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Game Boy/Game Boy Color emulators

No change in size, 08:18, 23 April 2023
Comparison
;[https://github.com/AntonioND/giibiiadvance GiiBiiAdvance]:Pioneered full GB Camera emulation, including webcam support. Aside from that, it's an unfinished emulator with the basics set up, but its promising future currently on hiatus. It has very accurate timing.
;[https://github.com/aappleby/MetroBoy MetroBoy]:Extremely accurate Game Boy simulator which being written in a subset of C++ that's designed to to be mechanically translated into Verilog HDL.
;Ironboy:A very recent and promising emulator written in Rust for WebAssembly which is said to have high accuracy. Unfortunately, it only supports monochrome Game Boy games
;[[BizHawk]]:Uses a modified Gambatte core. It provides speedrunning tools.
;[[MAME]]:Has solid Game Boy emulation through its <code>gameboy</code> driver despite the sound being imperfect, as well as slightly worse Game Boy Color compatibility through its <code>gbcolor</code> driver (where both the graphics and sound are imperfect). Despite its setbacks, it aims to feature compatibility with obscure mappers that other emulators usually ignore, like Wisdom Tree games or MMM01 multicarts. Accuracy was improved upon with contributions by Judge_.
;Ironboy:A very recent and promising emulator written in Rust for WebAssembly which is said to have high accuracy. Unfortunately, it only supports monochrome Game Boy games
==Emulation issues==
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