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List of notable NES ports and remakes

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NES games sometimes suffered from slowdown and sprite flickering.{| class="wikitable"! scope="col" style="text-align: center;"|Name! scope="col" style="text-align: center;"|PCE! scope="col" style="text-align: center;"|SNES! scope="col" style="text-align: center;"|PS1! scope="col" style="text-align: center;"|GC! scope="col" style="text-align: center;"|PS2! scope="col" style="text-align: center;"|GBC! scope="col" style="text-align: center;"|GBA! scope="col" style="text-align: center;"|NDS! scope="col" style="text-align: center;"|PSP! scope="col" style="text-align: center;"|Notes|-| style="text-align: center;"|Crystalis| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|GBC: Adds some extras like one dungeon. Horrible port though (sound, graphics, narrow field of vision).|-| style="text-align: center;"|Dragon Quest I<br/>Dragon Quest II| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"| SNES: Compilation. Includes US NES enhancements (trivia: the late Satoru Iwata developed the enhanced US port for DQ1, uncredited). Updated graphics and game balance. Japan-only.<br/>GBC: Compilation. Improved graphics from NES version, SNES version's game balance and events. Released in English (Enix translation).<br/>Mobile: Released separately. Japan-only. Based on GBC version with the improved sprites from SFC DQ6/DQ3R. No battle animations.<br/>Android/iOS: Released separately. Japanese and English (Alfa Plus translation). Based on mobile version.<br/>Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.|-| style="text-align: center;"|Dragon Quest III| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"| SNES: Full remake. Updated graphics and game balance. Includes US NES enhancements. Japan-only.<br/>GBC: Improved graphics from NES version, SNES version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events). Released in English (Enix translation).<br/>Mobile: Japan-only. Based on SNES version and mobile engine for DQ1/DQ2. No GBC-extras, and DQ3R's battle animations were removed.<br/>Android/iOS: Japanese and English (Alfa Plus translation). Based on mobile version (meaning removed battle animations, etc).<br/>Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.|-| style="text-align: center;"|Dragon Quest IV| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"| PS1: Updated graphics (Japan only)<br/>NDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party Chat added (JP version only, can be modded back though in English with iOS files). New Multi-5 localization (Alfa Plus).<br/>iOS/Android: Direct port of DS version. English-only localization. Party chat translated. |-| style="text-align: center;"|DuckTales| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Remade in high-definition as ''DuckTales Remastered'' for PlayStation 3, Xbox 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), art gallery, and the other unlockables. A patch was released to streamline the gameplay in response to complains of the cutscenes interfering with game.|-| style="text-align: center;"|Final Fantasy 1 + 2| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|MSX: Updated graphics (FF1 only) PS1: Updated graphics, easy mode GBA, PSP: Original difficulty level removed, bonus dungeons|-| style="text-align: center;"|Final Fantasy 3| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|Full 3D remake.|-| style="text-align: center;"|Fire Emblem: Shadow Dragon and the Blade of Light| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"| SNES: Remake as the first chapter of ''Fire Emblem: Mystery of the Emblem'' with upgraded graphics and improved balance. The remake continues the storyline thus acting as a sequel.<br/>NDS: The SNES remake was divided to two releases - ''Fire Emblem: Shadow Dragon'' with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery of the Emblem'' for the DS, covering the rest of the storyline as well as including the ''BS Fire Emblem'' maps as bonus content via Wi-Fi (fear not, it's already on-disc, and its DLC servers were preserved). This second release introduced character customization and was fan-translated.