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IOS emulators

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:''This page is about software that emulates IOS iOS on other hardware, like desktops.''{{for|emulators that run on IOS|Emulators on iOS}} '''iOS''' devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices'''iPadOS''' are operating systems created by Apple.
iOS devices started the smartphone craze, which would go on to replace conventional mobile phones in both Japan (which had its own subset of cell phones) and the rest of the world, with more advanced touch-controlled devices. Formerly, iOS was used for both Apple's phones and tablets. Then, the iOS brand was split into two parts in 2019, with iOS now being the OS exclusively used in the iPhone and the now-defunct iPod Touch. The second half, named iPadOS, is a fork of iOS for iPads that makes use of their larger screens, hence its name. Most iOS apps and games work on iPadOS. Unlike its direct competitor, [[Android emulators|Android]], there are practically no usable emulators, as the official iOS SDK (macOS-only) only allows for running your own projects, i.e., they run code generated for an x86 target rather than ARM code as used by iOS. Some simulators Similar to most of the Android emulators, some emulators (e.g., [[BlackThunder]]) make uses two-step approach, making use of the simulator in the iOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, BlackThunder first loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode and an iOS simulator into it, then runs decompiled iOS apps recompiled for the x86 architecture. Appetize.io and other tools that claim to emulate iOS on a web browser are in reality just the iOS simulator in XCode wrapped around a cloud stream to the web browser, and like the iOS XCode simulator, need the source code to run. More recently, touchHLE managed to get at least one a few older iPhone OS app apps running by recreating some of iOS’s standard libraries and emulating just the iPhone’s CPU, and nearly the same time, QEMU-iOS got released and can successfully emulate iPhone OS 1.0 on an iPod Touch 1st generation, albeit with bugs.
==Emulators==
Also tons of obsolete non-active iOS "emulator" exists, see [https://emulation.gametechwiki.com/index.php?title=IOS_emulators&oldid=72605 this page] for more.{| class="wikitable" style="text-align:center;width:100%"
! scope="col"|Name
! scope="col"|Platform(s)
! scope="col"|Latest version
! scope="col"|[[#Hardware_features|Hardware features]]
! scope="col"|[[#Enhancements|Enhancements]]
! scope="col"|Compatibility
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended emulators|Recommended]]
|-
|macOS Big Sur and up|align!colspan=left|{{Icon|macOS}}|?|{{✗}}|{{✓}}"9"|{{✓}}PC / x86
|-
|[https://touchhle.org/ touchHLE]
|align=left|{{Icon|Windows|macOS}}
|[https://github.com/hikari-no-yumetouchHLE/touchHLE/releases0.2.2]|{{~}}|{{~}}|[https:/tag/v0appdb.1touchhle.1 v0.1.1org/ 28%<br/><small>52 out of 188 reported titles</small>]
|{{✓}}
|{{✓}}
|{{~}}
|-
|[https://www.corelliumgithub.com/ Corelliumdevos50/qemu-ios/tree/ipod_touch_1g QEMU-iOS]|align=left|{{Icon|WebmacOS|Linux}}|Website[https://github.com/devos50/qemu-ios/tree/ipod_touch_1g#building git]|{{~}}|?|N/A
|{{✓}}
|{{✓}}
|{{✗}}
|-
|[https://github.com/devos50/qemu/tree/ipod_touch_1g QEMU (fork)[BlackThunder]]|align=left|{{Icon|Windows|macOS|Linux}}|git?|?|?|?|{{✗}}|{{?}}
|{{✗}}
|-
|[[MAME]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[http://www.mamedev.org/release.html {{MAMEVer}}]
|?
|?
|N/A
|{{✓}}
|-
|[https://github.com/ipasimulator/ipasim ipasim]
|align=left|{{Icon|Windows}}
|PatchV1.0.1
|{{✓}}
|{{✗}}|{{✗}}[https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp#L318 *]
|-
|[https://github.com/zhkl0228/unidbg unidbg]
|align=left|{{Icon|Windows|macOS|Linux}}
|0.9.7
|?
|?
|?
