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Libretro

412 bytes added, 19:32, 1 July 2019
Game Engine: Added 'CannonBall' (For Outrun).
|[https://github.com/libretro/scummvm 1.6.0]
|Requires loading games inside its own GUI, does not load games from RetroArch's Load Content option.
|-
|OutRun
|CannonBall
|0.3
|[http://docs.libretro.com/library/cannonball/ Complete rewrite] of the Outrun arcade game into portable C++ written in 2014 by Chris White. Has [https://github.com/djyt/cannonball/wiki many enhancements]. The libretro version has [https://www.libretro.com/index.php/libretroretroarch-progress-reportupdate-november-2018/ analog axis and triggers support alongside a new 120Hz mode].
|-
|Quake
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