake done in a similar vein to the remakes of the previous two games. Released only in JapanFeatures some core gameplay changes.
|-
|Mega Man X4|✓EarthBound
|
|
|
|
* '''Saturn:''' Developed as Saturn exclusive but ended up released simultaneously with the PS1 version. has different graphical effects (heat effects exclusive to it, worse transparency)* '''PC| style="text-align:''' same as ''Mega Man X3''<nowiki>'</nowiki>s PC port: Port of PS1 version. Cannot be directly installed on 64-bit OSesleft; you must extract the files manually. Files fail to save after reboot if this is done. May not run properly on Windows 8 or later.* '''PS2/GCN:''' re-released as part of the ''Mega Man X Collection'' for the PlayStation 2 and GameCube. Based on the PlayStation version.* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version"|Worse audio. Completely removed loading timesJapan only.
|-
|Mega Man X5Final Fantasy IV
|✓
|
|
|
|✓
|✓ (R)
|✓
| style="text-align: left;"|
'''Original Version'''
<br />PS1: FMV opening and ending, new features, different translation, longer load times
<br />WSC: Lacks Mode 7 effects (replaced by scaling effects), limited palette, poorer audio. Japan-only.
<br />GBA: Titled ''Final Fantasy IV Advance''. Based on the WSC version. New translation. Extra content, updated graphics, worse audio.
<br />PSP: Titled ''Final Fantasy IV: The Complete Collection''. Includes ''The After Years'' as well as an in-between ''Interlude''. Includes all GBA content. Enhanced graphics, choice between original and enhanced audio.
<br />'''3D Remakes'''
<br />NDS: Very different 3D remake following FFIII on DS (no PSP release unlike it).
<br />PC: HD version of DS remake.
<br />iOS/Android/PC: DS version port, followed by an exclusive 3D remake of ''The After Years'' on iOS/Android.
 
|-
|Final Fantasy V
|✓
|
|* '''|✓||| style="text-align: left;"|PS1:''' Original. Has some excellent romhacking support to reimplement missing content and add quality First official English release of life changes.* '''PC:''' Uses a different font for the in-game text from the PlayStation version. May not run properly on Windows 8 or later.* '''PS2<br /GC>GBA:Titled ''' same as the other games in ''Mega Man X CollectionFinal Fantasy V Advance''. New translation. Extra content, worse audio.* '''PS4<br /XOne>iOS/SwitchAndroid/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading timesRedone sprites (RPG Maker art style), touch controls.
|-
|Mega Man X6Final Fantasy VI
|✓
|
|
|
|
|
* '''PS1| style="text-align:''' Original. Has some excellent romhacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation.left;"|* GBA: Titled ''Final Fantasy VI Advance'PC:''' Released only in Korea and some other parts of Asia.* '''PS2/GCN:''' same as the other games in ''Mega Man X Collection''New translation. Some of the voice-acting is missing in this versionExtra content, worse audio.* '''PS4<br /XOne>iOS/SwitchAndroid/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is Translation based on the PlayStation GBA version. Completely removed loading times, redone sprites and Mode-7 sections (RPG Maker art style), touch controls, reworked Cyan Bushido.
|-
|Metal Gear SolidFront Mission
|✓
|
|✓ (R)
|
|* '''PS1style="text-align:''' Original. A later Japanese version re-release called ''Integral'' included the US version changes and then some more content. Some of this content was sold separately as "VR Missionsleft;".* '''PC|DS:''' Port of the ''Integral'' version, with some altered content (Psycho Mantis boss, TGS/E3 bonus videos removed, worse music). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files.* '''GC:''' Remake titled ''Metal Gear Solid: The Twin Snakes''. Updated translation at the behest Only official English release of Hideo Kojima. Uses the MGS2 engine, but not properly balanced to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game.
|-
|PaRappa Ganbare Goemon 1<br />Yuki-Hime's Disappearance<br />US: The Legend of the RapperMystical Ninja
|
|
|
|
|✓
|
|style="text-align: left;"|Adds widescreen supportGBA: Worse audio, adno multiplayer/co-hoc multiplayerop, and song remixes as DLC. Might suffer from slight input lagmore save slots than the Super Famicom release, which can be fatal for those who played the original releasechange character any time. Japan only. Bundled with Ganbare Goemon 1.
|-
|Persona Ganbare Goemon 2: Eternal Punishment|<br />General McGuiness<br />Japan-only
|
|
|✓
|
* Part two of ''Persona 2''. Also known as ''Persona 2| style="text-align: Batsu.''* '''PS1left;"|GBA:''' Available in Japanese and English. Retains Worse audio, no multiplayer/co-op, more save compatibility with Innocent Sin to unlock contentslots, in all versionscan change character any time.* '''PSP:''' Available Japan only in Japanese. Fan translation project in development hell. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levelsBundled with Ganbare Goemon 2.
|-
|Persona 2: Innocent Sin|Kirby Super Star
|
|
|✓
|
* Part one of ''Persona 2''. Also known as ''Persona 2| style="text-align: Tsumi.'' * left;"|Titled ''Kirby Super Star Ultra'PS1:''' Available only in Japanese. A fan translation is available.* '''PSP:''' Available in Japanese and English. Enhanced port: widescreen support, a revamped UI, updated cutscenesExtra games, an optional updated OST, and selectable difficulty levels. Criticized for some mild censorship and losing its tone compared to the originalenhanced graphics.
|-
|RaymanThe Legend of Zelda: A Link to the Past||✓|✓
|
|
|✓
|
|
*Too many changes to list here| style="text-align: left;"|GBA: Extra dungeon reliant on ''Four Swords'' game. More accurate translation, more shops, new enemies.The Definitive Edition is a fan remake called Rayman: RedemptionLink voice clips from ''Ocarina of Time''.Simplified difficulty (20 digs like PAL SNES version instead of 25 in digging minigame, Ice Dungeon layout)
|-
|Resident EvilMega Man & Bass<br />JP: Rockman & Forte|✓ (R)|✓
|
|
|✓ (R)
|
|
* '''PS1| style="text-align: left;"|GBA:''' Original. Japanese version included auto-aiming and uncut graphics. Got two Only official English re-releases. The poorly-named ''Director's Cut'' is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed.* '''Saturn:''' Worse performance. Includes an extra game modeaudio.* '''PC:''' Has compatibility issues with modern OSesNo dash button. The only English version of Smaller screen resolution makes the original game that includes all uncensored FMVs.* '''GCN:''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions haveborderline unplayable.
|-
|Resident Evil 2|✓Mega Man X
|
|✓
|✓
|✓
|
|
* |✓ (R)| style="text-align: left;"|DOS: Different aspect ratio, worse audio, buggy wall climbing.<br />GC/PS2: SNES version included in ''Mega Man X Collection''PS1. The collection also includes extra content like music player and art gallery.<br />PSP:Titled ''Mega Man Maverick Hunter X'' Later re-released . Full 3D remake, different Sigma stages. Serves as an alternate take on the system with DualShock support and a new original game mode.* '''N64<br />iOS:''' Compressed assetsTouch controls, "redrawn" graphics (actually smeared versions of the SNES graphics), much slower gameplay, level movement restrictions, no stage changes after beating Mavericks in a certain order, varies between 240p optional microtransactions.<br />PS4/PC/Switch/XB1: SNES and 480i. New features.* SFC versions are included in ''Mega Man X Legacy Collection'DreamCast:''' 480p. Even more features.* A HD remake was released for PCwith extra content including achievements, music player, art gallery, challenges, PS4 and the Xbone. Includes some content inspired from the prototype version Resident Evil 1.5 but then cuts some more. Positive reception.
|-
|Resident Evil 3|✓|Mega Man X2
|
|✓
|
|
* || style="text-align: left;"|GC/PS2: Included in ''Mega Man X Collection'DreamCast'. The collection also includes extra content like music player and art gallery.PS4/PC/Switch/GCXB1:SNES and SFC versions are included in ''Mega Man X Legacy Collection' 480p' with extra content including achievements, more features.* A HD remake was released for PCmusic player, art gallery, challenges, PS4 and the Xbonemore.
|-
|Revelations: PersonaMega Man X3|✓|✓
|✓
|
|
|
| style="text-align: left;"|
PS1/Saturn: Remixed soundtrack.
<br />PC: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done.
<br />GC/PS2: PS1 version included in ''Mega Man X Collection''.
<br />PS4/PC/Switch/XB1: SNES and SFC versions are included in ''Mega Man X Legacy Collection'' with extra content including achievements, music player, art gallery, challenges, and more.
|-
|Metal Max 2: Kai
|
|
|
|✓
|✓<br />(R)
|
* '''PS1| style="text-align: left;"|GBA:''' Original English script includes Americanized names Average port with a better font and a removed Snow Queen quest, but isnworse music. You't that far from ll want to get the original1.* '''PC:''' Released only in Japan1 revision because the initial one is so bugged and unplayable it had to be recalled. Very far from a technical achievement.* '''PSP<br />DS:''' Titled ''Shin Megami Tensei: Persona''Full 3D remake with animated NPC sprites and much better graphics. It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, Improved in every aspect and selectable difficulty levels. The English release reverts many of the original localization changes to be more faithful filled to the Japanese scriptbrim with new content. It also reinstates Based on the engine of Metal Max 3 for the Snow Queen questNintendo DS.
|-
| Spyro Ogre Battle: The March of the Dragoon 1,2,3 Black Queen
|✓
|
|
|
|
| style="text-align: left;"|Titled ''Ogre Battle: Limited Edition''. Slightly enhanced graphics and sound.
|-
|Romancing SaGa
|
|
* '''PS1:''' Original.
* '''PS4/Xbox one/PC/Switch:''' HD Remakes.
|-
|Suikoden
|✓
|✓
|
|
|
|style="text-align: left;"|* '''PS1Wonderswan:''' Original. Save compatibility with Suikoden 2.* '''Saturn:''' Japan-only. It is an enhanced port including new locationsEnhanced graphics, new enemies, enhanced colors, and a new opening full-motion video, but with longer load times and some visual effects being removed.* '''PC:''' story scenario & side quest (Japan-only. Compatibility issues with modern PCs.)* '''PSPPS2:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan.Enhanced 3D graphics
|-
|Suikoden IISecret of Mana
|
|
|
|
|✓
|
* '''PS1| style="text-align: left;"|Android/iOS:''' Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacks. Save compatibility with Suikoden 1.Partially enhanced graphics, enhanced fonts & menus, touch controls* '''<br />PC/PS4/Vita:''' Taiwan-only. Compatibility issues Full 3D remake with modern PCs.animated cutscenes, voice acting, and remixed soundtrack* '''PSP<br />Switch:SNES version included in ''Collection of Mana' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for with borders around the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japangame.
|-
|Vandal Hearts|✓|✓Super Mario World
|
|
|
|✓
|
|
* '''PS1| style="text-align:''' Originalleft;"|* The version in '''Saturn:'Super Mario All-Stars + Super Mario World'' Japan-only. It is an enhanced port including extra content. Fan translation is availablehas unique sprites for Luigi.* <br />GBA: Titled '''PCSuper Mario World:Super Mario Advance 2''' Korean-only. Slight additions, worse audio, Mario voice clips. Different Luigi sprites from either SNES version.|-|Wipeout 2097|✓Super Mario World 2: Yoshi's Island|
|
|
|✓
|
|
|These ports feature a different OST from the original release. Released in North America as ''Wipeout XL''.|} ==Nintendo 64==The Nintendo 64 is a difficult system to emulate, and no emulator has a high degree of game compatibility. It may be easier to rely upon a port rather than try to emulate it.  While system requirements are substantially higher, emulating the [[Nintendo 64 emulators#Virtual Console games in Dolphin|N64 Virtual Console]] releases on the Wii results in more accurate emulation, even making some unplayable games playable. {| class="wikitable" style="text-align:left;"! scope="col" style="width|GBA: 14em;"|Name! scope="col" |Win! scope="col" |GC! scope="col" |Xbox! scope="col" |X360! scope="col" |XOne! scope="col" |NDS! scope="col" |3DS! scope="col" style="text-alignTitled ''Yoshi's Island: left"|NotesSuper Mario Advance 3''. New levels, worse audio.
|-
|Banjo-KazooieStar Ocean
|
|
|
|✓
|✓
|
|
|Added widescreen mode, generally better framerate and draw distance. Ice Key and Secret Eggs are available if the user also has a savefile for Banjo✓ (R)| style="text-Tooie or Banjo-Kazooiealign: left;"|PSP: Nuts and Bolts. Removed Nintendo references, some of which were endearing. XBLA version also included in Titled ''Rare ReplayStar Ocean: First Departure''. Only official English release.
|-
|Banjo-TooieSuper Ghouls 'n Ghosts|✓
|
|
|✓
|
|✓
|✓
|
| style="text-align: left;"||Generally better framerate and draw distancePS1: Slowdown removed. Ice Key and secret eggs collected in BK are available here. Removed Nintendo references<br />GBA: New levels, some of which were endearing. XBLA version also included in ''Rare Replay''worse audio.