|{{✓}}
|{{✓}}
|{{✗}}
|-
!colspan="9"|Mobile / ARM|-|[httphttps://systemstouchhle.cs.columbia.edu/projects/cycadaorg/ CycadatouchHLE]
|align=left|{{Icon|Android}}
|Unreleased[https://github.com/hikari-no-yume/touchHLE/releases 0.2.2]|{{~}}|{{~}}|[https://appdb.touchhle.org/ 28%<br/><small>52 out of 188 reported titles</small>]|{{✓}}|{{TBD}}|{{~}}|} ==Hypervisors [[Hypervisors|(...)]]==<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
|[[BlackThunder]https://www.corellium.com/ Corellium]|align=left|{{Icon|Windows|macOSWeb}}|[https://www.corellium.com/ Web-based] ($)|?|?|?
|{{✗}}
|{{?}}|{{~}}<ref group=N>Would be completely recommended if it wasn’t paid and/or a local version that runs on Windows/macOS/Linux is available.</ref>|} ==Native==<div style="overflow-x:auto;width:100%">{| class="wikitable" style="text-align:center;width:100%"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest version! scope="col"|[[#Hardware_features|Hardware features]]! scope="col"|[[#Enhancements|Enhancements]]! scope="col"|Compatibility! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="col"|[[Recommended emulators|Recommended]]
|-
|TruEmu|align=left|{{Icon|Windows|Linux|macOS}}||{{✓}} ||{{~}} ||{{✗}}|-|iEmu|align=left|{{Icon|Windows|Linux|macOS}}||{{✓}} ||{{✗}} ||{{✗}}|-|[[MAME]]|align!colspan=left"9"|{{Icon|Windows|Linux|macOS|FreeBSD}}|[http://www.mamedev.orgMobile /release.html {{MAMEVer}}]|{{✓}} ||{{✗}} ||{{✗}}ARM
|-
|[https://apple.com/macos macOS] 11 Big Sur
|align=left|{{Icon|macOS}}<ref group=N>Requires Mac computers with Apple Silicon (M series) processors.</ref>
|14 Sonoma
|?
|?
|?
|{{✗}}
|{{✓}}
|{{✓}}
|}
<references group=N />
;Emulators
:;[[touchHLE]]
::A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this [[High/Low_level_emulation|very high-level approach]], no dump of the operating system is required. Its initial target is iPhone OS 2.x, with plans to support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. [https://appdb.touchhle.org/ touchHLE supports a handful of apps], with most apps that do not crash on the start working absolutely perfectly. touchHLE supports running IPA files directly. A game controller is required to control the accelerometer. touchHLE has an app archive that currently only has two apps being touch and go and it’s lite version, which are licensed to be free to use with touchHLE. Unfortunately, touchHLE does not currently have a “canary” branch which gets all the additions of it’s multiple concurrent pull requests.
:;macOS Big SurQEMU-iOS:The 17th major operating system of :Previously unnamed and referred to as “devos50’s qemu fork”, Based on earlier work emulating the S5L8900 and the macOS lineiPhone 11 in QEMU. It has support for can emulate an iPod Touch 1G running iOS 1.0, including iBoot, the kernel, and the Springboard, although it requires a modified NOR and NAND image. Some features, such as audio and iPadOS applications for Apple M1Wi-based Macs. HoweverFi, some apps are not installed due emulated, and there are multiple crashes. About a year later, the same user managed to Apple DRM. This can be bypassed using run iPhone OS 2 on an IPA file emulated iPod Touch 2G, however internet connectivity is not figured out yet, and Sideloadynobody has yet ran a 3rd party app via filesystem hacks as of now, as both networking and USB (iTunes) are unemulated and cannot be installed regularly.
:;touchHLEMAME:A promising new endeavor that aims to run older iOS apps by reimplementing standard libraries instead of internal components. Because of this very high-level approach, no dump of the operating system is required. Its initial target is :Very basic iPhone OS 2.x, with plans to 2G support other 32-bit iOS versions, mainly 3.x and 4.x, as well as the iPad. Development started in December 2022, and its initial 0.1.0 release came out in February 2023. The only officially supported applications are available [https://archivegithub.orgcom/mamedev/downloadmame/iOSObscurablob/iPhoneOS%202master/comsrc/mame/apple/iphone2g.ooicpp here] <small>(that cannot boot iOS)</small>.supermonkeyball/ ''Super Monkey Ball''] – the dev’s inspiration for the project – which is fully playable and runs at full speed, even on mid-range laptops, as well as Crash Bandicoot Nitro Kart 3D. touchHLE supports running IPA files directly. A game controller is required Unlikely to control the accelerometerever be completed.'''
