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|platform = [[Emulators on Android|Android]]
|target = [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|J2ME]]<br/>Mascot Capsule 3D
|developer = [https://github.com/woesss woesss]
|support = [https://www.paypal.me/j2meforever PayPal]
[https://my.qiwi.com/Yuryi-Khk_7vnCWvd Qiwi]
==Overview & compatibility==
Released in 2020, the emulator is currently capable of playing thousands of J2ME games, more than 96.7% of the J2ME library with supports most 2D games and also 3D with Mascot Capsule V3 support. Has some new and experimental features. Converts .jar files offline using its own resources. Easily launches both 2D & 3D apps. Samsung & Nokia API implemented. Supports different keyboard layouts and customization. It is highly accurate, with the right frame rate for each game, as well as vibration. Has slightly improved performance through hardware acceleration, but games won't run too fast. Runs almost every Nokia game, especially Gameloft games, even ones that don't work with [[KEmulator]] or [[FreeJ2ME]]. JL-Mod dev wroted wrote [https://github.com/woesss/MascotCapsuleV3_java-wrapper a wrapper]/+ [https://cdn.discordapp.com/attachments/623944119617847306/806514608470229022/MascotCapsuleV3_J2SE.zip patchCompiled] for the Win32 version of the Mascot engine, which was provided to the NTT DoCoMo i-mode (DoJa/Star) emulators. Using this wrapper, for support Mascot Capsule V3 3D on [[KEmulator]] and [[FreeJ2ME]] on Win32 version of JRE or It's worked on use [[KEmulator]] [https://drive.google.com/file/d/1T-xZO_iY46zx3JN1hYxAiIHY5lhvAhG0/view 1.0.3 mod] / Official [https://archive.org/details/semc_java_me_cldc_sdk.2-5-0-6 Sony Ericsson SDK/JDK] or [http://ae-mods.ru/publ/progs_4_pc/se_java_sdk_ehmuljator_java_dlja_se/3-1-0-248 here] for Windows, JDK doesn't work on X64.
==Features==
* Touchscreen input support
* Supports external virtual keyboards and QWERTY input
* 3D support + Mascot Capsule V3 support
* Menu key remapping support
* Buttons customisation support
<center>★ In game setting ★</center>
<b>Q.</b><i>ResulationResolution<br/></i>
[[File:JL_ej.jpg|300px]]
[[File:JL_tinput.jpg|250px]]
<b>A.</b>Used in games with touch controls, for example 640x360 / 800x480 resulation resolution games.
You can also disable the button overlay, as they are not needed.
{| class="wikitable mw-sortable"
|-
|<b>ResulationResolution</b>
|<b>Font</b>
|-
{| class="wikitable mw-sortable"
|-
|<b>ResulationResolution</b>
|<b>Scale</b>
|<b>Aspect ratio and
{| class="wikitable mw-sortable"
|-
|<b>ResulationResolution</b>
|<b>Devices</b>
|-
{| class="wikitable mw-sortable"
|-
|<b>ResulationResolution</b>
|<b>Devices</b>
|-
|-
|<i>176x220 / 230x320</i>
|* Sony Ericsson F305 / F500 / J300 / K300 / K500 / K600 / K608i / K700 / K750i / S700 / W350 / W550 / W600i / W800 / W910i / T707a/ Z500<br/>* i-mode 504i / D504i / D504iS / 505i / FOMA 900i series / FOMA P902i / 903 series / FOMA 903i or later / F-01A and later devices<br/>* EZweb (BREW) Toshiba A5304T<br/>* J-PHONE SKY J-SH07 / J-SH51 /J-SH53<br/>* Vodafone Live! 602SH / V601T / V601SH / 705SH</br>* SK-VM</br>* Sharp GX10<br/>
|}
==Screenshots==
 
; <small>Mascot Capsule 3D</small>
<i><span style="font-size: 110%; font-weight: 110; color: #FF5500; -webkit-text-stroke-width: 0.9px; -webkit-text-stroke-color: black;">
* Mascot Capsule 3D is a proprietary 3D graphics engine developed by Hi Corporationwritten in C. It was mostly used in Japanese devices, but it also made it overseas featured in many Sony Ericsson and Motorola devices. Many developers made use of this tech to bring higher quality 3D graphics on the Sony Ericsson version of their J2ME games. * The There are two 3D API on Sony Ericsson mobile phones are Hi Corporation's Mascot Capsule 3D V3 and JSR-184, which describes the Mobile 3D Graphics (M3G) API for the Java 2 Mobile Edition (J2ME). Both API support high-quality model rendering, using transparent color blending and appearance properties, plus applying texture maps to the model's surfaces. Mascot Capsule V3 had already been field tested and offers opportunities to migrate 3D applications from existing BREW CDMA or DoJa/i-mode devices to the J2ME platform on GSM/UMTS phones. Each of these API takes a different approach to solving the same problem of rendering 3D models quickly while consuming few platform resources.