|-
|Blast CorpsTactics Ogre: Let Us Cling Together|✓
|
|
|
|
|✓ (E)| style="text-align: left;"|PS1: First English release. Slightly enhanced music.<br />PSP: Very enhanced, more features|-|Tales of Phantasia|✓
|
|
|Improved graphics, better framerate. |-|Conker's Bad Fur Day|
|
|✓ (R)
|style="text-align: left;"|✓ (E)||PS1: Cleaner graphics, different sprites, new effects, partial voice acting, food system, skits.|Titled ''Conker<br />GBA: Live and Reloaded''. It's censored Based on PS1 version but has much better graphics and updated multiplayerscaled down, additional content, worse audio, decreased framerate. Only plays on an original Xbox<br />PSP (Full Voice Edition): port of PS1 edition including GBA additional content plus full voice acting, new sprites. <br />PSP (''Rare ReplayTales of Phantasia X Narikiri Dungeon'' includes an emulated ): PSP version with even more additional content (Grade shop) and a remade spin-off.<br />iOS/Android: F2P port of the originalToP X. Not sure if it's censored or notSub-par translation. Has more stable framerates At least GBA one had better controls and slightly better graphics interface than originalthis. No longer available.
|-
|Doom 64|✓Trials of Mana<br />JP: Seiken Densetsu 3
|
|
|
|
|Has an unofficial fanstyle="text-made port by the developer that went on to remaster the Turok games. Features widescreen, higher frame-rate, keyboard and mouse support. Some bugs are align: left unaddressed in the unofficial port, however. Requires extracting data from the game's ROM to play. Can be found here: https://doom64ex.wordpress.com/;"|It was officially ported Xbox One, PlayStation 4, Switch, and /PC in 2020 by Doom EX(remake): Titled ''Trials of Mana''s developer . Full 3D remake with animated cutscenes and other Doom moddersremixed soundtrack. The official port is more faithful to PC version initially came with the original game compared to EX with has some qualityreviled DENUVO anti-of-life improvements. It has broken stock shaders with DirectX 11 APItamper, but the developer has pointed some fixes for itwas removed on August 2020. See [https<br />Switch (SNES port)://doom64ex.wordpress.com/2020/03/24/differences-between-doom-64-ex-2-5-versus-the-An official-remaster/ this list] for differences between EX and translated port of the official 2020 portoriginal game is included in ''Collection of Mana'' as ''Trials of Mana'' internationally.
|-
|The Legend of Zelda: Ocarina of Time||✓ (E)Umihara Kawase
|
|
|
|✓
|Both the original game and the Master Quest are emulated at 480p on the GameCube. The 3DS port (sans vibration) is the definitive version of the game.
|-
|The Legend of Zelda: Majora's Mask
|
|✓ (E)
|
|
|
| style="text-align: left;"|
DS: As part of the JP-only ''Umihara Kawase SE Kanzenban'' compilation. Both games in the compilation were ported from scratch with minor enhancements and slightly differently-sounding MIDI music, with the physics properly implemented unlike all other ports.
<br />Vita: As part of the third game, but only included in its Vita port. Seems like emulation.
|}
 
==Sega Saturn==
{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"
! scope="col" style="width: 14em;"|Name
! scope="col" |PC
! scope="col" |PS1
! scope="col" |DC
! scope="col" |PS2
! scope="col" |Xbox
! scope="col" |PS3
! scope="col" |360
! scope="col" style="text-align: left"|Notes
|-
|Baroque
|
|✓
|The GameCube version has audio glitches when moving between areas in Clock Town, framerate issues, and random crashes. The 3DS version features enhancements similar to those in Ocarina of Time 3D, as well as manual camera control when played on a New Nintendo 3DS. However, it changes some key gameplay mechanics in ways that fans of the original might not prefer and is missing some rumble features.
|-
|Jet Force Gemini
|
|✓ (R)
|
|
|
|'''Saturn:''' Japan only, has widescreen option.'''PS1:''' Japan only, has extra content, but no widescreen support.  '''PS2:''' Remake with a different art style and music, available in English, features a new save system, difficulty options, includes the extra content of the PS1 version and more. Has removed blur, 60fps, and (Ealbeit broken)Japanese dub hacks.| |'''Wii:''' Based on the PS2 version, has widescreen and progressive scan support, the Japanese dub hack is available. |Improved graphics'''Switch:''' Japan only, based on the Saturn original, includes the contents of Baroque Report, screen resolution options, better framerateand added openings from the PlayStation port and the remake.
|-
|Killer Instinct GoldBlack / Matrix
|
|✓
|✓ (R)
|
|
|
|✓ (E)
|
|'''Saturn:''' Original. Has a bug that heals enemies after the player is using a special attack which was fixed in the other versions. |Improved graphics'''DC:''' a remake titled "Black/Matrix AD" with many gameplay changes in order to make the game easier, added many anime cutscenes and new anime art style for the characters, better frameratethe ending was expanded with 2 extra chapters.  '''PS1:''' a demake of DC version titled "Black/Matrix +", anime cutscenes were removed, the original art style was restored
|-
|Perfect Dark||Culdcept
|
|✓
|✓
|✓
|
|
|Improved graphics|'''PS1:''' Some cards are deleted and it becomes other cards, Abolish a negotiation rule. Addition of some maps. '''DC:''' Reform cards completely, Change of maps, Music changed, better framerateChange of the story, online multiplayerThe addition of A. XBLA version also included I. creation function, The addition of import/export of data function. '''PS2:''' Based on Dreamcast. Available in English. Some cards change. Addition of some cards. Addition of some maps. Medal system addition. '''DS:'Rare Replay''Based on PS1, Fan translation is available.
|-
|Rayman 2|✓Cyber Troopers Virtual-On
|
|
|
|✓
|
|
|
|The Windows version is a port of the N64 version and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality, and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.Rayman Revolution (the '''PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman:'s abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies Sega Ages 2500 release. Changed graphics with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the gamedifferent art style, it still uses manual saves. This is also the only version in which the 160FPS,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2]Japanese release.
|-
|Sin & PunishmentDie Hard Arcade
|
|
|
|✓
|
|
|
||'''WiiPS2:''' Emulated version Sega Ages 2500 release. Changed graphics with official English Supportsa different art style. Japanese release.
|-
|Super Mario 64Devil Summoner||
|
|
|
|
|✓ (R)
|
|The DS remake has three more playable characters '''PSP:''' Widescreen and some extra features but has poorer controlscontent, mixed graphical changes (they look more "accurate" but have fewer polygons and worse textures), and altered progression. Some may prefer it, others not so much.There's also an unoffical [https://github.com/sm64pc/sm64pc native PC port] made by fans using the SM64 decompilation projectJapanese release.
|-
|Star Fox 64Devil Summoner - Soul Hackers
|
|✓
|
|
|
|
|✓ (R)|The '''PS1:''' Extra content, Japanese release. '''3DS remake has updated graphics:''' Based on PS1, slightly different instrumentation, multiplayer, and some token 3DS features including an easy mode with a misleading name. It is missing rumble features. It also has redone voiceswidescreen support, for better or worseavailable in English.
|-
|Turok: Dinosaur Hunter|✓Dragon Force
|
|
|
|✓
|
|
|
|Remastered for PC'''PS2:''' Sega Ages 2500 release. Changed graphics with a different art style. Japanese release.
|-
|Turok 2: Seeds of EvilGrandia|
|✓
|
|
|
|Remastered for PC* '''Saturn:''' Original.|} ==Dreamcast==Since the system died earlyJapan-exclusive, many but has fan translation. Best graphical effects out of its games were ported to other consolesall versions.{| class="wikitable" style="textSave compatibility with Grandia Digital Museum, a Saturn-align:left;"exclusive bonus disc. Overall best version.! scope="col" style="width* '''PS1: 14em;"|Name''' Massively downgraded port, missing textures, animation frames and has horribly stretched battle backgrounds. Initial localization. Has more romhacking support (undubs, hard mode balance mods).! scope="col" |GameCube! scope="col" |PS2! scope="col" |PS3! scope="col" |Xbox! scope="col" |360! scope="col" |* '''PC! scope="col" style="text-align: left"|Notes|''' Based on the PS1 version, with an XBR port, a prettier font, different non-|Crazy Taxi 1English translations,2and a buggy Japanese audio option lifted from the PS1 undub romhack.|✓ (only 1)|✓ (only 1)-|Guardian Heroes|
|
|✓ (only 1)
|PS2/GC/PC: lower quality port of Crazy Taxi 1.
PSP: titled "Crazy Taxi: Fare War" is a collection of 2 games with widescreen supports but missing 3 songs and has bad controls.
|-
|Cyber Troopers Virtual-On Oratorio Tangram
|
|
|
|✓
||'''Xbox 360; improved Controls textures:''' Enhanced port with 16:9 aspect ratio, lightingoptional HD graphics, and glowing effects. Added New characters, widescreen support, online, lobby systemnew gameplay options, and replay leaderboards. local expanded multiplayer was removedmodes. Both Dreamcast and XBLA use the Original Soundtrack and not the Naomi OST
|-
|Dead or Alive 2Panzer Dragoon|✓
|
|✓
|
|✓ (R)|✓
|
|
|'''Xbox/PS2:''' higher quality port with more visual effectsBoth versions differ from the Saturn original (PS2 being a slight update). Also on Xbox as an unlockable in Panzer Dragoon Orta (it's a modified PC build) '''XboxSwitch:''' HD Remake with better graphics, hit or miss for some people. was later ported to PC/PS4 and Xbox one.
|-
|Ecco the Dolphin: Defender of the FuturePowerSlave/Exhumed|✓|✓
|
|✓
|
|
|
|
|'''PS2PC:''' lower quality texture A completely different game while the PC is a straightforward FPS get from Point A to Point B, while Sega Saturn and PS1 Versions are closer to being a 3D Metroidvania. The console versions served as a basis for the 2022 remaster for Xbox One, PlayStation 4, Switch, and resolutionPC. '''Saturn US Version:''' comes with an exclusive mini-game called "Death Tank" that isn't in any other version. '''PSX:''' auto-aim doesn’t work as well, which makes hitting the smaller enemies more irritating. Moving around is less squirrely, so tight platforming is much easier to do. You even pick up ammo drops more frequently, ensuring you’re always stocked. Levels have been redesigned to various degrees to make for more enclosed areas. The frame rate was increased to 60fps, but better visual effects it can also go down to 20fps, and some modelsusually wavers in between for the majority of the game.
|-
|HeadhunterPrincess Crown
|
|✓
|
|
|
|
|'''PS2:''' lower quality port
|-
|Hundred Swords
|
|
|
|
'''PSP/PS4:''' Japan only, decent port.
'''Saturn:''' Japan only, has an increased resolution hack
|-
|Nights into Dreams...
|✓
|'''DC:''' Japanese Only.
'''PC:''' Available in English. Dialogue options and some plot points were cut so the "Person/king" mechanic is missing.
|-
|Jet Set Radio
|
|
|✓
|✓
|Based on '''PS2/360/PS3/PC:''' Features both the "De la Jet Set Radio" (original game and an enhanced graphics mode. The definitive Dreamcast release)port to 360, Widescreen SupportsPS3, Missing 2 songs (Yappie Feet" and PC is missing a song called "Many Styles" from few effects. All re-releases include ''Christmas Nights into Dreams'', but lack versus mode and Sonic the PAL version)Hedgehog into Dreams.
|-
|Maken X|Silhouette Mirage
|✓
|
|
|
|'''PS2:''' Remake that changes the game from first-person view to third-person. PAL release only (50HZ). No English dub.
|-
|Marvel vs Capcom 1,2
|
|✓ (Only 2)
|✓
|✓ (Only 2)
|✓
|
|'''DreamcastSaturn:''' is the most identical to the arcade versionOriginal, japan only.  '''PS2/XboxPS1 Japanese version:''' Sprites are the wrong resolutionMissing background graphics, audio is low quality, and there are subtle gameplay differences. the controller config is better and there aren't blue screensmissing 2D parallax effects but has 2 extra bosses. '''PS3/360PS1 USA version:''' Widescreen supports, Online multiplayer, all characters unlocked Based on the PlayStation Japanese version has censored the religious names from the startJapanese version, some bugs [https://forums.shoryukenand the difficulty was increased.com/t/mvc2-xbox-360-ps3-bug-database-reporting-thread/75488]
|-
|MDK2Sonic R|✓||
|
|✓
|
|
|
|✓|'''PC:''' Added Difficulty levels Enhanced port with better graphics and the ability to save everywhere '''PS2:''' Titled "MDK2: Armageddon" features bigger switches, weaker and repositioned enemies, and wider ledges in platforming sections, extra content. Some reprints of the game is now giving answers to are missing the player by using Big red Arrows and flashing circles point out where to shoot certain bossesmusic. The game also features fully customizable controls. '''Wii:''' Based on the PS2 version Has problems with modern hardware but the audio has been compressed, and graphically, shadows have been removedcan be fixed with mods'''MDK2 HD:''' features high-definition 3D models, reworked textures, improved lighting, and remastered music tracks but suffers from frame rate issues and glitches
|-
|Milestone Shooting Games (RadirgyVirtua Cop 1, Chaos Field, Karous)|✓2
|✓
|
|
|
|
|'''GC:''' Enhanced port of Radirgy, Chaos Field. only Chaos Field available in English.
'''PS2:''' Enhanced port of Radirgy. Japanese release only.
