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Libretro

1,285 bytes added, 13:15, 19 November 2018
Spelling part 1
[[File:Libretro.png|thumb|250px]]{{lowercase title}}
'''libretro''' (formerly '''libsnes''') is an API designed mainly for games and emulators. It allows games and emulators to be compiled as dynamically linked libraries known as "libretro cores", which can be used in a frontend that implements libretro, such as [[RetroArch]].
*[[RetroArch]]
*RetroPlayer (XBMC)
*[[ZSNES#ZMZ |ZMZ]] (SNES cores only)
*[http://arcan-fe.com/ Arcan]
*[https://github.com/team-phoenix/Phoenix Phoenix]
! scope="col"|Notes
|-
|[[Super Nintendo Emulatorsemulators|SNES]]|[[Higanhigan]]
|0.106
|Separate cores for each profile.
C++98 version is bsnes 0.85 Performance profile.
|-
|[[Super Nintendo Emulatorsemulators|SNES]]
|[[Higan|bsnes-mercury]]
|0.94
|Fork of [[Higan|bsnes]] with modifications for speed. Separate cores for each profile
|-
|[[Super Nintendo emulators|SNES]]
|[[Mednafen]] bsnes
|0.9.26
|Fork of [[higan|bsnes]] v59 with a few modifications.
|-
|[[Super Nintendo Emulatorsemulators|SNES]]
|[[Higan|nSide Balanced]]
|1.06
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Fork] of [[Higanhigan]] v106 with additional hardware support. Good for slower computers that cannot run the Accuracy core-only releases from higan v0.98 onwards with full speed.
|-
|[[Super Nintendo emulators|SNES]]
|[[Snes9x]]
|1.54
|Supports libretro in upstream.
|-
|[[Super Nintendo emulators|SNES]]
|[[Snes9x|Snes9x 2002]] (previously PocketSNES)
|1.39
|Snapshot of SNES9x Snes9x for use on very slow platforms
|-
|[[Super Nintendo Emulatorsemulators|SNES]]
|[[Snes9x|Snes9x 2005]]
|1.43
|Snapshot of SNES9x Snes9x useful for Mario World hacks that have broken custom music.
|-
|[[Super Nintendo Emulatorsemulators|SNES]]
|[[Snes9x|Snes9x 2005 Plus]]
|1.43
|Snapshot of [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Snes9x 1.43 plus BLARRG APU].
|-
|[[Super Nintendo emulators|SNES]]
|[[Snes9x|Snes9x 2010]]
|[https://github.com/libretro/snes9x-next 1.52.4]
|Fork of [[Snes9x]] 1.52 WIP focused on speed.
|-
|[[WonderSwan emulators|WonderSwan]]|[[Mednafen]] [[Cygne]]
|?
|Modified fork of [[Cygne]].
|-
|[[PlayStation emulators|PlayStation]]
|[[Mednafen]] PSX
|0.9.39.2
|Fork has [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 significant modifications] for [https://www.libretro.com/index.php/mednafenbeetle-psx-pgxp-arrives/ enhancements] as well as [https://www.libretro.com/index.php/introducing-vulkan-psx-renderer-for-beetlemednafen-psx/ Vulkan renderer] support. Sometimes referred to as "Beetle PSX."
|-
|[[PlayStation emulators|PlayStation]]
|[[Mednafen]] PSX HW
|Alpha
|Adds an [https://www.libretro.com/index.php/retroarchlibretro-project-status-update/#more-44789 OpenGL renderer] to Mednafen PSX based on the [https://www.libretro.com/index.php/mednafenbeetle-psx-hw-alpha-version/ GPU renderer from Rustation]. Sometimes referred to as "Beetle PSX HW." Still contains the software rendering mode as an option, so this core can effectively replace the "Mednafen PSX" core listed above.
|-
|[[PlayStation emulators|PlayStation]]
|PCSX-ReARMed
|[https://github.com/libretro/pcsx_rearmed r22]
|ARM optimized fork of PCSX-Reloaded. Supports libretro in upstream.
|-
|[[PC Engine (TurboGrafx-16) emulators|PC Engine]] & PCE-CD
|[[Mednafen]] PCE-Fast
|?
|
|-
|[[PC Engine (TurboGrafx-16) emulators|PC Engine]] SuperGrafx
|[[Mednafen]] SuperGrafx
|?
|
|-
|[[PC-FX emulators|PC-FX]]
|[[Mednafen]] PC-FX
|?
