Editing List of notable NES ports and remakes

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#REDIRECT [[List of notable ports#NES]]
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NES games sometimes suffered from slowdown and sprite flickering.
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{| class="wikitable"
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! scope="col" style="text-align: center;"|Name
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! scope="col" style="text-align: center;"|PCE
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! scope="col" style="text-align: center;"|SNES
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! scope="col" style="text-align: center;"|PS1
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! scope="col" style="text-align: center;"|GC
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! scope="col" style="text-align: center;"|PS2
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! scope="col" style="text-align: center;"|GBC
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! scope="col" style="text-align: center;"|GBA
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! scope="col" style="text-align: center;"|NDS
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! scope="col" style="text-align: center;"|PSP
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! scope="col" style="text-align: center;"|Notes
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|-
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| style="text-align: center;"|Crystalis
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|GBC: Adds some extras like one dungeon. Horrible port though (sound, graphics, narrow field of vision).
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|-
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| style="text-align: center;"|Dragon Quest I<br/>Dragon Quest II
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"| SNES: Compilation. Includes US NES enhancements (trivia: the late Satoru Iwata developed the enhanced US port for DQ1, uncredited). Updated graphics and game balance. Japan-only.<br/>GBC: Compilation. Improved graphics from NES version, SNES version's game balance and events. Released in English (Enix translation).<br/>Mobile: Released separately. Japan-only. Based on GBC version with the improved sprites from SFC DQ6/DQ3R. No battle animations.<br/>Android/iOS: Released separately. Japanese and English (Alfa Plus translation). Based on mobile version.<br/>Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.
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|-
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| style="text-align: center;"|Dragon Quest III
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"| SNES: Full remake. Updated graphics and game balance. Includes US NES enhancements. Japan-only.<br/>GBC: Improved graphics from NES version, SNES version's game balance and events. GBC-exclusive additions (extra dungeon, medal quest, events). Released in English (Enix translation).<br/>Mobile: Japan-only. Based on SNES version and mobile engine for DQ1/DQ2. No GBC-extras, and DQ3R's battle animations were removed.<br/>Android/iOS: Japanese and English (Alfa Plus translation). Based on mobile version (meaning removed battle animations, etc).<br/>Wii: Japan-only Virtual Console compilation on a Wii disc including all Japanese SNES and NES versions of DQ1, DQ2 and DQ3, unmodified.
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| style="text-align: center;"|Dragon Quest IV
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"| PS1: Updated graphics (Japan only)<br/>NDS: Port of PS1 version, optimized for dual screen. Updated graphics, expanded story, new scenario & playable character. Party Chat added (JP version only, can be modded back though in English with iOS files). New Multi-5 localization (Alfa Plus).<br/>iOS/Android: Direct port of DS version. English-only localization. Party chat translated.
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|-
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| style="text-align: center;"|DuckTales
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| style="text-align: center;"|Remade in high-definition as ''DuckTales Remastered'' for PlayStation 3, Xbox 360, Wii U, and PC. Features a difficulty option, expanded storyline, voice-actors from the TV series reprising their roles (deceased actors were recasted with different voice-actors), art gallery, and the other unlockables. A patch was released to streamline the gameplay in response to complains of the cutscenes interfering with game.
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| style="text-align: center;"|Final Fantasy 1 + 2
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓ (R)
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| style="text-align: center;"|
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| style="text-align: center;"|✓ (R)
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MSX: Updated graphics (FF1 only)
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PS1: Updated graphics, easy mode
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GBA, PSP: Original difficulty level removed, bonus dungeons
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|-
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| style="text-align: center;"|Final Fantasy 3
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓
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| style="text-align: center;"|Full 3D remake.
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|-
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| style="text-align: center;"|Fire Emblem: Shadow Dragon and the Blade of Light
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓ (R)
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| style="text-align: center;"| SNES: Remake as the first chapter of ''Fire Emblem: Mystery of the Emblem'' with upgraded graphics and improved balance. The remake continues the storyline thus acting as a sequel.<br/>NDS: The SNES remake was divided to two releases - ''Fire Emblem: Shadow Dragon'' with a new graphical makeover, some balance improvements and DS-exclusive content hidden behind stupid requirements. Second release was the Japan-only ''Fire Emblem: New Mystery of the Emblem'' for the DS, covering the rest of the storyline as well as including the ''BS Fire Emblem'' maps as bonus content via Wi-Fi (fear not, it's already on-disc, and its DLC servers were preserved). This second release introduced character customization and was fan-translated.
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| style="text-align: center;"|Kirby's Adventure
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| style="text-align: center;"|
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| style="text-align: center;"|✓ (R)
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GBA: Full remake with updated graphics and sound. Includes new features and, seemingly, different physics.
