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Game Boy/Game Boy Color emulators

83 bytes added, 09:59, 30 October 2018
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|[[Virtual Console]]
|[[Nintendo 3DS emulators|Nintendo 3DS]]
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====Game Boy Printer====
[[VisualBoy Advance|VisualBoy Advance 1.8.0-beta 3]] and [[GBE+ ]] had Game Boy Printer support that turned the signals into a bitmap form of the image. Some notable games and accessories to make use of this feature are the RPG Pokémon games, Super Mario Bros. Deluxe, and Game Boy Camera. mGBA plans to support this feature but it is unknown if other emulators support or have plans to support it.
===Motion Control (Tilt Sensor)===
Two Game Boy Color games featured a built-in tilt sensor: Kirby Tilt 'n' Tumble and Command Master. These games cannot be played without support for this feature. [[VisualBoy Advance|VBA ]] and KiGB have a "Motion Sensor" option to map four directional keys to emulate the cartridge tilting, but the controls aren't analog. [[BGB ]] can emulate the tilting features with the use of the mouse.
===Rumble===
===Multiplayer===
* '''Link Cable:''' [[BGB]], KiGB, some versions of [[VisualBoy Advance#VBA-M |VBA-M]] and [[TGB Dual|TGB-Dual ]] supports link cable. It can also be used for Netplay on the corresponding Retroarch [[RetroArch]] core.
* '''4-Player Adapter:''' Currently only [[GBE+]] supports it. There is a 16-Player adapter as well, but it went unreleased outside of unused code in some games, and as such isn't emulated.
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