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History of emulation

156 bytes removed, 21 April
Xbox
This page contains information of console emulation history, For a list of independent updates look at [[Template:News#Previous years|emulator news from previous years]].
Emulation, in general, gained popularity around 1995-1997, [[PC_Emulator_Comparisons#x86_CPU.27s|mostly due to increases in CPU speed]], the increased usage of the Internet, and the increased number of decent emulators.
==History==
Activision released the “Atari 2600 Action Pack” for Windows 3.1 on June 1995. It was the first Atari emulator known. Later emulators appeared in 1996, “VCS2600” and “Stella”. <ref>
[https://atariage.com/forums/topic/203848-first-atari-2600-emulator/ First Atari 2600 emulator? forum question by jhd]</ref>
<br>Stella began development in late 1995.<ref>
[https://www.intellimedia.ncsu.edu/people/bwmott/ Info about the Creator and his projects]</ref>
===NES===
*[[Genecyst]], first released in 1997 was one of the first widely used Genesis emulators.
*[http://www.zophar.net/genesis/kgen.html KGen] was the earliest predecessor of [[Kega Fusion]], released around 1997-1998.
 
====External links====
*MVG: [https://youtu.be/-aLfKnJAe0Y How Sega bet against Reverse Engineering...and lost]
===SNES===
*[https://www.youtube.com/watch?v=fcD420hP3YM MVG: Full Speed PlayStation 1 emulation in 1999 - Connectix Virtual Game Station]
*[https://youtu.be/MFY9Kv1c4-Q LGR: Bleem! Commercial PlayStation Emulator]
*[https://youtu.be/UGHul1PrXCE Gaming Historian: From Shady to Legal: How Bleem & VGS Battled Sony]
*[https://youtu.be/vFZvMzRE6TA Definitive Mac Upgrade Guide: That time Steve Jobs promoted PlayStation Emulation]
===Nintendo 64===
===Xbox===
Xbox emulation dates as far back as 2002.* [[Cxbx]] was released as a proof of concept on in August 2002. It can do some test apps, and later commercial games. Discontinued in October 2015.* Xeon, released in 2003, was the first Xbox emulator whose first version can could play games, but the only game that can it could boot and show graphics was Halo CE.
* Dxbx is a fork of Cxbx, released in 2008.
* [[Cxbx-Reloaded]] is a fork of Cxbx, that went open-source in April 2016. Because little work has been done on the original CXBX, its development is very slow (equals 15% playable titles), and like older Xbox emulators, it didn't need a BIOS dump to work.* [[XQEMU]] was the first low-level Xbox emulator. Its first commit It was on February 1, 2009released around mid-late 2012. It emulated games at slow speeds. Its last commit was on in December 2019.* [[xemu]] is a continuation of XQEMU, released somewhere in February 2020. It can play 5x more titles than Cxbx-Reloaded, and needed an requires a BIOS dump to work. ====External links====*[https://youtu.be/aiWH4TcFCAY MVG: The Current State of Original Xbox Emulation on the PC]
===Nintendo DS===
==Lawsuits==
From [[Home_Media_Player{{Main|home video]] (especially VCR)[https://en.wikipedia.org/wiki/Sony_Corp._of_America_v._Universal_City_Studios,_Inc.] days to bleem and VCS situation, [https://dolphin-emu.org/blog/2023/07/20/what-happened-to-dolphin-on-steam/ dolphin-steam situation] and [https://old.reddit.com/r/emulation/comments/1b1mghd/twitter_nintendo_is_suing_the_creators_of_popular/ recent yuzu news with Nintendo]. placeholder text. Emulator developers usually very careful when it's comes to embedded encrypted system keys or similar implementations due to possible DMCA and copyright infringements, see [[PlayStation 2 emulators#MagicGate]]. *[https://youtu.be/UGHul1PrXCE Gaming Historian: From Shady to Legal: How Bleem & VGS Battled Sony]*[[History of emulation#PlayStation]] (Bleem! and VCS cases)*[https://cs.stanford.edu/people/eroberts/cs181/projects/1998-99/copyright-infringement/emulationlawsuits.html Stanford University: Emulation Lawsuits - Past and Present]Legal_Status_of_Emulation}}
==References==
[[Category:FAQs]]
[[Category:Historic emulation software|!]]
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