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Nintendo Switch emulators

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{{Infobox emulatorconsole|version title = 0Nintendo Switch|image = nintendo-switch.97png|active image2 = Noswitchdocked.png|platform imagecaption = WindowsThe Switch in its two forms, portable (above) and docked (below).|target developer = [[:Nintendo Entertainment System emulators|NES]]|developer type = Norix[[:Category:Hybrid consoles|Hybrid video game console]]|website generation = [http[:Category://virtuanes.s1.xrea.com/ virtuanes.s1.xrea.comEighth-generation video game consoles|Eighth generation]]|license release = GNU GPLv22017|source predecessor = [http://virtuanes.s1.xrea.com/bin/virtuanessrc097.zip ZIP[Wii U emulators|Wii U]]|emulated = {{✓}}
}}
'''VirtuaNES''' is an open-source Japanese [[Nintendo Entertainment System emulators|Famicom (NES) emulator]] developed for Windows by Norix. This emulator is notable for having support for several obscure peripherals that most other emulators cannot emulate. However, it is old and inaccurate (only passes 35.27% of [http://tasvideos.org/EmulatorResources/NESAccuracyTests.html TASVideos' accuracy test]) therefore not recommended except for games that require those accessories.
The '''[[wikipedia:Nintendo Switch|Nintendo Switch]]''' is an eighth-generation hybrid gaming console released by Nintendo on March 3, 2017 and retailed for {{Inflation|USD|299.99|2017}}. During its development, the Switch was known as the NX (short for NeXt or Nintendo "Cross") and was widely speculated up until its announcement. Aside from specialized components unique to the console, the hardware is more or less off-the-shelf, being built around a semi-custom variant of Nvidia's Tegra X1 system-on-a-chip which was also used on a number of [[Android emulators|Android devices]]. The Switch contains 4 ARM Cortex-A57 CPUs and 4 ARM Cortex-A53 CPUs running at 1.020 GHz with 4GB of RAM and a proprietary GPU codenamed GM20B. While Nintendo intended to step up the security of the console, vulnerabilities were still found early on that allowed tons of system files to be dumped, including dumps of games in the form of romfs.istorage archives, an exefs folder, and license files. These game dumps eventually got shared online by scene groups except for their licenses but were missing important files to run and even if they had been completed, there were no custom homebrew apps let alone solutions to load unofficial game dumps for the system. A number of prominent hacking teams (starting with shuffle2 and fail0verflow in collaboration) all came across a new exploit independently of each other that allowed complete control over the system, later officially recognized by Nvidia as CVE-2018-6242. A "debugging emulator" for the Nintendo Switch, CageTheUnicorn (now [https://github.com/reswitched/Mephisto Mephisto]), popped up not long after the first components were dumped. It was designed to emulate sysmodules with "no support for graphics, sound, input, or any kind of even remotely performant processing [...] by design". A couple of months later, members of both the [[Citra]] and [[Dolphin]] teams announced the release of [[yuzu|their own emulator written in c++]], which was capable of booting some homebrew applications; within a couple of weeks yet another emulator named [[Ryujinx]], written in c# by developer gdkchan, was released showing successful booting of commercial Switch games Puyo Puyo Tetris and Sonic Mania. ==DownloadEmulators=={| cellpaddingclass="wikitable" style="text-align:center;"! scope="col"|Name! scope="col"|Platform(s)! scope="col"|Latest Version! scope="col"|<abbr title="Free/Libre and Open-Source Software">FLOSS</abbr>! scope="col"|Active! scope="4col"|[[Recommended Emulators|Recommended]]|-! colspan="6"|PC / x86|-|[[yuzu]]|align=left|{{Icon|Windows|Linux}}|[https://yuzu-emu.org/downloads/ Nightly]|{{✓}}|{{✓}}|{{✓}}|-|[[Ryujinx]]|align=left|{{Icon|Windows|Linux|macOS}}|[https://ryujinx.org/#/Build Nightly]|{{✓}}|{{✓}}|{{✓}}|-|NSEmu|align=left|{{Icon|Windows}}|[https://github.com/RKX1209/nsemu Git]|{{✓}}|{{✗}}|{{✗}}|-|Mephisto|align=left|{{Icon|Linux|macOS}}|[https://github.com/reswitched/Mephisto/releases v1.2.1], [https://github.com/reswitched/Mephisto Git]|{{✓}}|{{✗}}|{{✗}}|-|CageTheUnicorn|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}|[https://github.com/reswitched/CageTheUnicorn Git]|{{✓}}|{{✗}}|{{✗}}
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|align!colspan=center"10"|{{Icon|Win-big}}|'''[http://virtuanes.s1.xrea.comMobile /vnes_dl.php Official releases]'''ARM