'''Wii:''' Official English translation of all 3 games, Karous is missing the final boss.
|-
|Shenmue 1,2
|
|
|
|✓ (Only 2)
|
|✓|'''XboxPC:''' omissions of visual references Contemporary to the Virgin MarySaturn port.'''PC/PS4/XBOX One:''' HD remasters with widescreen supports, Based Might be hard to run on the Xbox Version. Ability to save anywhere in both games, some minors changes to the towna modern OS. [https://www.shenmuedojo.com/forum/index.php?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2.594/ ,a lot of bugs]
|-
|Skies of ArcadiaVirtua Fighter 2
|✓
|
|
|
|
|
|Updated with "new" features and content which were previously missing from the original release due to developers missing on deadlines and inability to fit everything planned into the game in time (though some of this initially-missing content could be later added to the game via free DLC option done via now-defunct official website connection performed from game's main menu). Sound samples (music for the entire game and all other sounds alike) has been heavily compressed to fit on one mini-DVD disc, drastically diminishing the game's overall experience as Dreamcast's original release used uncompressed Redbook/CD-DA tier quality sound samples (actually one of the main reasons why Dreamcast's version had to be cut into two separate GD-ROM discs: the size of sound files in the original is truly huge due to it being absolutely raw samples for each and every sound in the game). Due to lack of VMU functionality an entire separate mini-game ("Pinta's Quest") was completely removed, which, considering that Pinta was a fully developed separate 3D character model in the original game, essentially means Gamecube's port completely lacks the said character (however, to somewhat balance this out Gamecube's port added several completely new characters that were never in the Dreamcast's release or planned to be in it even DLC content-wise, such as Piastol and fake pirate trio for example). Gamecube's port also improves quite a bit on most characters', vehicles, ships', and locations' models sheer polygon count-wise, adding more details and rounding up previously clearly rough edges on world's 3D models, but these improvements are hardly noticeable by the untrained eye so you have to know exactly where to look to spot a significant difference from the original Dreamcast release. Gamecube's port also fixed previously bugged "Zivilyn Bane's quest" line and this can be done fully from start to finish now (Dreamcast's original Japanese release's "Zivilyn Bane" quest can be fully completed too, but US' and EU's later localization broke some flags during development which produces bug that renders the said quest completely uncompletable, pun not intended, in any versions of this game other than the said very first original Japanese release on the Dreamcast and later Gamecube ports of it).
|-
|Ikaruga
|✓
|
|
|
|✓
|✓
|'''DreamcastPC:''' most faithful Contemporary to the Saturn port, Japanese Subtitles only.'''GameCube:''' some slowdown issues, slightly poorer graphics, Conquest mode which is not in any other port (select stage + specific section) but it is also Contains the only version without subtitlessame extra plus Online Multiplayer. Might be hard to run on a modern OS.
'''SteamPS2:''' Analog control support, has Sega Ages 2500 release is a direct port of the most achievements, customizable options, some graphics/cutscene enhancements not arcade version. Runs in any other homeport640x480 and 60FPS (Arcade version ran slightly slower at 57.5FPS). Missing extras from Saturn & PC releases and has minor graphical glitches. The select screen was alteredReleased only in Japan.
'''360/PS3:''' Analog control support, not very faithful port, and some enemy patterns are completely different but have online multiplayer, Very similar to the select screen was alteredPS2 release'''Switch:''' nalog control supports, compressed audio Runs in HD but has Pillboxed. Includes online multiplayer. The select screen was alteredplay.
|-
|Grandia IIRadiant Silvergun
|
|✓
|
|
|
|✓
|The PS2 version is technically inferior.
The original PC version has a plethora of bugs. The newest PC release is based on the DC version but suffers from its own bugs.
|-
|Phantasy Star Online
|✓
|
|
|✓
|'''Xbox 360:''' HD Port with optional high-res effects and graphics.|} ==PlayStation==The PS1 has [[PlayStation_emulators#Emulation_issues| All problems with 3D]] which become more noticeable when emulating the games at higher than native resolutions. Many PS1 games were ported to Windows. However, some of these PC ports are based difficult to run on "Phantasy Star Online ver 2" and titled "Phantasy Star Online Episodes 1+2" and containing a new episode called Episode 2, Three new playable class, Forces are the only job that can use Reverser, Grants, and Megid. and Various balancing of items powers and removal of certain itemsmodern Windows operating systems.
'''Xbox{| class="mw-collapsible mw-collapsed wikitable" style="text-align:''' A decent port.left;"! scope="col" style="width: 14em;"|Name! scope="col" |PC! scope="col" |Saturn! scope="col" |N64! scope="col" |DC'''! scope="col" |GC:''' A decent port. has another version Titled ! scope="Phantasy Star Online Episode I & II Pluscol" Episode 2 challenge mode and some missions that were only available in online mode can now be played in offline mode. |PSP'''PC:''' Japanese only. has another version titled ! scope="Phantasy Star Online: Blue Burstcol" has a new episode with extra content, this version is also available in english.|Notes
|-
|Power Stone 1,2Breath of Fire III
|
|
|
|
|✓
|
|* '''PSP:''' "Power Stone Collection" is a collection of both games with Adds widescreen support, quality of life changes, and an extra minigame.
|-
|Resident Evil Code: Veronica|✓|✓Breath of Fire IV
|✓
|
|✓
|
|Titled ''Resident Evil Code: Veronica X'' Features additional cutscenes. PS2 Version doesn't support progressive scan. '''PS3/360:''' Changes the Lights and Shadows (Hit or miss for some people) HD resolution, and 16:9 aspect ratio.
|-
|Rent-A-Hero No. 1
|
|
|
|✓
|
||* '''DCPC:''' Japanese OnlyHas shorter load times and includes an option for sprite smoothing.'''Xbox:''' The Intro was Improved, added online capabilities. an English prototype only version to be localized in a complete state, with only minor text errors present was leaked onlineTraditional Chinese (Taiwan).
|-
|REZCrash Bandicoot 1, 2, 3 and Racing |✓
|
|✓
|
|
|✓
|✓
|
'''PS2:''' lower quality port.
'''360:''' HD Port with widescreen supports.
'''PC/PS4:''' Titled ''REZ Infinite'', based on 360 port with new levels made in UE4.
|-
|Sonic Adventure
|✓
|
|✓
|
|✓|✓|Titled * '''Sonic Adventure DXPS1: Director's Cut''Original. Features updated character models and a new mission mode. Doesn* '''t include Chao Adventure due to lack of VMU. The 2003 version includes unlockable Game Gear games. The GC version features GBA connectivity for the Chao Gardens. Unfortunately, each successive port of the game manages to be more bug-ridden than the last. Unofficial patches to fix many issues exist for the PS4/Xbox one/PC release(s)/Switch:''' HD Remakes.
|-
|Sonic Adventure 2Chronon Cross
|✓
|
|✓
|
|||Titled |* ''Sonic Adventure 2'PS1: Battle''' Original. Features slightly better character models, a more in-depth multiplayer mode, and a new Chao minigame. Doesn* '''PS4/PC/Switch:'''t include Chao Adventure 2 due to lack of VMU. The GameCube emulated version features GBA connectivity for the Chao Gardens. The most recent ports have HD resolution and a 16:9 aspect ratio but separate with worse performance than the multiplayer content as paid DLCoriginal.
|-
|Virtual Tennis 2Castlevania: Symphony of the Night
|
|✓
|
|
|✓
|
|* '''PS2PS1:''' lower quality port Original. Some items were rearranged and some dubbing was discarded in 30FPSthe English version.|} ==PlayStation 2=={{Main|List The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of notable PS2 ports the English bugfixes and remakes}}fixed the Nocturne easter egg. A fan translation exists for those superior versions. ==Gamecube==  {| class="wikitable" style="text* '''Saturn:''' Japan-align:center;"exclusive. Ugly stretched screen. Inferior performance (more slowdown, longer loading times) Added some content (new areas, items, music, and a playable Maria that's a joy for speedrunners, as well as her as a boss), however, Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest.! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |Xbox! scope="col" |PlayStation 3! scope="col" |* '''Xbox 360:''' Direct port of the American PS1 version. Removes loading times, but also FMVs.! scope="col" style="text* '''PSP:''' Included in ''Castlevania: The Dracula X Chronicles''. It has a few very minor porting issues but is content-wise the definitive version, based on the latest PS1 Japanese version. The script for the English version was rewritten and a Multi-align5 translation was made, to the dismay of some fans most interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, and a playable Maria inspired from her Rondo of Blood moveset.* '''PS4/iOS/Android: left"|Notes''' Based on the PSP version as a standalone game. Maria's gameplay was tweaked further. While made without IGA's involvement, some consider it even better than the PSP version.
|-
|Beyond Good & Evil|✓|✓|✓Dino Crisis
|✓
|
|
|✓
|
||* '''PS2PS1:''' Inferior-looking portOriginal* '''PC/Xbox:''' Was developed by another team so there are some minors changes to Many Problems on modern systems, using Dino Crisis Classic REbirth makes it the environmentdefentive version* '''PS3/360DC:''' HD Remaster of the PC Version. The game creator said that the GameCube version is the bestEnhanced port with better graphics.
|-
|Donkey Kong Jungle BeatDino Crisis 2|✓
|
|
|
|
'''Wii:''' Titled "Donkey Kong Jungle Beat New Play Control!", controlled using the Wii Remote, using its Nunchuk accessory to control Donkey Kong's movement and its motion detection feature to clap. To accommodate the more traditional control scheme, the level designs were altered to include more obstacles, and players do not have to collect crests to progress. It also replaces the banana-based health meter with a more traditional life system and adds a boss rush mode and support for widescreen television displays.
|-
|The Legend of Zelda: The Wind WakerFinal Fantasy VII|✓
|
|
|
|
* '''Wii UPC:''' HD Remaster. Additional control methods have been added. The Inventory has been made accessible through Backgrounds/FMVs are the GamePad's touchscreen, with no need to pause same resolutions as the gamePS1 version. some items, such as the Wind Waker, are permanently mapped to certain buttons as opposed to being equipped to The original release had the three-item slots. First-person aiming of items is achieved music played through either the right analog stick or the GamePad's gyroscope, though there is an option to disable the gyroscopeterrible MIDI instruments. Some cutscenes where Link makes The music can be fixed with a facial expression silently have voices added to match the expressionsmod. * '''Steam:''' The ending cutscene and staff credits, which were prerendered in the original gamerecent PC release on Steam fixes all issues, are now fully real-time cutscenes in making it the remastercurrent definitive version. However, PS4 and iOS ports of the smooth transition effects from the original cutscenes recent PC release have been replaced by fade-to-white effectsreleased, presumably due to with Switch and Xbone ports in the difficulty future.  A full remake of implementing the original cutscenes' transitions in real-time rendering. The intro cutscenegame has also been announced, which plays upon coming first to the start of a new file, is skippable, but no other cutscenes arePS4.
|-
|The Legend of Zelda: The Twilight PrincessFinal Fantasy VIII|✓
|
|
|
|
|'''Wii:''Same stance as FFVII' s Steam release. The recent Steam release even includes Chocobo World is mirrored and Motion control was added.'''Wii U:''' HD Remaster too many changes to list here [https://zelda.gamepediafrom the Japanese release (via PocketStation).com/The_Legend_of_Zelda:_Twilight_Princess_HD#Changes_and_Additions Full List of changes]
|-
|Killer 7|✓ Final Fantasy IX
|✓
|
|
|
[https://www||Same stance as FFVII and FFVIII's Steam releases.speedrun.com/Killer7/guide/vrviv Full List of changes]
|-
|Mario Power TennisFinal Fantasy Tactics
|
|
|
|
|✓
|
* '''WiiPSP:''' 16Titled ''Final Fantasy Tactics:9 widescreen modeThe War of the Lions''. Players Includes extra content, multiplayer support, redone cutscenes, and new game modes. Suffers from stretched aspect ratio and slowdown; these can choose to play be fixed with the Wii Remote only, or with the Wii Remote/Nunchuk combination for advanced control of playable character participantsunofficial patches. It also adds has a new gauge pointing out translation. * '''iOS/Android:''' Based on the PSP version, with redone sprite work. Many consider this the current Power Shot energy charge shown below character icons during matchesdefinitive version.
|-
|Metroid Prime 1,2Legend of Mana|✓
|
|
|
|
[https:* '''Switch/PS4/metroid.fandom.com/wiki/List_of_version_differences Too many changes PC:''' HD Remaster with widescreen support, redone music, and the option to list hereturn off random encounters. between all versions]
|-
|Viewtiful joe 1,2MediEvil
|
|✓
|
|
|
|
PS2: Inferior Looking but the first game has Dante from the devil may cry series cameo.
|-
|Rayman 3
|✓
|✓
|✓
|✓
|✓
|
* '''GameCubePSP:''' Original Version. Best Shadows and Water effects. Has an exclusive mini-game by connecting GBA to The Gamecube and another Minigame called Titled "2D Nightmare" that can be accessed by using cheats. Has an HD Texture Pack. '''PS2:''' Inferior looking '''Xbox:''' Widescreen option is just 4:3 stretched. '''PCMediEvil:''' The ability to skip FMV cutscenes was Removed, Some textures are missing, Both issues can be fixed with a mod called Resurrection"better Rayman 3" The PC has extra content not avilable in any other version is also available in Czech, Hebrew, Polish, Russian, and Slovak languages * '''PS3/360PS4:''' HD Remaster. The Hoodlum Havoc subtitle has been removed, and the font of the logo has been changed to match that of Rayman Origins.The original version opened with a gameplay trailer cut to Groove Armada'sMadder'. This has been removed and replaced with a new trailer featuring new music.The intro sequence originally began with the classic Ubi Soft logo, used for the first three Rayman games, overlaid against a night sky. This has been cut.Rayman 3 HD features audio problems. Many music tracks start later than they should, and often contain glitches. In the Fairy Council, a Ludiv originally spoke the line 'Oh my God, what is going on here?' In Rayman 3 HD, this line is censored to 'What is going on here?'. Parts of the sky above the Clearleaf Forest have become black, and the color of the water has undergone strange changes. The bonus section of the game contains an Titled "extraMediEvil Remake" which is a gallery of the artworks seen in the Rayman Origins art booklet which came with the collector's edition.The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes are not cast according to the location of the light source, and instead, appear directly beneath the caster. The jewels and Red Lums now cast light onto the geometry around them, as opposed to the original version, where only a glowing texture was placed around them. The Grand Minimus's crown is now transparent. Level scores are now shown at has the end of the boss battle sections. The game now features subtitles for the cutscenes and some other in-game dialoguebest graphic.
