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Game Boy/Game Boy Color emulators

668 bytes added, 01:14, 7 August 2019
replaced pricing with {inflation} tag
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The '''[[wikipedia:Game Boy|Game Boy]]''' (GB) and '''[[wikipedia:Game Boy Color|Game Boy Color]]''' (GBC) are 8-bit, fourth-generation handheld consoles released by Nintendo on July 31, 1989 and November 18, 1998 respectively and retailed for <abbr title="($182.24 in 2018 money)">${{Inflation|USD|89.95</abbr> |1998}}. The Game Boy has a Sharp LR35902 core CPU at 4.19 MHz. It had a monochrome display that could only show only two colorsfour shades of grey, black and white (though albeit with a olive green tinge on the white was more green)original. The Game Boy Color has a Sharp uses the same LR35902 core CPU as the original, albeit clocked at 8.38 MHz, though it can be underclocked to 4.19 MHz and 8.38 MHzfor backwards-compatibility purposes. It was named such from its color screen, but it also had a larger memory size and a double-clocked faster CPU. The hardware similarities allow cross-compatibility between the two platforms and they are often treated as one. They would both be succeeded by the backward-compatible [[Game Boy Advance emulators|Game Boy Advance]].
Nintendo re-released the console as the '''Game Boy Pocket''' in 1996, with a more compact body and a better screen. A front light was added to a special edition of the Pocket in Japan called the '''Game Boy Light''', a feature that wouldn't be seen outside of Japan until the Game Boy Advance SP.
|Multi-platform
|[https://sameboy.github.io/downloads/ {{SameBoyVer}}]
|{{}} <ref group=N name=sameboylink>SameBoy's libretro core supports Link Cable, standalone does not.</ref> ||{{✓}} ||{{✓}} ||{{✓}}
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|[[BGB]]
|Windows, Linux, macOS
|[https://sourceforge.net/projects/gambatte/files/gambatte/ r571]
|{{✗}} ||{{✓}} ||{{}} ||{{✓}}
|-
|[[Gearboy]]
|Multi-platform
|[https://github.com/drhelius/Gearboy/releases 2.37.10]
|{{✗}} ||{{✓}} ||{{✓}} ||{{✓}}
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|Windows
|[http://tasvideos.org/BizHawk/ReleaseHistory.html {{BizHawkVer}}]
|{{}} ||{{✗}} ||{{✓}} ||{{✗}}|-|UGE|Windows|[https://github.com/superdisk/uge WIP]|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
|[https://fms.komkon.org/VGB/ VGB]
|Multi-platform
|[https://fms.komkon.org/VGB/ 5.6]
|{{✗}} ||{{✗}} ||{{✓}} ||{{~}}
|-
|[http://binji.github.io/binjgb/ binjgb]
|Browsers
|[https://github.com/binji/binjgb/releases v0.1.5]
|{{✗}} ||{{✗}} ||{{✓}} ||{{~}}
|-
|Multi-platform
|[https://mgba.io/downloads.html {{MGBAVer}}]
|? {{✓}} <small>(pretty buggy but sometimes works)</small> ||{{✓}} ||{{✓}} ||{{✗}}
|-
|[[VisualBoy Advance|VisualBoy Advance-M (VBA-M)]]
|Multi-platform
|[https://github.com/visualboyadvance-m/visualboyadvance-m/releases {{VBAMVer}}]
|{{✓}} ||{{✗}}<ref group=N name=one>A VBA-M libretro core does exist, but it only emulates GBA.</ref> ||{{✓}} ||{{}}
|-
|[[Pantheon]]
|Windows
|[https://github.com/tzlion/hhugboy/releases/tag/v1.2.7 1.2.7]
|{{✓}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
|UGE
|Windows
|[https://github.com/superdisk/uge WIP]
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
|[https://github.com/AntonioND/giibiiadvance/releases 0.2.0]
|{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
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|MetroBoy
|Windows
|[https://github.com/aappleby/MetroBoy/releases 1.02]
|{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
!colspan="7"|Mobile
|-
|GBA4iOS
|[[IOS emulators|iOS]]
|[https://iemulators.com/gba4ios 2.1]
|{{✓}} ||{{✗}} ||{{✓}} ||{{✓}}
|[[Android emulators|Android]]
|[https://play.google.com/store/apps/details?id=com.fastemulator.gbc 1.5.2]
|? {{✓}} ||{{✗}} ||{{✓}} ||{{✗}}
|-
|John GBC
;[[KiGB]]:An old and obsolete emulator which boasted its accuracy but was proven to be full of game-specific hacks.<ref>https://github.com/mgba-emu/mgba/issues/238</ref><ref>http://gbdev.gg8.se/wiki/articles/Test_ROMs#Emulators_running_on_desktop_computers</ref><ref>http://gbdev.gg8.se/wiki/articles/KiGB</ref> It has a wide selection of features, but other emulators have caught up and are already doing much better.
;[https://github.com/AntonioND/giibiiadvance GiiBiiAdvance]:Pioneered full GB Camera emulation, including webcam support. Aside from that, it's an unfinished emulator with the basics set up, but its promising future currently on hiatus. It has very accurate timing.
 
;[https://github.com/aappleby/MetroBoy MetroBoy]:Extremely accurate Game Boy simulator which being written in a subset of C++ that's designed to to be mechanically translated into Verilog HDL.
'''List of recommended GB/GBC emulators for Android:'''
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