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Hypervisors

6,919 bytes added, 2 April
Type 1 hypervisors
{{WIP}}
A '''[[wikipedia:x86_virtualization|hypervisor]]''' is a program that takes advantage of an architectural quirk in [[Intel CPUs]] hardware to run emulated software at near-bare-metal speeds, '''running modern operating systems faster than [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|emulators]] especially with [[Wikipedia:X86_virtualization#Hardware-assisted_virtualization|hardware-assisting]]''', but running video games slower than native hardware. This this is possible because the processor is designed to execute code in a hierarchy that allows less-privileged software to run almost unmodified. For any instruction in a program that requests more privileges, such as those used by drivers, the hypervisor steps in to emulate the hardware response. But even so running video games still slower than native hardware naturally. There are two types of hypervisors;
# A '''bare-metal hypervisor''', which is the operating system.
# A '''software hypervisor''', the ones many are familiar with. They hook into the kernel of an existing operating system (such as Linux or Windows NT) and run alongside the rest of the software on the system.
Hypervisors are the source of the "host" and "guest" terminology since they help clarify the specific "machine" one refers to; the host is the physical hardware and it manages the guests. Most hypervisors try and support the Open Virtualization Format (OVF) to facilitate virtual appliances which are built for a specific purpose (such as running common server software like WordPress or MediaWiki).
 
See [[Emulation Accuracy]] page for more information about terms like "[[Hypervisors|hypervisors]]", "[[Simulators|simulators]]", "[[Compatibility_layer|compatibility layers]]", "[[Wrappers|wrappers]]", "[[FPGA|FPGA-based hardware cloning]]" and "[[:Category:Emulators|software emulators]]".
==Type 2 hypervisors==
 
{| class="wikitable" style="text-align:center;"
! scope="col"|Name
! scope="col"|Operating System(s)
! scope="col"|Latest Version
! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>
! scope="col"|Active
! scope="col"|[[Recommended Emulators|Recommended]]
|-
|VMware Workstation Player/Pro|align=left|{{Icon|Windows|Linux}}|15.5.1|{{✓}} ||{{na|text=TBD}}|-|Oracle VM VirtualBox|align! colspan=left|{{Icon|Windows|Linux|macOS|FreeBSD|Solaris}}|"6.1.0"|{{✓}} ||{{na|text=TBD}}PC / x86
|-
|[[QEMU]]
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://www.qemu.org/download/ {{QEMUVer}}]<br/>[https://github.com/kjliew/qemu-3dfx qemu-3dfx ($)]|{{✓}} ||{{na✓}} ||{{✓}}|text-|[[VMware Workstation]]|align=TBDleft|{{Icon|Windows|Linux}}|[https://customerconnect.vmware.com/en/downloads/#all_products {{VMwareWorkstationVer}}]|{{✗}} ||{{✓}} ||{{✓}}
|-
|VMware Fusion
|align=left|{{Icon|macOS}}
|11{{VMwareFusionVer}}|{{✗}} ||{{✓}} ||{{✓}}|-|[https://www.5parallels.1com/ Parallels Desktop]|align=left|{{Icon|macOS}}|18|{{✗}} ||{{✓}} ||{{✓}}|-|[[VirtualBox]]|align=left|{{Icon|Windows|Linux|macOS|FreeBSD|Solaris}}|[https://www.virtualbox.org/wiki/Downloads {{VirtualBoxVer}}]|{{✓}} ||{{✓}} ||{{~}}|-!colspan="6"|Mobile / ARM|-|UTM|align=left|{{icon|macOS}}|[https://github.com/utmapp/UTM/releases {{UTMVer}}]|{{✗}} ||{{✓}} ||{{na?}}|-|VMOS|textalign=TBDleft|{{Icon|Android}}|[https://www.vmos.com/ 1.0.63]|{{✗}} ||{{✓}} ||{{?}}
|}
;VMware Workstation Pro[[QEMU]]:Is also available A general-purpose emulator that supports a wide range of hardware for use on a multitude of platforms. Used to be a hypervisor by way of KQEMU but has been deprecated in favor of other systems like KVM (a kernel module for Linuxand FreeBSD) and HAXM (which is developed by Intel). QEMU has been used to emulate several non-PC x86 machines like [[XQEMU]]/[[Xemu]] for the [[Xbox emulators|Xbox]], though and [[Orbital]] for the Windows version has better 3D support because [[PlayStation 4 emulators|PlayStation 4]]. The non-specific application of its native Direct3D implementationQEMU allows emulators like XQEMU and Orbital to function as hypervisors without having to write custom-made drivers.:;VMware Workstation Player[[VirtualBox]]::Formerly VMware Player, Workstation Player is VMware's free offering Is open source but lacks a few it has an extension pack that adds features common on standard PCs like snapshotsUSB 2.0, 3.:;VMware Fusion::A macOS port0, PXE boot, and hard drive encryption. It is generally the easiest to set up and get running.