|-
|Resident Evil 4|✓|✓|✓Mega Man 8
|✓
|✓
|
[https://residentevil.fandom.com/wiki/Resident_Evil_4/development Too Many different to list here]
 
A remake is in development.
|-
|Super Mario Sunshine
|
|
|
|
|* '''Saturn:''' Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturn version has exclusive content not included in the PS1 version, or any future versions (as those were based on the PS1 port) such as: a Bonus Mode (artwork gallery of official art and fan submissions, sound test, watchable FMVs), more music tracks, additional bosses (Cut Man, Wood Man). Has slightly different music (sequenced PCM audio) and worse FMV quality (Cinepack compression vs MPEG on PS1)|* '''GC/PS2:''' Released as part of an anthology compilation, ''Mega Man Anniversary Collection''. Port based on the PS1 version.* '''PS4/XOne/Switch/PC: Emulated Version ''' Featured as part of ''Mega Man Legacy Collection 2'' with Widescreen Supportssome new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.* A spin-off, Rockman & Forte, was released on the '''SNES/GBA''' for "kids who wanted to play Mega Man 8 but didn't have a PlayStation". It reuses Mega Man 7's game engine, Mega Man 8's graphics, and includes completely new levels.
|-
|Sonic Heroes|✓Mega Man Legends
|✓
|
|✓
|
|
|✓
|
[https* '''PC://tcrf''' Music doesn't loop.net/Sonic_Heroes#RegionalCutscenes don't sync up with audio properly.2FRevisional_Differences Too Many different Requires a mapping program to list hereplay comfortably with an XInput controller.]* '''N64:''' Simultaneously better and worse in the graphics department. The sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America. * '''PSP:''' Japan-only. Standard port with widescreen support and minor additional content. Lock-on is done by holding L and R simultaneously.
|-
|} ==Xbox==Most Xbox Ports for PC are Descent ports, and most multiplatform games on Consoles at the time (PS2, GC, Xbox) were superior on the Xbox.{| class="wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation Mega Man Legends 2! scope="col" |Gamecube! scope="col" |PlayStation 3! scope="col" style="text-align: left"|Notes|-|Advant Rising
|✓
|
|
|
||✓|* '''PC:''' Missing some cutscenes, can be fixed by using modsExclusive to Japan and Taiwan. Does not work on modern video cards. * '''PSP:''' Standard port with widescreen support and minor additional content. Released only in Japan.
|-
|Cel DamageMega Man X4
|✓
|
|
|
|✓
|||* '''GCSaturn:''' Inferior-looking port Developed as Saturn exclusive but ended up released simultaneously with the PS1 version.has different graphical effects (heat effects exclusive to it, worse transparency) * '''PS2PC:''' Titled "Cel Damage Overdrive" The difficulty and the speed Same as ''Mega Man X3''<nowiki>'</nowiki>s PC port, a port of the cars is loweredPS1 version. There are no instant kills. The death animations are now all the same. Car parts now glitch through Cannot be directly installed on 64-bit OSes; you must extract the groundfiles manually. The ability Files fail to swing on vines save after reboot if this is removed. Unlock Mode is removeddone. The primary weapon will May not give the player Smack pointsrun properly on Windows 8 or later. The AI players do not use * '''PS2/GCN:''' re-released as part of the boost feature. - The 6 main characters' intro videos are not available from the start. The AI players can not use the stunt feature. A stunt feature is added. The weapons will unlock differently. In Flag Rally, the player doesn't need to bring 4 flags at the same time to the WinnerMega Man X Collection's Circle to win the match. Instead, the player needs 10 points to win, which are earned by bringing flags to the Winner's Circle. Gate Relay has more gates now. It is changed to a checkpoint race with 8 laps. The progress screen is removed. Instead, checkmarks are used on for the Stage Selection screen. Taunts PlayStation 2 and the horn now use the same buttonGameCube. Has extra stage and Based on the weapons, and new features such as Stunt Mode, A boost meter is added. Health BarPlayStation version* '''SwitchPS4/VitaXOne/PS3/PS4Switch/360/Xbox OnePC:''' Based on The PS2 Version Featured as part of ''Mega Man X Legacy Collection'' with widescreen support some new challenge stages from this game but the opening theme is based on the main menu is PlayStation version. Completely removed. The menu interface has a new look. A lot of sound effects are missing. Taunt voices are switched with introduction/death voicesloading times.
|-
|Ninja Gaiden BlackMega Man X5
|✓
|
|
|
|✓
|
|* '''PS3/Xbox One/PC/Switch/PS4PS1:''' Titled " Ninja Gaiden Sigma"Original. FMV was removedHas some excellent romhacking support to reimplement missing content and add quality of life changes. Enemies gush more blood. Human beheadings removed. Added * '''PC:''' Uses a few more save points. Added many more Muaramasa statues. New enemies different font for all difficulties levelsthe in-game text from the PlayStation version. New backflip and somersault animationsMay not run properly on Windows 8 or later. Redesigned and New Bosses* '''PS2/GC:''' same as the other games in ''Mega Man X Collection''. New Weapons. New areas. Ticket fetching removed. 3 * '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new chapters as Rachel. New Music. Underwater segment significantly shortenedchallenge stages from this game but is based on the PlayStation version. Some Puzzles were Completely removedloading times
|-
|Prince of Persia TrilogyMega Man X6
|✓
|
|
|
|✓
|
|
* '''PS1:''' Original. Has some excellent romhacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation.
* '''PC:''' Released only in Korea and some other parts of Asia.
* '''PS2/GCN:''' same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version.
* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
|-
|Metal Gear Solid
|✓
||||✓(R)||* '''PS2/GCPS1:''' inferiorOriginal. A later Japanese version re-looking Portsrelease called ''Integral'' included the US version changes and then some more content. Some of this content was sold separately as "VR Missions"* '''PC:''' Best looking Port of the ''Integral'' version. A remastered version of Prince of Persia , with some altered content (1989Psycho Mantis boss, TGS/E3 bonus videos removed, worse music) can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files* '''PS3GC:''' lazy remasterRemake titled ''Metal Gear Solid: The Twin Snakes''. Updated translation at the behest of Hideo Kojima. Uses the MGS2 engine, cropped widescreenbut not properly balanced to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game.
|-
|Spider-Man 2Moon Remix RPG Adventure ||||||
|
|* '''PS2Switch/GCPC:''' Inferior-looking PC: Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplayOfficial translation.
|-
|Splinter Cell TrilogyPaRappa the Rapper|||||
|✓
|Adds widescreen support, ad-hoc multiplayer, and song remixes as DLC. Might suffer from slight input lag, which can be fatal for those who played the original release.
|-
|Persona 2: Eternal Punishment
|
|
|
|
|
|✓
|
* Part two of ''Persona 2''. Also known as ''Persona 2: Batsu.''
* '''PS1:''' Available in Japanese and English. Retains save compatibility with Innocent Sin to unlock content, in all versions.
* '''PSP:''' Available only in Japanese. Fan translation project in development hell. Enhanced port: widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels.
|-
|Persona 2: Innocent Sin
|
|
|
|
|
|✓
|* Part one of ''Persona 2'PC/Xbox:'. Also known as '' Best looking version. Has DLC Levels. PC Version has problems with modern hardwarePersona 2: Tsumi.''  * '''GC/PS2PS1:''' inferior-looking PortsAvailable only in Japanese. Altered level designA fan translation is available* '''PS3PSP:''' Based on the PC versionAvailable in Japanese and English. Enhanced port: widescreen support, a revamped UI, updated cutscenes, lazy remasteran optional updated OST, cropped widescreenand selectable difficulty levels. Criticized for some mild censorship and losing its tone compared to the original.
|-
|Splinter Cell: Double Agent|✓Rayman
|✓
|✓
|✓
|
'''GC/PS2:''' inferior-looking Ports|||*Too many changes to list here. Altered level design. '''PS3/360/PCThe Definitive Edition is a fan remake called Rayman:''' completely different gameRedemption.
|-
|Halo 1, 2Resident Evil|✓✓ (R)
|✓
|
|
||'''PC/Xbox One:''' Part of the Master Chief Collection. Halo 1 is a remake with optional updated graphics. Supports widescreen.|-|} ==Gameboy== {| class="wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |NDS! scope="col" |3DS! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|Mario and Luigi Superstar Saga✓ (R)
|
|
|* '''PS1:''' Original. Japanese version included auto-aiming and uncut graphics. Got two English re-releases. The poorly-named ''Director's Cut'' is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed.|* '''Saturn:''' Worse performance. Includes an extra game mode.|* '''PC:''' Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs.3DS* '''GCN: A lot of changes were made ''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in order to make HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the game easierother HD versions have.
|-
|Mega Man Zero 1, Resident Evil 2, 3, 4
|✓
|
|
|✓
|'''GBA:''' Original. Uncensored hacks are available. '''DS:''' Better Audio. The multiplayer mini-games from Mega Man Zero 2 were removed. Some dialogue containing words like "death", "kill", and "die" were changed, making the games more kid-friendly, but spelling errors in the GBA release were fixed. A new Easy Scenario Mode. Picture gallery with 80 unlockable images. Button mapping to the X and Y face buttons. '''Switch/PC/PS4/Xbox One:''' Based on the DS Zero Collection. Comes with multiple screen layouts and scaling for the Zero and ZX games, Japanese and international versions of each game, an optional Save Assist (i.e. checkpoint) system, artwork gallery, and music gallery. CG cutscene graphics sadly always have an ugly smoothing filter that can't be disabled. PC version has bad keyboard controls, but has a modding community thanks to these games being native ports instead of emulation.|-|The Legend of Zelda: Link's Awakening
|
|
* '''PS1:''' Later re-released on the system with DualShock support and a new game mode.
* '''N64:''' Compressed assets, varies between 240p and 480i. New features.
* '''DreamCast:''' 480p. Even more features.
* A HD remake was released for PC, PS4 and the Xbone. Includes some content inspired from the prototype version Resident Evil 1.5 but then cuts some more. Positive reception.
|-
|Resident Evil 3
|✓
|
|✓ (R)
|
Switch: HD Remake with dungeon creating mode.
|-
|}
 
==Nintendo DS==
 
{| class="wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
! scope="col" |3DS
! scope="col" |Mobile
! scope="col" style="text-align: left"|Notes
|-
|Shin Megami Tensei: Strange journey
|
|✓
|✓
|
|
* '''3DSDreamCast/GC:''' Titled "Strange Journey Redux" The game includes new artwork for the characters (Which some people dislike480p, a mod called "de-shine" more features.* A HD remake was created released for fixing the characters' portraits). The introduction of difficulty modes: Casual, Standard, ExpertPC, PS4 and Impossible. Impossible is only available on New Game. Macca is no longer required to heal in the sickbay. There is no limit on the number of sub-apps equipped.The ability to sprint in dungeons by holding down the B button. a single-save file that allows the player to save anywhere in the dungeon without the use of a terminal, was added.Various new sub-apps related to combat and dungeon crawling were added in order to make the game easier but cannot be developed on Impossible.Commander Skills have been addedXbone.
|-
|Mario & LuigiRevelations: Bowser's Inside StoryPersona|✓|
|
|✓ (R)
|
|'''3DS:''' Titled "Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey". [https://www.mariowiki.com/Mario_%26_Luigi:_Bowser%27s_Inside_Story_%2B_Bowser_Jr.%27s_Journey#List_of_changes Full list of Changes]
|-
|Radiant Historia
|
|✓
|
|* '''3DSPS1:''' TitledOriginal English script includes Americanized names and a removed Snow Queen quest, but isn't that far from the original.* '''PC: " Radiant Historia: Perfect Chronology" has difficulty options. New characters' portraits. A new timeline was added'' Released only in Japan. Very far from a new training groundtechnical achievement. characters can also learn Support Skills* '''PSP:''' Titled ''Shin Megami Tensei: Persona''. five new tracks. Mini Map was added. New Translation. More save slots. Weapon It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, and armor stats have been modified slightlyselectable difficulty levels. Some Life quality improvements were addedThe English release reverts many of the original localization changes to be more faithful to the Japanese script.|-|} ==PSP==Most Ports for PS2 are infamous for bad controls and GlitchesIt also reinstates the Snow Queen quest{| class="wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PS2! scope="col" |Mobile! scope="col" style="text-align: left"|Notes
|-
|-|Final Fantasy Type-0Spyro the Dragoon 1, 2, 3
|✓
|
|
|
PS4/Xbox One/Steam: better graphic locked at 30fps
PSP: 60FPS Hack available
|-
|Grand Theft Auto: Liberty City Stories and Vice City Stories
|
|✓
|✓
|
'''PS2:''' Missing content.