:;QEMU BlackThunder::Closed-source, commercial iOS emulator that can run a few commercial iOS apps. The official iOS SDK (forkmacOS-only):Based on earlier work emulating the S5L8900 and the iPhone 11 in QEMUonly allows for running your own projects, i.e. It can emulate they run code generated for an iPod Touch 1G running x86 target rather than ARM code as used by iOS 1.0However, some emulators, including iBoote.g. BlackThunder, make use of the kernel, and simulator in the SpringboardiOS SDK to run a few chosen iOS apps that are recompiled for x86. Unlike previous emulation trails, although it requires BlackThunder first loads a modified NOR and NAND highly trimmed Hackintosh image. Some featuresvia VirtualBox, such as audio which loads Xcode and Wi-Fian iOS simulator into it, then runs iOS apps that are not emulated, decompiled and there are multiple crashes. [Source code](https://github.com/devos50/qemu/tree/ipod_touch_1g) - [Blog post](https://devos50.github.io/blog/2022/ipod-touch-qemu/) - [Blog post ptrecompiled for the x86 architecture.2](https://devos50.github.io/blog/2022/ipod-touch-qemu-pt2/)
;Hypervisor
:;Corellium
::A service made by the Israeli company of the same name that runs any modern iOS devices, some Android devices, or bring-your-own IoT devices on either the cloud or a self-hosted server. Compatibility is basically perfect, and they have hardware iOS 10.3 to the latest iOS version, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 to the latest iPhone in terms of hardware. [[Hypervisors#Type_1_hypervisors|The devices run on an ARM hypervisor called "CHARM"]]. '''For individuals, it costs 3 USD per hour''' for most use excluding some cybersecurity tools. The site also prohibits users under 18 from using their service. '''The service is made for cybersecurity, not general use'''.
;CorelliumNative:A service made by ;macOS 11 and up::Since macOS 11 Big Sur, the Isrealian company 17th major operating system of the same name that runs any modern iOS devicesmacOS line, some Android devices, or bring-your-own IoT devices on either the cloud or a self hosted server. Emulation is basically perfect, operating system for Mac computers has support for iOS and they have hardware iOS 10iPadOS applications for Apple Silicon-based Macs.3 to the latest iOS versionHowever, with debugging features and security tools, as well as IPA installing. They also have iPhone 7 some apps cannot be installed directly due to the latest iPhone in terms of hardwareApple DRM. The devices run on This can be bypassed using an ARM hypervisorIPA file and PlayCover/Sideloady. For individuals, it costs 99 USD for 2 cores, which only has iPhone 7, and 295 USD for 6 cores, to use modern iPhones[https://support. The site also prohibits users under 18 from using their serviceapple. The service is also made for cybersecurity, not gamingcom/guide/app-store/iphone-ipad-apps-mac-apple-silicon-fird2c7092da/mac See this page].
;MAME==Hardware features==:Very basic iPhone 2G support available [https://github.com/mamedev/mame/blob/master/src/mame/apple/iphone2g.cpp here]. Unlikely ''This table focusing on early iOS operating system and crucial hardware features that can be possible to ever emulated through software or will be completedpossible in the near future. Including everything or niche modern iOS features would result in an endless list.''