;Oracle VM VirtualBox[[VMware Workstation]] Pro:Is based on QEMUalso available for GNU/Linux, but is not a fork though the Windows version has better 3D support because of its native Direct3D implementation.:;[[VMware Workstation]] Player::Formerly VMware Player, it. VirtualBox is open source VMware's free offering but it has an extension pack that adds lacks a few features common on standard PCs like USB 2.0, 3.0, PXE boot, and hard drive encryptionsnapshots.
;[[QEMU]]Virtual PC:A generalMicrosoft's original offering for consumers, originally made by Connectix as commercial software until Microsoft made it a free download in 2006. Support ended with the introduction of Hyper-purpose emulator V but the last version can be downloaded [http://www.win3x.org/win3board/viewtopic.php?t=19227&language=en here]. Beware that supports a wide range of hardware for use it may cause issues on newer Windows so it's recommended that it's ran on a multitude older versions of platformsWindows. Used to be a hypervisor by way As of KQEMU but has been deprecated in favor modern updates of other systems like KVM (a kernel module for Linux Windows 10 and FreeBSD) and HAXM (which Windows 11, it is developed by Intel)completely impossible to use it. QEMU has been used to emulate several nonHyper-PC x86 machines like [[XQEMU]] for V is the [[Xbox emulators|Xbox]]official successor, and [[Orbital]] although it lacks support for the [[PlayStation 4 emulators|PlayStation 4]]. The non-specific application of QEMU allows emulators like XQEMU and Orbital to function as hypervisors without having to write custom-made driversguests before Windows XP or Windows Server 2003.
;Hyper-VVMOS:Microsoft's server-oriented hypervisor. Requires a ProA program that runs another copy of Android on the current Android system, Enterprisewhich would be useful for running multiple copies of the same application simultaneously, or Education version running applications that rely on older/newer versions of Windows 10.:;Virtual PC::Microsoft's original offering for consumersAndroid, originally made by Connectix as commercial software until Microsoft made it a free download in 2006. Support ended with the introduction of Hyper-Vtesting out different Android system variations, but or safely executing operations/applications that are likely to harm the last version can still be downloaded [https:system and//www.microsoft.com/en-us/download/details.aspx?id=3702 here]or user data.
==Type 1 hypervisors==
* ESXi (commercial hypervisor by VMware)
* Xen (open-source hypervisor developed for the Linux kernel)
* [https://serverfault.com/questions/855094/is-kvm-a-type-1-or-type-2-hypervisor KVM]
* UnRAID (commercial NAS distribution with an integrated hypervisor)
* Hyper-V (commercial hypervisor Microsoft developed for Windows. Requires a Pro, Enterprise, or Education version of Windows 8, 8.1, or 10)
* CHARM (custom type-1 hypervisor designed to run multiple complex devices, peripherals and chipsets on a single, cutting-edge Arm server, allowing to virtualize devices on their native architecture[https://support.corellium.com/charm/])
==Integrations==
* VMware Tools (and its open-source counterpart, open-vm-tools)
* SPICE Guest Additions (for use with libvirt and/or QEMU on UNIX/Linux hosts)
 
==VFIO==
VFIO (short for Virtual Function I/O) is a Linux kernel driver for PCI passthrough. Its appeal is that it works with graphics cards, meaning hypervisors on Linux can bypass graphics emulation for modern Windows games as opposed to having to use compatibility layers and wrappers. The catch is that the system needs;
If you're using an NVIDIA card, you also need to configure how the graphics card appears to the VM so that NVIDIA's driver doesn't reject the card.