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|colspan[https://eggns.wordpress.com Egg NS]|align="3"left|<hr{{Icon|Android}}|[https://drive.google.com/u/0/>uc?id=15jYpgxZZKcstAqxZYg5_znDiXS41Shep&export=download 1.0.6]|{{✗}}|{{✓}}|{{✗}}
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|[https://github.com/skyline-emu/skyline Skyline]|align=centerleft|{{Icon|3DSAndroid}}|'''[https://github.com/TBirdSoarsskyline-emu/skyline/VirtuaNES 3DS forkreleases 0.3]'''|{{✓}}|{{✓}}|{{✗}}
|}
;[[yuzu]] <small class="plainlinks" style=Supported Accessories=="font-weight:normal;">([https://yuzu-emu.org/game compatibility])</small>*Arkanoid Paddle:An open-source emulator made by many of [[Citra]]'s developers. As it is a hard fork of Citra it shares many of its traits, namely cross-platform support and the use of OpenGL (though unlike Citra it also supports Vulkan). Many 2D games now render graphics properly and at good speeds; many 3D games are playable. This emulator currently offers early access builds to $5/month [[Emulators on Patreon|Patreon]] subscribers which allows them to utilize new features prior to their eventual release on the mainline build. One of yuzu's notable features is its disk-based shader cache for OpenGL, negating the need to compile shaders on the fly on every boot. uses leaked sdks *Hyper Shot*Zapper;[[Ryujinx]] <small class="plainlinks" style="font-weight:normal;">([https://github.com/Ryujinx/Ryujinx-Games-List/issues compatibility])</small>*FamilyBasic Keyboard*Crazy Climber*Top Rider*Space Shadow Gun*Family Trainer*Exciting Boxing*Jissen Mahjong*Oeka Kids Tablet*Turbo File*VS:An open-source emulator that's programmed in C#. Most 2D games are now booting and running at comfortable speeds and many 3D games are playable. It also supports resolution upscaling to 4K and beyond; custom upscaling/downscaling ratios are supported. Ryujinx now has a disk-based shader cache. Unlike yuzu, Ryujinx does not offer packaged early access builds; however work-Unisystem*Microphone*Famicom Disk System*4in-Player Adpater*Tape*BATACH Barcode Battler*VSprogress features can still be tested by using Appveyor builds or building locally from unmerged pull requests. Separately, Ryujinx has released a closed source LDN-Unisystem DipSwitchenabled preview build supporting local wireless multiplayer across the internet, as well as LAN mode compatibility on local networks with Switch consoles on supported games.
==Features==;Skyline*Real:An open-time Memory/Hex Editor*Real-time CHR ROM Viewer*Movie Recording and Playback*Various Extension Devices and Controllers*Graphical NSF Playersource [[Compatibility layers|compatibility layer]] for ARMv8 [[Android]] devices. For the sake of convenience, the team bills the app as an emulator, but it functionally works like [[Wine]], running almost all of the original code on bare metal except for what interfaces with the rest of the system. At the moment Skyline does not have any graphical output, but some games do boot with audio only.
==NetPlay==;Egg NS{| class="mw-collapsible mw-collapsed wikitable" style="width: 100%;"! colspan=2 width="250"|Review|-| '''PROS''' ||*Excellent connectivity between 2 players (ONLY)*Basic chat*Can make Claimed the first spot in getting games running on Android. 81 titles are purported to work, and load savestates at any time (the rest are either not sure if working or assumed to fail. There is significant controversy surrounding this emulator for the host can send them to following reasons: the client)*The host reset applies current version lacks any onscreen buttons and instead requires users to your client as well*It works just as well between purchase a dial-up user and someone specific controller; it expects to run on DSL|a high-| '''CONS''' ||*It hasn't been updated in 6 years and doesn't seem like it ever will*It currently only supports end device within the following [http:ballpark of a Qualcomm Snapdragon 855/855+/865/virtuanes865+; it was discovered to have violated GPLv2 licensing requirements by using code from yuzu in a disallowed manner.s1Made by the Chinese illegal market.xrea.com/vhelp/etc_mappers.html mappers] ==See also==*In order to change latency, you need to do it before starting the netplay session|}[[Emulators on Switch]]
==References==<references /> {{NesNintendo}}
[[Category:EmulatorsConsoles]][[Category:Nintendo Entertainment System emulatorsHandheld consoles]][[Category:Home consoles]][[Category:Hybrid consoles]][[Category:Eighth-generation video game consoles]][[Category:Windows emulation softwareNintendo consoles]][[Category:NetplayNintendo Switch emulators|*]]
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