{| class="wikitable" style="text-align:center;BlackThunderwidth:100%"|- style="font-weight:The official bold;"! colspan=2 | Name! TouchHLE! QEMU-iOS SDK ! Corellium|-| colspan=2 | [[Wikipedia:IOS#Home_screen|Home screen]]<br/><small>This shouldn't be confused with emulator frontend/GUI.</small>| {{✗}}| {{~}}| {{✓}}|-| colspan=2 | Non-game apps| {{✗}}| {{~}}| {{✓}}|-| colspan=2 | [[Wikipedia:IOS#Notification_Center|Notification Center]]| {{✗}}| {{✗}}| {{✓}}|-| colspan=2 | [[Wikipedia:IOS#App_Store_bypasses|Sideloading/Installing]]| {{✓}}| {{?}}| {{✓}}|-| colspan=2 | Wi-Fi| {{~}}<abbr title="Local Area Network (macOS-onlyLAN) only allows for running your own projects">*</abbr>| {{✗}}| {{✓}}|-| colspan=2 | Bluetooth| {{✗}}| {{✗}}| {{✗}}|-| colspan=2 | [[Wikipedia:Multi-touch#Applications|Multi-touch]]| {{?}}| {{?}}| {{?}}|-| colspan=2 | [[Wikipedia:IPhone_hardware#Sensors|Motion sensors]]| {{Y}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]| {{✗}}| {{?}}|-| colspan=2 | [[Wikipedia:IOS#Multitasking|Location]]| {{✗}}| {{✗}}| {{✓}}|-| rowspan=2 | Connectivity| [[Preservation_projects#Private_Platform_Servers|Game Center]]<br/><small>Achievements, Challenges, iLeaderboards etc.e</small>| {{✗}}| {{✗}}| {{?}}|-| [[Wikipedia:Apple_Push_Notification_service|Apple Push Notification service]]| {{✗}}| {{✗}}| {{✓}}|-! colspan=5 | [[Wikipedia:List_of_Apple_codenames#iOS|OS versions]]|-| colspan=2 | iPhone OS 1| {{✗}}| {{✓}}| {{✗}}|-| colspan=2 | iPhone OS 2<br/><small>iPhone OS 2.2.1 was the last version compatible solely with ARMv6 chips.| {{✓}}| {{✓}}| {{✗}}|-| colspan=2 | iPhone OS 3<br/><small>Supported both ARMv6 and ARMv7-A chips.</br>| {{✓}} <br> <small>(Only 3. they run code generated 0)</small>| {{✗}}| {{✗}}|-| colspan=2 | iOS 4<br/><small>iOS 4.2.1 was the last version supported ARMv6 chips.</small>| style="background: Orange;"|WIP| {{✗}}| {{✗}}|-| colspan=2 | iOS 5|style="background:skyblue;"|[https://github.com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for an x86 target rather than ARM code as used by -iphone-os-apps Future goal]| {{✗}}| {{✗}}|-| colspan=2 | iOS 6<br/><small>iOS6. However some simulators e1.g6 was the last version compatible solely with 32-bit ARMv7-A chips.</small>|style="background:skyblue;"|[https://github. BlackThunder, make use of the simulator in the com/hikari-no-yume/touchHLE#touchhle-high-level-emulator-for-iphone-os-apps Future goal]| {{✗}}| {{✗}}|-| colspan=2 | iOS SDK 7 to run a few chosen 10<br/><small>Supports both 64-bit ARMv8''x''-A and 32-bit ARMv7-A chips. iOS apps 10.3.4 was the last version that are recompiled supported 32-bit chips.</small>|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{✗}}| {{✓}} (iOS 10.3.3+)|-| colspan=2 | iOS 11 to ''present''|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{✗}}| {{✓}}|-| colspan=2 | iPadOS|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{✗}}| {{✗}}|-| colspan=2 | WatchOS|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{✗}}| {{✗}}|-! colspan=5 | [https://developer.apple.com/documentation/xcode/application-binary-interfaces Supported ABIs]|-| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv6-code-for x86-ios ios_armv6] (iPhone OS 1 – iOS 4.2. 1)<br/><small>Supporting ios_armv6 ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.</small>| {{Y}}[BlackThunderhttps://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]| {{N}}| {{N}}|-| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-armv7-code-for-ios ios_armv7a] (ChineseiPhone OS 3 – iOS 10.3.4)<br/><small>Supporting ios_armv7a ABI is crucial for emulators due to compatibility and [[Preservation_projects|preservation]] reasons.<br/> Older applications and games often rely on the [[Wikipedia:黑雷模拟器ARM_architecture_family|ARM 32-bit (Cortex)]] architecture,website is which isn't used in newer hardware.