'''Mobile:''' Inferior looking.
|-
|Kingdom Hearts: Birth By Sleep
|
* '''PS1:''' Original.* '''PS4/Xbox one/PC/Switch:''' HD Remakes.|-|Suikoden|✓|✓||||✓|* '''PS1:''' Original. Save compatibility with Suikoden 2.* '''Saturn:''' Japan-only. It is an enhanced port including new locations, new enemies, enhanced colors, and a new opening full-motion video, but with longer load times and some visual effects being removed.* '''PC:''' Japan-only. Compatibility issues with modern PCs.* '''PSP:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan.|-|Suikoden II||||||✓|* '''PS1:''' Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacks. Save compatibility with Suikoden 1.* '''PC:''' Taiwan-only. Compatibility issues with modern PCs.* '''PSP:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan.|-|Vandal Hearts|✓|✓|||||* '''PS1:''' Original* '''Saturn:''' Japan-only. It is an enhanced port including extra content. Fan translation is available.* '''PC:''' Korean-only.|-|Wipeout 2097|✓|✓|||||These ports feature a different OST from the original release. Released in North America as ''Wipeout XL''.|} ==Nintendo 64==The Nintendo 64 is a difficult system to emulate, and no emulator has a high degree of game compatibility. It may be easier to rely upon a port rather than try to emulate it.  While system requirements are substantially higher, emulating the [[Nintendo 64 emulators#Virtual Console games in Dolphin|N64 Virtual Console]] releases on the Wii results in more accurate emulation, even making some unplayable games playable. {| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|Name! scope="col" |Win! scope="col" |GC! scope="col" |Xbox! scope="col" |X360! scope="col" |XOne! scope="col" |NDS! scope="col" |3DS! scope="col" style="text-align: left"|Notes|-|Banjo-Kazooie||||✓|✓|||Added widescreen mode, generally better framerate and draw distance. Ice Key and Secret Eggs are available if the user also has a savefile for Banjo-Tooie or Banjo-Kazooie: Nuts and Bolts. Removed Nintendo references, some of which were endearing. XBLA version also included in ''Rare Replay''.|-|Banjo-Tooie||||✓|✓|||Generally better framerate and draw distance. Ice Key and secret eggs collected in BK are available here. Removed Nintendo references, some of which were endearing. XBLA version also included in ''Rare Replay''.|-|Blast Corps|||||✓ (E)|||Improved graphics, better framerate. |-|Conker's Bad Fur Day|||✓ (R)||✓ (E)|||Titled ''Conker: Live and Reloaded''. It's censored but has much better graphics and updated multiplayer. Only plays on an original Xbox. ''Rare Replay'' includes an emulated version of the original. Not sure if it's censored or not. Has more stable framerates and slightly better graphics than original.|-|Doom 64|✓|||||||Has an unofficial fan-made port by the developer that went on to remaster the Turok games. Features widescreen, higher frame-rate, keyboard and mouse support. Some bugs are left unaddressed in the unofficial port, however. Requires extracting data from the game's ROM to play. Can be found here: https://doom64ex.wordpress.com/ It was officially ported Xbox One, PlayStation 4, Switch, and PC in 2020 by Doom EX's developer and other Doom modders. The official port is more faithful to the original game compared to EX with has some quality-of-life improvements. It has broken stock shaders with DirectX 11 API, but the developer has pointed some fixes for it. See [https://doom64ex.wordpress.com/2020/03/24/differences-between-doom-64-ex-2-5-versus-the-official-remaster/ this list] for differences between EX and the official 2020 port.|-|The Legend of Zelda: Ocarina of Time||✓ (E)|||||✓|Both the original game and the Master Quest are emulated at 480p on the GameCube. The 3DS port (sans vibration) is the definitive version of the game.|-|The Legend of Zelda: Majora's Mask||✓ (E)|||||✓|The GameCube version has audio glitches when moving between areas in Clock Town, framerate issues, and random crashes. The 3DS version features enhancements similar to those in Ocarina of Time 3D, as well as manual camera control when played on a New Nintendo 3DS. However, it changes some key gameplay mechanics in ways that fans of the original might not prefer and is missing some rumble features.|-|Jet Force Gemini|||||✓ (E)|||Improved graphics, better framerate.|-|Killer Instinct Gold|||||✓ (E)|||Improved graphics, better framerate. |-|Perfect Dark||||✓|✓|||Improved graphics, better framerate, online multiplayer. XBLA version also included in ''Rare Replay''.|-|Rayman 2|✓|||||||The Windows version is a port of the N64 version and is known to have issues running on modern Windows. The Dreamcast version has various changes from the Nintendo 64 and Microsoft Windows versions, including several 2D sprites being replaced by 3D models, improved texture quality, and minor level design changes. The Dreamcast version also has exclusive mini-games, six hidden Glob Crystal collectables and replaces The Hall of Doors with The Isle of Doors for the world map. Michel Ancel (the Director) himself has previously stated that he believes that this version is the best version of the game.Rayman Revolution (the PS2 version) features many enhancements including new minigames and bonus challenges, upgrades to Rayman's abilities, level revisions, new music tracks, the option to switch between the gibberish from other versions and newly recorded real language voices, three new bosses, and Yellow Lum redistribution. The Hall of Doors was replaced with three central hubs, called The Minisaurus Plain, Globox's House and The Rainbow Creek, in which to walk to each level freely, play Ly's bonus challenges unlocked by freeing Revolution-exclusive prisoners called Familiar Spirits, and purchase ability upgrades or the new minigames from the Teensies with the Yellow Lums the player has collected. To date, Revolution is the only edition of Rayman 2 that lets players save when a level has been only partially completed, but like all versions of the game, it still uses manual saves. This is also the only version in which the 1,000th Yellow Lum can be obtained normally. However, despite the numerous improvements and enhancements to the gameplay, the frame rate is not as smooth as the near-constant 60fps of the Sega Dreamcast version, and certain graphical effects from that version, such as the blue ring trails that accompany a fully charged gold fist orb, are also gone. [https://www.youtube.com/watch?v=UFNxZEPuF4g But it can reach 60fps through a hack on PCSX2].|-|Sin & Punishment||||||||'''Wii:''' Emulated version with official English subtitles.|-|Super Mario 64|✓|||||✓ (R)||The DS remake has three more playable characters and some extra features but has poorer controls, mixed graphical changes (they look more "accurate" but have fewer polygons and worse textures), and altered progression. Some may prefer it, others not so much.There's also an unoffical [https://github.com/sm64pc/sm64pc native PC port] made by fans using the SM64 decompilation project. |-|Star Fox 64|||||||✓ (R)|The 3DS remake has updated graphics, slightly different instrumentation, multiplayer, and some token 3DS features including an easy mode with a misleading name. It is missing rumble features. It also has redone voices, for better or worse.|-|Turok: Dinosaur Hunter|✓|||||||Remastered for PC.|-|Turok 2: Seeds of Evil|✓|||||||Remastered for PC.|} ==Dreamcast==Since the system died early, many of its games were ported to other consoles.{| class="mw-collapsible mw-collapsed wikitable" style="text-align:left;"! scope="col" style="width: 14em;"|Name! scope="col" |GameCube! scope="col" |PS2! scope="col" |PS3! scope="col" |Xbox! scope="col" |360! scope="col" |PC! scope="col" style="text-align: left"|Notes|-|Crazy Taxi 1, 2|✓ (only 1)|✓ (only 1)||||✓ (only 1)|'''PS2/GC/PC''': lower quality port of Crazy Taxi 1. '''PSP''': titled ''Crazy Taxi: Fare War'' is a collection of 2 games with widescreen support but missing 3 songs and has bad controls.|-|Cyber Troopers Virtual-On Oratorio Tangram|||||✓||Xbox 360; improved Controls textures, lighting, and glowing effects. Added New characters, widescreen support, online, lobby system, and replay leaderboards. local multiplayer was removed. Both Dreamcast and XBLA use the Original Soundtrack and not the Naomi OST.|-|Dead or Alive 2||✓ ||✓ (R)|||'''PS2:''' higher quality port with more visual effects. '''Xbox:''' Remake with better graphics.|-|Ecco the Dolphin: Defender of the Future||✓|||||'''PS2:''' lower quality texture and resolution, but better visual effects and some models.|-|Headhunter||✓|||||'''PS2:''' lower quality port.|-|Hundred Swords||||||✓|'''DC:''' Japanese Only.'''PC:''' Available in English. Dialogue options and some plot points were cut so the "Person/king" mechanic is missing.|-|Jet Set Radio|||✓||✓|✓|Based on the "De la Jet Set Radio" (The definitive Dreamcast release), Widescreen support, Missing 2 songs (Yappie Feet" and a song called "Many Styles" from the PAL version).|-|Maken X||✓|||||'''PS2:''' Remake that changes the game from first-person view to third-person. PAL release only (50HZ). No English dub.|-|Marvel vs Capcom 1, 2||✓ (Only 2)|✓|✓ (Only 2)|✓||'''Dreamcast:''' is the most identical to the arcade version. '''PS2/Xbox:''' Sprites are the wrong resolution, audio is low quality, and there are subtle gameplay differences. the controller config is better and there aren't blue screens. '''PS3/360:''' Widescreen support, online multiplayer, all characters unlocked from the start, [https://forums.shoryuken.com/t/mvc2-xbox-360-ps3-bug-database-reporting-thread/75488 some bugs].|-|MDK2||✓ ||||✓|'''PC:''' Added Difficulty levels and the ability to save everywhere '''PS2:''' Titled "MDK2: Armageddon" features bigger switches, weaker and repositioned enemies, and wider ledges in platforming sections, the game is now giving answers to the player by using Big red Arrows and flashing circles point out where to shoot certain bosses. The game also features fully customizable controls. '''Wii:''' Based on the PS2 version but the audio has been compressed, and graphically, shadows have been removed. '''MDK2 HD:''' features high-definition 3D models, reworked textures, improved lighting, and remastered music tracks but suffers from frame rate issues and glitches.|-|Milestone Shooting Games (Radirgy, Chaos Field, Karous)|✓|✓|||||'''GC:''' Enhanced port of Radirgy, Chaos Field. only Chaos Field available in English.'''PS2:''' Enhanced port of Radirgy. Japanese release only.'''Wii:''' Official English translation of all 3 games, Karous is missing the final boss.|-|Shenmue 1, 2||||✓ (Only 2)||✓|'''Xbox:''' omissions of visual references to the Virgin Mary.'''PC/PS4/XBOX One:''' HD remasters with widescreen support, based on the Xbox version. Ability to save anywhere in both games, some minors changes to the town, [https://www.shenmuedojo.com/forum/index.php?threads/shenmue-i-ii-issues-bugs-thread-shenmue-dojo-part-2.594 a lot of bugs].|-|Skies of Arcadia|✓||||||Updated with "new" features and content which were previously missing from the original release due to developers missing on deadlines and inability to fit everything planned into the game in time (though some of this initially-missing content could be later added to the game via free DLC option done via now-defunct official website connection performed from game's main menu). Sound samples (music for the entire game and all other sounds alike) has been heavily compressed to fit on one mini-DVD disc, drastically diminishing the game's overall experience as Dreamcast's original release used uncompressed Redbook/CD-DA tier quality sound samples (actually one of the main reasons why Dreamcast's version had to be cut into two separate GD-ROM discs: the size of sound files in the original is truly huge due to it being absolutely raw samples for each and every sound in the game). Due to lack of VMU functionality an entire separate mini-game ("Pinta's Quest") was completely removed, which, considering that Pinta was a fully developed separate 3D character model in the original game, essentially means Gamecube's port completely lacks the said character (however, to somewhat balance this out Gamecube's port added several completely new characters that were never in the Dreamcast's release or planned to be in it even DLC content-wise, such as Piastol and fake pirate trio for example). Gamecube's port also improves quite a bit on most characters', vehicles, ships', and locations' models sheer polygon count-wise, adding more details and rounding up previously clearly rough edges on world's 3D models, but these improvements are hardly noticeable by the untrained eye so you have to know exactly where to look to spot a significant difference from the original Dreamcast release. Gamecube's port also fixed previously bugged "Zivilyn Bane's quest" line and this can be done fully from start to finish now (Dreamcast's original Japanese release's "Zivilyn Bane" quest can be fully completed too, but US' and EU's later localization broke some flags during development which produces bug that renders the said quest completely uncompletable, pun not intended, in any versions of this game other than the said very first original Japanese release on the Dreamcast and later Gamecube ports of it).|-|Ikaruga|✓||||✓|✓|'''Dreamcast:''' most faithful port to the arcade, Japanese Subtitles only.'''GameCube:''' some slowdown issues, slightly poorer graphics, Conquest mode which is not in any other port (select stage + specific section) but it is also the only version without subtitles. '''Steam:''' Analog control support, has the most achievements, customizable options, some graphics/cutscene enhancements not in any other homeport. The select screen was altered. '''360:''' Analog control support, not very faithful port, and some enemy patterns are completely different but have online multiplayer, the select screen was altered. '''Switch:''' Analog control support, compressed audio but has online multiplayer. The select screen was altered.|-|Grandia II||✓||||✓|The PS2 version is technically inferior. The original PC version has a plethora of bugs. The newest PC release is based on the DC version but suffers from its own bugs.|-|Phantasy Star Online|✓|||✓||✓| All the ports are based on "Phantasy Star Online ver 2" and titled "Phantasy Star Online Episodes 1+2" and containing a new episode called Episode 2, Three new playable class, Forces are the only job that can use Reverser, Grants, and Megid. and Various balancing of items powers and removal of certain items. '''Xbox:''' A decent port. '''GC:''' A decent port. has another version Titled "Phantasy Star Online Episode I & II Plus". it adds challenge mode and some missions that were only available in online mode can now be played in offline mode.  '''PC:''' Japanese only. has another version titled "Phantasy Star Online: Blue Burst" has a new episode with extra content, this version is also available in english.|-|Power Stone 1, 2|||||||'''PSP:''' "Power Stone Collection" is a collection of both games with widescreen support.|-|Resident Evil Code: Veronica|✓|✓|✓||✓||Titled ''Resident Evil Code: Veronica X'' Features additional cutscenes. PS2 Version doesn't support progressive scan. '''PS3/360:''' Changes the Lights and Shadows (Hit or miss for some people) HD resolution, and 16:9 aspect ratio.