|
|-
|[[Neo Geo Pocketemulators|Neo-Geo Pocket]]|[[Mednafen]] [[NeoPop]]
|?
|Modified fork of [[NeoPop]].
|-
|[[Virtual Boy emulators|Virtual Boy]]
|[[Mednafen]] VB
|?
|
|-
|[[Atari 2600 emulators|Atari 2600]]
|[[Stella]]
|3.9.3
|
|-
|[[Atari 5200 emulators|Atari 5200]]
|Atari800
|3.1.0
|
|-
|[[Atari 7800 emulators|Atari 7800]]
|ProSystem
|1.3e
|-
|[[Atari Lynx emulators|Atari Lynx]]
|[[Handy]]
|[https://github.com/libretro/libretro-handy 0.95]
|
|[[Mednafen]] Lynx
|?
|Modified fork of [[Handy]].
|-
|[[Atari Jaguar emulators|Atari Jaguar]]
|Virtual Jaguar
|[https://github.com/libretro/virtualjaguar-libretro 2.1.0]
|Very low FPS.
|-
|[[Nintendo Entertainment Systememulators|NES]]
|[[Higan|bnes]]
|0.83
|
|-
|[[Nintendo Entertainment Systememulators|NES]]
|FCEUmm
|98.13mm (SVN)
|
|-
|[[Nintendo Entertainment Systememulators|NES]]
|QuickNES
|1.0
|
|-
|[[Nintendo Entertainment Systememulators|NES]]
|[[Mesen]]
|Git
|Supports libretro in upstream.
|-
|[[Game_Boy/Game_Boy_Coloremulators|Game Boy/Color]]
|[[Gambatte]]
|0.5.0
|Has an option to disable color correction.
|-
|[[Game_Boy/Game_Boy_Coloremulators|Game Boy/Color]]
|[[Gearboy]]
|Git
|[https://docs.libretro.com/library/gearboy/ Open source, multi-platform, GB (DMG) / GBC (CGB) emulator written in C++].
|-
|[[Game_Boy/Game_Boy_Coloremulators|Game Boy/Color]]
|[[TGB Dual]]
|0.8.3
|Has a split-screen mode for game linking.
|-
|[[Game_Boy/Game_Boy_Coloremulators|Game Boy/Color]]
|[[SameBoy]]
|Git
|[https://docs.libretro.com/library/sameboy/ Extremely accurate GB (DMG) & GBC (CGB) emulator written in portable C]. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Latest core update in 2018].
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|[[VisualBoy Advance|VBA-Next]]
|1.0.2
|Fork of [[VisualBoy Advance#VBA-M|VBA-M]] focused on speed.
|-
|[[Game Boy Advance emulators|Game Boy Advance]]|[[VisualBoy Advance#VBA-M|VBA-M]]
|SVN
|Supports libretro in upstream.
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|Meteor
|1.4
|Supports libretro in upstream.
|-
|[[Game Boy Advance emulators|Game Boy Advance]]
|[[Mednafen]] VBA
|0.9.33.3
|Fork of an old version of [[VisualBoy Advance|VBA]]
|-
|[[Game Boy Advance emulators|Game Boy Advance]]|[[GpSPgpSP#TempGBA|TempGBA]]
|Git
|PSP-only fork of gpSP
|-
|[[Game Boy Advance emulators|Game Boy Advance]]|[[GpSP|gpSP]]
|0.91
|Dynarec available for ARM
|-
|[[Game Boy Advance emulators|Game Boy Advance]], [[Game_Boy/Game_Boy_Coloremulators|Game Boy/Color]]
|[[mGBA]]
|[https://github.com/libretro/mgba 0.5.2]
|
|-
|[[Nintendo 64 emulators|Nintendo 64]]
|[[Mupen64Plus]]
|2.0-rc2
|Fork, has significant modifications.
|-
|[[Nintendo 64 emulators|Nintendo 64]]|[[paraLLEl]]
|pre-alpha
|New fork/rewrite of the Mupen64Plus core with a [https://www.libretro.com/index.php/nintendo-64-vulkan-low-level-emulator-parallel-pre-alpha-release/ port] of the Angrylion video plugin ([https://www.libretro.com/index.php/parallel-n64-with-multithreaded-angrylion-released/ Multi-threaded version] also exists) to Vulkan for [https://www.libretro.com/index.php/tag/parallel-n64/ massive speed improvements]. Highly accurate on compatible games, extremely broken on incompatible games.