</small>| {{Y}}[https://github.com/merryhime/dynarmic?tab=readme-ov-file#supported-guest-architectures *]| {{N}}| {{N}}|-| colspan=2 | [https://developer.apple.com/documentation/xcode/writing-arm64-code-for-apple-platforms ios_armv8.''x''a closed source, commercial ] (iOS simulator that can run a few commercial 11.0 to ''present'')|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{N}}| {{?}}|-! colspan=5 | [https://developer.apple.com/documentation/technologies Supported APIs]|-| colspan=2 | [https://developer.apple.com/documentation/opengles OpenGL ES x.x] (iPhone OS 2 – iOS apps12.0)<br/><small>Supporting OpenGL ES x. Unlike previous emulation trails, BlackThunder firstly loads a highly trimmed Hackintosh image via VirtualBox, which loads Xcode x APIs is crucial for emulators due to compatibility and an [[Preservation_projects|preservation]] reasons.</small>| {{Y}}[https://github.com/hikari-no-yume/touchHLE?tab=readme-ov-file#development-status *]| {{?}}| {{?}}|-| colspan=2 | [https://developer.apple.com/metal/ Metal] (iOS simulator into it, then runs iOS apps that are decompiled and recompiled for the x86 architecture8 to ''present'')|style="background:{{{color|#FFD2D2}}};"|[https://github.com/hikari-no-yume/touchHLE/issues/181#issuecomment-1777098259 Never]| {{N}}| {{?}}|}<references group=N4/>
==Enhancements=={| class="wikitable" style="text-align:center;Cycadawidth:100%"|- style="font-weight: **Cycada** (2014), formally known as Cider is an unreleased reasearch project made by a few folks at Columbia that ran bold;"! colspan=2 | Name! TouchHLE! QEMU-iOS 5.|-|rowspan=1.1 and experimentally iOS 6 apps at a high, but not perfect quality and compatibility (see paper for list). It is based on pirated iOS libraries. It is seriously not reccomended to initiate contact with the developers of the project, as they never planned on releasing it and want people to use their paper to reproduce it with "significant effort". You may try to recreate Cycada on your own, provided that you know the internals of Android, iOS, XNU, and Linux. | Graphics| [[WebsiteResolution|Resizable Internal Resolution]](| {{Y}}[https://systemsgithub.cs.columbia.educom/hikari-no-yume/touchHLE/projectsblob/cycadatrunk/) OPTIONS_HELP.txt#L23 *]| {{?}}|-|rowspan=6 | Post-Processing| [[Shader_Presets|Shader Chain]]| {{✗}}| {{✗}}|-| [[Shaders_and_filters|Filters]]| {{✗}}| {{✗}}|- |[[PaperShaders_and_filters#AI-powered filters|AI-powered filter compatible]]<br/><small>([https://jeremyawww.nvidia.com/filesen-us/pubgeforce/2015news/02gfecnt/andrusnvidia-freestyle-ansel-enhancements-geforce-experience-thesis.pdfarticle/ Freestyle]) </small>| {{?}}| {{?}}|- | [Video demo[Wikipedia:Category:Anti-aliasing_algorithms|Post-rendering AA]]<br/><small>(https:FXAA, TXAA and MLAA/SMAA)</www.youtube.comsmall>| {{✗}}| {{✗}}|-| [[Wikipedia:Comparison_gallery_of_image_scaling_algorithms|Post-rendering scaling]]<br/watch?v=Uaple0Ec1Dg><small>(Sharp bilinear, Lanczos and [[Wikipedia:GPUOpen#FidelityFX_Super_Resolution|FSR 1]]) </small>| {{✗}}| {{✗}}|- |[[PresentationHigh_dynamic_range#Inverse_tone_mapping|Inverse tone mapping compatible](]| {{?}}| {{?}}|-| rowspan=5 | [https://jeremyatasvideos.comorg/filesEmulatorresources/pubFeatures TAS features]| [[Wikipedia:Macro_(computer_science)|Macros/2014/03/ciderScripts]]/Cider-ASPLOS-2014-clean-full.pdf) - [Announcement](httphttps://engineeringtasvideos.columbia.eduorg/syncLuaScripting Lua]| {{?}}| {{?}}|-columbia| Rewind| {{✗}}| {{✗}}|-engineering| Fast-teamForward/Turbo Speed| {{✗}}| {{✗}}|-first-run-ios-apps-android-platform) | Savestates| {{✗}}| {{✗}}|- | [Wikipdia](https://en.wikipediatasvideos.org/wikiMovies Movie recording/Columbia_Cycada) playback]| {{✗}}| {{✗}}|- | rowspan=3 | Input| [Screenshots[Controllers#Mouse Injectors for Emulators|Keyboard input injection]](https:<br/><small>Early versions of iOS didn't support keyboard input.