* The Mascot Capsule should not be confused with normal JSR-184 implementations. Normally the Mascot Capsule was exclusive to Sony Ericsson and Samsung, Nokia versions (which were generally brutally inferior to Sony Ericsson, in any Java ME standard) used to use normal JSR-184, as for example in Worms Forts 3D or Asphalt 3 3D
|}
 
</i></span>
{| class="wikitable mw-sortable"
* Mascot Capsule Engine represents real-time 3D rendering software that enables a full 3D perspective for content display, applications running on a wide variety of embedded devices such as mobile phones, handheld games, arcade game equipment, including the background etc. Already implemented in Japanese devices such as NTT DoCoMo's i-mode 504i and 505i series handsets, Vodafone KK/[https://www.itmedia.co.jp/promobile/spv/0906/08/news097.html Softbank 934SH] Vodafone Live!, J-SKY's [http://tech.sina.com.cn/it/t/68401.shtml?from=wap J-PHONE] handsets and au/KDDI's EZweb (BREW) handsets, [https://www.itmedia.co.jp/mobile/articles/0807/03/news131.html WILLCOM 9]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=489&ref=200603 series], [https://www.itmedia.co.jp/mobile/articles/0803/24/news125.html EMOBILE H11T] and overseas mobile phone terminals such as [https://web.archive.org/web/20031220213742/http://neasia.nikkeibp.com/wcs/leaf?CID=onair/asabt/news/258657 Motorola], Sony Ericsson Mobile Communications, [https://www.itmedia.co.jp/bizmobile/spv/0507/14/news102.html Samsung Electronics], etc.
* Micro3D Edition has been embedded in over 20 million handsets shipped. With its adoption by Korea's largest mobile carrier [https://bizmakoto.jp/bizmobile/articles/0507/22/news063.html SK Telecom's] SK-VM [https://www.businesswireindia.com/hi-corporation-and-xce-supply-3d-engine-to-skt-corporation-of-south-korea-for-its-giga-project-3338.html *]and KTf, Mascot Capsule Engine is gaining recognition around the world as the mobile standard for 3D rendering engine software. There are more than 300 3D games released. BREW version of Mascot Capsule Engine for use on the model A5304T (manufactured by Toshiba), the first BREW-embedded mobile telephone handset released by KDDI. The number of "Mascot Capsule 3D" installed is said to be about 2:1 in Japan and overseas.
|}
</i></span>
|-
| Almost all Mascot Capsule 3D games
|[https://archive.org/details/mascot-capsule-3d 💾]
|}
[[File:JL_MCV3T.png|340px]]
— The most reliable way is to open the .JAR with a decompiler and watch the main importsimport parts, .as you can see inside the JAR file into it , <code>.mbac</code> and <code>.mtra</code> formats, Itthat's represent represents Mascot Capsule V3!engine. Its available only forSony Ericsson phones, Motorola and JPN devices also KTF, That used Mascot Capsule 3D [https://minexew.github.io/2018/12/29/mascotcapsule.html MBAC / MTRAtechnology] technology, which makes launching / modding games for SE 3D even more affordable!, mostly Mascot Capsule 3D games has this technology.
