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J2ME Loader

887 bytes added, 15:08, 10 October 2021
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{{Lowercase titleInfobox emulator|logo = JL.png|logowidth = 150|version = {{JLVer}}iPhone devices started the smartphone craze which would go |active = Yes|platform = [[Emulators on to replace conventional mobile phones in both Japan Android|Android]]|target = [[Cellphone_emulators#J2ME (which had its own subset of cell phonesJava 2 Micro Edition) and the rest of the world, with more advanced touch|Java 2 Micro Edition]]|developer = [https://github.com/nikita36078 Nikita Shakarun]|support = [https://www.paypal.me/nikita36078 PayPal][https://money.yandex.ru/to/41001670387745 Yandex Money]|license = Apache 2.0|source = [https://github.com/nikita36078/J2ME-controlled devices.Loader/releases GitHub]|website = |prog-lang = Java}}
Unlike their direct competitor, '''J2ME Loader''' is a free and open-source [[Cellphone_emulators#J2ME (Java 2 Micro Edition)|Java 2 Micro Edition]] emulator <ref group=N> It's not exactly an emulator. It converts MIDlets to Android API and makes J2ME applications to run almost natively in [https://en.m.wikipedia.org/wiki/Dalvik_(software) Dalvik] or [https://en.m.wikipedia.org/wiki/Android_Runtime Android Runtime]</ref>for [[Emulators on Android emulators|Android-based smartphones]], they have currently '''no working emulators''It's written in Java. It supports most 2D games and also 3D with some limitations ([https://github.com/woesss/JL-Mod/wiki/Known-games, as the official iOS SDK (macOS-onlypowered-on-Mascot-Capsule-V3-3D Mascot Capsule 3D V3 Engine] games don't work) only allows . Emulator has a virtual keyboard, individual settings for running your own projectseach application, iscaling support.eThis project is a fork of [https://github. they run code generated for an x86 target rather than ARM code as used by iOScom/NaikSoftware/J2meLoader J2meLoader].
==History of Failed iOS Emulation AttemptsOverview==Many of the currently available '''"simulators"''' only try recreating popular iOS apps (like browsers) in a PC application with no real emulation involved. Some notable scams in such fashion are called '''iPadian''' or variations on the name, and are often '''adwares'''.
* A project to emulate various smartphones (iPhoneReleased in 2017, iPod Touchthe emulator is currently capable of playing around lot of games, iPad, Apple TV 2G) called '''iEmu''', started in 2011 but got mysteriously abandoned two years later before anything usable surfacedmore than 97. All pages related to 3% of the project were removedJ2ME Library. It's speculated Apple had a hand in this.* Nowadays, a malicious APK file going by the '''iEmu''' moniker This is also being circulated on blogs run by script kiddies claiming to offer a way to run iOS apps on Android. More often than not they're uploaded with currently the intention of generating revenue from unsuspecting users (through payhighest-per-click URL shorteners) who fall easily for those types of scamscompatibility J2ME emulator available. Converts .Jar files offline using its own resources.* There has been recently a project to provide a runtime for iOS Easily launches both 2D & 3D apps to run on '''Android''' called [http://systems.csSamsung & Nokia API implemented.columbiaSupports different keyboard layouts and customization.edu/projects/cycada/ '''Cycada'''] (formerly known It is highly accurate, with the right frame rate for each game, as well as '''Cider''')vibration. Has slightly improved performance through hardware acceleration, but not much progress has been made as of recentlygames won't run too fast. Runs almost every Nokia game, and the original author was accused by some of being a sellout for leaving the project to even ones that don't work as a kernel programmer for Apple. * There was also a project based on with [[KEmulator]] or [[QEMUFreeJ2ME]] that usually went around by the name QEMU-s5l89xx , but fails with Sony Ericsson 3D engine (based on the part number of the original iPhoneMascot Capsule 3D), or iVM. The last known commits due to this project were in 2013, and it the fact that the Mascot Capsule 3D is unclear if this project will ever come almost difficult to fruitionport. This is common with [[JL-Mod]] emulator as well.
Your best bet, until a new emulation effort is ever started, is to hope for whatever iOS app you are interested in, to have an <b>System requirements :</b>Android port. Which is often sadly not the case (until very recently) for the vast majority of the older game apps, especially Japanese ones - as the Android is perceived often to be the more piracy-friendly platform. That appears to be gradually changing lately and isn't as much concern for non-gaming apps, but the older apps are unlikely to get ported for the most part4.0 +
iOS apps are distributed in the IPA format. Like its Android counterpart, APK files, they can be opened as a regular 7z file most of the time and their contents dissected this way.==Features==
==iPhone models==* Fast emulation.* High compatibility.====[[wikipedia:IPhone_(1st_generation)|iPhone]]====* Bluetooth API support.* Touchscreen input support.* Supports different keyboard layouts and customization.The iPhone was released on June 29, 2007, * Individual settings for <abbr title="$601each application.70 in 2018 money">$499</abbr> and completely revolutionized * Highly accurate, with the cellphone marketright frame rate (FPS Support) for each game, as well as vibration. It had a Samsung 32-bit RISC ARM 1176JZ* Hardware acceleration support (Fbut games won't run too fast)-S v1.0 at 620 MHz, PowerVR MBX Lite 3D GPU, and 128MB of RAM* Accelerometer support.* Scaling support.* Support [[PPSSPP]] — [https://github.com/woesss/ppsspp_shaders shader filters].* Force fullscreen support.And many more!
==Known bugs and issues==[[wikipedia:IPhone_3G|iPhone 3G]]====The iPhone 3G released on July 11, 2008, for <abbr title="$113.07 in 2018 money">$99</abbr> with the same CPU and RAM has the iPhone but, as the name suggests, added 3G compatibility.
* Moscot Capsule 3D Engine games doesn't works.
==Download=={| cellpadding="4"|-|align=center|{Apple{Icon|APK-big}}|'''[https://install.appcenter.ms/users/nikita36078/apps/j2me-loader/distribution_groups/testers Automatic Builds]'''|-|align=center|{{Icon|APK-big}}|'''[https://github.com/nikita36078/J2ME-Loader/releases GitHub][https://f-droid.org/app/ru.playsoftware.j2meloader F-Droid]'''|-|align=center|{{Icon|APK-big}}|'''[https://play.google.com/store/apps/details?id=ru.playsoftware.j2meloader Play Store]'''|}
==Screenshots== {| class="wikitable mw-sortable"|-|[[File:DR.jpg|300px]]|[[File:SU.jpg|300px]]|-|[[File:C4D.jpg|300px]]|[[File:MI3.jpg|300px]]|} ==Compatibility List== <B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Touchscreen) List of The Tested Java Games (Touchscreen)]</B> <B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Tested-Java-Games-(Non-Touchscreen) List of The Tested Java Games (Non Touchscreen)]</B> <B>[https://github.com/nikita36078/J2ME-Loader/wiki/List-of-Java-Games-with-Bugs List of The Java Games with Bugs]</B> ==See also== * [[JL-Mod]]* [[EKA2L1]] ==External links== * [https://discord.com/invite/Ag4rcpz Official Discord server]* [http://4pda.ru/forum/index.php?showtopic=824201 4pda.ru Discussion]* [https://forum.xda-developers.com/android/apps-games/app-j2me-loader-t3777889 Xda-dev Discussion] ==References==<references group=N /> [[Category:Mobiles emulators]][[Category:ConsolesCellphone emulators]][[Category:Not yet emulatedAndroid emulation software]]
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