<br/archive>One way an iOS emulator can provide keyboard input for these versions is through the injection method, which sends keystrokes input data directy into emulated memory.org</details/image-071)small>| {{✗}}:TruEmu| {{✗}};**QEMU|-t8030** (2022), also known as TruEmu| [[Controllers#Mouse Injectors for Emulators|Mouse input injection]]<br/><small>Early versions of iOS didn't support mouse input.<br/>One way an iOS emulator can provide mouse input for these versions is through the injection method, is an iPhone 11 which sends cursor input data directy into emulated in QEMU, however it does not have a display yet, and seems abandonedmemory. </small>| {{✗}}| {{✗}}|-| [[Controllers#Mouse Injectors for Emulators|Gamepad input injection]]<br/><small>Before [[Source codeWikipedia:MFi_Program|MFi]]extended support in iOS 7 (unlocking gamepad compatibility for devices like the [https://githubblog.logitech.com/TrungNguyen19092013/qemu11/20/compatible-games-for-logitech-powershell-controller-t8030battery/ Logitech Powershell Controller]) .<br/> Earlier iOS versions (1- to-6) offered [Presentation](https://iwww.blackhatgottabemobile.com/USAios-6-gaming-ipad-controller-22iphone/Thursdayno native gamepad support].</USsmall>| {{✗}}| {{✗}}|-22| rowspan=6 | Quality of life| [[Save_disk_space_for_ISOs#PlayStation_1|Streamable compression format]]| {{✗}}| {{✗}}|-Nguyen| Per-TruEmu.pdf)Game Profiles| {{Y}}| {{N}}|-| Command Line Options | {{Y}}:iEmu| {{?}};**QEMU|-s5l89xx| On-port** (2012)Screen Display<br/><small>Showcases messages, also known as iEmu controller input state which is another failed attempt to get an iPhone running in QEMUuseful for speedrunners, performance data, active settings, this time the 1st generation. The last commits were made in 2013. Any Android app going by the name iEmu is a *scam* and should be avoidedvarious notifications. [Source Code Mirror (Up to late 2012)](https:<//github.com/danzatt/QEMUsmall>| {{N}}| {{N}}|-s5l89xx| Built-port) in On- [Website (archived)](http:Screen Control<br//web><small>Simulating touch input on display via keyboard or gamepad.archiveThis QoL enhancement is crucial for lots of touch input exclusive games.org<br/web/20131213053331/http>Also you can use third party apps such as [https://wwwapps.iemuapple.orgcom/us/index.phpapp/Main_Page) shootingplus- [Source Code (Archive)v3/id1447087625 ShootingPlus V3](http://web.archivefor this.org/web/20130410061346</small>| {{Y}}[https://github.com/cmwdotmehikari-no-yume/QEMUtouchHLE/blob/trunk/OPTIONS_HELP.txt#L33 *]| {{N}}|-s5l89xx-port)| Big Picture Mode;unidbg| {{✗}}: **unidbg** (2020) is a developer library that allows emulating Android binaries, however "expiramental" iOS support was added some time in 2021. It is unknown if any apps are supported.| {{✗}}|-| rowspan==History of failed iOS emulation attempts==2 | MiscMany of the currently available '''"simulators"''' only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable | [[Emulator scamsWikipedia:Variable_refresh_rate|scamsVariable Refresh Rate compatible]] in such fashion are called '''iPadian''' or variations on the name, and are often '''malware'''| {{N}}| {{N}}|-| Debug features| {{~}}[https://github.com/hikari-no-yume/touchHLE/blob/trunk/OPTIONS_HELP. txt#L131 *]| {{?}}|}<references group=N3/>
