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List of notable ports

31 bytes added, 11:11, 21 November 2018
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However, sometimes ports were sloppy, and prone to bugs and/or optimization issues (e.g. ''Grand Theft Auto IV''). Every port has its own issues so it has to be approached on a case-by-case basis. The game may also only have very outdated options, such as only a few resolutions. It's best to check [https://pcgamingwiki.com PCGamingWiki] for any potential issues you might have.
Classic games may only be available for the [[Windows 95/98/ME emulators|Windows 9x]] family as 16-bit software, which does not run on x86_64 without some form of emulation (x86 is a different story), so getting them to work could be stressful. However, [[Wine]] can play a majority of classic titles very well. Some ports may be for [[86/286/386/486/Pentium|DOS]] and are supported by [[DOSBox]].
There are also community patches which can fix some of these issues and depend on the complexity of the game, it may have a cross-platform [[Game engine recreations|game engine recreation]]. Depending on a game's popularity, it may even have a full remake. Obscure titles may have no fixes at all.
Older games may not have good controller support as Xinput does not have backward compatibility with DirectInput. One of the most common problems in the digital pad not being recognized. In that case, button mappers like [https://github.com/AntiMicro/antimicro/releases AntiMicro] can be helpful.
! scope="col" |Name
! scope="col" |PS1
! scope="col" |GCGCN
! scope="col" |PS2
! scope="col" |GBA
FM-Town: A port for the FM-Towns with updated graphics and remixed music.
PC-Engine: A PC-Engine CD version that uses graphics from the FM-Towns version with remixed Redbook audio music, more playable characters for VS. Mode (done through a cheat code), and a fully-voiced Story Mode.
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|Genocide
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|PC-Engine: Inferior graphics and sound with worse gameplay than the original.
FM-Towns: released as part of the ''Genocide Square'' compilation. Features updated graphics, sound, new cutscenes, and revised gameplay.
|Saturn: Features a Bonus Mode with a gallery of official and fan-submitted artworks, a sound test, and watchable FMVs. Some also feature new music tracks and the ability fight Cut Man (MM1) and Wood Man (MM2). Original music is somewhat different due to using PCM encoding and FMVs, however, are worse quality than the PlayStation version due to compression format used to fit onto the Sega Saturn.
PS4/XB1XOne/NSNX/PC: Featured as part of ''Mega Man Legacy Collection 2'' with some new challenge stages from this game but is based on the PlayStation version.
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|Mega Man Legends
|✓
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|PS2/GCGCN: re-released as part of the ''Mega Man X Collection'' for the PlayStation 2 and GameCube. Based on the PlayStation version.
PC: same as ''Mega Man X3''<nowiki>'</nowiki>s PC port. May not run properly on Windows 8 or later.
|✓
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|PS2/GCGCN: same as the other games in ''Mega Man X Collection''. Some of the voice-acting is missing in this version.
PC: Released only in Korea and some other parts of Asia.
PC: Has compatibility issues with modern OSes. The only English version of the original game that includes all uncensored FMVs.
GCGCN: Full remake. Same on the Wii. Redone in HD for its most recent PC release, as well as on most modern HD consoles. The PC version plays at 60 FPS and lacks minor stability issues that the other HD versions have.
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|Resident Evil 2
==3DS==
Emulation for the [[Nintendo 3DSemulators|3DS]] is in early development. It is not currently in a state meant for regular usage.
{| class="wikitable" style="text-align:center;"
! scope="col" |Name
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