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List of notable NES ports and remakes

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#REDIRECT [[List of notable ports#NES games sometimes suffered from slowdown and sprite flickering.{| class="wikitable"! scope="col" style="text-align: center;"|Name! scope="col" style="text-align: center;"|PCE! scope="col" style="text-align: center;"|SNES! scope="col" style="text-align: center;"|PS1! scope="col" style="text-align: center;"|GC! scope="col" style="text-align: center;"|PS2! scope="col" style="text-align: center;"|GBC! scope="col" style="text-align: center;"|GBA! scope="col" style="text-align: center;"|NDS! scope="col" style="text-align: center;"|PSP! scope="col" style="text-align: center;"|Notes|-| style="text-align: center;"|DuckTales| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Remade in high-definition as ''DuckTales Remastered'' for PlayStation 3, Xbox 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), art gallery, and the other unlockables. A patch was released to streamline the gameplay in response to complains of the cutscenes interfering with game.|-| style="text-align: center;"|Mega Man| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|PS1: Slowdown fixed, original and (some) arranged music, many extra options; Japan only GC: Slowdown fixed, some extra options, bad controls, messed-up sound effects in first-run copies PS2: Slowdown fixed, original and (some) arranged music, some extra options, input lag PSP: Full 3D remake|-| style="text-align: center;"|Mega Man 2-3| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PS1: Slowdown fixed, original and (some) arranged music, many extra options; Japan only GC: Slowdown fixed, some extra options, bad controls PS2: Slowdown fixed, original and (some) arranged music, some extra options, input lag|-| style="text-align: center;"|Mega Man 4-5| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PS1: Slowdown fixed, original and arranged music, many extra options; Japan only GC: Slowdown fixed, some extra options, bad controls PS2: Slowdown fixed, original and arranged music, some extra options, input lag|-| style="text-align: center;"|Mega Man 6| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PS1: Slowdown fixed, original and arranged music, many extra options; Japan only GC: Slowdown fixed, extra options, bad controls PS2: Slowdown fixed, original and (improperly implemented) arranged music, some extra options, input lag|-| style="text-align: center;"|Super Mario Bros./The Lost Levels| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Improved graphics/music, saving, inaccurate physics GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size|-| style="text-align: center;"|Super Mario Bros. 2| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Improved graphics/music, saving GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size|-| style="text-align: center;"|Super Mario Bros. 3| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Improved graphics/music, saving GBA Only: e-Reader support, replays, smaller screen size|-| style="text-align: center;"|Zelda II: The Adventure of Link| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (E)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Potentially seizure-inducing effects replaced|-| style="text-align: center;"|The Legend of Zelda| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (E)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Grammar improved|-| style="text-align: center;"|Crystalis| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|Reduced screen size, new features|-| style="text-align: center;"|River City Ransom (Downtown Nekketsu Monogatari)| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PCE: Improved graphics/music; Japan only GBA: Improved graphics/music; save; extra features, BARF!|-| style="text-align: center;"|Ninja Gaiden| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|PCE: Updated graphics (but poor use of scrolling), new music; Japan only SNES: Increased palettes, updated music based on OST|-| style="text-align: center;"|Ninja Gaiden II: The Dark Sword of Chaos| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Increased palettes, updated music based on OST|-| style="text-align: center;"|Ninja Gaiden III: The Ancient Ship of Doom| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version|-| style="text-align: center;"|Kirby's Adventure| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics. 3DS: Slowdown and flickering fixed, 3D feature added|-| style="text-align: center;"|Final Fantasy 1 + 2| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|| style="text-align: center;"|✓ (R)| style="text-align: center;"|MSX: Updated graphics PS1: Updated graphics, easy mode GBA, PSP: Original difficulty level removed, bonus dungeons|-| style="text-align: center;"|Final Fantasy 3| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|| style="text-align: center;"|✓| style="text-align: center;"|✓| style="text-align: center;"|Full 3D remake.|}{{stub}}]]
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