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GameCube emulators

2,434 bytes added, 16:57, 21 December 2020
m
the core is no longer being developed
|align=left|{{Icon|Windows|Linux|macOS|FreeBSD}}
|[https://dolphin-emu.org/download/ Dev]
|{{✓}} ||{{✓}} ||{{~}}<ref group=Nname=triforce>Requires the [https://dolphin-emu.org/download/list/Triforce/1/ Triforce branch] to work. It is very old and unsupported.</ref> ||{{✓}}<ref group=N>Currently at Alpha release and has bugs that are not present on standalone Dolphin.</ref> ||{{✓}} ||{{✓}}
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|Ishiiruka-Dolphin
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|[https://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version Dev]
|{{✓}} ||{{✓}} ||{{✗}} ||{{~}} <small>(WIP)</small> ||{{✓}} ||{{✓}}
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|[https://github.com/ogamespec/dolwin/ Dolwin]
|align=left|{{Icon|Windows}}
|[https://github.com/ogamespec/dolwin/releases 0.12{{DolwinVer}}]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✓}} ||{{✗}}
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|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
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|[https://code.google.com/p/gekko-gc-emu/ Gekko]
|align=left|{{Icon|Windows|Linux}}
|[httphttps://wwwcode.emucrgoogle.com/searchp/labelgekko-gc-emu/Gekko SVN{{GekkoVer}}]
|{{✓}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}} ||{{✗}}
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|align=left|{{Icon|Android|Linux}}
|[https://dolphin-emu.org/download/list/master Dev]
|{{✓}} ||{{✓}} ||{{~}}<ref group=N name=triforce /> ||{{✓}} ||{{✓}} ||{{✓}} |-!colspan="9"|Consoles|-|[[Nintendont]]|align=left|{{Icon|Wii|WiiU}}|[http://wii2.fr/download/Nintendont%20-%20190202.zip Download]|{{✓}} ||{{✓}}||{{~}}||{{✗}}||{{✗}} ||{{✗}}|-
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===Comparisons===
;[[Dolphin]]: is the emulator of choice for the GameCube and the first and only emulator for the Wii. It's updated on a near daily basis and has very good emulation of almost every game, though some games have known bugs on their issue trackers. It is the first emulator to [https://dolphin-emu.org/blog/2016/09/06/booting-the-final-gc-game/ boot the full game catalog of a sixth generation home console] (Before any emulator for the same generation rivals like the Dreamcast, PlayStation 2 and Xbox) and did so on September 2016. The developers maintain a wiki containing known bugs, tips, user-provided tests, and much more for every game. System requirements are high, more so for Wii games than GameCube. As of August 2020, Dolphin's compatibility is at 95.4% of the games being playable or perfect.
;[http://forums.dolphin-emu.org/Thread-unofficial-ishiiruka-dolphin-custom-version Ishiiruka-Dolphin]: is a fork of Dolphin optimized towards performance at the cost of accuracy and stability in the process. Its most important features are:
;[[Dolphin (Nintendo)]]: Nintendo made an emulator for Windows that was also called Dolphin. This official program does not run commercial games and has no connection to the open-source project.
;[[Nintendont]]: loads Gamecube ISOs for Wii and Wii U. It was a Wii homebrew app, but Wii U with Homebrew Channel on Wii Mode can run it too! For Wii U, there is Memory Card Emulation. Playable with Gamecube Controller, Classic Controller, USB HID controllers and Wiimote + Nunchuk
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==Emulation issues==
This shouldn't be confused with [[netplay]], which synchronizes emulation over an internet connection.
This was an add-on that allowed the console to use LAN technology using over [[Wikipedia:Modular connectorEthernet|RJ45 cablesethernet]]. ''Mario Kart: Double Dash!!'' used it to play on a local network with up to eight other GameCubes while ''Phantasy Star Online'' took it a step further to allow an internet connection for Sega's now-offline official game servers. ''Kirby Air Ride'' and ''1080° Avalanche'' also support this adapter. This feature was unavailable on the [[Wii emulators|Wii]] despite having 802.11 b/g connectivity built-in and an official USB LAN adaptor.
It's possible to hook up zero or more of each of these configurations on one networked game:
[[Dolphin]] has support for the Broadband Adapter on Windows and Linux. Go to <code>Config</code> > <code>GameCube</code>. A drop-down for <code>SP1</code> will have the <code>Broadband Adaptor</code> or <code>BBA</code>, depending on the version of Dolphin you're running. [https://wiki.dolphin-emu.org/index.php?title=Broadband_Adapter#How_to_use_the_BroadBand_Adapter Their wiki contains up to date instructions on setting up a VPN.]
 
[[Nintendont]] has the easiest method. There is an option named BBA Emulation to emulate the Broadband Adapter.
===Bongos===
* "Enable Cheats" must be activated. Mario Kart GP1 and GP2 have patch codes that need to be added to their gameini file to fix the showstopping emulation bugs and to change the coins value to something else than 0, to play it at all.
* The keys used are the same as the GameCube controls in Dolphin. The Z button supposedly emulates "Insert Coin", but it doesn't seem to work.
 
There is a Nintendont option to activate Triforce. Moving the C-stick anywhere will insert a coin.
 
==Panasonic Q==
[[File:Panasonic Q.png|210px|thumb|left|The Panasonic Q GameCube console.]]
The Panasonic Q (sometimes refered to as GameQ by Gamecube fans) is a hybrid version of the GameCube with a DVD player manufactured by Panasonic in cooperation with Nintendo. The system was officially released only in Japan. A feature of its main competitors Xbox and PlayStation 2, the GameCube lacked commercial DVD movie playback functionality due to the use of the Nintendo optical discs format for games and the correspondingly small disc tray.
Initially, the Panasonic Q was only able to play games and DVDs from Japan; however, a modified version, which could play American games and DVDs, began to be sold from Import shops, making it a popular console to import from Japan. The unit was priced at around ¥41,000 JPY and the modified version was priced at ¥46,000 JPY.
The Panasonic Q is capable of using almost all of the GameCube hardware upgrades. A special version of the Game Boy Player was designed for the Q because the Player was designed to fit onto the bottom of the GameCube, and the Q's different bottom form factor kept the Player from being installed. Other features of the Panasonic Q include a backlit information LCD, a front-loading slot disc tray, an optical sound output supporting Dolby Digital 5.1 and DTS, a separate subwoofer jack, and a stainless steel chassis. These high-end features, as well as the aforementioned multimedia playback capabilites, have made the Panasonic Q a popular console to collect.
 
The Q system was licensed by Nintendo, released on December 13, 2001, and was discontinued on December 18, 2003 due to low sales.
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