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Game Boy/Game Boy Color emulators

34 bytes removed, 3 January
no link about gambatte's supposed pokemon community fork is given, changing it to libretro core
;[[SameBoy]]:One of the most [[Emulation_accuracy|accurate]] Game Boy emulators currently. The UI is simple and easy to use. It includes open source bootroms, although these can be replaced with real ones. Has debugging features and also emulates Game Boy Camera and Game Boy Printer.
;[[BGB]]:A closed-source emulator for Windows (and [[Wine]]) with solid Game Boy and Game Boy Color accuracy, as well as near flawless link support. It has a wealth of options for color palettes. Most used for its advanced debugger.
;[[Gambatte]]:Pretty [[Emulation_accuracy|accurate]] open-source Game Boy/Color emulator. It has a good range of options and features, though not quite as much as some other emulators. The main fork is not in active development, but the Pokémon speedrunning community took it in and works on updateslibretro core is still active.
;[http://hhug.me/?tags=hhugboy hhugboy]:A Windows-only Game Boy/Color emulator based on GEST with a focus on bootleg and unlicensed games. It is capable of detecting and correctly emulating the mapper on a number of games that are otherwise broken on other emulators, but some ROMs require manually selecting the mapper on the Unlicensed Compatibility Mode menu. Besides the usual raw dumps, it also supports the footered [http://hhug.me/gbx GBX] ROM format, which correctly informs the emulator which mapper to run regardless of what the internal headers say.
;GameRoy:A gameboy emulator, dissasembler and debugger written in Rust. It has high [[Emulation_accuracy|accuracy]] and accurate clock frequency. It is more suited for debugging uses for now.
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