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Game & Watch

10 bytes added, 15:36, 5 July 2017
forgot a word
==Emulators==
Although Game & Watch emulation is possible, it was difficult to achieve for a long time due to the [http://www.romhacking.net/forum/index.php?topic=17884.msg259362#msg259362 lack of information] about the microcontrollers that drive these handhelds and because the ROM containing the program have to be extracted by decapping the microcontroller which is an expensive and destructive process, this lack of information lead to the false belief that Game & Watch do not contain any CPU or ROMs. Following an [http://forums.bannister.org//ubbthreads.php?ubb=showflat&Number=97003#Post97003 effort by several MAME developpers] to reverse engineer various handheld electronic game from the 80's it is now known that Game and Watch have a Sharp 4 bit MCU, therefore they can be emulated. MAME now support genuine emulation of various handheld electonic games including some Game & Watch but not all of them, the other software are simulators.
* Nintendo officially released virtual reproductions in the games and compiled them in the ''Game & Watch Gallery'' (and, later, ''Game & Watch Collection'') series of games. These games had both "classic" and "modern" variations of these games. While these collections have a loss of "authenticity" (especially in the collections that are running on earlier hardware), these collections are Game Boy, Game Boy Color, Game Boy Advance, and DS games for which emulators are widespread. (A few games are from the difficult-to-pirate DSiWare series, though every game in the DSiWare series appears in another collection.) However, some of the games in the collection (notably ''Zelda'') may need to be unlocked before play.
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