|-| style="text-align: center;"|Kirby's Adventure| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics. 3DS: Slowdown and flickering fixed, 3D feature added|-| style="text-align: center;"|The Legend of Zelda| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|✓ (E)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Renamed ''BS Legend of Zelda'', downloaded via BS Satellaview, Updated graphics, smaller overworld map, timer (Japan only)GC & GBA: Grammar improved|-| style="text-align: center;"|Mega Man 1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|'''Megaman Willy Wars (GEN) - Megaman 1-3'''<br/>Compilation - Port - JP/PAL-only (NA Sega Channel version lost forever) Compilation of first three Megaman games plus a new gauntlet #REDIRECT [[List of levels called "Willy Wars", with a nice 16-bit graphical overhaul. English version is PAL-only so make sure to change the emulator's region to NTSC to avoid slowdown.<br/>Very close to notable ports#NES releases (have difficulty options).<br/>Has manual saving system (three SRAM slots) and passwords. '''Complete Works (PS1) - Megaman 1-6''' <br/>Recompiled Individual releases. Initially Japan-only. Available on PSN.<br/>Optional Navi Mode added (helper hints in-game).<br/>Museum and Database options.<br/>Vibration, and PS1-exclusive PocketStation support.<br/>Automatic Saving.<br/>Helmetless Megaman Mode.<br/>Boss Rush mode. Arranged music in addition to original music (the earlier games have less arranged tracks)<br/>No slowdown.<br/>PSN versions have input lag. '''Anniversary Collection (GC/PS2/XB) - Megaman 1-8'''<br/>Compilation - Emulated - NA-only Includes Megaman 7 (with removed ending), Megaman 8 (PS1 version, no Saturn enhancements), and both Megaman Arcade games (no PS2 enhancements).<br/>Poorly translated Navi Mode. PS2/XB versions include arranged music, GC does not<br/>GC version has inverted A/B buttons (fan-patches fix this)<br/>PS2 version has input lag.<br/>Each version has a different exclusive behind-the-scenes extra.<br/>No slowdown. '''Megaman Legacy Collection (PS4/XBO/PC/3DS) - Megaman 1-6'''<br/>Compilation - Recompiled - NA/PAL Same bonuses as Complete Works (Museum, Database, Navi Mode, arranged music) completely translated.<br/>Suffers from slowdown.<br/>ROM images were found inside, but they're used for getting graphical/level data. '''Megaman Powered-Up (PSP) - Megaman 1'''<br/> Remake<br/>Another similar remake was made for Megaman X1. Full remake for Megaman 1 in 2.5D with chibi SD artstyle (and optionally the original style) and new music, as well as the ability to play as more characters.<br/>Two new Robot Master levels. <br/>Unlockable features and moves from later games in the series.<br/>Only MM-rerelease where the field of vision was increased to widescreen.<br/>Limited yet still fun level construction mode.|-| style="text-align: center;"|Metroid| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"| GC: unlockable in '' Metroid Prime'' if GBA with ''Metroid: Zero Mission'' is connected to the systemGBA: Remade as ''Metroid: Zero Mission'', updated graphics & sound, cutscenes, expanded story and world|-| style="text-align: center;"|Ninja Gaiden| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PCE: Updated graphics (but poor use of scrolling), new music; Japan only SNES: Increased palettes, updated music based on OST|-| style="text-align: center;"|Ninja Gaiden II: The Dark Sword of Chaos| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Increased palettes, updated music based on OST|-| style="text-align: center;"|Ninja Gaiden III: The Ancient Ship of Doom| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version|-| style="text-align: center;"|River City Ransom (Downtown Nekketsu Monogatari)| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PCE: Improved graphics/music; Japan only GBA: Improved graphics/music; save; extra features, BARF!|-| style="text-align: center;"|Shin Megami Tensei | style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"| Enhanced graphics|-| style="text-align: center;"|Super Mario Bros./The Lost Levels| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Improved graphics/music, saving, inaccurate physics GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size|-| style="text-align: center;"|Super Mario Bros. 2| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Improved graphics/music, saving GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size|-| style="text-align: center;"|Super Mario Bros. 3| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Improved graphics/music, saving GBA Only: e-Reader support, replays, smaller screen size|-| style="text-align: center;"|Zelda II: The Adventure of Link| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (E)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Potentially seizure-inducing effects replaced|}{{stub}}]]
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