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Game Boy/Game Boy Color emulators

423 bytes added, 23:13, 18 December 2016
More accessories added.
* [[MAME]] has solid Game Boy emulation, albeit with worse GBC compatibility. However, it features compatibility with obscure mappers, which other emulators usually ignore, like Wisdom Tree games or MMM01 multicarts.
==Issues==
[[File:Gbc over saturation2.png|thumb|right|350px|Comparison of saturation levels in VBA-M and Gambatte.]]
===Oversaturation===
Emulators tend to oversaturate the colors that would have been seen on the GBC's screen. This can often be fixed with emulator-specific options or [[Shaders_and_Filters#Image_Adjustment|shaders]].
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==Emulator features==
===Hardware===
====Tilt sensor====
Two Game Boy Color games featured a built-in tilt sensor: Kirby Tilt 'n' Tumble and Command Master. These games cannot be played without support for this feature. While VBA and KiGB have a "Motion Sensor" option to map four directional keys to emulate the cartridge tilting, BGB can emulate the tilting features with the use of the mouse.
 
====IR Transmitter====
The Game Boy Color had an infrared transmitter and receiver. Generation II Pokémon games made use of this feature through Mystery Gift. Super Mario Bros. Deluxe could send high scores to another cartridge. It is unknown if this feature is implemented in any emulator or there are plans to.
===Accessories===
There are [[Wikipedia:Game Boy accessories#Game Boy|a few accessories that the Game Boy and Game Boy Color]] had.
===Oversaturation===
[[File:Gbc over saturation2.png|thumb|right|350px|Comparison of saturation levels in VBA-M and Gambatte.]]
Emulators tend to oversaturate the colors that would have been seen on the GBC's screen. This can often be fixed with emulator-specific options or [[Shaders_and_Filters#Image_Adjustment|shaders]].
===Tilt sensor=Link Cable====Two Game Boy Color games featured a built-in tilt sensor: Kirby Tilt 'n' Tumble and Command Master. These games cannot be played without support for this feature. While VBA and KiGB have a "Motion Sensor" option to map four directional keys to emulate the cartridge tilting, BGB can emulate the tilting features with the use of the mousesupports link cable.
====Game Boy Camera====
The Game Boy Camera is an official Nintendo accessory for the Game Boy and was released in 1998. Users can take pictures and modify them with stickers and frames, as well as play several included minigames. In addition to the original model, there was a US-exclusive Legend of Zelda: Ocarina of Time edition that included different stamps.
The first emulator to have some capability of emulating the Game Boy Camera was a modified version of an old emulator called Hash. This version, named Hashcam, can still be found on [http://www.darkfader.net/gbc/ the author's website]. While there were some efforts to run the Game Boy Camera ROM in BGB unofficially, the author didn't show much interest in it. However, it is fully emulated with webcam support in a lesser-known emulator called GiiBiiAdvance.
====Game Boy Printer====
[[VisualBoy Advance|VisualBoy Advance 1.8.0-beta 3]] had Game Boy Printer support that turned the signals into a bitmap form of the image. Some notable games and accessories to make use of this feature are the RPG Pokémon games, Super Mario Bros. Deluxe, and Game Boy Camera. It is unknown if other emulators support or have plans to support this feature.
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