|-
|Sega Systems ([[Master Systememulators|Master]], [[Sega Genesis emulators|Genesis]], [[Sega Genesisemulators|Sega CD]], [[Master System emulators|Game Gear]])
|[[Genesis Plus GX]]
|[https://github.com/libretro/Genesis-Plus-GX 1.7.4]
|Exclusive to libretro on non-GC/Wii platforms. Supports libretro in upstream.
|-
|Sega Systems ([[Master Systememulators|Master]], [[Sega Genesis emulators|Genesis]], [[Sega Genesisemulators|Sega CD]], 32X)
|[[PicoDrive]]
|1.81
|Exclusive to libretro on PC platforms. Supports libretro in upstream.
|-
|[[Sega Saturn emulators|Sega Saturn]]
|[[Mednafen]] Saturn
|?
|Sometimes referred to as "Beetle Saturn"
|-
|[[Sega Saturn emulators|Sega Saturn]]
|[[Yabause]]
|0.9.13
|Lacks dynarec and GL renderer. Heavily outdated.
|-
|[[Sega Saturn emulators|Sega Saturn]]
|[[Yabause|Kronos]]
|{{KronosVer}}
|2nd-degree Yabause fork. Has [https://www.patreon.com/posts/new-sega-saturn-22300379 OpenGL ES 3.0 (for mobile) / 3.1 rendering & cached interpreter CPU core (Faster than Yabause's core). Supports ST-V arcade.]
|-
|[[Arcade emulators|Arcade]]
|[[Final Burn Alpha]]
|0.2.97.24
|Older version for use on slower platforms.
|-
|[[Arcade emulators|Arcade]]
|[[Final Burn Alpha]]
|0.2.97.38
|
|-
|[[Arcade emulators|Arcade]]
|[[MAME]] 2000
|0.37b5
|Old version for use on very slow platforms.
|-
|[[Arcade emulators|Arcade]]
|[[MAME]] 2003
|0.78
|Old version for use on slow platforms. [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Core updated in 2018].
|-
|[[Arcade emulators|Arcade]]
|[[MAME]] 2003 Plus
|0.78
|[https://www.patreon.com/posts/lakka-2-1-1-with-20727887 Updated 2018 version of MAME (0.78)] for libretro, with added game support and improvements.
|-
|[[Arcade emulators|Arcade]]
|[[MAME]] 2010
|0.139
|Old but more recent version for mobile devices.
|-
|[[Arcade emulators|Arcade]]
|[[MAME]] 2014
|0.159
|Based on bleeding edge Git. Official merge of MESS into MAME codebase.
|-
|[[Nintendo DS emulators|Nintendo DS]]
|[[DeSmuME]] 2015
|SVN
|[https://docs.libretro.com/library/desmume_2015/ Based on Desmume DeSmuME 2015 SVN]. Has options for single-screen fullscreen with swapping.
|-
|[[Nintendo DS emulators|Nintendo DS]]
|[[DeSmuME]] (New)
|Git
|Has options for single-screen fullscreen with swapping. [https://docs.libretro.com/library/desmume/ Latest core] [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 update in 2018].
|-
|[[Nintendo DS emulators|Nintendo DS]]
|[[melonDS]]
|Git
|Has an [https://www.patreon.com/posts/lakka-2-1-1-with-20727887 updated 2018 core].
|-
|[[PlayStation Portableemulators|PSP]]
|[[PPSSPP]]
|Git
|2018: Now has working [https://www.youtube.com/watch?v=9zCeqRyT_P8 Vulkan, OpenGL] & [https://www.libretro.com/index.php/libretro-api-now-supports-experimental-direct3d11-hardware-rendering/ Direct3D 11] renderers. 1st core to use D3D 11.
|-
|[[86/286/386/486/Pentium|DOS]]
|[[DOSBox]]
|SVN
|[https://github.com/libretro/vice-libretro WIP].
|-
|[[Amiga emulators|Amiga]]
|PUAE
|2.8.0
|[https://github.com/libretro/PUAE Very old, shallow fork]; based on WinUAE.
|-
|[[Amiga emulators|Amiga]]
|libretro-fsuae
|Git
|[https://github.com/libretro/libretro-fsuae Cross-platform Amiga emulator]; newer than old PUAE core. Based on FS-UAE 2.8.1u5.
|-
|[[Atari ST emulators|Atari ST]]/STE/TT/Falcon|[[Hatari]]
|1.7
|
|-
|[[MSX emulators|MSX]]/SVI/ColecovisionColecoVision/SG-1000
|blueMSX
|2.8.2 (SVN)
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