|-|Rent-A-Hero No. 1||||✓ |||'''DC:''' Japanese Only.'''Xbox:''' The Intro was Improved, added online capabilities. an English prototype in a complete state, with only minor text errors present was leaked online.|-|REZ||✓|||✓|✓|'''PS2:''' lower quality port.'''360:''' HD Port with widescreen support.'''PC/PS4:''' Titled ''REZ Infinite'', based on 360 port with new levels made in UE4. |-|Sonic Adventure|✓||✓||✓|✓|Titled ''Sonic Adventure DX: Director's Cut''. Features updated character models and a new mission mode. Doesn't include Chao Adventure due to lack of VMU. The 2003 version includes unlockable Game Gear games. The GC version features GBA connectivity for the Chao Gardens. Unfortunately, each successive port of the game manages to be more bug-ridden than the last. Unofficial patches to fix many issues exist for the PC release(s).|-|Sonic Adventure 2|✓||✓||✓|✓|Titled ''Sonic Adventure 2: Battle''. Features slightly better character models, a more in-depth multiplayer mode, and a new Chao minigame. Doesn't include Chao Adventure 2 due to lack of VMU. The GameCube version features GBA connectivity for the Chao Gardens. The most recent ports have HD resolution and a 16:9 aspect ratio but separate the multiplayer content as paid DLC.|-|Virtual Tennis 2||✓|||||'''PS2:''' lower quality port in 30 FPS.|} ==PlayStation 2=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Windows!GC! scope="col"|Xbox! scope="col"|Wii! scope="col"|PSP! scope="col"|Vita! scope="col"|NDS! scope="col"|PS3! scope="col"|360! scope="col"|WiiU! scope="col"|3DS! scope="col"|Switch! scope="col"|PS4! scope="col"|XOne!iOS!Android! scope="col"|Notes|-|Bully|✓|||✓|||||✓||||||✓|✓|Wii: Cropped widescreen.360/PC: Cropped widescreen. Explosions and punching noises are completely different. Edward's glasses are now gold. The gnomes show up as soon the game starts.|-|Chaos Legion|✓||||||||||||||||PC: A port based on the international versions of the game which altered gameplay elements, nerfed the player character, added new enemies while tweaking existing ones, and inflated EXP cost for Sieg's Legions. Notorious for its broken DRM with earlier copies, and has issues on modern hardware setups such as texture corruption ([https://www.vogons.org/viewtopic.php?p=672925#p672925 can be fixed]) and crashes during loading screens (use [https://robpol86.com/imagecfg.html ImageCFG] on the fixed executable to make it use a single CPU core).|-|Crash Bandicoot: The Wrath of Cortex||✓|✓||||||||||||||The Xbox version of the game features reduced loading times and improved graphics (extra effects).|-|Devil May Cry 1-3|✓|||||||✓|✓|||✓|✓|✓|||PS3/360/PS4/Xbox One: Widescreen Support, Devil May Cry 1 is missing some video effects (like motion blur, depth of field) and has audio bugs. Devil May Cry 3 is based on the Special Edition but Various effects are broken (such as motion blur, ghosting, and depth of field) and textures lack transparency. Some updates have been released for PS4/Xbox one but not everything was fixed. DMC3SE PC: Poor port from a third-party developer. the port in the had collection is superior. DMC HD Collection PC: Direct port of the console HD Collection. Has bugs such as increased game speed on high refresh displays not seen in other versions. Some issues can be fixed with mods and even added Style Switcher.Switch: Direct port of the console HD Collection. DMC 3 has an Official Style Switcher mode.|-|Disgaea: Hour of Darkness|✓||||✓||✓|||||✓|||||PC: Has content from the PSP version, but suffers from poor porting issues (e.g. locked internal resolution, bugs not present in other versions). A mod exist to fix many of these issues and beyond.Switch: Improved version with HD sprites and QoL changes.|-|Disgaea 2: Cursed Memories|✓||||✓||||||||||||PC: Features content from the PlayStation 2 and PSP versions, higher resolution graphics than the previous versions, keyboard shortcuts, updated UI, and characters previously removed from the overseas versions.|-|Dragon Ball Z: Budokai 1,3||✓||||||✓|✓||||||||GC: Port of Dragon Ball Z: Budokai 1 with cel Shaded Graphics.PS3/360: HD collection (doesn't include widescreen Dragon Ball Z: Budokai 2). Reuses music from other Dragon Ball Z games due to the original Budokai composer being guilty of plagiarism. Widescreen support.|-|Dragon Ball Z: Budokai Tenkaichi 2,3||||✓||||||||||||||-|Dragon Quest VIII: Journey of the Cursed King|||||||||||✓||||✓|✓|3DS: Include extra content but inferior graphics.Android/iOS: no voice acting nor orchestrated soundtrack|-|Fatal Frame 1|||✓||||||||||||||Xbox: Titled "The director's Cut", has extra things added such as a first-person mode, a survival mode, a new ending, and more costumes to unlock.|-|Fatal Frame 2|||✓|✓|||||||||||||Xbox: Titled "The director's Cut", has extra things added such as a first-person mode, a survival mode, a new ending, and more costumes to unlock.Wii: Titled "Project Zero 2: Wii Edition" Based on Xbox Version. The game no longer uses fixed camera angles present in the first three games, instead of using the over-the-shoulder angle. The player is provided with a map on the screen to compensate for this change. A minor two-player mode is also supported in the main story. Many new cutscenes have been added to the game, expanding on the story, and several of the cutscenes from the original have been extended as well. The game is no longer determined by what difficulty has been selected. Instead, endings are now determined by how the player plays the game. The game has a new theme song, not in the original. A new mode, Haunted House, has been added, replacing Mission Mode. |-|Final Fantasy X, Final Fantasy X-2|✓|||||✓||✓||||✓|✓|✓|||Based on the international version. Redone character models. Rerecorded soundtrack (optional for PS4 and PC versions) is hit-or-miss.|-|God of War, God of War II||||||✓||✓|||||||||Stable framerate, screen tearing fixed. added bloom effect. Cropped widescreen, stretched HUD.|-|Grand Theft Auto III|✓||✓|||||✓|||||✓||✓|✓||-|Grand Theft Auto San Andreas|✓||✓|||||✓|✓||||✓||✓|✓|PC: [https://www.youtube.com/watch?v=YhA1rjd91p0 Many missing effects, worse textures and different map geometry, compared to the PS2 version]. Some problems can be fixed by using mods.PS3/X360: Based on iOS/Android. I removes multiplayer PS4: As "PS2 Classic", emulated|-|Grand Theft Auto Vice City|✓||✓|||||✓|||||✓||✓|✓||-|Ico||||||||✓|||||||||Runs in full 1080p and is based on the PAL version, so the extra content from that version is included. Supports Stereoscopic 3D.|-|Jak and Daxter, Jak II, Jak 3||||||✓||✓|||||||||Sub-HD, cropped widescreen, a few minor graphical glitches. Vita suffers from a massive slowdown, making it unplayable.|-|Kingdom Hearts, Re: Chain of Memories, Kingdom Hearts II|✓|||||||✓|||||✓|✓|||16:9 aspect ratio support. Altered character models, music. Based on the updated Final Mix versions. PS3 Suffers from increased load time. 60fps support in PS4/XBOX ONE and PC. Kingdom hearts 2 has some minor audio issues.Re:Chain of Memories is remake of the GBA game.|-|Mega Man X7|✓|||||||||||✓|✓|✓|||PC: A direct port from the PlayStation 2 version. Lacks basic PC functionality, no video options, inferior graphics, no remapable keyboard inputs, and does not support controller despite using PlayStation 2 button prompts. May not work on modern operating systems. Released only in Korea. A much better port was released as part of Mega Man X Legacy Collection 2.|-|Mega Man X8|✓|||||||||||✓|✓|✓|||PC: Features mouse-supported interface, higher resolution modes (up to 1280x1024) but no anti-aliasing options, and supports gamepads (XInput is not 100% supported). Compatible on modern operating system. Limited North American release although some retail Asian versions are available in 2-disc multi-lingual versions (English, Spanish, French, Italian, German, Japanese, and Korean). The PS2 version served as the basis of the port featured in the Mega Man X Legacy Collection 2 with the smoother performance of the PC version.|-|Metal Gear Solid 2|✓||✓|||✓||✓|✓||||||||Missing some visual effects, HD ports based on Substance. Missing the skateboarding mini-game.|-|Metal Gear Solid 3||||||✓||✓|✓||||||||PS2: Original. 60 fps and widescreen support are via hacks.PS3/360/Vita: HD ports based on Subsistence.60 FPS. Widescreen support. Missing Metal Gear Online, Secret Theater, Snake vs. Monkey, and Guy Savage. Certain visual effects are reduced to the point where they are seemingly missing such as depth of field and rain.3DS:[https://metalgear.fandom.com/wiki/Metal_Gear_Solid:_Snake_Eater_3D#Changes Full list of Changes]|-|Odin Sphere||||||✓||✓|||||||||The original game: re-released digitally through PlayStation Network for PlayStation 3. Odin Sphere Leifthrasir: an HD remaster (the original game with updated graphics) and remake (updated mechanics and new content) for PS3, PS4, and Vita.|-|Okami|✓|||✓||||✓||||✓|✓|✓|||Altered visuals and credits in all ports.|-|Onimusha: Warlords|✓||✓||||||||||||||A superior port, titled Genma Onimusha, was released for the Xbox. The Xbox version contains many updates to the game including enhanced graphics, new 5.1 Dolby Digital audio, new explorable areas, a new boss, new costumes and body armor, changes in enemy placements, and a three-tier charge attack to each weapon. Additionally, the inclusion of green souls adds a new dimension to the game.Remastered version on PC as well as PS4 and Xbox One. Has higher resolution and updated models. But retains the original SD backgrounds, and doesn't include any update from the Xbox version.|-|Phantom Brave|✓|||✓|✓||||||||||||Wii: Enhanced port with updated graphics and new content (extra story chapter, new characters, and new items). Loading times are nearly non-existent. PSP: Based on the Wii version with extra recruitable characters. PC: Features content from both Wii and PSP ports, higher resolution graphics than the previous console ports, and optional higher quality UI.|-|Persona 3|||||✓|✓|||||||||||PS3: As "PS2 Classic", emulated.PSP: Titled Persona 3 Portable. Option to play as a female protagonist. Let you control other party members in battle and guard, similar to Persona 4. Lacks "The Answer" from Persona 3 FES. No FMVs.|-|Persona 4|✓|||||✓||✓|||||||||PS3: As "PS2 Classic", emulated.Vita/PC: Enhanced port with extra content. Some voices have changed in the English dub.|-|Ratchet & Clank 1-3||||||✓||✓|||||||||Moderately buggy ports.|-|Ratchet: Deadlocked||||||||✓|||||||||Very buggy port.|-|Red Faction|✓||||||||||||||||PC version lacks some visual effects that are only on ps2.|-|Shadow of the Colossus||||||||✓|||||✓ (R)||||PS3: Stable frame-rate (30 FPS locked). runs in 720p or at an odd resolution (960x1080) if 1080i/p video is enabled on the PS3 so it may look a little off unless you disable those video modes. Based on the PAL release but is missing some minor bonus content from that version. Due to some questionable changes on the climbing physics, several of the time attack fights are imbalanced in this version with at least one of them practically requiring an exploit to complete its challenge time on hard mode. Supports stereoscopic 3D but the frame-rate tanks even lower than it does on the PS2 version with it enabled.PS4:Remake|-|Shin Megami Tensei: Nocturne||||||||||||✓|✓||||PS2: Original. "Hardtype" Hack for an increased challenge.Switch/PS4: Redone character models. Better Visual effects. Has the ability to choose which skills to transfer to demons. New easy mode, A blur will appear on the sides of the screen every time there is FMV, in order to fill the screen. still uses compressed audio. |-|Silent Hill 2|✓||✓|||||✓|✓||||||||Windows: Port based on the Xbox version. Buggy, but the enhanced edition mod fixes all of the issues and adds a 16:9 aspect ratio, 60fps, higher quality FMV, and more, making it the definitive version. Xbox: Has the same lighting as the PC version but with the PS2-style soft shadows left intact, fog issues (albeit less noticeable due to the lower resolution), poor audio, and the same relatively low-quality FMVs by default. Can run at 480p. Windows, Xbox, and PS2 "Directors Cut (EU)/Greatest Hits (US)" versions contain bonus material. PS3/360: HD version based on unfinished code, resulting in an uncountable number of bugs and graphical/audio mistakes. Let you choose between the original voicework of the game or a new redub done by a different cast made for this version... though results may vary. Stay far away. |-|Silent Hill 3|✓|||||||✓|✓||||||||PS3/360: HD version based on unfinished code, and completely removed the original voice acting in favor of a new (subjectively worse) redub by a new cast. Same issues as Silent Hill 2 HD, but even worse. Again; stay far away.Windows: The PC version adds improved flashlight lighting, the ability to save at any time during the game, and 60 FPS gameplay. however, there are some points where the game will drop to 30. If you are running in HD, the DoF effects are rendered in native resolution, making them look pixelated but can be fixed with mods.|-|Silent Hill 4: The Room|✓||✓||||||||||||||Windows: Frame rate is capped at 30 FPS in the retail and digital releases, while cutscenes are at 15 FPS in the physical release, but can be changed to 30fps using mods.Some of the "hauntings" from the console version are missing. GoG-version is a port of the inferior European PC-version.Xbox: Just as good as the PS2 version, but with 480p support.|-|Siren||||||||✓ (R)|||||||||PS3: Titled "Siren: Blood Curse", it is a remake of the original ps2 version.The American release of Blood Curse contains a slightly edited introductory scene, where a ceremonial stabbing is obscured by excessive camera shakiness.The European release of Blood Curse includes an exclusive making-of documentary titled Behind the Curtain of Terror, which is accessed via the PlayStation 3's XMB Video menu.|-|Sly Cooper, Sly 2, Sly 3||||||✓||✓||||||||| The HD port has a different rendering system, and the soundtrack was remade. [https://slycooper.fandom.com/wiki/The_Sly_Collection, causing some moderate audio glitches, and minors visual glitches], The player can now invert the game's camera controls. Some of the glitches (mostly speed-running ones) were fixed. The cutscene from sly 2 in Monaco was removed.|-|Tales of The Abyss|||||||||||✓||||||3DS: Loading times are shortened. Slightly more lag sometimes. Removal of Multiplayer. Some stats were changed for difficulties some of NA exclusive mystic arts were added to the Japanese version (Japan only). Only four save slots per game card. Some sidequest cut-offs have been altered. No world map glitch (can't keep Asch in party).|-|Tales of Symphonia|✓|✓|||||||||||||||GC: Less videos and content. Battles at 60fpsPC: Based on the japanese PS2 version. Bad framepacing.|-|Tekken 5|||||✓|||✓|||||||||PSP/PS3: Titled "Tekken 5 Dark Resurrection". Changed Intro. More Balanced Gameplay. added moves. the Arcade Battle has been upgraded by adding twelve more ranking titles and removing one: Conqueror.many new stages. These stages were actually modified versions of the originals that contained different textures, details, and stage music that make most of them unrecognizable.In the PSP version, there is a new mode called "Tekken Dojo".