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JL-Mod

246 bytes added, 06:05, 12 January 2022
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Only [[PPSSPP]] (.vsh format) shaders are supported, to put them in the <code>JL-Mod/shaders</code> folder in the working folder of the emulator, further in the game settings, select the graphics output mode: <code>HW acceleration (OpenGL ES)</code> and select the shader of interest A small collection of compatible shaders [https://github.com/woesss/ppsspp_shaders Here]
 
{| class="wikitable mw-sortable
|-
|Original [[File:JL_Original.jpg|300px]]
|LCD [[File:JL_LCD.jpg|300px]]
|-
|Dot (LCD) [[File:JL_Dot.jpg|300px]]
|GreyScale [[File:JL_grayscale.jpg|300px]]
|-
|Inverse Color [[File:JL_Inverse.jpg|300px]]
|Sharpen [[File:JL_Sharpen.jpg|300px]]
|-
|Bloom [[File:JL_bloom.jpg|300px]]
|Cartoon [[File:JL_cartoon.jpg|300px]]
|}
; → <i>Game setting</i>
* Width and Height set the size of the virtual screen that will be available to the games. Many Games are optimized for a specific screen resolution (usually 240x320) and may not display correctly at other resolutions.
 
* Scale if virtual screen resolution does not match smartphone screen resolution:
enabled - the virtual screen is scaled to fit the smartphone screen
off - the virtual screen is located in the center of the smartphone screen without resizing. 
* Maintain aspect ratio when scaling:
— Enabled - the virtual screen fits into the smartphone screen while maintaining the aspect ratio, possibly occupying only a part of it— Off - the virtual screen is stretched to fill the entire smartphone screen, possibly with distortion of the displayed graphics* Screen filtering when scaling improves image quality, but requires more hardware resources.
— Off - the virtual screen is stretched to fill the entire smartphone screen, possibly with distortion of the displayed graphics. * Screen filtering when scaling improves image quality, but requires more hardware resources. Presets allow you to quickly set the default resolution of the virtual display. The table below shows a list of standard resolutions (for example, HTC Evo 3D, screen resolution 960x540).
{| class="wikitable mw-sortable"
| style="background:#daff95;"| <b>✓</b>
| 240x320
| [https://sefan.ru/loads/?l=games/240x320/3D-Games/Need_for_Speed_HotPursuit3d_240.jar&style=2&lan=en 💾]/[http://dedomil.net/games/651/screen/8 💾]/[http://dedomil.net/games/430/screen/8 💾]<small>BE</small>
|-
| Need for Speed: ProStreet <small>(3D)</small>
| [http://dedomil.net/games/7983/screen/7 💾]
|-
| R.U.S.H Street War 2
| J2ME
| Nomos / Qplaze
| style="background:#daff95;"| <b>✓</b>
| 240x320
| [http://dedomil.net/games/79842586/screen/8 💾]
|-
| R.U.S.H Street War2
| J2ME
| Nomos / Qplaze
| style="background:#daff95;"| <b>✓</b>
| 240x320
| [http://dedomil.net/games/25867984/screen/8 💾]
|-
| Race Driver Grid 3D
| Mascot Capsule V2
| [https://www.famitsu.com/sp/040917_vodafone/index3.html]
|-
| Puzzle Bobble VS
| N-Gage
| Nokia / Taito Corporation
| Puzzle
| Mascot Capsule
| [https://www.mobygames.com/game/puzzle-bobble-vs]
|-
| Real Tennis / リアルテニス
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