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Frames per second

3 bytes added, 14:51, 17 March 2019
Undo revision 28603 by 71.95.119.28 (talk)
{{Main|Overclocking}}
A way to counter real internal slowdown is to overclock the CPU of the emulated system. This, of course, requires a faster CPU to run the emulator of course. It may result in a smoother frame rate or unintended effects such as speeding up the entire game. It is very game and system dependent. Emulators that support this:
*[[Final Burn FinalBurn Alpha]]
*[[RetroArch|Snes9x-Next]]
*[[blueMSX]]
*[[Dolphin]]
*bsnes-mercury
*[[1964]]
==Speed Hacks==
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