</small></i>
! class=sortable | Mascot Capsule V3
! class=sortable | Technology
! class=sortable | ResulationResolution
! class=sortable | Download
|-
| [https://namobilu.com/java-game/1673-burning-tires-3d 💾]/[https://sefan.ru/loads/?l=games/0ALL/3D-Games/Burning_Tires_3D.jar&new&style=2&lan=en&page=4 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/I-Play.-.Burning.Tires.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/I-Play.-.Burning.Tires.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/174-zhgushhie-shiny-3d-burning-tires-3d.html 💾]
|-
| Coast Cruiser 3D / 3D Coast Racer
| J2ME
| Fishlabs Entertainment GmbH
| style="background:turquoise;"| Perfect
|
|style="background:#daff95;"| <b>✓</b>
|
| 240x320
| [https://namobiluoldfag.comtop/java-game/487-coast-cruiser-3d 💾]/[https://phoneky.com/gamesdownloads/?act=view&id=j4j119253 3401 💾]
|-
| Combat Club 3D / Бойцовский клуб 3D
| 240x320
| [https://namobilu.com/java-game/1852-red-out-racer-3d 💾]/[https://sefan.ru/loads/?l=games/240x320/3D-Games/RedOutRacer_240.jar&new&style=2&lan=en&page=19 💾]/[https://seclub.org/dn.php?d=4&r=3&c=4&fd=54 💾]/[http://hosting.pilsfree.net/mantequia/foun/gamez/Java%20Games/In-Fusio.-.Red.Out.Racer.3D.SE.176x220.jar 💾]/[https://ww.riskyjatt.com/In-Fusio.-.Red.Out.Racer.3D.SE.176x220(RiskyJaTT.Com).jar~I~877-Java-Mobile-Games-176x220~Java-Games~More-Games-d.html 💾]/[https://mobigama.net/932-red-out-racer-3d.html 💾]
|-
| Resident Evil Degeneration 3D <small> (2007)</small>
| J2ME
| Capcom Interactive, Inc.
| Capcom Interactive, Inc.
| Action, RPG
| 1.0.0
| style="background:turquoise;"| Perfect
|
| style="background:#daff95;"| <b>✓</b>
| MBAC / MTRA
| 240x320
| [https://oldfag.top/downloads/?act=view&id=4128 💾]
|-
| Resident Evil - The Missions 3D <small> (2007)</small>
| Star Wars: Death Star Assault 3D <small> (2006)</small>
| J2ME
| THQ Wireless Inc.?
| Hi Corp.
| Action, Space, Shooting
! class=sortable | Version(s)
! class=sortable | Status
! class=sortable | ResulationResolution
! class=sortable | Note / Reference(s)
! class=sortable | Download
<small><i>Another advantage of the Mascot capsule was that, unlike the M3G, 3D models were easily replaced.
— [https://github.com/Durik256/MBAC-to-OBJ MBAC2OBJ] Windows shell for converting Mascot Capsule files (.mbac) into an understandable format for most 3D editors (.obj)!.
— [https://github.com/Durik256/Noesis-plugin-.mbac- Noesis plugin] for open (.mbac) and export all support format and for fishlabs model use [https://drive.google.com/file/d/1-jIxHWXWrcThrP-oiv0UOXGtb99h3Moq/view?usp=sharing FishPic.exe]. Also [https://github.com/minexew/mbac-gallery Render a gallery of MBAC] models... information about [https://github.com/j2me-preservation/MascotCapsule/blob/master/Format_Descriptions/MBAC.md MBAC] file format
[https://github.com/minexew/mbac-gallery Render a gallery of MBAC models].. want to know more about [https://github.com/j2me-preservation/MascotCapsule Here/blob/master/Format_Descriptions/MBAC.md MBAC] you can find out Mascot Capsule Micro3D resources, research, libraries and toolsfile format.
— Mascot Capsule [https://github.com/j2me-preservation/MascotCapsule Micro3D resources, research, libraries and tools]. — If you want to make your own custom model in a game that has mbac / mtra technology, you should know that mbac - model, mtra - animation is a container with (bac / tra) models in the limit of 4Mb. [https://sourceforge.net/projects/bactra-blender BAC / TRA Export (Blender)] for Blender.
The Bac/Tra format is common to versions of Mascot Capsule 3D rendering engine released by Hi Corporation.
