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Game Boy/Game Boy Color emulators

8 bytes removed, 07:39, 26 January 2023
Multi-system emulators
====[[Multi-system emulators]]====
;[[higan]]/[[ares]]:Because it started out as a [[Super Nintendo emulators|SNES emulator]] (its original name was bsnes), '''it was the first and only one that properly emulated [https://old.reddit.com/r/emulation/comments/zwq9fu/ares_crossplatform_open_source_multisystem/j1ys10k/ (which requires the SNES and GameBoy to be emulated simultaneously so it's demanding)] all of the [[Super_Nintendo_emulators#Super_Game_Boy|Super Game Boy]]'s features, such as SPC sound chip utilization, which requires the SNES and GameBoy to be emulated simultaneously so it'''s demanding.<ref>https://old.reddit. com/r/emulation/comments/zwq9fu/ares_crossplatform_open_source_multisystem/j1ys10k/</ref> Versions of bsnes at and before v073 used the Gambatte core for its Super Game Boy functionality, but byuu eventually made his own Game Boy core, which ended up having pretty good accuracy.
;[[BizHawk]]:Uses a modified Gambatte core. It provides speedrunning tools.
;[[MAME]]:Has solid Game Boy emulation through its <code>gameboy</code> driver despite the sound being imperfect, as well as slightly worse Game Boy Color compatibility through its <code>gbcolor</code> driver (where both the graphics and sound are imperfect). Despite its setbacks, it aims to feature compatibility with obscure mappers that other emulators usually ignore, like Wisdom Tree games or MMM01 multicarts. Accuracy was improved upon with contributions by Judge_.
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