|-|Yakuza 1,2|✓||✓ (R)|||||✓ (R) (Only 1)||✓ (R)(Japan)|||✓|✓|||PS3: HD Remake "Yakuza Kiwami" (Japan Only).PS4/Xbox One/PC: HD Remake titled "Yakuza Kiwami" and "Yakuza Kiwami 2". WiiU: HD Remake (Japan Only).|-|Zone of the Enders||||||||✓|✓||||||||Vita version was quietly canceled after the poor reception of the HD Collection's initial release.|-|Zone of the Enders: The Second Runner|✓|||||||✓|✓||||||||PS3/360: Based on the PS2 PAL version of the game which has exclusive content. Higher quality FMV. The Xbox 360 version runs worse than the PS2 version. The PS3 version runs even worse than that if unpatched. Post-patch, and it's easily the definitive version of the game. PC/PS4: A VR remaster with updated textures, 4K support, new control style, various graphics settings, and the ability to play in VR from the view of the cockpit.|} ==GameCube=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |PlayStation 3! scope="col" |Xbox! scope="col" |Xbox 360! scope="col" |Wii! scope="col" |Wii U! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|Beyond Good & Evil|✓|✓|✓|✓|✓||||'''PS2:''' Inferior-looking port. '''PC/Xbox:''' Was developed by another team so there are some minor changes to the environment. '''PS3/360:''' A HD remaster of the PC version, Beyond Good & Evil uses a 4:3 image ratio, but displays in 16:9 letterboxed format. On a native 16:9 screen, this results in black bars around the entire screen, needlessly constraining the image. Those were fixed in the HD version. The PS3 version has broken shadows. The game creator said that the GameCube version is the best.|-|Billy Hatcher and the Giant Egg|✓||||||||'''PC:''' Inferior to the original GameCube version in several ways - including poor optimization, improper sound mixing, severe screen tearing and poor controller support.|-|Donkey Kong Jungle Beat||||||✓|||'''Wii:''' Titled "Donkey Kong Jungle Beat New Play Control!", controlled using the Wii Remote, using its Nunchuk accessory to control Donkey Kong's movement and its motion detection feature to clap. To accommodate the more traditional control scheme, the level designs were altered to include more obstacles, and players do not have to collect crests to progress. It also replaces the banana-based health meter with a more traditional life system and adds a boss rush mode and support for widescreen television displays.|-|The Legend of Zelda: The Wind Waker|||||||✓||'''Wii U:''' HD Remaster. Additional control methods have been added. The Inventory has been made accessible through the GamePad's touchscreen, with no need to pause the game. some items, such as the Wind Waker, are permanently mapped to certain buttons as opposed to being equipped to the three-item slots. First-person aiming of items is achieved through either the right analog stick or the GamePad's gyroscope, though there is an option to disable the gyroscope. Some cutscenes where Link makes a facial expression silently have voices added to match the expressions. The ending cutscene and staff credits, which were prerendered in the original game, are now fully real-time cutscenes in the remaster. However, the smooth transition effects from the original cutscenes have been replaced by fade-to-white effects, presumably due to the difficulty of implementing the original cutscenes' transitions in real-time rendering. The intro cutscene, which plays upon the start of a new file, is skippable, but no other cutscenes are.|-|The Legend of Zelda: The Twilight Princess||||||✓|✓||'''Wii:''' The World is mirrored and Motion control was added.'''Wii U:''' HD Remaster with [https://zelda.gamepedia.com/The_Legend_of_Zelda:_Twilight_Princess_HD#Changes_and_Additions too many changes to list here]|-|Killer 7|✓ |✓|||||||[https://www.speedrun.com/Killer7/guide/vrviv Full list of changes]|-|Mario Power Tennis||||||✓|||'''Wii:''' 16:9 widescreen mode. Players can choose to play with the Wii Remote only, or with the Wii Remote/Nunchuk combination for advanced control of playable character participants. It also adds a new gauge pointing out the current Power Shot energy charge shown below character icons during matches.|-|Metroid Prime 1, 2||||||✓|✓||[https://metroid.fandom.com/wiki/List_of_version_differences Too many changes to list here]|-|Viewtiful joe 1, 2||✓|||||||PS2: Inferior Looking but the first game has Dante from the Devil May Cry series cameo.|-|Rayman 3|✓|✓|✓|✓|✓||||'''GameCube:''' Original Version. Best Shadows and Water effects. Has an exclusive mini-game by connecting GBA to The GameCube and another Minigame called "2D Nightmare" that can be accessed by using cheats. Has an HD Texture Pack. '''PS2:''' Inferior looking '''Xbox:''' Widescreen option is just 4:3 stretched. '''PC:''' The ability to skip FMV cutscenes was Removed, Some textures are missing, Both issues can be fixed with a mod called "better Rayman 3" The PC version is also available in Czech, Hebrew, Polish, Russian, and Slovak languages '''PS3/360:''' HD Remaster. The Hoodlum Havoc subtitle has been removed, and the font of the logo has been changed to match that of Rayman Origins.The original version opened with a gameplay trailer cut to Groove Armada'sMadder'. This has been removed and replaced with a new trailer featuring new music.The intro sequence originally began with the classic Ubi Soft logo, used for the first three Rayman games, overlaid against a night sky. This has been cut.Rayman 3 HD features audio problems. Many music tracks start later than they should, and often contain glitches. In the Fairy Council, a Ludiv originally spoke the line 'Oh my God, what is going on here?' In Rayman 3 HD, this line is censored to 'What is going on here?'. Parts of the sky above the Clearleaf Forest have become black, and the color of the water has undergone strange changes. The bonus section of the game contains an "extra" which is a gallery of the artworks seen in the Rayman Origins art booklet which came with the collector's edition.The shadows of objects and characters have been known to glitch up, often passing directly through surfaces and appearing/disappearing at random. The shadows also sometimes are not cast according to the location of the light source, and instead, appear directly beneath the caster. The jewels and Red Lums now cast light onto the geometry around them, as opposed to the original version, where only a glowing texture was placed around them. The Grand Minimus's crown is now transparent. Level scores are now shown at the end of the boss battle sections. The game now features subtitles for the cutscenes and some other in-game dialogue.|-|Resident Evil 4|✓|✓|✓|✓|✓||||[https://residentevil.fandom.com/wiki/Resident_Evil_4/development Too many different to list here]|-|Super Mario Sunshine||||||||✓|'''Switch''': Emulated Version with Widescreen support.|-|Sonic Heroes|✓|✓||✓|||||[https://tcrf.net/Sonic_Heroes#Regional.2FRevisional_Differences Too many different to list here]|-|Sphinx and the Cursed Mummy|✓|✓||✓|||||'''PS2:''' Inferior-looking port. '''XBOX:''' Lacks projected shadows. '''PC/Switch:''' HD Remastered. Lacks projected shadows.|-|} ==Xbox==Most Xbox Ports for PC are Decent ports, and most multiplatform games on Consoles at the time (PS2, GC, Xbox) were superior on the Xbox.{| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 2! scope="col" |Gamecube! scope="col" |PlayStation 3! scope="col" style="text-align: left"|Notes|-|Advant Rising|✓||||'''PC:''' Missing some cutscenes, can be fixed by using mods.|-|Cel Damage|✓|✓|✓|✓|'''GC:''' Inferior-looking port. '''PS2:''' Titled "Cel Damage Overdrive" The difficulty and the speed of the cars is lowered. There are no instant kills. The death animations are now all the same. Car parts now glitch through the ground. The ability to swing on vines is removed. Unlock Mode is removed. The primary weapon will not give the player Smack points. The AI players do not use the boost feature. - The 6 main characters' intro videos are not available from the start. The AI players can not use the stunt feature. A stunt feature is added. The weapons will unlock differently. In Flag Rally, the player doesn't need to bring 4 flags at the same time to the Winner's Circle to win the match. Instead, the player needs 10 points to win, which are earned by bringing flags to the Winner's Circle. Gate Relay has more gates now. It is changed to a checkpoint race with 8 laps. The progress screen is removed. Instead, checkmarks are used on the Stage Selection screen. Taunts and the horn now use the same button. Has extra stage and the weapons, and new features such as Stunt Mode, A boost meter is added. Health Bar. '''Switch/Vita/PS3/PS4/360/Xbox One:''' Based on The PS2 Version with widescreen support but the opening theme on the main menu is removed. The menu interface has a new look. A lot of sound effects are missing. Taunt voices are switched with introduction/death voices.|-|Dead to Rights|✓|✓|✓||PS2 and GameCube versions added hotkeys for weapons and drastically tweaked the difficulty to result in a much more approachable game than the original Xbox title.|-|Ninja Gaiden Black|✓|||✓|'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden Sigma". FMV was removed. Enemies gush more blood. Human beheadings removed. Added a few more save points. Added many more Muaramasa statues. New enemies for all difficulties levels. New backflip and somersault animations. Redesigned and New Bosses. New Weapons. New areas. Ticket fetching removed. 3 new chapters as Rachel. New Music. Underwater segment significantly shortened. Some Puzzles were removed. |-|Prince of Persia Trilogy|✓|✓|✓|✓|'''PS2/GC:''' inferior-looking Ports. '''PC:''' Best looking version. A remastered version of Prince of Persia (1989) can be unlocked on 6th gen consoles, but not in the PC version. Mods should be used for modern systems. '''PS3:''' lazy remaster, cropped widescreen. |-|Spider-Man 2|✓|✓|✓||'''PS2/GC:''' Inferior-looking PC: Completely different game, developed by a different studio. It was "dumbed down" for a young audience and thus featured more simplistic and less challenging gameplay.|-|Splinter Cell Trilogy|✓|✓|✓|✓|'''PC/Xbox:''' Best looking version. Has DLC Levels. PC Version has problems with modern hardware. '''GC/PS2:''' inferior-looking Ports. Altered level design. '''PS3:''' Based on the PC version, lazy remaster, cropped widescreen.|-|Splinter Cell: Double Agent|✓|✓|✓|✓|'''GC/PS2:''' inferior-looking Ports. Altered level design. '''PS3/360/PC:''' completely different game.|-|Halo 1, 2|✓||||'''PC/Xbox One:''' Part of the Master Chief Collection. Halo 1 is a remake with optional updated graphics. Supports widescreen.|-|} ==Gameboy=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |NDS! scope="col" |3DS! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|Mario and Luigi Superstar Saga|||||3DS: A lot of changes were made in order to make the game easier.|-|Mega Man Zero 1, 2, 3, 4|✓|||✓|'''GBA:''' Original. Uncensored hacks are available. '''DS:''' Better Audio. The multiplayer mini-games from Mega Man Zero 2 were removed. Some dialogue containing words like "death", "kill", and "die" were changed, making the games more kid-friendly, but spelling errors in the GBA release were fixed. A new Easy Scenario Mode. Picture gallery with 80 unlockable images. Button mapping to the X and Y face buttons. '''Switch/PC/PS4/Xbox One:''' Based on the DS Zero Collection. Comes with multiple screen layouts and scaling for the Zero and ZX games, Japanese and international versions of each game, an optional Save Assist (i.e. checkpoint) system, artwork gallery, and music gallery. CG cutscene graphics sadly always have an ugly smoothing filter that can't be disabled. PC version has bad keyboard controls, but has a modding community thanks to these games being native ports instead of emulation.|-|The Legend of Zelda: Link's Awakening ||||✓ (R)|Switch: HD Remake with dungeon creating mode.|-|} ==Nintendo DS=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |3DS! scope="col" |Mobile! scope="col" style="text-align: left"|Notes|-|Shin Megami Tensei: Strange journey||✓||'''3DS:''' Titled "Strange Journey Redux" The game includes new artwork for the characters (Which some people dislike, a mod called "de-shine" was created for fixing the characters' portraits). The introduction of difficulty modes: Casual, Standard, Expert, and Impossible. Impossible is only available on New Game. Macca is no longer required to heal in the sickbay. There is no limit on the number of sub-apps equipped.The ability to sprint in dungeons by holding down the B button. a single-save file that allows the player to save anywhere in the dungeon without the use of a terminal, was added.Various new sub-apps related to combat and dungeon crawling were added in order to make the game easier but cannot be developed on Impossible.Commander Skills have been added.|-|Mario & Luigi: Bowser's Inside Story||✓ (R)||'''3DS:''' Titled "Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey". [https://www.mariowiki.com/Mario_%26_Luigi:_Bowser%27s_Inside_Story_%2B_Bowser_Jr.%27s_Journey#List_of_changes Full list of Changes]|-|Radiant Historia||✓||'''3DS:''' Titled: " Radiant Historia: Perfect Chronology" has difficulty options. New characters' portraits. A new timeline was added. a new training ground. characters can also learn Support Skills. five new tracks. Mini Map was added. New Translation. More save slots. Weapon and armor stats have been modified slightly. Some Life quality improvements were added.|-|} ==PSP==Most ports for PS2 are infamous for bad controls and glitches. {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PS2! scope="col" |Mobile! scope="col" style="text-align: left"|Notes|-|Final Fantasy Type-0|✓|||'''PS4/Xbox One/Steam:''' better graphics, locked at 30fps.'''PSP:''' 60fps hack available.|-|Grand Theft Auto: Liberty City Stories and Vice City Stories||✓|✓|'''PS2:''' Better textures and geometry in places, better lighting, visual effects, and draw distance.'''Mobile:''' Reworked textures, lighting, and visual effects.|-|Kingdom Hearts: Birth By Sleep||||'''PS3/PS4/PC/Xbox One:''' HD Remaster of the Final Mix version.|-|Metal Gear Solid: Peace Walker||||'''PS3/360:''' HD Remaster. VOCALOID has been removed from Metal Gear ZEKE. Some dialogues were re-recorded.|-|} ==PlayStation 3=={| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 4! scope="col" |Xbox 360! scope="col" |Xbox One! scope="col" style="text-align: left"|Notes|-|Dark Souls|✓|✓|✓|✓|'''PC/PS4/Xbox One/Switch:''' Titled "Dark Souls Remastered". Based on "Prepare to Die Edition".can be played at 60fps, [https://www.youtube.com/watch?v=n2eos3V7jTI inferior looking] new bugs and glitches.|-|Demon's Souls|||||'''PS5:''' Remake with better Graphics and life quality improvements.|-|God of War 3||✓|||'''PS4:''' 1080p support targeted at 60 frames per second and features a photo mode, All of the DLC that was released for God of War III is included with God of War III Remastered|-|NieR|✓(R)|✓(R)|✓|✓(R)| PS3 (Japan): The protagonist is a kidXbox 360/PS3 (NA): The protagonist is an Adult.PC/PS4/Xbox One: Remake with enhanced Gameplay, The protagonist is a kid.|-|The Last of Us||✓|||The games run at 60 FPS, and the resolution is increased to 1080p. a new photo mode, The DLC Left Behind is included.