— Program for converting [https://web.archive.org/web/20181004073841/http://javamodel.ucoz.ru/load/soft/mascot_capsule/2 Bac/Tra to MBAC / MTRA] And and remember no less than 4MB! , if the model is new, you will need texturing for the main textures of the game, decrypted by the same Fishpic and encrypted back!.
</small></i>
! class=sortable | Download
|-
| ActiveHateActive Hate
| J2ME
| Shooting
| [https://www.google.com/amp/s/www.itmedia.co.jp/mobile/amp/0407/14/news062.html]
|-
| 3D Super Skydiving / 3Dスーパースカイダイビング3D スーパースカイダイビング
| J-PHONE J-SH53
| Bandai Networks Co., Ltd. / Hi Corp.
| Mascot Capsule V3
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=94&ref=200403]
|-
| Action Hero 3D / 액션히어로3D
| KTF
| Com2uS Corporation
| Action
| Mascot Capsule V3
|
|-
| Afro dog / アフロ犬
| [https://www.businesswire.com/news/home/20110520005188/en/HI-CORPORATION-3D-Rendering-Engine-MascotCapsule%C2%AE-eruptionST-Is-Adopted-for-SQUARE-ENIXs-CHAOS-RINGS%E2%84%A2-%E2%84%A6-for-iPhone%C2%AE-iPod%C2%AE-touch-and-iPad%C2%AE]
|-
| Choro-Q Cannonball 3D / チョロQキャノンボールチョロ-Q キャノンボール
| EZweb / BREW
| Takara / Hi Corp.
| [https://www.famitsu.com/sp/040917_vodafone/index4.html]
|-
| Devil May Cry 3D<small> (tentative title)</small> / デビル メイ クライ3 (仮題)
| Vodafone Live!<br/>BREW
| Capcom Interactive, Inc.
| Mascot Capsule
|
|-
| Figure Skating Princess 3D
| KTF
| Taito Corp., Farmer's Mind
| Dancing
| Mascot Capsule
| [https://m.blog.naver.com/PostView.naver?blogId=palletshipping&logNo=222326709545&navType=by]
|-
| Fist Groove
| [https://www.itmedia.co.jp/mobile/amp/0506/30/news121.html]
|-
| Fortune Golf 3D / Seishun! Golf-jiichan/ 컴투스 포춘골프 3D| LG TelecomKTF<br/>EzwebEZweb<br/>i-mode<br/>Yahoo! Keitai
| Com2uS Corporation / From Software, Inc.
| Sports
| Mascot CapsuleV3
| [https://news.softpedia.com/news/LG-Telecom-Distributes-FortuneGolf3D-Mobile-Game-43104.shtml]
|-
| [https://www.readymixinc.com/mascot-capsule-games]
|-
| GO by train! 3D / 電車でGO!3D」電車で GO!3D
| J-PHONE<br/>i-mode (Doja) 505i / 506i<br/>FOMA 900i series
| Taito Corp.
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=209&ref=200403]
|-
| i-3D Home Run KING2 KING 2 / i-3DホームランKING23D ホームラン KING 2
| i-mode (Doja) 504i
| Bandai Networks Co., Ltd. / Hi Corp.
| [https://k-tai.watch.impress.co.jp/cda/article/news_toppage/13457.html]
|-
| i-3D Tennis / Ii-3Dテニス3D テニス
| i-mode (Doja) 504i
| Bandai Networks Co., Ltd. / Hi Corp.
| [https://www.itmedia.co.jp/mobile/0305/27/n_53app.html]
|-
| Initial D 3D Battle Plus / 頭文字D 3Dバトル Plus頭文字 D 3D バトル+
| Vodafone Live!
| Shuichi Shigeno / Kodansha & Kodansha / Natsume
| Mascot Capsule V2
| [https://www.famitsu.com/sp/040917_vodafone/index1.html]
|-
| IRUNA Online
| Android
|
| MMORPG
| Mascot Capsule
| [https://forum.xentax.com/viewtopic.php?t=15442]
|-
| Jet de GO!
