Changes

Jump to navigation Jump to search

List of notable ports

5,195 bytes added, 16:27, 4 May 2020
no edit summary
|
|✓
|* '''PSP:''' Adds widescreen support , quality of life changes, and an extra minigame.
|-
|Breath of Fire IV
|
|
|* '''PC:''' Has shorter load times and includes an option for sprite smoothing. Only version to be localized in Traditional Chinese (Taiwan).
|-
|Castlevania: Symphony of the Night
|
|✓
|* '''PS1:''' Original. Some items were rearranged and some dubbing discarded in the English version. The Japanese Greatest Hits version, as well as the JPN PSN release, reintroduced some of the English bugfixes, and fixed the Nocturne easter egg. A fan translation exists for those superior versions.* '''Saturn: ''' Japan-exclusive. Ugly stretched screen. Inferior graphicsperformance (more slowdown, but a few longer loading times) Added some content (new areas , items, music, and a playable Mariathat's a joy for speedrunners, as well as her as a boss), however Koji Igarashi hated those additions, and they're admittedly low quality compared to the rest. Released only in Japan* '''Xbox 360:''' Direct port of the American PS1 version. Removes loading times, but also FMVs.* '''PSP: ''' Included in ''Castlevania: The Dracula X Chronicles''. It has a few very minor porting issuesbut is content-wise the definitive version, based on the latest PS1 Japanese version. It also replaces The script for the remarkably cheesy voices with technicallyEnglish version was rewritten and a Multi-better-but-unremarkable voices5 translation made, to the dismay of some fans mostly interested in the memetic original voice acting. Didn't include any material from the Saturn version besides a redone Maria boss fight, as well as and a playable Maria (albeit completely different inspired from her Saturn version)Rondo of Blood movesetThe Xbox 360 * '''PS4/iOS/Android:''' Based on the PSP version is largely similar to the original releaseas a standalone game. Maria's gameplay was tweaked further. It removes loading times but lacks FMVs for While made without IGA's involvement, some consider it even better than the North American PSP version.
|-
|Dino Crisis
|
|
|* '''PC:''' Backgrounds/FMVs are the same resolutions as the PS1 version. The original release had the music played through terrible MIDI instruments. The music can be fixed with a mod. The recent PC release on Steam fixes all issues, making it the current definitive version. PS4 and iOS ports of the recent PC release have been released, with Switch and Xbone ports in the future.
A full remake of the game has also been announced, coming first to the PS4.
|
|✓
|* '''PSP:''' Titled ''Final Fantasy Tactics: The War of the Lions''. Includes extra content, multiplayer support, redone cutscenes, and new game modes. Suffers from stretched aspect ratio and slowdown; these can be fixed with unofficial patches. It also has a new translation. This version was later released on * '''iOS and /Android devices:''' Based on the PSP version, with redone sprite work. Many consider this the definitive version.
|-
|Mega Man 8
|
|
|* '''Saturn:''' Original release. Initially intended as the only version because of corporate politics and SCEA's anti-2D stance, though it ended up releasing on PS1 as well. Saturnversion has exclusive content not included in the PS1 version, or any future versions (as those were based on the PS1 port) such as: Features a Bonus Mode with a (artwork gallery of official art and fan-submitted artworkssubmissions, a sound test, and watchable FMVs. Some also feature new ), more music tracks and the ability fight , additional bosses (Cut Man (MM1) and , Wood Man (MM2). Original Has slightly different music is somewhat different due to using (sequenced PCM encoding audio) and FMVs, however, are worse FMV quality than (Cinepack compression vs MPEG on PS1)* '''GC/PS2:''' Released as part of an anthology compilation, ''Mega Man Anniversary Collection''. Port based on the PlayStation PS1 version due to compression format used to fit onto the Sega Saturn* '''PS4/XOne/NXSwitch/PC: ''' Featured as part of ''Mega Man Legacy Collection 2'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.* A spin-off, Rockman & Forte, was released on the '''SNES/GBA''' for "kids who wanted to play Mega Man 8 but didn't have a PlayStation". It reuses Mega Man 7's game engine, Mega Man 8's graphics, and includes completely new levels.
|-
|Mega Man Legends
|
|✓
|* '''PC: ''' Music doesn't loop. Cutscenes don't sync up with audio properly. Requires a mapping program to play comfortably with a XInput controller.* '''N64: ''' Simultaneously better and worse in the graphics department. The sound is compressed so it can fit on a cartridge. Released as Mega Man 64 in North America.  * '''PSP: ''' Japan-only. Standard port with widescreen supportand minor additional content. Lock-on is done by holding L and R simultaneously. Released only in Japan.
|-
|Mega Man Legends 2
|
|✓
|Released on * '''PC only in :''' Exclusive to Japan and Taiwan. Does not work on modern video cards. * '''PSP: ''' Standard port with widescreen supportand minor additional content. Released only in Japan.
|-
|Mega Man X4
|✓
|
|PS2/GCN* '''Saturn: re-released as part of the ''Mega Man X Collection'' for Released simultaneously with the PlayStation 2 and GameCube. Based on the PlayStation PS1 version.Almost identical port, has different graphical effects (heat effects exclusive to it, worse transparency) * '''PC: ''' same as ''Mega Man X3''<nowiki>'</nowiki>s PC port: Port of PS1 version. Cannot be directly installed on 64-bit OSes; you must extract the files manually. Files fail to save after reboot if this is done. May not run properly on Windows 8 or later. Will be featured in an upcoming compilation(s) with the rest * '''PS2/GCN:''' re-released as part of the series ''Mega Man X Collection'' for the PlayStation 4, Xbox One, Nintendo 2 and GameCube. Based on the PlayStation version.* '''PS4/XOne/Switch, and /PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
