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Higan

8 bytes added, 09:09, 9 November 2018
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|version = {{higanVer}}
|active = Yes
|platform = Windows, macOS, Linux, [[libretro]]
|target = [[Nintendo Entertainment System emulators|NES]], [[Super Nintendo emulators|SNES]], [[Game Boy/Game Boy Color emulators|GB/C]], [[Sega Genesis emulators|MD]], and more
|compatibility = <small>100% for commercial titles<br/>Some homebrew may have small defects</small>
There is a fork of bsnes known as '''[https://github.com/libretro/bsnes-mercury bsnes-mercury]''', which aims to restore functionality like HLE DSP chip emulation and SGB emulation using Gambatte that was removed in later versions of bsnes, as well as to have some optimizations that don't affect emulation accuracy. It also has an option to overclock SuperFX. Default options make it exactly the same as regular bsnes, with LLE DSP chip emulation enabled. This fork is only available as a [[libretro]] core, though it is possible to build it with Ethos (byuu's frontend) instead.
This fork is developed by Alcaro, who developed [[ZSNES#ZMZ|ZMZ]] and is also developing his own [[libretro]] frontend, [https://github.com/Alcaro/minir minir].
===bsnes-classic===
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