| [https://www.mobygames.com/game/midtown-madness-3-mobile]
|-
| Mobile Suit Gundam 3D Meguriai Space Edition / 機動戦士ガンダム3D 機動戦士ガンダム 3D めぐりあい宇宙編
| Vodafone Live!<br/>FOMA P902i<br/>EZweb
| Sotsu Agency Sunrise, Bandai Networks Co., Ltd / Hi Corp.
| [https://www.famitsu.com/sp/040917_vodafone/index1.html]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=42&ref=200503]<br/>[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=561&ref=200603]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=358&ref=200603]
|-
| Mobile Suit Gundam 3D Operation II <small>(Space Edition)</small> / 機動戦士ガンダム3DオペレーションII 機動戦士ガンダム 3D オペレーションII (宇宙編)
| FOMA 90xi series
| Sotsu Agency Sunrise, Bandai Networks Co., Ltd / Hi Corp.
| [https://monoist.atmarkit.co.jp/mn/articles/1106/27/news038.html]
|-
| PAC-MAN Kart Rally 3D<small> (30th Anniversary Edition)</small>
| BREW
| Bandai Namco Networks Inc. / Playsoft Sp. z o.o.
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=107&ref=200403]/[https://k-tai.watch.impress.co.jp/cda/article/news_toppage/14173.html]
|-
| Plexus -MURAKUMO / 叢 -MURAKUMO
| Vodafone Live!
| From Software, Inc.
| [https://www.itmedia.co.jp/mobile/0305/27/n_53app.html]
|-
| Resident Evil 4: Mobile Edition(iPad Edition)
| iPhone / iPod touch<br/>EZweb / BREW
| Capcom Interactive, Inc.
| Shooting
| Mascot Capsule eruption <small> (iOS)</small>
| [https://news.softpedia.com/news/MascotCapsule-Eruption-Made-Resident-Evil-4-for-iPhone-Possible-118824.shtml]
|-
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=64&ref=200303]
|-
| SD Gundam Battle 3D / SDガンダムバトル3DSD ガンダムバトル 3D
| J-PHONE J-SH53
| Sotsu Agency Sunrise / Bandai Networks Co., Ltd. / MSF
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=112&ref=200403]
|-
| SD Gundam / SDガンダムSD ガンダム
| J-PHONE J-SH07<br/>i-mode (Doja) 504i series
| Sotsu Agency Sunrise / Bandai
| [https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=142&ref=200203]/[https://www.bandainamcoent.co.jp/corporate/press/bandainetworks/news/index.php?view=200&ref=200303]
|-
| SD Gundam G Generation / SDガンダムGジェネレーションSD ガンダムGジェネレーション
| J-PHONE J-SH51
| Sotsu Agency Sunrise
| Pocket Software
| Action-adventure, Shooting
| Mascot Capsule V3 <small> (i-mode (Doja 5.0) 903 series</small><br/>Mascot Capsule V4 / eruption <small> (i-mode (Star 1.x) F-01A and later devices)</small>| [https://videogamefanon.fandom.com/wiki/Sector_7]<|-| SEGA Mini Games 6 3D / SEGA 미니게임6 3D| KTF| Electric Island| Puzzle| Mascot Capsule V3|
|-
| Shige Shige Shigeo / しげしげしげお
| Mascot Capsule V2
| [https://www.famitsu.com/sp/040917_vodafone/index2.html]
|-
| Super Real Tennis 3D / 슈퍼리얼테니스 3D
| KTF
| Electric Island
| Sports
| Mascot Capsule V3
|
|-
| Tarepanda
| [https://web.archive.org/web/20070813152613/https://www.taito.co.jp/mobile/ew_jphone/falcom/ys6/ys_6.html]
|-
| Ys VI: Napishtem's Box / イースVI~ナピシュテムの匣(はこイース VI~ナピシュテムの匣(はこ)
| Vodafone Live!
| Taito Corp.
==External links==
* [https://discord.com/invite/Ag4rcpz Discord server]
* [https://youtu.be/5gmjOTb2q8g JL-Mod Showcase] - Mascot Capsule V3 3D games showcase by Stranno.
* [https://www.itmedia.co.jp/mobile/0308/29/n_poli.html V4]
[[Category:Mobile emulators]]
[[Category:Cellphone emulators]]
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