|-
|Mega Man X5
|✓
|
|PS2/GC* '''PS1: same as the other games in ''Mega Man X Collection''Original. Has some excellent romhacking support to reimplement missing content and add quality of life changes* '''PC: ''' Uses a different font for the in-game text from the PlayStation version. May not run properly on Windows 8 or later.* '''PS2/GC:''' same as the other games in ''Mega Man X Collection''.* '''PS4/XOne/Switch/PC:''' Featured as part of ''Mega Man X Legacy Collection'' with some new challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
|-
|Mega Man X6
|✓
|
|* '''PS1:''' Original. Has some excellent romhacking support to reimplement missing content, add quality of life changes (sorely needed for this game), and a retranslation.* '''PC:''' Released only in Korea and some other parts of Asia.* '''PS2/GCN: ''' same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version. * '''PS4/XOne/Switch/PC: Released only in Korea and ''' Featured as part of ''Mega Man X Legacy Collection'' with some other parts of Asianew challenge stages from this game but is based on the PlayStation version. Completely removed loading times.
|-
|Metal Gear Solid
|✓ (R)
|
|* '''PS1:''' Original. A later Japanese version re-release called ''Integral'' included the US version changes and then some more content. Some of this content was sold separately as "VR Missions".* '''PC: ''' Port of the ''Integral'' version, with some altered content (Psycho Mantis boss, TGS/E3 bonus videos removed, worse music). Significantly improved graphics. Lacks motion blur. Patches needed for modern systems. FMVs don't work on XP or newer due to more modern OSes lacking the resources needed for .ddv video files. * '''GC: ''' Remake titled ''Metal Gear Solid: The Twin Snakes''. Updated translation at the behest of Hideo Kojima. Uses the MGS2 engine, but not properly balanced to accommodate for the engine change. Lacks the VR Missions. The tone is a complete face-heel turn, having much less realism than the original game.
|-
|PaRappa the Rapper
|
|✓
|* Part two of ''Persona 2''. This Also known as ''Persona 2: Batsu.''* '''PS1:''' Available in Japanese and English. Retains save compatibility with Innocent Sin to unlock content, in all versions.* '''PSP:''' Available only in Japanese. Fan translation project in development hell. Enhanced port has : widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Released only in Japan.
|-
|Persona 2: Innocent Sin
|
|✓
|* Part one of ''Persona 2''. This Also known as ''Persona 2: Tsumi.'' * '''PS1:''' Available only in Japanese. A fan translation is available.* '''PSP:''' Available in Japanese and English. Enhanced port has : widescreen support, a revamped UI, updated cutscenes, an optional updated OST, and selectable difficulty levels. Criticized for some mild censorship and losing its tone compared to the original.
|-
|Resident Evil
|✓ (R)
|
|Rereleased twice on * '''PS1:''' Original. Japanese version included auto-aiming and uncut graphics. Got two English re-releases. The poorly-named ''Director's Cut'' is still cut, but includes better character models, an arranged mode, auto aiming from the Japanese release, and an added Beginner difficulty. The ''Dual Shock Ver''. includes DualShock support and a different OST that can only be described as...different. Must be heard to be believed. * '''Saturn: ''' Worse performance. Includes an extra game mode. * '''PC: ''' Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs. * '''GCN: ''' As ''Resident Evil HD''. Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions have.
|-
|Resident Evil 2
|✓
|
|* '''PS1:''' Later re-released on the system with DualShock support and a new game mode. 480p on other systems; * '''N64:''' Compressed assets, varies between 240p and 480i on N64. Each version adds New features.* '''DreamCast:''' 480p. Even more features.* A HD remake was released for PC, with PS4 and the Xbone. Includes some content inspired from the DC prototype version having the mostResident Evil 1.5 but then cuts some more. Positive reception.
|-
|Resident Evil 3
|✓
|
|* '''DreamCast/GC:''' 480p, more features.* A HD remake was released for PC, PS4 and the Xbone.
|-
|Revelations: Persona
|
|✓
|* '''PS1:''' Original English script includes Americanized names and a removed Snow Queen quest, but isn't that far from the original.* '''PC: ''' Released only in Japan. Very far from a technical achievement* '''PSP: ''' Titled ''Shin Megami Tensei: Persona''. It has additional content as well as widescreen support, a revamped UI, updated cutscenes and OST, and selectable difficulty levels. The English release reverts many of the original localization changes to be more faithful to the Japanese script. It also reinstates the Snow Queen quest.|-|Suikoden||||||✓|* '''PS1:''' Original. Save compatibility with Suikoden 2.* '''Saturn:''' Japan-only. It is an enhanced port including new locations, new enemies, enhanced colors, and a new opening full motion video.* '''PC:''' Japan-only. Compatibility issues with modern PCs.* '''PSP:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan.
|-
|Suikoden I - II
|
|
|
|✓
|* '''PS1:''' Original. NTSC-U has some glitched lines fixed in the PAL version or via romhacks. Save compatibility with Suikoden 1.* '''PC:''' Taiwan-only. Compatibility issues with modern PCs.* '''PSP:''' As ''Gensou Suikoden I & II''. Adds widescreen support (although maps and scenes are not redone to accommodate for the larger screen area) and fixes a couple of glitches. Adds a couple of more, as well. Released only in Japan.
|-
|Wipeout 2097
4
edits

Navigation menu