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High dynamic range

883 bytes added, 13 March
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==Inverse tone mapping==
Potentially enhancing the visual experience for non-HDR content.
 
===Tools===
*[https://support.microsoft.com/en-us/windows/use-auto-hdr-for-better-gaming-in-windows-0cce8402-3de5-4512-a742-e027ca7aa79c Windows Auto HDR] (Built-in Windows feature)
*[https://wiki.special-k.info/en/HDR/Retrofit Special K: HDR Retrofit]
*[https://www.nexusmods.com/site/mods/781# NvTrueHDR]
 
===Alternative tools===
*ReShade shaders such as [https://github.com/EndlesslyFlowering/ReShade_HDR_shaders EndlesslyFlowering's ReShade HDR shaders]
*Some of the standalone emulators comes with enhancement post-processing option for HDR such as Dolphin emulator[https://github.com/dolphin-emu/dolphin/pull/12003][https://forums.dolphin-emu.org/Thread-feature-request-hdr-support].
*There are some [[Shader_Presets|shader presets]] for HDR displays or non-HDR but high-dim displays.
==External links==
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