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History of emulation

916 bytes added, 22:53, 19 March 2022
Add in Xbox section with all my guesses. Fix the text if I'm wrong
* [https://code.google.com/archive/p/gekko-gc-emu/ Gekko] was started in April 2006.
 
===Xbox===
Xbox emulation dates as far as 2002.
* [[Cxbx]] was released as an proof of concept on August 2002. It can do some test apps, and later commercial games. Discontinued in October 2015.
* Xeon, released in 2003, was the first Xbox emulator whose first version can play games, but the only game that can boot and show graphics was Halo CE.
* Dxbx is an fork of Cxbx, released in 2008.
* [[Cxbx-Reloaded]] is an revival to Cxbx, that went open-source in early 2016. It's development is very slow (equals 15% playable titles), and like older Xbox emulators, it didn't need a BIOS dump to work.
* [[XQEMU]] was the first low-level Xbox emulator. It's first commit was on February 1, 2009. It emulated games at slow speeds. It's last commit was on December 2019.
* [[Xemu]] is an continuation of XQEMU, released in October 2020. It can play 4.7x more titles than Cxbx-Reloaded, and needed an BIOS dump to work.
===Nintendo DS===
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