If you're using Windows 10/11 for host OS you can use Hyper-V and GPU-P just like Linux GPU passthrough. [https://github.com/jamesstringerparsec/Easy-GPU-PV#prerequisites jamesstringerparsec's "Easy-GPU-PV" batch script] for making GPU Paravirtualization on Windows Hyper-V easier. ==Emulation Hyper-V Subsets==In May 2019, Windows Subsystem for Linux 2/WSL 2 was announced, introducing important changes such as a real Linux kernel, through a subset of Hyper-V features. WSL 2 differs from [[Compatibility_layer|WSL 1]] in that WSL 2 runs inside a managed virtual machine that implements the full Linux kernel (similar to [[Android_emulators#Emulators|Windows Subsystem for Android/WSA]]). As a result, WSL 2 is compatible with more Linux binaries than WSL 1, as not all syscalls were implemented in WSL 1. There are even feature requests such as [https://github.com/microsoft/WSL/issues/7747 Gamepad support]. ==Hypervisor issues==
===Graphics===
Hypervisors don't have direct access to the graphics hardware with exception to few exceptions including Virgil/Virtio GPU available in QEMU (only works with Linux guests)and VMWare ESXi GPU passthrough, which means graphics card emulation is less than ideal for video games that use 3D APIs. However, 3D acceleration in hypervisors today is capable of running fairly demanding video games or other 3D applications with a few drawbacks such as limited DirectX API versions. Every hypervisor has a different approach to handling 3D graphics; none are by any means performant enough , and most of the time companion programs such as VMware Tools have to run modern video games without resorting to hardware passthroughbe installed in virtualized operating systems. Support Supports for OpenGL is are slightly better than Direct3D since it doesn't have to be reverse engineered, but most Windows games (including ports) use Direct3D. ===[[macOS]]===There's an ongoing effort to get macOS installations working on hypervisors that run on non-Apple hardware. Such support has historically been low or non-existent since Apple makes no effort to support standard PC hardware. Some people have gotten this to successfully work on KVM/QEMU, with an example/setup guide for Debian/Ubuntu hosts being available [https://github.com/kholia/OSX-KVM here]. However, running macOS on hypervisors running on actual Mac hardware is natively supported by hypervisor software like Parallels Desktop or VMware Fusion. ===Obscure, Abandoned, Beta or Experimental Operating Systems===Despite many of the common operating systems including legacy ones such as MS-DOS, OS/2, Novell Netware, etc. are being supported by modern hypervisors, some obscure (e.g. [https://templeos.org/ TempleOS]), abandoned (e.g. [https://ja.wikipedia.org/wiki/%E8%B6%85%E6%BC%A2%E5%AD%97 Chokanji 1~4]), beta or experimental (e.g. [https://betawiki.net/wiki/Windows_95 Windows "Chicago" Beta]) operating systems may still fall out of the range and having issues, especially when relying on specific hardware configuration or old quirks that no longer presents in modern PC hardware. Using a low-level [[POS_(Pong_Consoles)_CPUs_and_Other_Chips#x86_CPUs|x86 CPUs]] emulator to run these operating systems may ease out such problems but its significantly slower performance compared to [[Wikipedia:X86_virtualization#Hardware-assisted_virtualization|hardware-assisted]] [[Hypervisors]]. ===Sound issues===VMware (especially newer versions) has sound related issues with some of the legacy guest operating systems like [[Windows_2000/XP/Vista_emulators|Windows XP]]. According to user reports, sometimes sound stops working OR it become laggy on guest operating system by launching some applications/games. Sometimes audio gets distorted/crackling noise popping. Also you may experience audio related application/game crashes. Usually restarting guest operating system fixes these kind of issues. :Reddit thread: [https://old.reddit.com/r/vmware/comments/sb4cml/windows_xp_guest_sound_laggy_no_matter_what_in/ Windows XP guest sound laggy] ===ISBRendererComm error with 3D Acceleration===[[File:VMware ISBRenderer crash.jpeg|thumb|298px|ISBRendererComm crash]]There was a major change in VMware 16.x in how virtual graphics were handled (sandboxed) and it also added support for DX11 in Windows VMs. But due to these changes users reported lots of crashes lately especially with "3D Acceleration". For more information about these type of errors see [https://communities.vmware.com/t5/VMware-Workstation-Pro/ISBRendererComm-Lost-connection-to-mksSandbox-and-MKS/td-p/2838888 this thread]. ===Hyper-V feature conflict issue===[https://learn.microsoft.com/en-us/troubleshoot/windows-client/application-management/virtualization-apps-not-work-with-hyper-v Many third-party Type 2 virtualization applications don't work together with Hyper-V feature from 'Control Panel/Windows Features']. Affected applications include "VMware Workstation" and "VirtualBox". These applications might not start virtual machines, or they may fall back to a slower, emulated mode ('''no''' VT-x and nested paging etc.)
===Even though some reports consider this issue fixed via [[Macintosh line#x86|macOShttps://www.ubackup.com/enterprise-backup/vmware-workstation-and-hyper-v-are-not-compatible.html recent updates (with VMware 15.5.6 and Windows 10 20H1) and WHP windows feature]]===There, user reports shows that it's an ongoing effort to get macOS installations working on hypervisors. Support has historically been low or non-existent since Apple makes no effort to support standard PC hardwarestill there. Some people have gotten this to successfully work on KVM/QEMU, with an example/setup guide for Debian/Ubuntu hosts being available See [https://githubold.reddit.com/kholiar/OSXvmware/comments/swjp4t/running_vmware_workstation_on_a_hyperv_enabled/ this thread] for more information about this issue. Latest VirtualBox and BlueStacks versions have no problem with Hyper-KVM here]V feature anymore.
==See also==
;Related to Hypervisors;* [[Intel Windows_95/98/ME_emulators]]* [[Windows_2000/XP/Vista_emulators]]* [[MacOS]]* [[Android_emulators]];CPUsand Other chips emulation instead of virtualization;*[[POS_(Pong_Consoles)_CPUs_and_Other_Chips]]
[[Category:Computers|*]][[Category:Not really emulators]]
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