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3DS: Slowdown and flickering fixed, 3D feature added
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| style="text-align: center;"|The Legend of Zelda
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓ (E)
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|SNES: Renamed ''BS Legend of Zelda'', downloaded via BS Satellaview, Updated graphics, smaller overworld map, timer (Japan only)
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GC & GBA: Grammar improved
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| style="text-align: center;"|Mega Man 1<br/>Mega Man 2<br/>Mega Man 3<br/>Mega Man 4<br/>Mega Man 5<br/>Mega Man 6
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓ (R)
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| style="text-align: center;"|'''Megaman Willy Wars (GEN) - Megaman 1-3'''<br/>Compilation - Port - JP/PAL-only (NA Sega Channel version lost forever)
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Compilation of first three Megaman games plus a new gauntlet of levels called "Willy Wars", with a nice 16-bit graphical overhaul. English version is PAL-only so make sure to change the emulator's region to NTSC to avoid slowdown.<br/>Very close to NES releases (have difficulty options).<br/>Has manual saving system (three SRAM slots) and passwords.
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'''Complete Works (PS1) - Megaman 1-6''' <br/>Recompiled
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Individual releases. Initially Japan-only. Available on PSN.<br/>Optional Navi Mode added (helper hints in-game).<br/>Museum and Database options.<br/>Vibration, and PS1-exclusive PocketStation support.<br/>Automatic Saving.<br/>Helmetless Megaman Mode.<br/>Boss Rush mode.
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Arranged music in addition to original music (the earlier games have less arranged tracks)<br/>No slowdown.<br/>PSN versions have input lag.
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'''Anniversary Collection (GC/PS2/XB) - Megaman 1-8'''<br/>Compilation - Emulated - NA-only
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Includes Megaman 7 (with removed ending), Megaman 8 (PS1 version, no Saturn enhancements), and both Megaman Arcade games (no PS2 enhancements).<br/>Poorly translated Navi Mode.
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PS2/XB versions include arranged music, GC does not<br/>GC version has inverted A/B buttons (fan-patches fix this)<br/>PS2 version has input lag.<br/>Each version has a different exclusive behind-the-scenes extra.<br/>No slowdown.
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'''Megaman Legacy Collection (PS4/XBO/PC/3DS) - Megaman 1-6'''<br/>Compilation - Recompiled - NA/PAL
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Same bonuses as Complete Works (Museum, Database, Navi Mode, arranged music) completely translated.<br/>Suffers from slowdown.<br/>ROM images were found inside, but they're used for getting graphical/level data.
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'''Megaman Powered-Up (PSP) - Megaman 1'''<br/> Remake<br/>Another similar remake was made for Megaman X1.
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Full remake for Megaman 1 in 2.5D with chibi SD artstyle (and optionally the original style) and new music, as well as the ability to play as more characters.<br/>Two new Robot Master levels. <br/>Unlockable features and moves from later games in the series.<br/>Only MM-rerelease where the field of vision was increased to widescreen.<br/>Limited yet still fun level construction mode.
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| style="text-align: center;"|Metroid
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|✓ (R)
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| style="text-align: center;"| GC: unlockable in '' Metroid Prime'' if GBA with ''Metroid: Zero Mission'' is connected to the system
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GBA: Remade as ''Metroid: Zero Mission'', updated graphics & sound, cutscenes, expanded story and world
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| style="text-align: center;"|Ninja Gaiden
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓
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PCE: Updated graphics (but poor use of scrolling), new music; Japan only
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SNES: Increased palettes, updated music based on OST
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| style="text-align: center;"|Ninja Gaiden II: The Dark Sword of Chaos
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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SNES: Increased palettes, updated music based on OST
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| style="text-align: center;"|Ninja Gaiden III: The Ancient Ship of Doom
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| style="text-align: center;"|✓
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SNES: Increased palettes, removal of parallax scrolling and other effects, updated music based on OST, difficulty based on Japanese version
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River City Ransom
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(Downtown Nekketsu Monogatari)
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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PCE: Improved graphics/music; Japan only
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GBA: Improved graphics/music; save; extra features, BARF!
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| style="text-align: center;"|Shin Megami Tensei
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"| Enhanced graphics
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| style="text-align: center;"|Super Mario Bros./The Lost Levels
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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SNES: Improved graphics/music, saving, inaccurate physics
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GBC: Saving, Vs. multiplayer, a large suite of bonus features, smaller screen size
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| style="text-align: center;"|Super Mario Bros. 2
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| style="text-align: center;"|✓
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| style="text-align: center;"|
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| style="text-align: center;"|✓
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Improved graphics/music, saving
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GBA Only: Decreased difficulty, extra gameplay mode, smaller screen size
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| style="text-align: center;"|Super Mario Bros. 3
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| style="text-align: center;"|✓
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| style="text-align: center;"|✓
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Improved graphics/music, saving
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GBA Only: e-Reader support, replays, smaller screen size
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| style="text-align: center;"|Zelda II: The Adventure of Link
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| style="text-align: center;"|✓ (E)
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| style="text-align: center;"|Potentially seizure-inducing effects replaced
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|}
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{{stub}}

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