|-
|Metal Gear Solid: Peace WalkerUncharted 1, 2, 3
|
|✓
|
|
|The games run at 60 FPS, and the resolution is increased to 1080p. Better lighting, textures, and models, a new mode called Speed Run,2 New Weapons. Multiplayer was removed.|-|Vanquish|✓|✓|✓|✓|'''PS3/Xbox 360:''' HD Remaster. VOCALOID has been removed from Metal Gear ZEKE. Some dialogues were recordedDecent port.'''PC/PS4/Xbox One:''' Improved Resolution and FPS
|-
|}
==PlayStation 3Xbox 360== {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
! scope="col" |PlayStation 4Wii! scope="col" |Xbox 360PlayStation 3
! scope="col" |Xbox One
! scope="col" style="text-align: left"|Notes
|-
|Dark SoulsBayonetta
|✓
|
|✓
|✓
||'''PC/PS3:''' Terrible Frame rate.'''PS4/Xbox One/PC:''' Decent ports'''Switch/Wii U:''' Titled "Dark Souls Remastered". Based on "Prepare to Die Edition". [https://www.youtube.com/watch?v=n2eos3V7jTI inferior looking] new bugs and glitches.Has Exclusive costumes
|-
|Demon's SoulsDead Rising
|
|✓
|
|
|
|'''PS5Wii:''' Remake with better Graphics Titled "Dead Rising: Chop Till You Drop" Motion Control, Frank now operates from out of the mall's security room and that he advances the main plot of the game by completing missions given to him by Otis, Brad, and Jessie; others see him rescuing the various survivors of the outbreak. New Zombies. New Mini-Games. Costume blood color, but Frank Can't jump and life quality improvementsSome Areas are now Smaller.
|-
|God of War Halo 3, 4|✓|
|
|✓
|
||'''PS4Xbox One/PC:''' 1080p support targeted at 60 frames per second and HD Remaster with new features a photo modesuch as Profanity filter, All of the DLC that was released for God of War III is included with God of War III RemasteredTech suits in Halo 3, and Halo 4 Squad Battle changes.
|-
|NieR|✓(R)|✓(R)Ninja Gaiden II
|✓
|✓(R)
| PS3 (Japan): The protagonist is a kid
Xbox 360/PS3 (NA): The protagonist is an Adult.
PC/PS4/Xbox One: Remake with enhanced Gameplay, The protagonist is a kid.
|-
|The Last of Us
|
|✓
|✓
|
||The games run at 60 FPS'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden 2 Sigma", and This Version lessened the enemy count drastically while making the enemies much more difficult to use the resolution is "delimbing" mechanic. The throw damage was increased to 1080p. Five new bosses were added, replacing two old boss encounters. Enma's Fang is a new photo modemelee weapon, a greatsword. The DLC Left Behind is includedWeapon Upgrade system has been altered. Some ranged weapons have been removed. Keys have been completely removed, doors simply popping open now. Projectile spam has been greatly reduced from NG2. Costume recolors (Legendary Black Falcon to Type 20; same shape, different texture) were removed. many textures (not all) throughout the chapters completely replaced to vastly improve the visual appeal of each environment but leaves character textures mostly unchanged. almost all the gore has been removed.
|-
|Uncharted 1,2,3Ninja Gaiden III|✓
|
|✓
|✓
|
'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden 3 Razor's Edge" More blood and gore. More enemy variations. More weapons. improved enemy A.I. and attacks. New Gameplay Mechanics and improvements. 2 New Playable Characters. Alternate Costumes. Chapter Challenge mode. New missions on Ninja Trials.
|-
|Red Dead Redemption
|
|
|The games run at 60 FPS, and the resolution is increased to 1080p. Better lighting, textures, and models, a new mode called Speed Run,2 New Weapons. Multiplayer was removed.
|-
|Vanquish
|✓
|✓
||✓|'''Xbox 360PS3:''' Decent portruns at a significantly lower resolution than the Xbox 360 version, uses simpler visual post-processing effects, has missing objects throughout the game, areas of grass are more patchy, shadows are simpler (and sometimes missing), and textures appear more basic and low resolution.'''PC/PS4/Xbox One:''' Improved Resolution and FPSBackward Compatibility.
|-
|}
==Xbox 360Wii== {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
! scope="col" |Wii
! scope="col" |PlayStation 3
! scope="col" |Xbox One360! scope="col" |3DS! scope="col" |Switch
! scope="col" style="text-align: left"|Notes
|-
|BayonettaNo More Heroes
|✓
|
|✓
|✓
|
'''PS3:''' Terrible Frame rate.
'''PS4/Xbox One/PC:''' Decent ports
'''Switch/Wii U:''' Has Exclusive costumes
|-
|Dead Rising
|
|✓
|
||'''WiiPS3/X360:''' Titled A [https://nomoreheroes.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version lot] of [https://suda51.fandom.com/wiki/No_More_Heroes:_Heroes%27_Paradise#Differences_from_Wii_version changes]: different art style with enhanced graphic, but 30 fps instead 60 in original. Doesn't require motion control. "Dead Rising: Chop Till You DropHeavenly Star" song and Ubisoft trailer was removed. Added new missions and boss fights, voice acting, unlockable "Very Sweet" Motion Controlmode, Frank now operates from out a retry option, ability to warp straight to any Side-Job or Assassin Mission once the player has beaten any of the mall's security room them at least once. More traffic and that he advances the main plot pedestrians in Santa Destroy. Northern section of the game by completing Santa Destroy was blocked off, with any collectibles and missions given located in that area moved to him by Otis, Brad, and Jessie; others see him rescuing the various survivors rest of the outbreakmap. New Zombies '''Switch:''' Based on the Wii version. New Mini-Games"Heavenly Star" song and Ubisoft trailer were removed. Costume blood color, but Frank CanDoesn't jump require motion control. A retry option was added. '''Windows:''' Based on the Switch version. Does not support mouse and Some Areas are now Smallerkeyboard - controller only.
|-
|Halo 3, 4No More Heroes 2: Desperate Struggle
|✓
|
|
|
|✓
|
'''Wii:''' NA and PAL versions have different music. The PAL version is also censored.
 
'''Switch:''' Uncensored and has the PAL music.
'''Xbox One/PCWindows:''' HD Remaster Based on the Switch version. Does not support mouse and keyboard - controller only. Poor porting with new features such as Profanity filter, Tech suits in Halo 3, and Halo 4 Squad Battle changesmany crashes.
|-
|Ninja Gaiden IIPandora's Tower||||
|
|✓
|✓
|
'''PS3/Xbox One/PC/Switch/PS4Wii:''' Titled " Ninja Gaiden 2 Sigma", This Version lessened the enemy count drastically while making the enemies much more difficult to use the "delimbing" mechanic. The throw damage was increased.Five new bosses were added, replacing two old boss encounters. Enma's Fang is NA version has a new melee weapon, a greatsword. The Weapon Upgrade system has been altered. Some ranged weapons have been removed. Keys have been completely removed, doors simply popping open now. Projectile spam has been greatly reduced from NG2. Costume recolors (Legendary Black Falcon to Type 20; same shape, different texture) were removed. many textures (lot of bugs not all) throughout the chapters completely replaced to vastly improve the visual appeal of each environment but leaves character textures mostly unchanged. almost all presented in the gore has been removed.PAL version
|-
|Ninja Gaiden III|✓The Legend of Zelda: Skyward Sword.
|
|✓
|✓
|
'''PS3/Xbox One/PC/Switch/PS4:''' Titled " Ninja Gaiden 3 Razor's Edge" More blood and gore. More enemy variations. More weapons. improved enemy A.I. and attacks. New Gameplay Mechanics and improvements. 2 New Playable Characters. Alternate Costumes. Chapter Challenge mode. New missions on Ninja Trials.
|-
|Red Dead Redemption
|
|
|✓
|✓
|
'''PS3Switch:''' runs at a significantly lower resolution than the Xbox 360 version, uses simpler visual post-processing effects, has missing objects throughout the game, areas of grass are more patchy, shadows are simpler (and sometimes missing), and textures appear more basic and low resolutionHD Remaster.Xbox One: Backward CompatibilityImproved Motion control. Doesn't require motion control anymore.
|-
|} ==Wii==  {| class="wikitable" style="text-align:center;"! scope="col" style="width: 14em;"|Name! scope="col" |Windows! scope="col" |PlayStation 3! scope="col" |3DS! scope="col" |Switch! scope="col" style="text-align: left"|Notes|-|No More Heroes||✓Resident Evil Chronicles
|
|✓
|
'''PS3/360:''' The art style was changed, 30 fps. Doesn't require motion control more .missions, and boss fights. An unlockable "Very Sweet" Mode, The song, "Heavenly Star" and The Ubisoft trailer was removed. A retry option was added. added voice acting. Ability to warp straight to any Side-Job or Assassin Mission once the player has beaten any of them at least once. More traffic and pedestrians in Santa Destroy.
The northern section of Santa Destroy was blocked off, with any collectibles and missions located in that area moved to the rest of the map. The Japanese versions are censored.
 
'''Switch:''' Based on the Wii version, The song, "Heavenly Star" and The Ubisoft trailer were removed. Doesn't require motion control more. A retry option was added.
|-
|No More Heroes 2
|
|
|
|✓
|
'''WiiPS3:''' NA and PAL version has different musicHD Remaster. The German version is also censored.'''Switch:''Doesn' Based on the PAL versiont require motion control.
|-
|Rodea - The Legend of Zelda: Skyward Sword.Sky Solider
|
|
|✓
|
'''Switch:''' HD Remaster. Improved Motion control. Doesn't require motion control anymore.
|-
|Resident Evil Chronicles
|
|✓|||'''PS33DS/WII U:''' HD Remaster. Doesn't require motion control moreThe 3ds is a downgraded version of the Wii version, The WII U version is just a port of the 3ds version.The game creator said to only play the Wii version
|-
|Xenoblade Chronicles
|
|
|
==PlayStation Vita==
 {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
==3DS==
Emulation for the [[Nintendo 3DS emulators|3DS]] is in early development. It is not currently in a state meant for regular usage.
 {| class="mw-collapsible mw-collapsed wikitable" style="text-align:center;"
! scope="col" style="width: 14em;"|Name
! scope="col" |Windows
{{Reflist}}
[[Category:Notable portsLists of games]]
Anonymous user

Navigation menu