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History of emulation

604 bytes added, 00:03, 23 May 2019
added mGBA and melonDS
*[http://www.zophar.net/gba/igba.html iGBA], which was available as early as February 2001 and last updated on March 25, 2001, could run a few commercial games with some graphical glitches and with no sound.
*Several GBA emulators with more accuracy were released in 2001, for example [http://www.zophar.net/gba/boycott-advance.html Boycott Advance], [http://www.zophar.net/gba/dreamgba-tng.html DreamGBA], [[No$|No$GBA]], and [[VisualBoy Advance]].
*[[mGBA]], original going to be a written in JavaScript, development began in 2013 with its first release in early 2015. It aimed for accuracy on low-end machines and has since been one of the best GBA emulator around.
===GameCube===
:Came back after a long hiatus in 2014 with version 2.7 and is now more or less under development - 2.8a notably is the first emulator to include DSiWare emulation.
 
*[[melonDS]]: Started development in early 2017 by a former DeSmuME contributor, its main claim to fame has been its attempt at implementing Wi-fi capabilities that others lack and to bring back interest to a stale emulation scene which started to see a renewed interest with new emulators such as [https://corgids.wordpress.com/ CorgiDS], [[mGBA#medusa|medusa]], and [[GBE+]].
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===PlayStation Portable===
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