* A project to emulate various smartphones (iPhone, iPod Touch, iPad, Apple TV 2G) called '''iEmu''', started in 2011 but got mysteriously abandoned two years later before anything usable surfaced. All pages related to the project were removed. It's speculated Apple had a hand in this.==Scams==* Nowadays, a malicious APK file going by Many of the currently available '''iEmu"solutions"''' moniker is also being circulated on blogs run by script kiddies claiming to offer a way to run only try recreating popular iOS apps on Android. More often than not, they're uploaded with the intention of generating revenue from impressionable users (through pay-per-click URL shortenerslike browsers) who fall easily for those types of scamsin a PC application with no real emulation involved.* There has been a project to provide a runtime for iOS apps to run on '''Android''' called Some notable [[http://systems.cs.columbia.edu/projects/cycada/ '''Cycada'''Emulator scams|scams]] (formerly known as in such fashion are called '''CideriPadian'''). Not much progress has been madeor variations on the name, and the original author was accused of being a sellout for leaving the project to work as a kernel programmer for Apple. The project booted many 32-bit iOS apps successfully, albeit slowly. The last update to this project was in [https://dl.acm.org/doi/pdf/10.1145/3135974.3135981 are often '''2017malware''']. (NOTE: If you search "Cider APK"iPadian itself is not a real emulator and cannot actually emulate any iOS, you will get iPhone 12 launcher adwareiPadOS, even on UpToDown or Malavida) * There was watchOS code and just use recreations that are limited in functionality and are not ports. “AIR iPhone” is also a project based simulator in Adobe Flash. Malware on [[QEMU]] that usually went around Android also goes by the name QEMU-s5l89xx (“iEmu”, “Cider” and “Cycada”, based on the part number unfinished and unreleased projects of the original iPhone)same name, and is sometimes iOS launcher software that is possibly infected by malware. iOS emulators that aren't scams operate like XCode, or iVMwhere they cannot run non-development builds. The last known commits *TikTok videos by the user “iPod Emulator Hype” appear to this project were in 2013show QEMU-iOS running on an Android device and a web browser, however, the Android version is confirmed to be a VNC client and faked, with the HTML5 version likely fake as well.*Blog sites suggest “iOSEmus” as an iOS emulator for Android devices. In reality, it is unclear if this project will ever come an alternate App Store for iOS to fruitioninstall jailbreak tools including console emulators and other tools on iOS 11.
Your best bet, until touchHLE supports your 32-bit app, ARM macOS is able to be virtualized without an ARM Mac (for 64-bit), or a new emulation effort is ever started, is to hope that whatever iOS app you're interested in gets an Android port. This is very rare, especially for Japanese ones, as Android is perceived to be more open to piracy. That appears to be gradually changing lately and isn't of as much concern for non-gaming apps. However, in the U.S., the trend goes to iOS exclusively, including the Faves, Bloom, and the official ChatGPT apps getting iOS versions first, and a trend of users in Anglo-America discriminating against Android users, forcing them to switch to iOS also may contribute to the need for one.
iOS apps are distributed in the IPA format==External links==*[[Wikipedia:Comparison_of_mobile_operating_systems|Comparison of mobile operating systems]] (Wikipedia)*Reddit: [https://www.reddit.com/r/LegacyJailbreak/ r/LegacyJailbreak] (old devices) [https://www. Like Android's APK files, they are standard ZIP files, so their contents can be browsed and extracted most of the timereddit.com/r/LegacyJailbreak/ r/LegacyJailbreak] (new devices)
{{Apple}}
[[Category:Mobiles]]
[[Category:Media Players]]
[[Category:iOS emulators|*]]
[[Category:Operating systems]]
[[Category:Mobile Operating Systems]]
[[Category:MAME Driver Status: Preliminary]]
[[Category:ARM-based]]
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